
(FPCore (i) :precision binary64 (let* ((t_0 (* (* 2.0 i) (* 2.0 i)))) (/ (/ (* (* i i) (* i i)) t_0) (- t_0 1.0))))
double code(double i) {
double t_0 = (2.0 * i) * (2.0 * i);
return (((i * i) * (i * i)) / t_0) / (t_0 - 1.0);
}
real(8) function code(i)
real(8), intent (in) :: i
real(8) :: t_0
t_0 = (2.0d0 * i) * (2.0d0 * i)
code = (((i * i) * (i * i)) / t_0) / (t_0 - 1.0d0)
end function
public static double code(double i) {
double t_0 = (2.0 * i) * (2.0 * i);
return (((i * i) * (i * i)) / t_0) / (t_0 - 1.0);
}
def code(i): t_0 = (2.0 * i) * (2.0 * i) return (((i * i) * (i * i)) / t_0) / (t_0 - 1.0)
function code(i) t_0 = Float64(Float64(2.0 * i) * Float64(2.0 * i)) return Float64(Float64(Float64(Float64(i * i) * Float64(i * i)) / t_0) / Float64(t_0 - 1.0)) end
function tmp = code(i) t_0 = (2.0 * i) * (2.0 * i); tmp = (((i * i) * (i * i)) / t_0) / (t_0 - 1.0); end
code[i_] := Block[{t$95$0 = N[(N[(2.0 * i), $MachinePrecision] * N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(i * i), $MachinePrecision] * N[(i * i), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 - 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot i\right) \cdot \left(2 \cdot i\right)\\
\frac{\frac{\left(i \cdot i\right) \cdot \left(i \cdot i\right)}{t\_0}}{t\_0 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (i) :precision binary64 (let* ((t_0 (* (* 2.0 i) (* 2.0 i)))) (/ (/ (* (* i i) (* i i)) t_0) (- t_0 1.0))))
double code(double i) {
double t_0 = (2.0 * i) * (2.0 * i);
return (((i * i) * (i * i)) / t_0) / (t_0 - 1.0);
}
real(8) function code(i)
real(8), intent (in) :: i
real(8) :: t_0
t_0 = (2.0d0 * i) * (2.0d0 * i)
code = (((i * i) * (i * i)) / t_0) / (t_0 - 1.0d0)
end function
public static double code(double i) {
double t_0 = (2.0 * i) * (2.0 * i);
return (((i * i) * (i * i)) / t_0) / (t_0 - 1.0);
}
def code(i): t_0 = (2.0 * i) * (2.0 * i) return (((i * i) * (i * i)) / t_0) / (t_0 - 1.0)
function code(i) t_0 = Float64(Float64(2.0 * i) * Float64(2.0 * i)) return Float64(Float64(Float64(Float64(i * i) * Float64(i * i)) / t_0) / Float64(t_0 - 1.0)) end
function tmp = code(i) t_0 = (2.0 * i) * (2.0 * i); tmp = (((i * i) * (i * i)) / t_0) / (t_0 - 1.0); end
code[i_] := Block[{t$95$0 = N[(N[(2.0 * i), $MachinePrecision] * N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(i * i), $MachinePrecision] * N[(i * i), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 - 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot i\right) \cdot \left(2 \cdot i\right)\\
\frac{\frac{\left(i \cdot i\right) \cdot \left(i \cdot i\right)}{t\_0}}{t\_0 - 1}
\end{array}
\end{array}
(FPCore (i) :precision binary64 (if (<= i 5000000.0) (/ (* i (* i 0.25)) (- -1.0 (* (pow i 2.0) -4.0))) 0.0625))
double code(double i) {
double tmp;
if (i <= 5000000.0) {
tmp = (i * (i * 0.25)) / (-1.0 - (pow(i, 2.0) * -4.0));
} else {
tmp = 0.0625;
}
return tmp;
}
real(8) function code(i)
real(8), intent (in) :: i
real(8) :: tmp
if (i <= 5000000.0d0) then
tmp = (i * (i * 0.25d0)) / ((-1.0d0) - ((i ** 2.0d0) * (-4.0d0)))
else
tmp = 0.0625d0
end if
code = tmp
end function
public static double code(double i) {
double tmp;
if (i <= 5000000.0) {
tmp = (i * (i * 0.25)) / (-1.0 - (Math.pow(i, 2.0) * -4.0));
} else {
tmp = 0.0625;
}
return tmp;
}
def code(i): tmp = 0 if i <= 5000000.0: tmp = (i * (i * 0.25)) / (-1.0 - (math.pow(i, 2.0) * -4.0)) else: tmp = 0.0625 return tmp
function code(i) tmp = 0.0 if (i <= 5000000.0) tmp = Float64(Float64(i * Float64(i * 0.25)) / Float64(-1.0 - Float64((i ^ 2.0) * -4.0))); else tmp = 0.0625; end return tmp end
function tmp_2 = code(i) tmp = 0.0; if (i <= 5000000.0) tmp = (i * (i * 0.25)) / (-1.0 - ((i ^ 2.0) * -4.0)); else tmp = 0.0625; end tmp_2 = tmp; end
code[i_] := If[LessEqual[i, 5000000.0], N[(N[(i * N[(i * 0.25), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - N[(N[Power[i, 2.0], $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0625]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;i \leq 5000000:\\
\;\;\;\;\frac{i \cdot \left(i \cdot 0.25\right)}{-1 - {i}^{2} \cdot -4}\\
\mathbf{else}:\\
\;\;\;\;0.0625\\
\end{array}
\end{array}
if i < 5e6Initial program 26.8%
Simplified100.0%
associate-*r*100.0%
frac-2neg100.0%
associate-*r/100.0%
*-commutative100.0%
fma-undefine100.0%
distribute-neg-in100.0%
associate-*r*100.0%
*-commutative100.0%
metadata-eval100.0%
swap-sqr100.0%
distribute-neg-in100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
swap-sqr100.0%
metadata-eval100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
pow2100.0%
metadata-eval100.0%
Applied egg-rr100.0%
if 5e6 < i Initial program 22.7%
Simplified49.1%
Taylor expanded in i around inf 100.0%
Final simplification100.0%
(FPCore (i) :precision binary64 (if (<= i 50000000.0) (* 0.25 (* i (/ i (fma i (* i 4.0) -1.0)))) 0.0625))
double code(double i) {
double tmp;
if (i <= 50000000.0) {
tmp = 0.25 * (i * (i / fma(i, (i * 4.0), -1.0)));
} else {
tmp = 0.0625;
}
return tmp;
}
function code(i) tmp = 0.0 if (i <= 50000000.0) tmp = Float64(0.25 * Float64(i * Float64(i / fma(i, Float64(i * 4.0), -1.0)))); else tmp = 0.0625; end return tmp end
code[i_] := If[LessEqual[i, 50000000.0], N[(0.25 * N[(i * N[(i / N[(i * N[(i * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0625]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;i \leq 50000000:\\
\;\;\;\;0.25 \cdot \left(i \cdot \frac{i}{\mathsf{fma}\left(i, i \cdot 4, -1\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;0.0625\\
\end{array}
\end{array}
if i < 5e7Initial program 26.8%
Simplified100.0%
if 5e7 < i Initial program 22.7%
Simplified49.1%
Taylor expanded in i around inf 100.0%
(FPCore (i) :precision binary64 (if (<= i 0.5) (* 0.25 (- (* i i))) 0.0625))
double code(double i) {
double tmp;
if (i <= 0.5) {
tmp = 0.25 * -(i * i);
} else {
tmp = 0.0625;
}
return tmp;
}
real(8) function code(i)
real(8), intent (in) :: i
real(8) :: tmp
if (i <= 0.5d0) then
tmp = 0.25d0 * -(i * i)
else
tmp = 0.0625d0
end if
code = tmp
end function
public static double code(double i) {
double tmp;
if (i <= 0.5) {
tmp = 0.25 * -(i * i);
} else {
tmp = 0.0625;
}
return tmp;
}
def code(i): tmp = 0 if i <= 0.5: tmp = 0.25 * -(i * i) else: tmp = 0.0625 return tmp
function code(i) tmp = 0.0 if (i <= 0.5) tmp = Float64(0.25 * Float64(-Float64(i * i))); else tmp = 0.0625; end return tmp end
function tmp_2 = code(i) tmp = 0.0; if (i <= 0.5) tmp = 0.25 * -(i * i); else tmp = 0.0625; end tmp_2 = tmp; end
code[i_] := If[LessEqual[i, 0.5], N[(0.25 * (-N[(i * i), $MachinePrecision])), $MachinePrecision], 0.0625]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;i \leq 0.5:\\
\;\;\;\;0.25 \cdot \left(-i \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;0.0625\\
\end{array}
\end{array}
if i < 0.5Initial program 25.1%
Simplified100.0%
Taylor expanded in i around 0 99.2%
neg-mul-199.2%
Simplified99.2%
if 0.5 < i Initial program 24.4%
Simplified50.3%
Taylor expanded in i around inf 99.0%
Final simplification99.1%
(FPCore (i) :precision binary64 0.0625)
double code(double i) {
return 0.0625;
}
real(8) function code(i)
real(8), intent (in) :: i
code = 0.0625d0
end function
public static double code(double i) {
return 0.0625;
}
def code(i): return 0.0625
function code(i) return 0.0625 end
function tmp = code(i) tmp = 0.0625; end
code[i_] := 0.0625
\begin{array}{l}
\\
0.0625
\end{array}
Initial program 24.8%
Simplified74.5%
Taylor expanded in i around inf 52.0%
herbie shell --seed 2024100
(FPCore (i)
:name "Octave 3.8, jcobi/4, as called"
:precision binary64
:pre (> i 0.0)
(/ (/ (* (* i i) (* i i)) (* (* 2.0 i) (* 2.0 i))) (- (* (* 2.0 i) (* 2.0 i)) 1.0)))