
(FPCore (x) :precision binary32 (atanh x))
float code(float x) {
return atanhf(x);
}
function code(x) return atanh(x) end
function tmp = code(x) tmp = atanh(x); end
\begin{array}{l}
\\
\tanh^{-1} x
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary32 (* 0.5 (log1p (/ (* 2.0 x) (- 1.0 x)))))
float code(float x) {
return 0.5f * log1pf(((2.0f * x) / (1.0f - x)));
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(Float32(Float32(2.0) * x) / Float32(Float32(1.0) - x)))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\frac{2 \cdot x}{1 - x}\right)
\end{array}
(FPCore (x) :precision binary32 (* 0.5 (log1p (* x (* (/ 2.0 (- 1.0 (pow x 2.0))) (+ x 1.0))))))
float code(float x) {
return 0.5f * log1pf((x * ((2.0f / (1.0f - powf(x, 2.0f))) * (x + 1.0f))));
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(x * Float32(Float32(Float32(2.0) / Float32(Float32(1.0) - (x ^ Float32(2.0)))) * Float32(x + Float32(1.0)))))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(x \cdot \left(\frac{2}{1 - {x}^{2}} \cdot \left(x + 1\right)\right)\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.7%
Simplified99.7%
flip--99.7%
associate-/r/99.8%
metadata-eval99.8%
pow299.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary32 (* 0.5 (log1p (* x (+ 2.0 (* x 2.0))))))
float code(float x) {
return 0.5f * log1pf((x * (2.0f + (x * 2.0f))));
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(x * Float32(Float32(2.0) + Float32(x * Float32(2.0)))))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(x \cdot \left(2 + x \cdot 2\right)\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 97.1%
Final simplification97.1%
(FPCore (x) :precision binary32 (* 0.5 (log1p (* x (/ 2.0 (- 1.0 x))))))
float code(float x) {
return 0.5f * log1pf((x * (2.0f / (1.0f - x))));
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(x * Float32(Float32(2.0) / Float32(Float32(1.0) - x))))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(x \cdot \frac{2}{1 - x}\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x) :precision binary32 (* 0.5 (log1p (/ (* x 2.0) (- 1.0 x)))))
float code(float x) {
return 0.5f * log1pf(((x * 2.0f) / (1.0f - x)));
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(Float32(x * Float32(2.0)) / Float32(Float32(1.0) - x)))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\frac{x \cdot 2}{1 - x}\right)
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x) :precision binary32 (* 0.5 (log1p (* x 2.0))))
float code(float x) {
return 0.5f * log1pf((x * 2.0f));
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(x * Float32(2.0)))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(x \cdot 2\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around 0 93.0%
Final simplification93.0%
(FPCore (x) :precision binary32 (* 0.5 (log1p -2.0)))
float code(float x) {
return 0.5f * log1pf(-2.0f);
}
function code(x) return Float32(Float32(0.5) * log1p(Float32(-2.0))) end
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(-2\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in x around inf -0.0%
Final simplification-0.0%
herbie shell --seed 2024100
(FPCore (x)
:name "Rust f32::atanh"
:precision binary32
(* 0.5 (log1p (/ (* 2.0 x) (- 1.0 x)))))