
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im)
:precision binary64
(if (<= im 5.2e+18)
(cos re)
(if (<= im 1.15e+77)
(sqrt (* (pow im 8.0) 0.001736111111111111))
(* 0.041666666666666664 (* (cos re) (pow im 4.0))))))
double code(double re, double im) {
double tmp;
if (im <= 5.2e+18) {
tmp = cos(re);
} else if (im <= 1.15e+77) {
tmp = sqrt((pow(im, 8.0) * 0.001736111111111111));
} else {
tmp = 0.041666666666666664 * (cos(re) * pow(im, 4.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 5.2d+18) then
tmp = cos(re)
else if (im <= 1.15d+77) then
tmp = sqrt(((im ** 8.0d0) * 0.001736111111111111d0))
else
tmp = 0.041666666666666664d0 * (cos(re) * (im ** 4.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 5.2e+18) {
tmp = Math.cos(re);
} else if (im <= 1.15e+77) {
tmp = Math.sqrt((Math.pow(im, 8.0) * 0.001736111111111111));
} else {
tmp = 0.041666666666666664 * (Math.cos(re) * Math.pow(im, 4.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 5.2e+18: tmp = math.cos(re) elif im <= 1.15e+77: tmp = math.sqrt((math.pow(im, 8.0) * 0.001736111111111111)) else: tmp = 0.041666666666666664 * (math.cos(re) * math.pow(im, 4.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 5.2e+18) tmp = cos(re); elseif (im <= 1.15e+77) tmp = sqrt(Float64((im ^ 8.0) * 0.001736111111111111)); else tmp = Float64(0.041666666666666664 * Float64(cos(re) * (im ^ 4.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 5.2e+18) tmp = cos(re); elseif (im <= 1.15e+77) tmp = sqrt(((im ^ 8.0) * 0.001736111111111111)); else tmp = 0.041666666666666664 * (cos(re) * (im ^ 4.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 5.2e+18], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.15e+77], N[Sqrt[N[(N[Power[im, 8.0], $MachinePrecision] * 0.001736111111111111), $MachinePrecision]], $MachinePrecision], N[(0.041666666666666664 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 5.2 \cdot 10^{+18}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.15 \cdot 10^{+77}:\\
\;\;\;\;\sqrt{{im}^{8} \cdot 0.001736111111111111}\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot \left(\cos re \cdot {im}^{4}\right)\\
\end{array}
\end{array}
if im < 5.2e18Initial program 100.0%
Taylor expanded in im around 0 66.5%
if 5.2e18 < im < 1.14999999999999997e77Initial program 100.0%
Taylor expanded in im around 0 5.4%
*-commutative5.4%
Simplified5.4%
Taylor expanded in im around inf 5.4%
Taylor expanded in re around 0 5.2%
add-sqr-sqrt5.2%
sqrt-unprod54.7%
*-commutative54.7%
*-commutative54.7%
swap-sqr54.7%
pow-prod-up54.7%
metadata-eval54.7%
metadata-eval54.7%
Applied egg-rr54.7%
if 1.14999999999999997e77 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
Final simplification71.9%
(FPCore (re im)
:precision binary64
(if (<= im 0.0035)
(cos re)
(if (<= im 1.15e+77)
(* 0.5 (+ (exp (- im)) (exp im)))
(* 0.041666666666666664 (* (cos re) (pow im 4.0))))))
double code(double re, double im) {
double tmp;
if (im <= 0.0035) {
tmp = cos(re);
} else if (im <= 1.15e+77) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = 0.041666666666666664 * (cos(re) * pow(im, 4.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.0035d0) then
tmp = cos(re)
else if (im <= 1.15d+77) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = 0.041666666666666664d0 * (cos(re) * (im ** 4.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.0035) {
tmp = Math.cos(re);
} else if (im <= 1.15e+77) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = 0.041666666666666664 * (Math.cos(re) * Math.pow(im, 4.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.0035: tmp = math.cos(re) elif im <= 1.15e+77: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = 0.041666666666666664 * (math.cos(re) * math.pow(im, 4.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.0035) tmp = cos(re); elseif (im <= 1.15e+77) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(0.041666666666666664 * Float64(cos(re) * (im ^ 4.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.0035) tmp = cos(re); elseif (im <= 1.15e+77) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = 0.041666666666666664 * (cos(re) * (im ^ 4.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.0035], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.15e+77], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.041666666666666664 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.0035:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.15 \cdot 10^{+77}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot \left(\cos re \cdot {im}^{4}\right)\\
\end{array}
\end{array}
if im < 0.00350000000000000007Initial program 100.0%
Taylor expanded in im around 0 68.3%
if 0.00350000000000000007 < im < 1.14999999999999997e77Initial program 99.9%
Taylor expanded in re around 0 78.4%
if 1.14999999999999997e77 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
Final simplification75.0%
(FPCore (re im)
:precision binary64
(if (<= im 0.88)
(* (* 0.5 (cos re)) (fma im im 2.0))
(if (<= im 1.15e+77)
(* 0.5 (+ (exp (- im)) (exp im)))
(* 0.041666666666666664 (* (cos re) (pow im 4.0))))))
double code(double re, double im) {
double tmp;
if (im <= 0.88) {
tmp = (0.5 * cos(re)) * fma(im, im, 2.0);
} else if (im <= 1.15e+77) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = 0.041666666666666664 * (cos(re) * pow(im, 4.0));
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 0.88) tmp = Float64(Float64(0.5 * cos(re)) * fma(im, im, 2.0)); elseif (im <= 1.15e+77) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(0.041666666666666664 * Float64(cos(re) * (im ^ 4.0))); end return tmp end
code[re_, im_] := If[LessEqual[im, 0.88], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.15e+77], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.041666666666666664 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.88:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{elif}\;im \leq 1.15 \cdot 10^{+77}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot \left(\cos re \cdot {im}^{4}\right)\\
\end{array}
\end{array}
if im < 0.880000000000000004Initial program 100.0%
Taylor expanded in im around 0 86.9%
+-commutative86.9%
unpow286.9%
fma-define86.9%
Simplified86.9%
if 0.880000000000000004 < im < 1.14999999999999997e77Initial program 100.0%
Taylor expanded in re around 0 85.7%
if 1.14999999999999997e77 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
Final simplification89.2%
(FPCore (re im) :precision binary64 (if (<= im 6.5e+18) (cos re) (sqrt (* (pow im 8.0) 0.001736111111111111))))
double code(double re, double im) {
double tmp;
if (im <= 6.5e+18) {
tmp = cos(re);
} else {
tmp = sqrt((pow(im, 8.0) * 0.001736111111111111));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 6.5d+18) then
tmp = cos(re)
else
tmp = sqrt(((im ** 8.0d0) * 0.001736111111111111d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 6.5e+18) {
tmp = Math.cos(re);
} else {
tmp = Math.sqrt((Math.pow(im, 8.0) * 0.001736111111111111));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 6.5e+18: tmp = math.cos(re) else: tmp = math.sqrt((math.pow(im, 8.0) * 0.001736111111111111)) return tmp
function code(re, im) tmp = 0.0 if (im <= 6.5e+18) tmp = cos(re); else tmp = sqrt(Float64((im ^ 8.0) * 0.001736111111111111)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 6.5e+18) tmp = cos(re); else tmp = sqrt(((im ^ 8.0) * 0.001736111111111111)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 6.5e+18], N[Cos[re], $MachinePrecision], N[Sqrt[N[(N[Power[im, 8.0], $MachinePrecision] * 0.001736111111111111), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 6.5 \cdot 10^{+18}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;\sqrt{{im}^{8} \cdot 0.001736111111111111}\\
\end{array}
\end{array}
if im < 6.5e18Initial program 100.0%
Taylor expanded in im around 0 66.5%
if 6.5e18 < im Initial program 100.0%
Taylor expanded in im around 0 74.9%
*-commutative74.9%
Simplified74.9%
Taylor expanded in im around inf 74.9%
Taylor expanded in re around 0 60.7%
add-sqr-sqrt60.7%
sqrt-unprod73.9%
*-commutative73.9%
*-commutative73.9%
swap-sqr73.9%
pow-prod-up73.9%
metadata-eval73.9%
metadata-eval73.9%
Applied egg-rr73.9%
Final simplification68.4%
(FPCore (re im)
:precision binary64
(if (<= im 1.5e+23)
(cos re)
(if (<= im 3.2e+67)
(+ 0.25 (* 0.25 (pow re 2.0)))
(* 0.041666666666666664 (pow im 4.0)))))
double code(double re, double im) {
double tmp;
if (im <= 1.5e+23) {
tmp = cos(re);
} else if (im <= 3.2e+67) {
tmp = 0.25 + (0.25 * pow(re, 2.0));
} else {
tmp = 0.041666666666666664 * pow(im, 4.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.5d+23) then
tmp = cos(re)
else if (im <= 3.2d+67) then
tmp = 0.25d0 + (0.25d0 * (re ** 2.0d0))
else
tmp = 0.041666666666666664d0 * (im ** 4.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.5e+23) {
tmp = Math.cos(re);
} else if (im <= 3.2e+67) {
tmp = 0.25 + (0.25 * Math.pow(re, 2.0));
} else {
tmp = 0.041666666666666664 * Math.pow(im, 4.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.5e+23: tmp = math.cos(re) elif im <= 3.2e+67: tmp = 0.25 + (0.25 * math.pow(re, 2.0)) else: tmp = 0.041666666666666664 * math.pow(im, 4.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.5e+23) tmp = cos(re); elseif (im <= 3.2e+67) tmp = Float64(0.25 + Float64(0.25 * (re ^ 2.0))); else tmp = Float64(0.041666666666666664 * (im ^ 4.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.5e+23) tmp = cos(re); elseif (im <= 3.2e+67) tmp = 0.25 + (0.25 * (re ^ 2.0)); else tmp = 0.041666666666666664 * (im ^ 4.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.5e+23], N[Cos[re], $MachinePrecision], If[LessEqual[im, 3.2e+67], N[(0.25 + N[(0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.041666666666666664 * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.5 \cdot 10^{+23}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 3.2 \cdot 10^{+67}:\\
\;\;\;\;0.25 + 0.25 \cdot {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot {im}^{4}\\
\end{array}
\end{array}
if im < 1.5e23Initial program 100.0%
Taylor expanded in im around 0 66.2%
if 1.5e23 < im < 3.19999999999999983e67Initial program 100.0%
Applied egg-rr2.9%
Taylor expanded in re around 0 18.3%
*-commutative18.3%
Simplified18.3%
if 3.19999999999999983e67 < im Initial program 100.0%
Taylor expanded in im around 0 94.5%
*-commutative94.5%
Simplified94.5%
Taylor expanded in im around inf 94.5%
Taylor expanded in re around 0 76.5%
Final simplification65.8%
(FPCore (re im) :precision binary64 (if (<= im 1.25e+20) (cos re) (* 0.041666666666666664 (pow im 4.0))))
double code(double re, double im) {
double tmp;
if (im <= 1.25e+20) {
tmp = cos(re);
} else {
tmp = 0.041666666666666664 * pow(im, 4.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.25d+20) then
tmp = cos(re)
else
tmp = 0.041666666666666664d0 * (im ** 4.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.25e+20) {
tmp = Math.cos(re);
} else {
tmp = 0.041666666666666664 * Math.pow(im, 4.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.25e+20: tmp = math.cos(re) else: tmp = 0.041666666666666664 * math.pow(im, 4.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.25e+20) tmp = cos(re); else tmp = Float64(0.041666666666666664 * (im ^ 4.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.25e+20) tmp = cos(re); else tmp = 0.041666666666666664 * (im ^ 4.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.25e+20], N[Cos[re], $MachinePrecision], N[(0.041666666666666664 * N[Power[im, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.25 \cdot 10^{+20}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.041666666666666664 \cdot {im}^{4}\\
\end{array}
\end{array}
if im < 1.25e20Initial program 100.0%
Taylor expanded in im around 0 66.5%
if 1.25e20 < im Initial program 100.0%
Taylor expanded in im around 0 74.9%
*-commutative74.9%
Simplified74.9%
Taylor expanded in im around inf 74.9%
Taylor expanded in re around 0 60.7%
Final simplification65.1%
(FPCore (re im) :precision binary64 (cos re))
double code(double re, double im) {
return cos(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = cos(re)
end function
public static double code(double re, double im) {
return Math.cos(re);
}
def code(re, im): return math.cos(re)
function code(re, im) return cos(re) end
function tmp = code(re, im) tmp = cos(re); end
code[re_, im_] := N[Cos[re], $MachinePrecision]
\begin{array}{l}
\\
\cos re
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 50.7%
Final simplification50.7%
(FPCore (re im) :precision binary64 0.0)
double code(double re, double im) {
return 0.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.0d0
end function
public static double code(double re, double im) {
return 0.0;
}
def code(re, im): return 0.0
function code(re, im) return 0.0 end
function tmp = code(re, im) tmp = 0.0; end
code[re_, im_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
Applied egg-rr2.4%
pow-base-12.4%
metadata-eval2.4%
Simplified2.4%
Final simplification2.4%
(FPCore (re im) :precision binary64 0.25)
double code(double re, double im) {
return 0.25;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.25d0
end function
public static double code(double re, double im) {
return 0.25;
}
def code(re, im): return 0.25
function code(re, im) return 0.25 end
function tmp = code(re, im) tmp = 0.25; end
code[re_, im_] := 0.25
\begin{array}{l}
\\
0.25
\end{array}
Initial program 100.0%
Applied egg-rr8.0%
Taylor expanded in re around 0 8.3%
Final simplification8.3%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 50.7%
Taylor expanded in re around 0 25.7%
Final simplification25.7%
herbie shell --seed 2024100
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))