
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -8e+22)
x
(if (<= z -1.75e-205)
(/ y z)
(if (<= z 78000.0)
(/ x (- z))
(if (<= z 6.8e+146) x (if (<= z 3.3e+160) (/ y z) x))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -8e+22) {
tmp = x;
} else if (z <= -1.75e-205) {
tmp = y / z;
} else if (z <= 78000.0) {
tmp = x / -z;
} else if (z <= 6.8e+146) {
tmp = x;
} else if (z <= 3.3e+160) {
tmp = y / z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8d+22)) then
tmp = x
else if (z <= (-1.75d-205)) then
tmp = y / z
else if (z <= 78000.0d0) then
tmp = x / -z
else if (z <= 6.8d+146) then
tmp = x
else if (z <= 3.3d+160) then
tmp = y / z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8e+22) {
tmp = x;
} else if (z <= -1.75e-205) {
tmp = y / z;
} else if (z <= 78000.0) {
tmp = x / -z;
} else if (z <= 6.8e+146) {
tmp = x;
} else if (z <= 3.3e+160) {
tmp = y / z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8e+22: tmp = x elif z <= -1.75e-205: tmp = y / z elif z <= 78000.0: tmp = x / -z elif z <= 6.8e+146: tmp = x elif z <= 3.3e+160: tmp = y / z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8e+22) tmp = x; elseif (z <= -1.75e-205) tmp = Float64(y / z); elseif (z <= 78000.0) tmp = Float64(x / Float64(-z)); elseif (z <= 6.8e+146) tmp = x; elseif (z <= 3.3e+160) tmp = Float64(y / z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8e+22) tmp = x; elseif (z <= -1.75e-205) tmp = y / z; elseif (z <= 78000.0) tmp = x / -z; elseif (z <= 6.8e+146) tmp = x; elseif (z <= 3.3e+160) tmp = y / z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8e+22], x, If[LessEqual[z, -1.75e-205], N[(y / z), $MachinePrecision], If[LessEqual[z, 78000.0], N[(x / (-z)), $MachinePrecision], If[LessEqual[z, 6.8e+146], x, If[LessEqual[z, 3.3e+160], N[(y / z), $MachinePrecision], x]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{+22}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq -1.75 \cdot 10^{-205}:\\
\;\;\;\;\frac{y}{z}\\
\mathbf{elif}\;z \leq 78000:\\
\;\;\;\;\frac{x}{-z}\\
\mathbf{elif}\;z \leq 6.8 \cdot 10^{+146}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 3.3 \cdot 10^{+160}:\\
\;\;\;\;\frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -8e22 or 78000 < z < 6.79999999999999981e146 or 3.2999999999999997e160 < z Initial program 100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
+-commutative100.0%
associate-+r+100.0%
distribute-frac-neg100.0%
sub-neg100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in z around inf 73.6%
if -8e22 < z < -1.75e-205 or 6.79999999999999981e146 < z < 3.2999999999999997e160Initial program 99.9%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
+-commutative100.0%
associate-+r+100.0%
distribute-frac-neg100.0%
sub-neg100.0%
associate--r-100.0%
div-sub99.9%
Simplified99.9%
Taylor expanded in x around 0 67.3%
if -1.75e-205 < z < 78000Initial program 100.0%
div-sub94.5%
sub-neg94.5%
distribute-frac-neg94.5%
+-commutative94.5%
associate-+r+94.5%
distribute-frac-neg94.5%
sub-neg94.5%
associate--r-94.5%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around inf 60.3%
distribute-rgt-out--60.3%
*-lft-identity60.3%
associate-*l/60.5%
*-lft-identity60.5%
Simplified60.5%
Taylor expanded in z around 0 58.7%
associate-*r/58.7%
neg-mul-158.7%
Simplified58.7%
Final simplification67.1%
(FPCore (x y z)
:precision binary64
(if (or (<= x -2.8e+111)
(not
(or (<= x -2.5e-10) (and (not (<= x -1.75e-57)) (<= x 1.2e+34)))))
(- x (/ x z))
(+ x (/ y z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e+111) || !((x <= -2.5e-10) || (!(x <= -1.75e-57) && (x <= 1.2e+34)))) {
tmp = x - (x / z);
} else {
tmp = x + (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.8d+111)) .or. (.not. (x <= (-2.5d-10)) .or. (.not. (x <= (-1.75d-57))) .and. (x <= 1.2d+34))) then
tmp = x - (x / z)
else
tmp = x + (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e+111) || !((x <= -2.5e-10) || (!(x <= -1.75e-57) && (x <= 1.2e+34)))) {
tmp = x - (x / z);
} else {
tmp = x + (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.8e+111) or not ((x <= -2.5e-10) or (not (x <= -1.75e-57) and (x <= 1.2e+34))): tmp = x - (x / z) else: tmp = x + (y / z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.8e+111) || !((x <= -2.5e-10) || (!(x <= -1.75e-57) && (x <= 1.2e+34)))) tmp = Float64(x - Float64(x / z)); else tmp = Float64(x + Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.8e+111) || ~(((x <= -2.5e-10) || (~((x <= -1.75e-57)) && (x <= 1.2e+34))))) tmp = x - (x / z); else tmp = x + (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.8e+111], N[Not[Or[LessEqual[x, -2.5e-10], And[N[Not[LessEqual[x, -1.75e-57]], $MachinePrecision], LessEqual[x, 1.2e+34]]]], $MachinePrecision]], N[(x - N[(x / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{+111} \lor \neg \left(x \leq -2.5 \cdot 10^{-10} \lor \neg \left(x \leq -1.75 \cdot 10^{-57}\right) \land x \leq 1.2 \cdot 10^{+34}\right):\\
\;\;\;\;x - \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{z}\\
\end{array}
\end{array}
if x < -2.7999999999999999e111 or -2.50000000000000016e-10 < x < -1.74999999999999996e-57 or 1.19999999999999993e34 < x Initial program 100.0%
div-sub95.6%
sub-neg95.6%
distribute-frac-neg95.6%
+-commutative95.6%
associate-+r+95.6%
distribute-frac-neg95.6%
sub-neg95.6%
associate--r-95.6%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around inf 91.6%
distribute-rgt-out--91.6%
*-lft-identity91.6%
associate-*l/91.7%
*-lft-identity91.7%
Simplified91.7%
if -2.7999999999999999e111 < x < -2.50000000000000016e-10 or -1.74999999999999996e-57 < x < 1.19999999999999993e34Initial program 100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
+-commutative100.0%
associate-+r+100.0%
distribute-frac-neg100.0%
sub-neg100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around 0 90.7%
neg-mul-190.7%
distribute-neg-frac290.7%
Simplified90.7%
Taylor expanded in y around 0 90.7%
Final simplification91.2%
(FPCore (x y z)
:precision binary64
(if (<= z -2.15e+21)
x
(if (or (<= z 9e+14) (and (not (<= z 3.9e+148)) (<= z 3.3e+160)))
(/ y z)
x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.15e+21) {
tmp = x;
} else if ((z <= 9e+14) || (!(z <= 3.9e+148) && (z <= 3.3e+160))) {
tmp = y / z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.15d+21)) then
tmp = x
else if ((z <= 9d+14) .or. (.not. (z <= 3.9d+148)) .and. (z <= 3.3d+160)) then
tmp = y / z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.15e+21) {
tmp = x;
} else if ((z <= 9e+14) || (!(z <= 3.9e+148) && (z <= 3.3e+160))) {
tmp = y / z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.15e+21: tmp = x elif (z <= 9e+14) or (not (z <= 3.9e+148) and (z <= 3.3e+160)): tmp = y / z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.15e+21) tmp = x; elseif ((z <= 9e+14) || (!(z <= 3.9e+148) && (z <= 3.3e+160))) tmp = Float64(y / z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.15e+21) tmp = x; elseif ((z <= 9e+14) || (~((z <= 3.9e+148)) && (z <= 3.3e+160))) tmp = y / z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.15e+21], x, If[Or[LessEqual[z, 9e+14], And[N[Not[LessEqual[z, 3.9e+148]], $MachinePrecision], LessEqual[z, 3.3e+160]]], N[(y / z), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.15 \cdot 10^{+21}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 9 \cdot 10^{+14} \lor \neg \left(z \leq 3.9 \cdot 10^{+148}\right) \land z \leq 3.3 \cdot 10^{+160}:\\
\;\;\;\;\frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.15e21 or 9e14 < z < 3.90000000000000002e148 or 3.2999999999999997e160 < z Initial program 100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
+-commutative100.0%
associate-+r+100.0%
distribute-frac-neg100.0%
sub-neg100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in z around inf 73.6%
if -2.15e21 < z < 9e14 or 3.90000000000000002e148 < z < 3.2999999999999997e160Initial program 100.0%
div-sub96.4%
sub-neg96.4%
distribute-frac-neg96.4%
+-commutative96.4%
associate-+r+96.4%
distribute-frac-neg96.4%
sub-neg96.4%
associate--r-96.4%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around 0 51.8%
Final simplification61.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -6e-212) (not (<= z 1.14e-24))) (+ x (/ y z)) (/ x (- z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -6e-212) || !(z <= 1.14e-24)) {
tmp = x + (y / z);
} else {
tmp = x / -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-6d-212)) .or. (.not. (z <= 1.14d-24))) then
tmp = x + (y / z)
else
tmp = x / -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -6e-212) || !(z <= 1.14e-24)) {
tmp = x + (y / z);
} else {
tmp = x / -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -6e-212) or not (z <= 1.14e-24): tmp = x + (y / z) else: tmp = x / -z return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -6e-212) || !(z <= 1.14e-24)) tmp = Float64(x + Float64(y / z)); else tmp = Float64(x / Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -6e-212) || ~((z <= 1.14e-24))) tmp = x + (y / z); else tmp = x / -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -6e-212], N[Not[LessEqual[z, 1.14e-24]], $MachinePrecision]], N[(x + N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x / (-z)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6 \cdot 10^{-212} \lor \neg \left(z \leq 1.14 \cdot 10^{-24}\right):\\
\;\;\;\;x + \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{-z}\\
\end{array}
\end{array}
if z < -6.0000000000000005e-212 or 1.1400000000000001e-24 < z Initial program 100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
+-commutative100.0%
associate-+r+100.0%
distribute-frac-neg100.0%
sub-neg100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around 0 89.7%
neg-mul-189.7%
distribute-neg-frac289.7%
Simplified89.7%
Taylor expanded in y around 0 89.7%
if -6.0000000000000005e-212 < z < 1.1400000000000001e-24Initial program 100.0%
div-sub93.7%
sub-neg93.7%
distribute-frac-neg93.7%
+-commutative93.7%
associate-+r+93.7%
distribute-frac-neg93.7%
sub-neg93.7%
associate--r-93.7%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around inf 62.9%
distribute-rgt-out--62.9%
*-lft-identity62.9%
associate-*l/63.1%
*-lft-identity63.1%
Simplified63.1%
Taylor expanded in z around 0 63.1%
associate-*r/63.1%
neg-mul-163.1%
Simplified63.1%
Final simplification81.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (+ x (/ y z)) (/ (- y x) z)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x + (y / z);
} else {
tmp = (y - x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x + (y / z)
else
tmp = (y - x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x + (y / z);
} else {
tmp = (y - x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = x + (y / z) else: tmp = (y - x) / z return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(x + Float64(y / z)); else tmp = Float64(Float64(y - x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = x + (y / z); else tmp = (y - x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x + N[(y / z), $MachinePrecision]), $MachinePrecision], N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x + \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - x}{z}\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
+-commutative100.0%
associate-+r+100.0%
distribute-frac-neg100.0%
sub-neg100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around 0 99.1%
neg-mul-199.1%
distribute-neg-frac299.1%
Simplified99.1%
Taylor expanded in y around 0 99.1%
if -1 < z < 1Initial program 100.0%
div-sub96.1%
sub-neg96.1%
distribute-frac-neg96.1%
+-commutative96.1%
associate-+r+96.1%
distribute-frac-neg96.1%
sub-neg96.1%
associate--r-96.1%
div-sub100.0%
Simplified100.0%
Taylor expanded in z around 0 98.4%
Final simplification98.7%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
div-sub98.0%
sub-neg98.0%
distribute-frac-neg98.0%
+-commutative98.0%
associate-+r+98.0%
distribute-frac-neg98.0%
sub-neg98.0%
associate--r-98.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in z around inf 35.8%
Final simplification35.8%
herbie shell --seed 2024100
(FPCore (x y z)
:name "Statistics.Sample:$swelfordMean from math-functions-0.1.5.2"
:precision binary64
(+ x (/ (- y x) z)))