
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t): return ((x * y) - (z * y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x * y) - Float64(z * y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x * y) - (z * y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (if (<= t_m 2e-36) (* y_m (* t_m (- x z))) (* (- x z) (* y_m t_m))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2e-36) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = (x - z) * (y_m * t_m);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (t_m <= 2d-36) then
tmp = y_m * (t_m * (x - z))
else
tmp = (x - z) * (y_m * t_m)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (t_m <= 2e-36) {
tmp = y_m * (t_m * (x - z));
} else {
tmp = (x - z) * (y_m * t_m);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if t_m <= 2e-36: tmp = y_m * (t_m * (x - z)) else: tmp = (x - z) * (y_m * t_m) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (t_m <= 2e-36) tmp = Float64(y_m * Float64(t_m * Float64(x - z))); else tmp = Float64(Float64(x - z) * Float64(y_m * t_m)); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (t_m <= 2e-36)
tmp = y_m * (t_m * (x - z));
else
tmp = (x - z) * (y_m * t_m);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[t$95$m, 2e-36], N[(y$95$m * N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - z), $MachinePrecision] * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 2 \cdot 10^{-36}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - z\right) \cdot \left(y\_m \cdot t\_m\right)\\
\end{array}\right)
\end{array}
if t < 1.9999999999999999e-36Initial program 90.7%
distribute-rgt-out--91.2%
associate-*l*94.3%
*-commutative94.3%
Simplified94.3%
if 1.9999999999999999e-36 < t Initial program 94.4%
*-commutative94.4%
distribute-rgt-out--94.4%
associate-*r*95.5%
*-commutative95.5%
Simplified95.5%
Final simplification94.6%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(*
t_s
(*
y_s
(if (or (<= x -1.55e+86) (not (<= x 3.6e-34)))
(* (* x y_m) t_m)
(* y_m (* t_m (- z)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((x <= -1.55e+86) || !(x <= 3.6e-34)) {
tmp = (x * y_m) * t_m;
} else {
tmp = y_m * (t_m * -z);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if ((x <= (-1.55d+86)) .or. (.not. (x <= 3.6d-34))) then
tmp = (x * y_m) * t_m
else
tmp = y_m * (t_m * -z)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((x <= -1.55e+86) || !(x <= 3.6e-34)) {
tmp = (x * y_m) * t_m;
} else {
tmp = y_m * (t_m * -z);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if (x <= -1.55e+86) or not (x <= 3.6e-34): tmp = (x * y_m) * t_m else: tmp = y_m * (t_m * -z) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if ((x <= -1.55e+86) || !(x <= 3.6e-34)) tmp = Float64(Float64(x * y_m) * t_m); else tmp = Float64(y_m * Float64(t_m * Float64(-z))); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if ((x <= -1.55e+86) || ~((x <= 3.6e-34)))
tmp = (x * y_m) * t_m;
else
tmp = y_m * (t_m * -z);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[Or[LessEqual[x, -1.55e+86], N[Not[LessEqual[x, 3.6e-34]], $MachinePrecision]], N[(N[(x * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision], N[(y$95$m * N[(t$95$m * (-z)), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+86} \lor \neg \left(x \leq 3.6 \cdot 10^{-34}\right):\\
\;\;\;\;\left(x \cdot y\_m\right) \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(-z\right)\right)\\
\end{array}\right)
\end{array}
if x < -1.5500000000000001e86 or 3.60000000000000008e-34 < x Initial program 90.5%
distribute-rgt-out--91.4%
Simplified91.4%
Taylor expanded in x around inf 75.9%
*-commutative75.9%
Simplified75.9%
if -1.5500000000000001e86 < x < 3.60000000000000008e-34Initial program 92.5%
distribute-rgt-out--92.5%
associate-*l*94.4%
*-commutative94.4%
Simplified94.4%
Taylor expanded in x around 0 78.8%
mul-1-neg78.8%
distribute-rgt-neg-out78.8%
Simplified78.8%
Final simplification77.5%
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
:precision binary64
(*
t_s
(*
y_s
(if (or (<= x -1.95e+86) (not (<= x 4e-34)))
(* (* x y_m) t_m)
(* t_m (* y_m (- z)))))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((x <= -1.95e+86) || !(x <= 4e-34)) {
tmp = (x * y_m) * t_m;
} else {
tmp = t_m * (y_m * -z);
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if ((x <= (-1.95d+86)) .or. (.not. (x <= 4d-34))) then
tmp = (x * y_m) * t_m
else
tmp = t_m * (y_m * -z)
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if ((x <= -1.95e+86) || !(x <= 4e-34)) {
tmp = (x * y_m) * t_m;
} else {
tmp = t_m * (y_m * -z);
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if (x <= -1.95e+86) or not (x <= 4e-34): tmp = (x * y_m) * t_m else: tmp = t_m * (y_m * -z) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if ((x <= -1.95e+86) || !(x <= 4e-34)) tmp = Float64(Float64(x * y_m) * t_m); else tmp = Float64(t_m * Float64(y_m * Float64(-z))); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if ((x <= -1.95e+86) || ~((x <= 4e-34)))
tmp = (x * y_m) * t_m;
else
tmp = t_m * (y_m * -z);
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[Or[LessEqual[x, -1.95e+86], N[Not[LessEqual[x, 4e-34]], $MachinePrecision]], N[(N[(x * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision], N[(t$95$m * N[(y$95$m * (-z)), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -1.95 \cdot 10^{+86} \lor \neg \left(x \leq 4 \cdot 10^{-34}\right):\\
\;\;\;\;\left(x \cdot y\_m\right) \cdot t\_m\\
\mathbf{else}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot \left(-z\right)\right)\\
\end{array}\right)
\end{array}
if x < -1.9500000000000001e86 or 3.99999999999999971e-34 < x Initial program 90.5%
distribute-rgt-out--91.4%
Simplified91.4%
Taylor expanded in x around inf 75.9%
*-commutative75.9%
Simplified75.9%
if -1.9500000000000001e86 < x < 3.99999999999999971e-34Initial program 92.5%
distribute-rgt-out--92.5%
Simplified92.5%
Taylor expanded in x around 0 78.2%
mul-1-neg78.2%
distribute-rgt-neg-out78.2%
Simplified78.2%
Final simplification77.1%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (if (<= z -3.95e+177) (* t_m (* y_m (- z))) (* y_m (* t_m (- x z)))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -3.95e+177) {
tmp = t_m * (y_m * -z);
} else {
tmp = y_m * (t_m * (x - z));
}
return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
real(8) :: tmp
if (z <= (-3.95d+177)) then
tmp = t_m * (y_m * -z)
else
tmp = y_m * (t_m * (x - z))
end if
code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
double tmp;
if (z <= -3.95e+177) {
tmp = t_m * (y_m * -z);
} else {
tmp = y_m * (t_m * (x - z));
}
return t_s * (y_s * tmp);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): tmp = 0 if z <= -3.95e+177: tmp = t_m * (y_m * -z) else: tmp = y_m * (t_m * (x - z)) return t_s * (y_s * tmp)
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) tmp = 0.0 if (z <= -3.95e+177) tmp = Float64(t_m * Float64(y_m * Float64(-z))); else tmp = Float64(y_m * Float64(t_m * Float64(x - z))); end return Float64(t_s * Float64(y_s * tmp)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
tmp = 0.0;
if (z <= -3.95e+177)
tmp = t_m * (y_m * -z);
else
tmp = y_m * (t_m * (x - z));
end
tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[z, -3.95e+177], N[(t$95$m * N[(y$95$m * (-z)), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.95 \cdot 10^{+177}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot \left(-z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\
\end{array}\right)
\end{array}
if z < -3.95e177Initial program 83.6%
distribute-rgt-out--86.6%
Simplified86.6%
Taylor expanded in x around 0 76.1%
mul-1-neg76.1%
distribute-rgt-neg-out76.1%
Simplified76.1%
if -3.95e177 < z Initial program 92.9%
distribute-rgt-out--92.9%
associate-*l*93.8%
*-commutative93.8%
Simplified93.8%
Final simplification91.4%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* (- (* x y_m) (* y_m z)) t_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m))
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(Float64(Float64(x * y_m) - Float64(y_m * z)) * t_m))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(N[(N[(x * y$95$m), $MachinePrecision] - N[(y$95$m * z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(\left(x \cdot y\_m - y\_m \cdot z\right) \cdot t\_m\right)\right)
\end{array}
Initial program 91.6%
Final simplification91.6%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* t_m (* y_m (- x z))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (t_m * (y_m * (x - z))));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * (t_m * (y_m * (x - z))))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (t_m * (y_m * (x - z))));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * (t_m * (y_m * (x - z))))
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(t_m * Float64(y_m * Float64(x - z))))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * (t_m * (y_m * (x - z))));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(t$95$m * N[(y$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(t\_m \cdot \left(y\_m \cdot \left(x - z\right)\right)\right)\right)
\end{array}
Initial program 91.6%
distribute-rgt-out--92.0%
Simplified92.0%
Final simplification92.0%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* y_m (* x t_m)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (y_m * (x * t_m)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * (y_m * (x * t_m)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * (y_m * (x * t_m)));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * (y_m * (x * t_m)))
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(y_m * Float64(x * t_m)))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * (y_m * (x * t_m)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(y$95$m * N[(x * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(y\_m \cdot \left(x \cdot t\_m\right)\right)\right)
\end{array}
Initial program 91.6%
distribute-rgt-out--92.0%
associate-*l*93.2%
*-commutative93.2%
Simplified93.2%
Taylor expanded in x around inf 49.1%
associate-*r*48.0%
*-commutative48.0%
Simplified48.0%
Final simplification48.0%
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) t\_m = (fabs.f64 t) t\_s = (copysign.f64 #s(literal 1 binary64) t) NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function. (FPCore (t_s y_s x y_m z t_m) :precision binary64 (* t_s (* y_s (* (* x y_m) t_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * ((x * y_m) * t_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
real(8), intent (in) :: t_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t_m
code = t_s * (y_s * ((x * y_m) * t_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
return t_s * (y_s * ((x * y_m) * t_m));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) t\_m = math.fabs(t) t\_s = math.copysign(1.0, t) [x, y_m, z, t_m] = sort([x, y_m, z, t_m]) def code(t_s, y_s, x, y_m, z, t_m): return t_s * (y_s * ((x * y_m) * t_m))
y\_m = abs(y) y\_s = copysign(1.0, y) t\_m = abs(t) t\_s = copysign(1.0, t) x, y_m, z, t_m = sort([x, y_m, z, t_m]) function code(t_s, y_s, x, y_m, z, t_m) return Float64(t_s * Float64(y_s * Float64(Float64(x * y_m) * t_m))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
tmp = t_s * (y_s * ((x * y_m) * t_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(N[(x * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(\left(x \cdot y\_m\right) \cdot t\_m\right)\right)
\end{array}
Initial program 91.6%
distribute-rgt-out--92.0%
Simplified92.0%
Taylor expanded in x around inf 49.1%
*-commutative49.1%
Simplified49.1%
Final simplification49.1%
(FPCore (x y z t) :precision binary64 (if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t < (-9.231879582886777d-80)) then
tmp = (y * t) * (x - z)
else if (t < 2.543067051564877d+83) then
tmp = y * (t * (x - z))
else
tmp = (y * (x - z)) * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t < -9.231879582886777e-80) {
tmp = (y * t) * (x - z);
} else if (t < 2.543067051564877e+83) {
tmp = y * (t * (x - z));
} else {
tmp = (y * (x - z)) * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t < -9.231879582886777e-80: tmp = (y * t) * (x - z) elif t < 2.543067051564877e+83: tmp = y * (t * (x - z)) else: tmp = (y * (x - z)) * t return tmp
function code(x, y, z, t) tmp = 0.0 if (t < -9.231879582886777e-80) tmp = Float64(Float64(y * t) * Float64(x - z)); elseif (t < 2.543067051564877e+83) tmp = Float64(y * Float64(t * Float64(x - z))); else tmp = Float64(Float64(y * Float64(x - z)) * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t < -9.231879582886777e-80) tmp = (y * t) * (x - z); elseif (t < 2.543067051564877e+83) tmp = y * (t * (x - z)); else tmp = (y * (x - z)) * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[t, -9.231879582886777e-80], N[(N[(y * t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], If[Less[t, 2.543067051564877e+83], N[(y * N[(t * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\
\;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\
\mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\
\end{array}
\end{array}
herbie shell --seed 2024100
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:alt
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))