Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3

Percentage Accurate: 96.7% → 98.2%
Time: 9.8s
Alternatives: 8
Speedup: 1.3×

Specification

?
\[\begin{array}{l} \\ \left(x \cdot y - z \cdot y\right) \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
	return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t):
	return ((x * y) - (z * y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x * y) - Float64(z * y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x * y) - (z * y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x \cdot y - z \cdot y\right) \cdot t \end{array} \]
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
double code(double x, double y, double z, double t) {
	return ((x * y) - (z * y)) * t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x * y) - (z * y)) * t
end function
public static double code(double x, double y, double z, double t) {
	return ((x * y) - (z * y)) * t;
}
def code(x, y, z, t):
	return ((x * y) - (z * y)) * t
function code(x, y, z, t)
	return Float64(Float64(Float64(x * y) - Float64(z * y)) * t)
end
function tmp = code(x, y, z, t)
	tmp = ((x * y) - (z * y)) * t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}

\\
\left(x \cdot y - z \cdot y\right) \cdot t
\end{array}

Alternative 1: 98.2% accurate, 0.7× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ t\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;t\_m \leq 2 \cdot 10^{-36}:\\ \;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x - z\right) \cdot \left(y\_m \cdot t\_m\right)\\ \end{array}\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
 :precision binary64
 (*
  t_s
  (* y_s (if (<= t_m 2e-36) (* y_m (* t_m (- x z))) (* (- x z) (* y_m t_m))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	double tmp;
	if (t_m <= 2e-36) {
		tmp = y_m * (t_m * (x - z));
	} else {
		tmp = (x - z) * (y_m * t_m);
	}
	return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: tmp
    if (t_m <= 2d-36) then
        tmp = y_m * (t_m * (x - z))
    else
        tmp = (x - z) * (y_m * t_m)
    end if
    code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	double tmp;
	if (t_m <= 2e-36) {
		tmp = y_m * (t_m * (x - z));
	} else {
		tmp = (x - z) * (y_m * t_m);
	}
	return t_s * (y_s * tmp);
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(t_s, y_s, x, y_m, z, t_m):
	tmp = 0
	if t_m <= 2e-36:
		tmp = y_m * (t_m * (x - z))
	else:
		tmp = (x - z) * (y_m * t_m)
	return t_s * (y_s * tmp)
y\_m = abs(y)
y\_s = copysign(1.0, y)
t\_m = abs(t)
t\_s = copysign(1.0, t)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(t_s, y_s, x, y_m, z, t_m)
	tmp = 0.0
	if (t_m <= 2e-36)
		tmp = Float64(y_m * Float64(t_m * Float64(x - z)));
	else
		tmp = Float64(Float64(x - z) * Float64(y_m * t_m));
	end
	return Float64(t_s * Float64(y_s * tmp))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
	tmp = 0.0;
	if (t_m <= 2e-36)
		tmp = y_m * (t_m * (x - z));
	else
		tmp = (x - z) * (y_m * t_m);
	end
	tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[t$95$m, 2e-36], N[(y$95$m * N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - z), $MachinePrecision] * N[(y$95$m * t$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_m \leq 2 \cdot 10^{-36}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\

\mathbf{else}:\\
\;\;\;\;\left(x - z\right) \cdot \left(y\_m \cdot t\_m\right)\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < 1.9999999999999999e-36

    1. Initial program 90.7%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Step-by-step derivation
      1. distribute-rgt-out--91.2%

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
      2. associate-*l*94.3%

        \[\leadsto \color{blue}{y \cdot \left(\left(x - z\right) \cdot t\right)} \]
      3. *-commutative94.3%

        \[\leadsto y \cdot \color{blue}{\left(t \cdot \left(x - z\right)\right)} \]
    3. Simplified94.3%

      \[\leadsto \color{blue}{y \cdot \left(t \cdot \left(x - z\right)\right)} \]
    4. Add Preprocessing

    if 1.9999999999999999e-36 < t

    1. Initial program 94.4%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Step-by-step derivation
      1. *-commutative94.4%

        \[\leadsto \color{blue}{t \cdot \left(x \cdot y - z \cdot y\right)} \]
      2. distribute-rgt-out--94.4%

        \[\leadsto t \cdot \color{blue}{\left(y \cdot \left(x - z\right)\right)} \]
      3. associate-*r*95.5%

        \[\leadsto \color{blue}{\left(t \cdot y\right) \cdot \left(x - z\right)} \]
      4. *-commutative95.5%

        \[\leadsto \color{blue}{\left(y \cdot t\right)} \cdot \left(x - z\right) \]
    3. Simplified95.5%

      \[\leadsto \color{blue}{\left(y \cdot t\right) \cdot \left(x - z\right)} \]
    4. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification94.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq 2 \cdot 10^{-36}:\\ \;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x - z\right) \cdot \left(y \cdot t\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 73.8% accurate, 0.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ t\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;x \leq -1.55 \cdot 10^{+86} \lor \neg \left(x \leq 3.6 \cdot 10^{-34}\right):\\ \;\;\;\;\left(x \cdot y\_m\right) \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;y\_m \cdot \left(t\_m \cdot \left(-z\right)\right)\\ \end{array}\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
 :precision binary64
 (*
  t_s
  (*
   y_s
   (if (or (<= x -1.55e+86) (not (<= x 3.6e-34)))
     (* (* x y_m) t_m)
     (* y_m (* t_m (- z)))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	double tmp;
	if ((x <= -1.55e+86) || !(x <= 3.6e-34)) {
		tmp = (x * y_m) * t_m;
	} else {
		tmp = y_m * (t_m * -z);
	}
	return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: tmp
    if ((x <= (-1.55d+86)) .or. (.not. (x <= 3.6d-34))) then
        tmp = (x * y_m) * t_m
    else
        tmp = y_m * (t_m * -z)
    end if
    code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	double tmp;
	if ((x <= -1.55e+86) || !(x <= 3.6e-34)) {
		tmp = (x * y_m) * t_m;
	} else {
		tmp = y_m * (t_m * -z);
	}
	return t_s * (y_s * tmp);
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(t_s, y_s, x, y_m, z, t_m):
	tmp = 0
	if (x <= -1.55e+86) or not (x <= 3.6e-34):
		tmp = (x * y_m) * t_m
	else:
		tmp = y_m * (t_m * -z)
	return t_s * (y_s * tmp)
y\_m = abs(y)
y\_s = copysign(1.0, y)
t\_m = abs(t)
t\_s = copysign(1.0, t)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(t_s, y_s, x, y_m, z, t_m)
	tmp = 0.0
	if ((x <= -1.55e+86) || !(x <= 3.6e-34))
		tmp = Float64(Float64(x * y_m) * t_m);
	else
		tmp = Float64(y_m * Float64(t_m * Float64(-z)));
	end
	return Float64(t_s * Float64(y_s * tmp))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
	tmp = 0.0;
	if ((x <= -1.55e+86) || ~((x <= 3.6e-34)))
		tmp = (x * y_m) * t_m;
	else
		tmp = y_m * (t_m * -z);
	end
	tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[Or[LessEqual[x, -1.55e+86], N[Not[LessEqual[x, 3.6e-34]], $MachinePrecision]], N[(N[(x * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision], N[(y$95$m * N[(t$95$m * (-z)), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+86} \lor \neg \left(x \leq 3.6 \cdot 10^{-34}\right):\\
\;\;\;\;\left(x \cdot y\_m\right) \cdot t\_m\\

\mathbf{else}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(-z\right)\right)\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.5500000000000001e86 or 3.60000000000000008e-34 < x

    1. Initial program 90.5%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Step-by-step derivation
      1. distribute-rgt-out--91.4%

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
    3. Simplified91.4%

      \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right) \cdot t} \]
    4. Add Preprocessing
    5. Taylor expanded in x around inf 75.9%

      \[\leadsto \color{blue}{\left(x \cdot y\right)} \cdot t \]
    6. Step-by-step derivation
      1. *-commutative75.9%

        \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
    7. Simplified75.9%

      \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]

    if -1.5500000000000001e86 < x < 3.60000000000000008e-34

    1. Initial program 92.5%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Step-by-step derivation
      1. distribute-rgt-out--92.5%

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
      2. associate-*l*94.4%

        \[\leadsto \color{blue}{y \cdot \left(\left(x - z\right) \cdot t\right)} \]
      3. *-commutative94.4%

        \[\leadsto y \cdot \color{blue}{\left(t \cdot \left(x - z\right)\right)} \]
    3. Simplified94.4%

      \[\leadsto \color{blue}{y \cdot \left(t \cdot \left(x - z\right)\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 78.8%

      \[\leadsto y \cdot \color{blue}{\left(-1 \cdot \left(t \cdot z\right)\right)} \]
    6. Step-by-step derivation
      1. mul-1-neg78.8%

        \[\leadsto y \cdot \color{blue}{\left(-t \cdot z\right)} \]
      2. distribute-rgt-neg-out78.8%

        \[\leadsto y \cdot \color{blue}{\left(t \cdot \left(-z\right)\right)} \]
    7. Simplified78.8%

      \[\leadsto y \cdot \color{blue}{\left(t \cdot \left(-z\right)\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification77.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.55 \cdot 10^{+86} \lor \neg \left(x \leq 3.6 \cdot 10^{-34}\right):\\ \;\;\;\;\left(x \cdot y\right) \cdot t\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(t \cdot \left(-z\right)\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 77.1% accurate, 0.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ t\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;x \leq -1.95 \cdot 10^{+86} \lor \neg \left(x \leq 4 \cdot 10^{-34}\right):\\ \;\;\;\;\left(x \cdot y\_m\right) \cdot t\_m\\ \mathbf{else}:\\ \;\;\;\;t\_m \cdot \left(y\_m \cdot \left(-z\right)\right)\\ \end{array}\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
 :precision binary64
 (*
  t_s
  (*
   y_s
   (if (or (<= x -1.95e+86) (not (<= x 4e-34)))
     (* (* x y_m) t_m)
     (* t_m (* y_m (- z)))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	double tmp;
	if ((x <= -1.95e+86) || !(x <= 4e-34)) {
		tmp = (x * y_m) * t_m;
	} else {
		tmp = t_m * (y_m * -z);
	}
	return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: tmp
    if ((x <= (-1.95d+86)) .or. (.not. (x <= 4d-34))) then
        tmp = (x * y_m) * t_m
    else
        tmp = t_m * (y_m * -z)
    end if
    code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	double tmp;
	if ((x <= -1.95e+86) || !(x <= 4e-34)) {
		tmp = (x * y_m) * t_m;
	} else {
		tmp = t_m * (y_m * -z);
	}
	return t_s * (y_s * tmp);
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(t_s, y_s, x, y_m, z, t_m):
	tmp = 0
	if (x <= -1.95e+86) or not (x <= 4e-34):
		tmp = (x * y_m) * t_m
	else:
		tmp = t_m * (y_m * -z)
	return t_s * (y_s * tmp)
y\_m = abs(y)
y\_s = copysign(1.0, y)
t\_m = abs(t)
t\_s = copysign(1.0, t)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(t_s, y_s, x, y_m, z, t_m)
	tmp = 0.0
	if ((x <= -1.95e+86) || !(x <= 4e-34))
		tmp = Float64(Float64(x * y_m) * t_m);
	else
		tmp = Float64(t_m * Float64(y_m * Float64(-z)));
	end
	return Float64(t_s * Float64(y_s * tmp))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
	tmp = 0.0;
	if ((x <= -1.95e+86) || ~((x <= 4e-34)))
		tmp = (x * y_m) * t_m;
	else
		tmp = t_m * (y_m * -z);
	end
	tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[Or[LessEqual[x, -1.95e+86], N[Not[LessEqual[x, 4e-34]], $MachinePrecision]], N[(N[(x * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision], N[(t$95$m * N[(y$95$m * (-z)), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -1.95 \cdot 10^{+86} \lor \neg \left(x \leq 4 \cdot 10^{-34}\right):\\
\;\;\;\;\left(x \cdot y\_m\right) \cdot t\_m\\

\mathbf{else}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot \left(-z\right)\right)\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.9500000000000001e86 or 3.99999999999999971e-34 < x

    1. Initial program 90.5%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Step-by-step derivation
      1. distribute-rgt-out--91.4%

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
    3. Simplified91.4%

      \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right) \cdot t} \]
    4. Add Preprocessing
    5. Taylor expanded in x around inf 75.9%

      \[\leadsto \color{blue}{\left(x \cdot y\right)} \cdot t \]
    6. Step-by-step derivation
      1. *-commutative75.9%

        \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
    7. Simplified75.9%

      \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]

    if -1.9500000000000001e86 < x < 3.99999999999999971e-34

    1. Initial program 92.5%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Step-by-step derivation
      1. distribute-rgt-out--92.5%

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
    3. Simplified92.5%

      \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right) \cdot t} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 78.2%

      \[\leadsto \color{blue}{\left(-1 \cdot \left(y \cdot z\right)\right)} \cdot t \]
    6. Step-by-step derivation
      1. mul-1-neg78.2%

        \[\leadsto \color{blue}{\left(-y \cdot z\right)} \cdot t \]
      2. distribute-rgt-neg-out78.2%

        \[\leadsto \color{blue}{\left(y \cdot \left(-z\right)\right)} \cdot t \]
    7. Simplified78.2%

      \[\leadsto \color{blue}{\left(y \cdot \left(-z\right)\right)} \cdot t \]
  3. Recombined 2 regimes into one program.
  4. Final simplification77.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.95 \cdot 10^{+86} \lor \neg \left(x \leq 4 \cdot 10^{-34}\right):\\ \;\;\;\;\left(x \cdot y\right) \cdot t\\ \mathbf{else}:\\ \;\;\;\;t \cdot \left(y \cdot \left(-z\right)\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 88.1% accurate, 0.7× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ t\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -3.95 \cdot 10^{+177}:\\ \;\;\;\;t\_m \cdot \left(y\_m \cdot \left(-z\right)\right)\\ \mathbf{else}:\\ \;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\ \end{array}\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
 :precision binary64
 (*
  t_s
  (*
   y_s
   (if (<= z -3.95e+177) (* t_m (* y_m (- z))) (* y_m (* t_m (- x z)))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	double tmp;
	if (z <= -3.95e+177) {
		tmp = t_m * (y_m * -z);
	} else {
		tmp = y_m * (t_m * (x - z));
	}
	return t_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    real(8) :: tmp
    if (z <= (-3.95d+177)) then
        tmp = t_m * (y_m * -z)
    else
        tmp = y_m * (t_m * (x - z))
    end if
    code = t_s * (y_s * tmp)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	double tmp;
	if (z <= -3.95e+177) {
		tmp = t_m * (y_m * -z);
	} else {
		tmp = y_m * (t_m * (x - z));
	}
	return t_s * (y_s * tmp);
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(t_s, y_s, x, y_m, z, t_m):
	tmp = 0
	if z <= -3.95e+177:
		tmp = t_m * (y_m * -z)
	else:
		tmp = y_m * (t_m * (x - z))
	return t_s * (y_s * tmp)
y\_m = abs(y)
y\_s = copysign(1.0, y)
t\_m = abs(t)
t\_s = copysign(1.0, t)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(t_s, y_s, x, y_m, z, t_m)
	tmp = 0.0
	if (z <= -3.95e+177)
		tmp = Float64(t_m * Float64(y_m * Float64(-z)));
	else
		tmp = Float64(y_m * Float64(t_m * Float64(x - z)));
	end
	return Float64(t_s * Float64(y_s * tmp))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp_2 = code(t_s, y_s, x, y_m, z, t_m)
	tmp = 0.0;
	if (z <= -3.95e+177)
		tmp = t_m * (y_m * -z);
	else
		tmp = y_m * (t_m * (x - z));
	end
	tmp_2 = t_s * (y_s * tmp);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * If[LessEqual[z, -3.95e+177], N[(t$95$m * N[(y$95$m * (-z)), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(t$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.95 \cdot 10^{+177}:\\
\;\;\;\;t\_m \cdot \left(y\_m \cdot \left(-z\right)\right)\\

\mathbf{else}:\\
\;\;\;\;y\_m \cdot \left(t\_m \cdot \left(x - z\right)\right)\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -3.95e177

    1. Initial program 83.6%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Step-by-step derivation
      1. distribute-rgt-out--86.6%

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
    3. Simplified86.6%

      \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right) \cdot t} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 76.1%

      \[\leadsto \color{blue}{\left(-1 \cdot \left(y \cdot z\right)\right)} \cdot t \]
    6. Step-by-step derivation
      1. mul-1-neg76.1%

        \[\leadsto \color{blue}{\left(-y \cdot z\right)} \cdot t \]
      2. distribute-rgt-neg-out76.1%

        \[\leadsto \color{blue}{\left(y \cdot \left(-z\right)\right)} \cdot t \]
    7. Simplified76.1%

      \[\leadsto \color{blue}{\left(y \cdot \left(-z\right)\right)} \cdot t \]

    if -3.95e177 < z

    1. Initial program 92.9%

      \[\left(x \cdot y - z \cdot y\right) \cdot t \]
    2. Step-by-step derivation
      1. distribute-rgt-out--92.9%

        \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
      2. associate-*l*93.8%

        \[\leadsto \color{blue}{y \cdot \left(\left(x - z\right) \cdot t\right)} \]
      3. *-commutative93.8%

        \[\leadsto y \cdot \color{blue}{\left(t \cdot \left(x - z\right)\right)} \]
    3. Simplified93.8%

      \[\leadsto \color{blue}{y \cdot \left(t \cdot \left(x - z\right)\right)} \]
    4. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification91.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.95 \cdot 10^{+177}:\\ \;\;\;\;t \cdot \left(y \cdot \left(-z\right)\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 96.7% accurate, 1.0× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ t\_s \cdot \left(y\_s \cdot \left(\left(x \cdot y\_m - y\_m \cdot z\right) \cdot t\_m\right)\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
 :precision binary64
 (* t_s (* y_s (* (- (* x y_m) (* y_m z)) t_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	return t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    code = t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	return t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(t_s, y_s, x, y_m, z, t_m):
	return t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m))
y\_m = abs(y)
y\_s = copysign(1.0, y)
t\_m = abs(t)
t\_s = copysign(1.0, t)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(t_s, y_s, x, y_m, z, t_m)
	return Float64(t_s * Float64(y_s * Float64(Float64(Float64(x * y_m) - Float64(y_m * z)) * t_m)))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
	tmp = t_s * (y_s * (((x * y_m) - (y_m * z)) * t_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(N[(N[(x * y$95$m), $MachinePrecision] - N[(y$95$m * z), $MachinePrecision]), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(\left(x \cdot y\_m - y\_m \cdot z\right) \cdot t\_m\right)\right)
\end{array}
Derivation
  1. Initial program 91.6%

    \[\left(x \cdot y - z \cdot y\right) \cdot t \]
  2. Add Preprocessing
  3. Final simplification91.6%

    \[\leadsto \left(x \cdot y - y \cdot z\right) \cdot t \]
  4. Add Preprocessing

Alternative 6: 97.2% accurate, 1.3× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ t\_s \cdot \left(y\_s \cdot \left(t\_m \cdot \left(y\_m \cdot \left(x - z\right)\right)\right)\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
 :precision binary64
 (* t_s (* y_s (* t_m (* y_m (- x z))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	return t_s * (y_s * (t_m * (y_m * (x - z))));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    code = t_s * (y_s * (t_m * (y_m * (x - z))))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	return t_s * (y_s * (t_m * (y_m * (x - z))));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(t_s, y_s, x, y_m, z, t_m):
	return t_s * (y_s * (t_m * (y_m * (x - z))))
y\_m = abs(y)
y\_s = copysign(1.0, y)
t\_m = abs(t)
t\_s = copysign(1.0, t)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(t_s, y_s, x, y_m, z, t_m)
	return Float64(t_s * Float64(y_s * Float64(t_m * Float64(y_m * Float64(x - z)))))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
	tmp = t_s * (y_s * (t_m * (y_m * (x - z))));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(t$95$m * N[(y$95$m * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(t\_m \cdot \left(y\_m \cdot \left(x - z\right)\right)\right)\right)
\end{array}
Derivation
  1. Initial program 91.6%

    \[\left(x \cdot y - z \cdot y\right) \cdot t \]
  2. Step-by-step derivation
    1. distribute-rgt-out--92.0%

      \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
  3. Simplified92.0%

    \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right) \cdot t} \]
  4. Add Preprocessing
  5. Final simplification92.0%

    \[\leadsto t \cdot \left(y \cdot \left(x - z\right)\right) \]
  6. Add Preprocessing

Alternative 7: 51.2% accurate, 1.8× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ t\_s \cdot \left(y\_s \cdot \left(y\_m \cdot \left(x \cdot t\_m\right)\right)\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
 :precision binary64
 (* t_s (* y_s (* y_m (* x t_m)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	return t_s * (y_s * (y_m * (x * t_m)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    code = t_s * (y_s * (y_m * (x * t_m)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	return t_s * (y_s * (y_m * (x * t_m)));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(t_s, y_s, x, y_m, z, t_m):
	return t_s * (y_s * (y_m * (x * t_m)))
y\_m = abs(y)
y\_s = copysign(1.0, y)
t\_m = abs(t)
t\_s = copysign(1.0, t)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(t_s, y_s, x, y_m, z, t_m)
	return Float64(t_s * Float64(y_s * Float64(y_m * Float64(x * t_m))))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
	tmp = t_s * (y_s * (y_m * (x * t_m)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(y$95$m * N[(x * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(y\_m \cdot \left(x \cdot t\_m\right)\right)\right)
\end{array}
Derivation
  1. Initial program 91.6%

    \[\left(x \cdot y - z \cdot y\right) \cdot t \]
  2. Step-by-step derivation
    1. distribute-rgt-out--92.0%

      \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
    2. associate-*l*93.2%

      \[\leadsto \color{blue}{y \cdot \left(\left(x - z\right) \cdot t\right)} \]
    3. *-commutative93.2%

      \[\leadsto y \cdot \color{blue}{\left(t \cdot \left(x - z\right)\right)} \]
  3. Simplified93.2%

    \[\leadsto \color{blue}{y \cdot \left(t \cdot \left(x - z\right)\right)} \]
  4. Add Preprocessing
  5. Taylor expanded in x around inf 49.1%

    \[\leadsto \color{blue}{t \cdot \left(x \cdot y\right)} \]
  6. Step-by-step derivation
    1. associate-*r*48.0%

      \[\leadsto \color{blue}{\left(t \cdot x\right) \cdot y} \]
    2. *-commutative48.0%

      \[\leadsto \color{blue}{y \cdot \left(t \cdot x\right)} \]
  7. Simplified48.0%

    \[\leadsto \color{blue}{y \cdot \left(t \cdot x\right)} \]
  8. Final simplification48.0%

    \[\leadsto y \cdot \left(x \cdot t\right) \]
  9. Add Preprocessing

Alternative 8: 56.3% accurate, 1.8× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ t\_m = \left|t\right| \\ t\_s = \mathsf{copysign}\left(1, t\right) \\ [x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\ \\ t\_s \cdot \left(y\_s \cdot \left(\left(x \cdot y\_m\right) \cdot t\_m\right)\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
t\_m = (fabs.f64 t)
t\_s = (copysign.f64 #s(literal 1 binary64) t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
(FPCore (t_s y_s x y_m z t_m)
 :precision binary64
 (* t_s (* y_s (* (* x y_m) t_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
t\_m = fabs(t);
t\_s = copysign(1.0, t);
assert(x < y_m && y_m < z && z < t_m);
double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	return t_s * (y_s * ((x * y_m) * t_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
t\_m = abs(t)
t\_s = copysign(1.0d0, t)
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
real(8) function code(t_s, y_s, x, y_m, z, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8), intent (in) :: t_m
    code = t_s * (y_s * ((x * y_m) * t_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
t\_m = Math.abs(t);
t\_s = Math.copySign(1.0, t);
assert x < y_m && y_m < z && z < t_m;
public static double code(double t_s, double y_s, double x, double y_m, double z, double t_m) {
	return t_s * (y_s * ((x * y_m) * t_m));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
t\_m = math.fabs(t)
t\_s = math.copysign(1.0, t)
[x, y_m, z, t_m] = sort([x, y_m, z, t_m])
def code(t_s, y_s, x, y_m, z, t_m):
	return t_s * (y_s * ((x * y_m) * t_m))
y\_m = abs(y)
y\_s = copysign(1.0, y)
t\_m = abs(t)
t\_s = copysign(1.0, t)
x, y_m, z, t_m = sort([x, y_m, z, t_m])
function code(t_s, y_s, x, y_m, z, t_m)
	return Float64(t_s * Float64(y_s * Float64(Float64(x * y_m) * t_m)))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
t\_m = abs(t);
t\_s = sign(t) * abs(1.0);
x, y_m, z, t_m = num2cell(sort([x, y_m, z, t_m])){:}
function tmp = code(t_s, y_s, x, y_m, z, t_m)
	tmp = t_s * (y_s * ((x * y_m) * t_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
t\_m = N[Abs[t], $MachinePrecision]
t\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, z, and t_m should be sorted in increasing order before calling this function.
code[t$95$s_, y$95$s_, x_, y$95$m_, z_, t$95$m_] := N[(t$95$s * N[(y$95$s * N[(N[(x * y$95$m), $MachinePrecision] * t$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
t\_m = \left|t\right|
\\
t\_s = \mathsf{copysign}\left(1, t\right)
\\
[x, y_m, z, t_m] = \mathsf{sort}([x, y_m, z, t_m])\\
\\
t\_s \cdot \left(y\_s \cdot \left(\left(x \cdot y\_m\right) \cdot t\_m\right)\right)
\end{array}
Derivation
  1. Initial program 91.6%

    \[\left(x \cdot y - z \cdot y\right) \cdot t \]
  2. Step-by-step derivation
    1. distribute-rgt-out--92.0%

      \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right)} \cdot t \]
  3. Simplified92.0%

    \[\leadsto \color{blue}{\left(y \cdot \left(x - z\right)\right) \cdot t} \]
  4. Add Preprocessing
  5. Taylor expanded in x around inf 49.1%

    \[\leadsto \color{blue}{\left(x \cdot y\right)} \cdot t \]
  6. Step-by-step derivation
    1. *-commutative49.1%

      \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
  7. Simplified49.1%

    \[\leadsto \color{blue}{\left(y \cdot x\right)} \cdot t \]
  8. Final simplification49.1%

    \[\leadsto \left(x \cdot y\right) \cdot t \]
  9. Add Preprocessing

Developer target: 95.7% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\ \;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\ \mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\ \;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (< t -9.231879582886777e-80)
   (* (* y t) (- x z))
   (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (t < -9.231879582886777e-80) {
		tmp = (y * t) * (x - z);
	} else if (t < 2.543067051564877e+83) {
		tmp = y * (t * (x - z));
	} else {
		tmp = (y * (x - z)) * t;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (t < (-9.231879582886777d-80)) then
        tmp = (y * t) * (x - z)
    else if (t < 2.543067051564877d+83) then
        tmp = y * (t * (x - z))
    else
        tmp = (y * (x - z)) * t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (t < -9.231879582886777e-80) {
		tmp = (y * t) * (x - z);
	} else if (t < 2.543067051564877e+83) {
		tmp = y * (t * (x - z));
	} else {
		tmp = (y * (x - z)) * t;
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if t < -9.231879582886777e-80:
		tmp = (y * t) * (x - z)
	elif t < 2.543067051564877e+83:
		tmp = y * (t * (x - z))
	else:
		tmp = (y * (x - z)) * t
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (t < -9.231879582886777e-80)
		tmp = Float64(Float64(y * t) * Float64(x - z));
	elseif (t < 2.543067051564877e+83)
		tmp = Float64(y * Float64(t * Float64(x - z)));
	else
		tmp = Float64(Float64(y * Float64(x - z)) * t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (t < -9.231879582886777e-80)
		tmp = (y * t) * (x - z);
	elseif (t < 2.543067051564877e+83)
		tmp = y * (t * (x - z));
	else
		tmp = (y * (x - z)) * t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[Less[t, -9.231879582886777e-80], N[(N[(y * t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision], If[Less[t, 2.543067051564877e+83], N[(y * N[(t * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;t < -9.231879582886777 \cdot 10^{-80}:\\
\;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\

\mathbf{elif}\;t < 2.543067051564877 \cdot 10^{+83}:\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\

\mathbf{else}:\\
\;\;\;\;\left(y \cdot \left(x - z\right)\right) \cdot t\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024100 
(FPCore (x y z t)
  :name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
  :precision binary64

  :alt
  (if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))

  (* (- (* x y) (* z y)) t))