
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= x_m 1.5e-60) (* x_m (/ t_0 z)) (/ (* x_m t_0) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (x_m <= 1.5e-60) {
tmp = x_m * (t_0 / z);
} else {
tmp = (x_m * t_0) / z;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (x_m <= 1.5d-60) then
tmp = x_m * (t_0 / z)
else
tmp = (x_m * t_0) / z
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (x_m <= 1.5e-60) {
tmp = x_m * (t_0 / z);
} else {
tmp = (x_m * t_0) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if x_m <= 1.5e-60: tmp = x_m * (t_0 / z) else: tmp = (x_m * t_0) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (x_m <= 1.5e-60) tmp = Float64(x_m * Float64(t_0 / z)); else tmp = Float64(Float64(x_m * t_0) / z); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (x_m <= 1.5e-60) tmp = x_m * (t_0 / z); else tmp = (x_m * t_0) / z; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[x$95$m, 1.5e-60], N[(x$95$m * N[(t$95$0 / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * t$95$0), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.5 \cdot 10^{-60}:\\
\;\;\;\;x\_m \cdot \frac{t\_0}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot t\_0}{z}\\
\end{array}
\end{array}
\end{array}
if x < 1.50000000000000009e-60Initial program 94.9%
associate-/l*96.5%
Simplified96.5%
if 1.50000000000000009e-60 < x Initial program 99.7%
Final simplification97.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 2.4e-22) (/ x_m z) (* x_m (/ (sin y) (* y z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 2.4e-22) {
tmp = x_m / z;
} else {
tmp = x_m * (sin(y) / (y * z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.4d-22) then
tmp = x_m / z
else
tmp = x_m * (sin(y) / (y * z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 2.4e-22) {
tmp = x_m / z;
} else {
tmp = x_m * (Math.sin(y) / (y * z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 2.4e-22: tmp = x_m / z else: tmp = x_m * (math.sin(y) / (y * z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 2.4e-22) tmp = Float64(x_m / z); else tmp = Float64(x_m * Float64(sin(y) / Float64(y * z))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 2.4e-22) tmp = x_m / z; else tmp = x_m * (sin(y) / (y * z)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 2.4e-22], N[(x$95$m / z), $MachinePrecision], N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 2.4 \cdot 10^{-22}:\\
\;\;\;\;\frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{\sin y}{y \cdot z}\\
\end{array}
\end{array}
if y < 2.40000000000000002e-22Initial program 97.7%
associate-/l*97.9%
associate-/l/85.4%
*-commutative85.4%
Simplified85.4%
Taylor expanded in y around 0 69.4%
if 2.40000000000000002e-22 < y Initial program 92.5%
associate-/l*85.7%
associate-/l/85.7%
*-commutative85.7%
Simplified85.7%
Final simplification73.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 3e+181) (* x_m (/ (/ (sin y) y) z)) (* (sin y) (/ (/ x_m y) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 3e+181) {
tmp = x_m * ((sin(y) / y) / z);
} else {
tmp = sin(y) * ((x_m / y) / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3d+181) then
tmp = x_m * ((sin(y) / y) / z)
else
tmp = sin(y) * ((x_m / y) / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 3e+181) {
tmp = x_m * ((Math.sin(y) / y) / z);
} else {
tmp = Math.sin(y) * ((x_m / y) / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 3e+181: tmp = x_m * ((math.sin(y) / y) / z) else: tmp = math.sin(y) * ((x_m / y) / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 3e+181) tmp = Float64(x_m * Float64(Float64(sin(y) / y) / z)); else tmp = Float64(sin(y) * Float64(Float64(x_m / y) / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 3e+181) tmp = x_m * ((sin(y) / y) / z); else tmp = sin(y) * ((x_m / y) / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 3e+181], N[(x$95$m * N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[Sin[y], $MachinePrecision] * N[(N[(x$95$m / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 3 \cdot 10^{+181}:\\
\;\;\;\;x\_m \cdot \frac{\frac{\sin y}{y}}{z}\\
\mathbf{else}:\\
\;\;\;\;\sin y \cdot \frac{\frac{x\_m}{y}}{z}\\
\end{array}
\end{array}
if y < 3.00000000000000012e181Initial program 96.3%
associate-/l*97.8%
Simplified97.8%
if 3.00000000000000012e181 < y Initial program 96.3%
*-commutative96.3%
associate-*l/96.4%
associate-/l*96.3%
associate-/l*96.3%
Simplified96.3%
Final simplification97.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 3.8e+167)
(* x_m (/ (/ (sin y) y) z))
(* (/ x_m y) (/ (sin y) z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 3.8e+167) {
tmp = x_m * ((sin(y) / y) / z);
} else {
tmp = (x_m / y) * (sin(y) / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.8d+167) then
tmp = x_m * ((sin(y) / y) / z)
else
tmp = (x_m / y) * (sin(y) / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 3.8e+167) {
tmp = x_m * ((Math.sin(y) / y) / z);
} else {
tmp = (x_m / y) * (Math.sin(y) / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 3.8e+167: tmp = x_m * ((math.sin(y) / y) / z) else: tmp = (x_m / y) * (math.sin(y) / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 3.8e+167) tmp = Float64(x_m * Float64(Float64(sin(y) / y) / z)); else tmp = Float64(Float64(x_m / y) * Float64(sin(y) / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 3.8e+167) tmp = x_m * ((sin(y) / y) / z); else tmp = (x_m / y) * (sin(y) / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 3.8e+167], N[(x$95$m * N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / y), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 3.8 \cdot 10^{+167}:\\
\;\;\;\;x\_m \cdot \frac{\frac{\sin y}{y}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y} \cdot \frac{\sin y}{z}\\
\end{array}
\end{array}
if y < 3.79999999999999994e167Initial program 96.3%
associate-/l*97.7%
Simplified97.7%
if 3.79999999999999994e167 < y Initial program 96.5%
associate-*r/96.6%
associate-/r*74.0%
times-frac96.5%
Applied egg-rr96.5%
Final simplification97.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 1.3e+170)
(* x_m (/ (/ (sin y) y) z))
(/ (sin y) (* z (/ y x_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.3e+170) {
tmp = x_m * ((sin(y) / y) / z);
} else {
tmp = sin(y) / (z * (y / x_m));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.3d+170) then
tmp = x_m * ((sin(y) / y) / z)
else
tmp = sin(y) / (z * (y / x_m))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.3e+170) {
tmp = x_m * ((Math.sin(y) / y) / z);
} else {
tmp = Math.sin(y) / (z * (y / x_m));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 1.3e+170: tmp = x_m * ((math.sin(y) / y) / z) else: tmp = math.sin(y) / (z * (y / x_m)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1.3e+170) tmp = Float64(x_m * Float64(Float64(sin(y) / y) / z)); else tmp = Float64(sin(y) / Float64(z * Float64(y / x_m))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 1.3e+170) tmp = x_m * ((sin(y) / y) / z); else tmp = sin(y) / (z * (y / x_m)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1.3e+170], N[(x$95$m * N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[Sin[y], $MachinePrecision] / N[(z * N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.3 \cdot 10^{+170}:\\
\;\;\;\;x\_m \cdot \frac{\frac{\sin y}{y}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin y}{z \cdot \frac{y}{x\_m}}\\
\end{array}
\end{array}
if y < 1.2999999999999999e170Initial program 96.3%
associate-/l*97.7%
Simplified97.7%
if 1.2999999999999999e170 < y Initial program 96.5%
associate-/l*74.0%
associate-/l/74.0%
*-commutative74.0%
Simplified74.0%
associate-*r/74.0%
associate-*l/74.0%
associate-/r*96.5%
*-commutative96.5%
clear-num96.5%
un-div-inv96.5%
div-inv96.4%
clear-num96.7%
Applied egg-rr96.7%
Final simplification97.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (/ (/ (sin y) y) z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * ((sin(y) / y) / z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * ((sin(y) / y) / z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * ((Math.sin(y) / y) / z));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * ((math.sin(y) / y) / z))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(Float64(sin(y) / y) / z))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * ((sin(y) / y) / z)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \frac{\frac{\sin y}{y}}{z}\right)
\end{array}
Initial program 96.3%
associate-/l*94.7%
Simplified94.7%
Final simplification94.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 1e+93) (/ 1.0 (/ z x_m)) (* x_m (/ y (* y z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1e+93) {
tmp = 1.0 / (z / x_m);
} else {
tmp = x_m * (y / (y * z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1d+93) then
tmp = 1.0d0 / (z / x_m)
else
tmp = x_m * (y / (y * z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1e+93) {
tmp = 1.0 / (z / x_m);
} else {
tmp = x_m * (y / (y * z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 1e+93: tmp = 1.0 / (z / x_m) else: tmp = x_m * (y / (y * z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1e+93) tmp = Float64(1.0 / Float64(z / x_m)); else tmp = Float64(x_m * Float64(y / Float64(y * z))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 1e+93) tmp = 1.0 / (z / x_m); else tmp = x_m * (y / (y * z)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1e+93], N[(1.0 / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 10^{+93}:\\
\;\;\;\;\frac{1}{\frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y}{y \cdot z}\\
\end{array}
\end{array}
if y < 1.00000000000000004e93Initial program 97.9%
associate-*r/89.3%
associate-/r*83.0%
times-frac79.5%
Applied egg-rr79.5%
associate-*r/87.8%
clear-num87.5%
*-commutative87.5%
Applied egg-rr87.5%
Taylor expanded in y around 0 65.5%
if 1.00000000000000004e93 < y Initial program 89.4%
associate-/l*79.6%
associate-/l/79.6%
*-commutative79.6%
Simplified79.6%
Taylor expanded in y around 0 25.1%
Final simplification58.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 3.2e-7) (/ x_m z) (* y (/ (/ x_m y) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 3.2e-7) {
tmp = x_m / z;
} else {
tmp = y * ((x_m / y) / z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.2d-7) then
tmp = x_m / z
else
tmp = y * ((x_m / y) / z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 3.2e-7) {
tmp = x_m / z;
} else {
tmp = y * ((x_m / y) / z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 3.2e-7: tmp = x_m / z else: tmp = y * ((x_m / y) / z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 3.2e-7) tmp = Float64(x_m / z); else tmp = Float64(y * Float64(Float64(x_m / y) / z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 3.2e-7) tmp = x_m / z; else tmp = y * ((x_m / y) / z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 3.2e-7], N[(x$95$m / z), $MachinePrecision], N[(y * N[(N[(x$95$m / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 3.2 \cdot 10^{-7}:\\
\;\;\;\;\frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{\frac{x\_m}{y}}{z}\\
\end{array}
\end{array}
if y < 3.2000000000000001e-7Initial program 97.7%
associate-/l*97.9%
associate-/l/85.5%
*-commutative85.5%
Simplified85.5%
Taylor expanded in y around 0 69.7%
if 3.2000000000000001e-7 < y Initial program 92.3%
*-commutative92.3%
associate-*l/92.4%
associate-/l*92.3%
associate-/l*92.3%
Simplified92.3%
Taylor expanded in y around 0 31.0%
Final simplification59.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 9e-18) (/ x_m z) (/ y (* z (/ y x_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 9e-18) {
tmp = x_m / z;
} else {
tmp = y / (z * (y / x_m));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9d-18) then
tmp = x_m / z
else
tmp = y / (z * (y / x_m))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 9e-18) {
tmp = x_m / z;
} else {
tmp = y / (z * (y / x_m));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 9e-18: tmp = x_m / z else: tmp = y / (z * (y / x_m)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 9e-18) tmp = Float64(x_m / z); else tmp = Float64(y / Float64(z * Float64(y / x_m))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 9e-18) tmp = x_m / z; else tmp = y / (z * (y / x_m)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 9e-18], N[(x$95$m / z), $MachinePrecision], N[(y / N[(z * N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 9 \cdot 10^{-18}:\\
\;\;\;\;\frac{x\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z \cdot \frac{y}{x\_m}}\\
\end{array}
\end{array}
if y < 8.99999999999999987e-18Initial program 97.7%
associate-/l*97.9%
associate-/l/85.4%
*-commutative85.4%
Simplified85.4%
Taylor expanded in y around 0 69.6%
if 8.99999999999999987e-18 < y Initial program 92.4%
associate-/l*85.5%
associate-/l/85.5%
*-commutative85.5%
Simplified85.5%
associate-*r/85.4%
associate-*l/85.4%
associate-/r*92.4%
*-commutative92.4%
clear-num92.4%
un-div-inv92.4%
div-inv91.4%
clear-num91.6%
Applied egg-rr91.6%
Taylor expanded in y around 0 32.0%
Final simplification59.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ 1.0 (/ z x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (1.0 / (z / x_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (1.0d0 / (z / x_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (1.0 / (z / x_m));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (1.0 / (z / x_m))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(1.0 / Float64(z / x_m))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (1.0 / (z / x_m)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(1.0 / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{1}{\frac{z}{x\_m}}
\end{array}
Initial program 96.3%
associate-*r/89.4%
associate-/r*82.4%
times-frac81.4%
Applied egg-rr81.4%
associate-*r/88.1%
clear-num87.8%
*-commutative87.8%
Applied egg-rr87.8%
Taylor expanded in y around 0 55.8%
Final simplification55.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m z)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / z)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / z)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / z)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / z); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{z}
\end{array}
Initial program 96.3%
associate-/l*94.7%
associate-/l/85.5%
*-commutative85.5%
Simplified85.5%
Taylor expanded in y around 0 55.4%
Final simplification55.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024100
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:alt
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))