
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (* (sin x) (* (/ 1.0 x) (/ (tan (* x 0.5)) x))))
double code(double x) {
return sin(x) * ((1.0 / x) * (tan((x * 0.5)) / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sin(x) * ((1.0d0 / x) * (tan((x * 0.5d0)) / x))
end function
public static double code(double x) {
return Math.sin(x) * ((1.0 / x) * (Math.tan((x * 0.5)) / x));
}
def code(x): return math.sin(x) * ((1.0 / x) * (math.tan((x * 0.5)) / x))
function code(x) return Float64(sin(x) * Float64(Float64(1.0 / x) * Float64(tan(Float64(x * 0.5)) / x))) end
function tmp = code(x) tmp = sin(x) * ((1.0 / x) * (tan((x * 0.5)) / x)); end
code[x_] := N[(N[Sin[x], $MachinePrecision] * N[(N[(1.0 / x), $MachinePrecision] * N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \left(\frac{1}{x} \cdot \frac{\tan \left(x \cdot 0.5\right)}{x}\right)
\end{array}
Initial program 49.1%
flip--49.0%
div-inv49.0%
metadata-eval49.0%
pow249.0%
Applied egg-rr49.0%
associate-*r/49.0%
*-rgt-identity49.0%
Simplified49.0%
Taylor expanded in x around inf 49.0%
rem-square-sqrt49.0%
unpow249.0%
unpow249.0%
1-sub-cos76.7%
rem-sqrt-square76.7%
Simplified76.7%
div-inv74.7%
unpow274.7%
associate-*l*75.3%
add-sqr-sqrt34.4%
fabs-sqr34.4%
add-sqr-sqrt47.5%
add-sqr-sqrt34.4%
fabs-sqr34.4%
add-sqr-sqrt75.3%
pow275.3%
*-commutative75.3%
pow275.3%
Applied egg-rr75.3%
associate-*r/76.6%
*-rgt-identity76.6%
associate-/r*76.7%
hang-0p-tan76.8%
Simplified76.8%
*-un-lft-identity76.8%
unpow276.8%
times-frac99.6%
div-inv99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (<= x 0.0045) (+ 0.5 (* (pow x 2.0) -0.041666666666666664)) (* (pow x -2.0) (- 1.0 (cos x)))))
double code(double x) {
double tmp;
if (x <= 0.0045) {
tmp = 0.5 + (pow(x, 2.0) * -0.041666666666666664);
} else {
tmp = pow(x, -2.0) * (1.0 - cos(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0045d0) then
tmp = 0.5d0 + ((x ** 2.0d0) * (-0.041666666666666664d0))
else
tmp = (x ** (-2.0d0)) * (1.0d0 - cos(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0045) {
tmp = 0.5 + (Math.pow(x, 2.0) * -0.041666666666666664);
} else {
tmp = Math.pow(x, -2.0) * (1.0 - Math.cos(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0045: tmp = 0.5 + (math.pow(x, 2.0) * -0.041666666666666664) else: tmp = math.pow(x, -2.0) * (1.0 - math.cos(x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.0045) tmp = Float64(0.5 + Float64((x ^ 2.0) * -0.041666666666666664)); else tmp = Float64((x ^ -2.0) * Float64(1.0 - cos(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0045) tmp = 0.5 + ((x ^ 2.0) * -0.041666666666666664); else tmp = (x ^ -2.0) * (1.0 - cos(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0045], N[(0.5 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0045:\\
\;\;\;\;0.5 + {x}^{2} \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;{x}^{-2} \cdot \left(1 - \cos x\right)\\
\end{array}
\end{array}
if x < 0.00449999999999999966Initial program 30.5%
Taylor expanded in x around 0 70.9%
*-commutative70.9%
Simplified70.9%
if 0.00449999999999999966 < x Initial program 98.5%
clear-num98.5%
associate-/r/98.5%
pow298.5%
pow-flip99.0%
metadata-eval99.0%
Applied egg-rr99.0%
Final simplification78.6%
(FPCore (x) :precision binary64 (if (<= x 0.0045) (+ 0.5 (* (pow x 2.0) -0.041666666666666664)) (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.0045) {
tmp = 0.5 + (pow(x, 2.0) * -0.041666666666666664);
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0045d0) then
tmp = 0.5d0 + ((x ** 2.0d0) * (-0.041666666666666664d0))
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0045) {
tmp = 0.5 + (Math.pow(x, 2.0) * -0.041666666666666664);
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0045: tmp = 0.5 + (math.pow(x, 2.0) * -0.041666666666666664) else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0045) tmp = Float64(0.5 + Float64((x ^ 2.0) * -0.041666666666666664)); else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0045) tmp = 0.5 + ((x ^ 2.0) * -0.041666666666666664); else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0045], N[(0.5 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0045:\\
\;\;\;\;0.5 + {x}^{2} \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 0.00449999999999999966Initial program 30.5%
Taylor expanded in x around 0 70.9%
*-commutative70.9%
Simplified70.9%
if 0.00449999999999999966 < x Initial program 98.5%
Final simplification78.4%
(FPCore (x) :precision binary64 (if (<= x 0.0045) (+ 0.5 (* (pow x 2.0) -0.041666666666666664)) (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.0045) {
tmp = 0.5 + (pow(x, 2.0) * -0.041666666666666664);
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0045d0) then
tmp = 0.5d0 + ((x ** 2.0d0) * (-0.041666666666666664d0))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0045) {
tmp = 0.5 + (Math.pow(x, 2.0) * -0.041666666666666664);
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0045: tmp = 0.5 + (math.pow(x, 2.0) * -0.041666666666666664) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.0045) tmp = Float64(0.5 + Float64((x ^ 2.0) * -0.041666666666666664)); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0045) tmp = 0.5 + ((x ^ 2.0) * -0.041666666666666664); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0045], N[(0.5 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0045:\\
\;\;\;\;0.5 + {x}^{2} \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.00449999999999999966Initial program 30.5%
Taylor expanded in x around 0 70.9%
*-commutative70.9%
Simplified70.9%
if 0.00449999999999999966 < x Initial program 98.5%
associate-/r*99.0%
div-inv99.0%
Applied egg-rr99.0%
un-div-inv99.0%
Applied egg-rr99.0%
Final simplification78.6%
(FPCore (x) :precision binary64 (* (sin x) (/ 0.5 x)))
double code(double x) {
return sin(x) * (0.5 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sin(x) * (0.5d0 / x)
end function
public static double code(double x) {
return Math.sin(x) * (0.5 / x);
}
def code(x): return math.sin(x) * (0.5 / x)
function code(x) return Float64(sin(x) * Float64(0.5 / x)) end
function tmp = code(x) tmp = sin(x) * (0.5 / x); end
code[x_] := N[(N[Sin[x], $MachinePrecision] * N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \frac{0.5}{x}
\end{array}
Initial program 49.1%
flip--49.0%
div-inv49.0%
metadata-eval49.0%
pow249.0%
Applied egg-rr49.0%
associate-*r/49.0%
*-rgt-identity49.0%
Simplified49.0%
Taylor expanded in x around inf 49.0%
rem-square-sqrt49.0%
unpow249.0%
unpow249.0%
1-sub-cos76.7%
rem-sqrt-square76.7%
Simplified76.7%
div-inv74.7%
unpow274.7%
associate-*l*75.3%
add-sqr-sqrt34.4%
fabs-sqr34.4%
add-sqr-sqrt47.5%
add-sqr-sqrt34.4%
fabs-sqr34.4%
add-sqr-sqrt75.3%
pow275.3%
*-commutative75.3%
pow275.3%
Applied egg-rr75.3%
associate-*r/76.6%
*-rgt-identity76.6%
associate-/r*76.7%
hang-0p-tan76.8%
Simplified76.8%
Taylor expanded in x around 0 54.0%
Final simplification54.0%
(FPCore (x) :precision binary64 (if (<= x 8.2e+76) 0.5 (/ 0.0 (* x x))))
double code(double x) {
double tmp;
if (x <= 8.2e+76) {
tmp = 0.5;
} else {
tmp = 0.0 / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 8.2d+76) then
tmp = 0.5d0
else
tmp = 0.0d0 / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 8.2e+76) {
tmp = 0.5;
} else {
tmp = 0.0 / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 8.2e+76: tmp = 0.5 else: tmp = 0.0 / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 8.2e+76) tmp = 0.5; else tmp = Float64(0.0 / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 8.2e+76) tmp = 0.5; else tmp = 0.0 / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 8.2e+76], 0.5, N[(0.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 8.2 \cdot 10^{+76}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{0}{x \cdot x}\\
\end{array}
\end{array}
if x < 8.1999999999999997e76Initial program 36.1%
Taylor expanded in x around 0 66.1%
if 8.1999999999999997e76 < x Initial program 98.9%
add-log-exp98.8%
Applied egg-rr98.8%
Taylor expanded in x around 0 78.3%
Final simplification68.7%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 49.1%
Taylor expanded in x around 0 53.1%
Final simplification53.1%
herbie shell --seed 2024100
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))