
(FPCore (x y z) :precision binary64 (- (/ (* x y) 2.0) (/ z 8.0)))
double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * y) / 2.0d0) - (z / 8.0d0)
end function
public static double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
def code(x, y, z): return ((x * y) / 2.0) - (z / 8.0)
function code(x, y, z) return Float64(Float64(Float64(x * y) / 2.0) - Float64(z / 8.0)) end
function tmp = code(x, y, z) tmp = ((x * y) / 2.0) - (z / 8.0); end
code[x_, y_, z_] := N[(N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision] - N[(z / 8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{2} - \frac{z}{8}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (/ (* x y) 2.0) (/ z 8.0)))
double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * y) / 2.0d0) - (z / 8.0d0)
end function
public static double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
def code(x, y, z): return ((x * y) / 2.0) - (z / 8.0)
function code(x, y, z) return Float64(Float64(Float64(x * y) / 2.0) - Float64(z / 8.0)) end
function tmp = code(x, y, z) tmp = ((x * y) / 2.0) - (z / 8.0); end
code[x_, y_, z_] := N[(N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision] - N[(z / 8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{2} - \frac{z}{8}
\end{array}
(FPCore (x y z) :precision binary64 (fma y (/ x 2.0) (/ z -8.0)))
double code(double x, double y, double z) {
return fma(y, (x / 2.0), (z / -8.0));
}
function code(x, y, z) return fma(y, Float64(x / 2.0), Float64(z / -8.0)) end
code[x_, y_, z_] := N[(y * N[(x / 2.0), $MachinePrecision] + N[(z / -8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{x}{2}, \frac{z}{-8}\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*100.0%
fma-neg100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.8e-43) (not (<= x 4.3e-114))) (* x (* y 0.5)) (* z -0.125)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.8e-43) || !(x <= 4.3e-114)) {
tmp = x * (y * 0.5);
} else {
tmp = z * -0.125;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.8d-43)) .or. (.not. (x <= 4.3d-114))) then
tmp = x * (y * 0.5d0)
else
tmp = z * (-0.125d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.8e-43) || !(x <= 4.3e-114)) {
tmp = x * (y * 0.5);
} else {
tmp = z * -0.125;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.8e-43) or not (x <= 4.3e-114): tmp = x * (y * 0.5) else: tmp = z * -0.125 return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.8e-43) || !(x <= 4.3e-114)) tmp = Float64(x * Float64(y * 0.5)); else tmp = Float64(z * -0.125); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.8e-43) || ~((x <= 4.3e-114))) tmp = x * (y * 0.5); else tmp = z * -0.125; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.8e-43], N[Not[LessEqual[x, 4.3e-114]], $MachinePrecision]], N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision], N[(z * -0.125), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{-43} \lor \neg \left(x \leq 4.3 \cdot 10^{-114}\right):\\
\;\;\;\;x \cdot \left(y \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot -0.125\\
\end{array}
\end{array}
if x < -1.7999999999999999e-43 or 4.3e-114 < x Initial program 99.5%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 75.6%
*-commutative75.6%
associate-*r*76.1%
*-commutative76.1%
Simplified76.1%
if -1.7999999999999999e-43 < x < 4.3e-114Initial program 100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 69.3%
Final simplification73.8%
(FPCore (x y z) :precision binary64 (- (* x (/ y 2.0)) (/ z 8.0)))
double code(double x, double y, double z) {
return (x * (y / 2.0)) - (z / 8.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y / 2.0d0)) - (z / 8.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y / 2.0)) - (z / 8.0);
}
def code(x, y, z): return (x * (y / 2.0)) - (z / 8.0)
function code(x, y, z) return Float64(Float64(x * Float64(y / 2.0)) - Float64(z / 8.0)) end
function tmp = code(x, y, z) tmp = (x * (y / 2.0)) - (z / 8.0); end
code[x_, y_, z_] := N[(N[(x * N[(y / 2.0), $MachinePrecision]), $MachinePrecision] - N[(z / 8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y}{2} - \frac{z}{8}
\end{array}
Initial program 99.7%
associate-/l*100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (* z -0.125))
double code(double x, double y, double z) {
return z * -0.125;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * (-0.125d0)
end function
public static double code(double x, double y, double z) {
return z * -0.125;
}
def code(x, y, z): return z * -0.125
function code(x, y, z) return Float64(z * -0.125) end
function tmp = code(x, y, z) tmp = z * -0.125; end
code[x_, y_, z_] := N[(z * -0.125), $MachinePrecision]
\begin{array}{l}
\\
z \cdot -0.125
\end{array}
Initial program 99.7%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 39.9%
Final simplification39.9%
herbie shell --seed 2024100
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, D"
:precision binary64
(- (/ (* x y) 2.0) (/ z 8.0)))