
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -88000000000.0) (not (<= y 16.0))) (+ 1.0 (/ (+ x -1.0) y)) (/ x (+ y 1.0))))
double code(double x, double y) {
double tmp;
if ((y <= -88000000000.0) || !(y <= 16.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-88000000000.0d0)) .or. (.not. (y <= 16.0d0))) then
tmp = 1.0d0 + ((x + (-1.0d0)) / y)
else
tmp = x / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -88000000000.0) || !(y <= 16.0)) {
tmp = 1.0 + ((x + -1.0) / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -88000000000.0) or not (y <= 16.0): tmp = 1.0 + ((x + -1.0) / y) else: tmp = x / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -88000000000.0) || !(y <= 16.0)) tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y)); else tmp = Float64(x / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -88000000000.0) || ~((y <= 16.0))) tmp = 1.0 + ((x + -1.0) / y); else tmp = x / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -88000000000.0], N[Not[LessEqual[y, 16.0]], $MachinePrecision]], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -88000000000 \lor \neg \left(y \leq 16\right):\\
\;\;\;\;1 + \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + 1}\\
\end{array}
\end{array}
if y < -8.8e10 or 16 < y Initial program 100.0%
Taylor expanded in y around inf 99.0%
associate--l+99.0%
div-sub99.0%
sub-neg99.0%
metadata-eval99.0%
Simplified99.0%
if -8.8e10 < y < 16Initial program 100.0%
Taylor expanded in x around inf 79.4%
+-commutative79.4%
Simplified79.4%
Final simplification89.4%
(FPCore (x y) :precision binary64 (if (<= y -8.5e+47) 1.0 (if (<= y 4.5e-17) (/ x (+ y 1.0)) (/ y (+ y 1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -8.5e+47) {
tmp = 1.0;
} else if (y <= 4.5e-17) {
tmp = x / (y + 1.0);
} else {
tmp = y / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-8.5d+47)) then
tmp = 1.0d0
else if (y <= 4.5d-17) then
tmp = x / (y + 1.0d0)
else
tmp = y / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -8.5e+47) {
tmp = 1.0;
} else if (y <= 4.5e-17) {
tmp = x / (y + 1.0);
} else {
tmp = y / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -8.5e+47: tmp = 1.0 elif y <= 4.5e-17: tmp = x / (y + 1.0) else: tmp = y / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -8.5e+47) tmp = 1.0; elseif (y <= 4.5e-17) tmp = Float64(x / Float64(y + 1.0)); else tmp = Float64(y / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -8.5e+47) tmp = 1.0; elseif (y <= 4.5e-17) tmp = x / (y + 1.0); else tmp = y / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -8.5e+47], 1.0, If[LessEqual[y, 4.5e-17], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+47}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{-17}:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + 1}\\
\end{array}
\end{array}
if y < -8.5000000000000008e47Initial program 99.9%
Taylor expanded in y around inf 72.4%
if -8.5000000000000008e47 < y < 4.49999999999999978e-17Initial program 100.0%
Taylor expanded in x around inf 79.5%
+-commutative79.5%
Simplified79.5%
if 4.49999999999999978e-17 < y Initial program 100.0%
Taylor expanded in x around 0 79.4%
+-commutative79.4%
Simplified79.4%
(FPCore (x y) :precision binary64 (if (<= y -1.05e+48) 1.0 (if (<= y 16.0) (/ x (+ y 1.0)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.05e+48) {
tmp = 1.0;
} else if (y <= 16.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.05d+48)) then
tmp = 1.0d0
else if (y <= 16.0d0) then
tmp = x / (y + 1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.05e+48) {
tmp = 1.0;
} else if (y <= 16.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.05e+48: tmp = 1.0 elif y <= 16.0: tmp = x / (y + 1.0) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.05e+48) tmp = 1.0; elseif (y <= 16.0) tmp = Float64(x / Float64(y + 1.0)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.05e+48) tmp = 1.0; elseif (y <= 16.0) tmp = x / (y + 1.0); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.05e+48], 1.0, If[LessEqual[y, 16.0], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+48}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 16:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.0499999999999999e48 or 16 < y Initial program 99.9%
Taylor expanded in y around inf 75.7%
if -1.0499999999999999e48 < y < 16Initial program 100.0%
Taylor expanded in x around inf 79.1%
+-commutative79.1%
Simplified79.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 1.05) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.05) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 1.05d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.05) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 1.05: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 1.05) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 1.05) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.05], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.05:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1.05000000000000004 < y Initial program 100.0%
Taylor expanded in y around inf 72.7%
if -1 < y < 1.05000000000000004Initial program 100.0%
Taylor expanded in y around 0 78.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 39.4%
herbie shell --seed 2024100
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))