
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 96.9%
*-commutative96.9%
distribute-lft-out--96.9%
*-rgt-identity96.9%
cancel-sign-sub-inv96.9%
+-commutative96.9%
associate-+r+96.9%
+-commutative96.9%
*-commutative96.9%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (<= x -910000000.0) (* x y) (if (<= x 6.2e-90) z (if (<= x 2.7e+143) (* x y) (* x (- z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -910000000.0) {
tmp = x * y;
} else if (x <= 6.2e-90) {
tmp = z;
} else if (x <= 2.7e+143) {
tmp = x * y;
} else {
tmp = x * -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-910000000.0d0)) then
tmp = x * y
else if (x <= 6.2d-90) then
tmp = z
else if (x <= 2.7d+143) then
tmp = x * y
else
tmp = x * -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -910000000.0) {
tmp = x * y;
} else if (x <= 6.2e-90) {
tmp = z;
} else if (x <= 2.7e+143) {
tmp = x * y;
} else {
tmp = x * -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -910000000.0: tmp = x * y elif x <= 6.2e-90: tmp = z elif x <= 2.7e+143: tmp = x * y else: tmp = x * -z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -910000000.0) tmp = Float64(x * y); elseif (x <= 6.2e-90) tmp = z; elseif (x <= 2.7e+143) tmp = Float64(x * y); else tmp = Float64(x * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -910000000.0) tmp = x * y; elseif (x <= 6.2e-90) tmp = z; elseif (x <= 2.7e+143) tmp = x * y; else tmp = x * -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -910000000.0], N[(x * y), $MachinePrecision], If[LessEqual[x, 6.2e-90], z, If[LessEqual[x, 2.7e+143], N[(x * y), $MachinePrecision], N[(x * (-z)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -910000000:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 6.2 \cdot 10^{-90}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{+143}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-z\right)\\
\end{array}
\end{array}
if x < -9.1e8 or 6.2000000000000003e-90 < x < 2.7000000000000002e143Initial program 97.2%
Taylor expanded in y around inf 63.7%
if -9.1e8 < x < 6.2000000000000003e-90Initial program 100.0%
Taylor expanded in x around 0 68.3%
if 2.7000000000000002e143 < x Initial program 88.9%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 69.5%
associate-*r*69.5%
neg-mul-169.5%
*-commutative69.5%
Simplified69.5%
Final simplification66.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.15e-8))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.15e-8)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.15d-8))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.15e-8)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.15e-8): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.15e-8)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.15e-8))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.15e-8]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1.15 \cdot 10^{-8}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 1.15e-8 < x Initial program 94.1%
Taylor expanded in x around inf 99.7%
mul-1-neg99.7%
sub-neg99.7%
Simplified99.7%
if -1 < x < 1.15e-8Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 99.7%
mul-1-neg99.7%
distribute-lft-neg-in99.7%
*-commutative99.7%
Simplified99.7%
*-commutative99.7%
cancel-sign-sub99.7%
*-commutative99.7%
+-commutative99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -8.5e-46) (not (<= x 6e-90))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -8.5e-46) || !(x <= 6e-90)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-8.5d-46)) .or. (.not. (x <= 6d-90))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -8.5e-46) || !(x <= 6e-90)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -8.5e-46) or not (x <= 6e-90): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -8.5e-46) || !(x <= 6e-90)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -8.5e-46) || ~((x <= 6e-90))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -8.5e-46], N[Not[LessEqual[x, 6e-90]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.5 \cdot 10^{-46} \lor \neg \left(x \leq 6 \cdot 10^{-90}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -8.5000000000000001e-46 or 6.00000000000000041e-90 < x Initial program 95.0%
Taylor expanded in x around inf 94.0%
mul-1-neg94.0%
sub-neg94.0%
Simplified94.0%
if -8.5000000000000001e-46 < x < 6.00000000000000041e-90Initial program 100.0%
Taylor expanded in x around 0 70.4%
Final simplification85.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.8e-71) (not (<= y 1.65e-11))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.8e-71) || !(y <= 1.65e-11)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.8d-71)) .or. (.not. (y <= 1.65d-11))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.8e-71) || !(y <= 1.65e-11)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.8e-71) or not (y <= 1.65e-11): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.8e-71) || !(y <= 1.65e-11)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.8e-71) || ~((y <= 1.65e-11))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.8e-71], N[Not[LessEqual[y, 1.65e-11]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.8 \cdot 10^{-71} \lor \neg \left(y \leq 1.65 \cdot 10^{-11}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -6.80000000000000007e-71 or 1.6500000000000001e-11 < y Initial program 94.5%
Taylor expanded in y around inf 70.9%
if -6.80000000000000007e-71 < y < 1.6500000000000001e-11Initial program 100.0%
Taylor expanded in x around 0 53.0%
Final simplification63.2%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 96.9%
+-commutative96.9%
remove-double-neg96.9%
distribute-rgt-neg-out96.9%
neg-sub096.9%
neg-sub096.9%
*-commutative96.9%
distribute-lft-neg-in96.9%
remove-double-neg96.9%
distribute-rgt-out--96.9%
*-lft-identity96.9%
associate-+l-96.9%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 96.9%
Taylor expanded in x around 0 30.8%
herbie shell --seed 2024100
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))