
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z -2e+68) (* z (* x (+ y -1.0))) (* x (+ 1.0 (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2e+68) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2d+68)) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2e+68) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2e+68: tmp = z * (x * (y + -1.0)) else: tmp = x * (1.0 + (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2e+68) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2e+68) tmp = z * (x * (y + -1.0)); else tmp = x * (1.0 + (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2e+68], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{+68}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < -1.99999999999999991e68Initial program 89.8%
Taylor expanded in z around inf 89.8%
*-commutative89.8%
associate-*r*100.0%
*-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
if -1.99999999999999991e68 < z Initial program 99.9%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (* z y))))
(if (<= y -72000000000000.0)
t_0
(if (<= y -1.6e-244)
x
(if (<= y 8.2e-224) (* z (- x)) (if (<= y 4.5e+26) x t_0))))))
double code(double x, double y, double z) {
double t_0 = x * (z * y);
double tmp;
if (y <= -72000000000000.0) {
tmp = t_0;
} else if (y <= -1.6e-244) {
tmp = x;
} else if (y <= 8.2e-224) {
tmp = z * -x;
} else if (y <= 4.5e+26) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z * y)
if (y <= (-72000000000000.0d0)) then
tmp = t_0
else if (y <= (-1.6d-244)) then
tmp = x
else if (y <= 8.2d-224) then
tmp = z * -x
else if (y <= 4.5d+26) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z * y);
double tmp;
if (y <= -72000000000000.0) {
tmp = t_0;
} else if (y <= -1.6e-244) {
tmp = x;
} else if (y <= 8.2e-224) {
tmp = z * -x;
} else if (y <= 4.5e+26) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z * y) tmp = 0 if y <= -72000000000000.0: tmp = t_0 elif y <= -1.6e-244: tmp = x elif y <= 8.2e-224: tmp = z * -x elif y <= 4.5e+26: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z * y)) tmp = 0.0 if (y <= -72000000000000.0) tmp = t_0; elseif (y <= -1.6e-244) tmp = x; elseif (y <= 8.2e-224) tmp = Float64(z * Float64(-x)); elseif (y <= 4.5e+26) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z * y); tmp = 0.0; if (y <= -72000000000000.0) tmp = t_0; elseif (y <= -1.6e-244) tmp = x; elseif (y <= 8.2e-224) tmp = z * -x; elseif (y <= 4.5e+26) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -72000000000000.0], t$95$0, If[LessEqual[y, -1.6e-244], x, If[LessEqual[y, 8.2e-224], N[(z * (-x)), $MachinePrecision], If[LessEqual[y, 4.5e+26], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z \cdot y\right)\\
\mathbf{if}\;y \leq -72000000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.6 \cdot 10^{-244}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-224}:\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+26}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -7.2e13 or 4.49999999999999978e26 < y Initial program 96.1%
Taylor expanded in y around inf 74.3%
*-commutative74.3%
Simplified74.3%
if -7.2e13 < y < -1.5999999999999999e-244 or 8.19999999999999972e-224 < y < 4.49999999999999978e26Initial program 100.0%
Taylor expanded in z around 0 63.7%
if -1.5999999999999999e-244 < y < 8.19999999999999972e-224Initial program 100.0%
Taylor expanded in z around inf 73.5%
*-commutative73.5%
associate-*r*73.5%
*-commutative73.5%
sub-neg73.5%
metadata-eval73.5%
Simplified73.5%
Taylor expanded in y around 0 73.5%
neg-mul-173.5%
Simplified73.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* z (* x (+ y -1.0))) (+ x (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x + (x * (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = z * (x * (y + -1.0)) else: tmp = x + (x * (z * y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x + Float64(x * Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = z * (x * (y + -1.0)); else tmp = x + (x * (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 96.2%
Taylor expanded in z around inf 95.1%
*-commutative95.1%
associate-*r*98.8%
*-commutative98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
if -1 < z < 1Initial program 100.0%
Taylor expanded in y around inf 98.4%
mul-1-neg98.4%
distribute-lft-neg-out98.4%
*-commutative98.4%
Simplified98.4%
sub-neg98.4%
distribute-rgt-neg-out98.4%
remove-double-neg98.4%
distribute-lft-in98.4%
*-commutative98.4%
*-un-lft-identity98.4%
Applied egg-rr98.4%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -30000000000.0) (not (<= z 0.26))) (* z (* x (+ y -1.0))) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -30000000000.0) || !(z <= 0.26)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-30000000000.0d0)) .or. (.not. (z <= 0.26d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -30000000000.0) || !(z <= 0.26)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -30000000000.0) or not (z <= 0.26): tmp = z * (x * (y + -1.0)) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -30000000000.0) || !(z <= 0.26)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -30000000000.0) || ~((z <= 0.26))) tmp = z * (x * (y + -1.0)); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -30000000000.0], N[Not[LessEqual[z, 0.26]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -30000000000 \lor \neg \left(z \leq 0.26\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -3e10 or 0.26000000000000001 < z Initial program 96.1%
Taylor expanded in z around inf 95.9%
*-commutative95.9%
associate-*r*99.7%
*-commutative99.7%
sub-neg99.7%
metadata-eval99.7%
Simplified99.7%
if -3e10 < z < 0.26000000000000001Initial program 100.0%
Taylor expanded in y around 0 78.0%
Final simplification88.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.5e+72) (not (<= y 2100000000000.0))) (* x (* z y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.5e+72) || !(y <= 2100000000000.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.5d+72)) .or. (.not. (y <= 2100000000000.0d0))) then
tmp = x * (z * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.5e+72) || !(y <= 2100000000000.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.5e+72) or not (y <= 2100000000000.0): tmp = x * (z * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.5e+72) || !(y <= 2100000000000.0)) tmp = Float64(x * Float64(z * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.5e+72) || ~((y <= 2100000000000.0))) tmp = x * (z * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.5e+72], N[Not[LessEqual[y, 2100000000000.0]], $MachinePrecision]], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+72} \lor \neg \left(y \leq 2100000000000\right):\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -5.5e72 or 2.1e12 < y Initial program 95.6%
Taylor expanded in y around inf 75.4%
*-commutative75.4%
Simplified75.4%
if -5.5e72 < y < 2.1e12Initial program 100.0%
Taylor expanded in y around 0 96.8%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (<= y -3.2e+72) (* z (* x y)) (if (<= y 1.05e+15) (* x (- 1.0 z)) (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.2e+72) {
tmp = z * (x * y);
} else if (y <= 1.05e+15) {
tmp = x * (1.0 - z);
} else {
tmp = x * (z * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.2d+72)) then
tmp = z * (x * y)
else if (y <= 1.05d+15) then
tmp = x * (1.0d0 - z)
else
tmp = x * (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.2e+72) {
tmp = z * (x * y);
} else if (y <= 1.05e+15) {
tmp = x * (1.0 - z);
} else {
tmp = x * (z * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.2e+72: tmp = z * (x * y) elif y <= 1.05e+15: tmp = x * (1.0 - z) else: tmp = x * (z * y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.2e+72) tmp = Float64(z * Float64(x * y)); elseif (y <= 1.05e+15) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(x * Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.2e+72) tmp = z * (x * y); elseif (y <= 1.05e+15) tmp = x * (1.0 - z); else tmp = x * (z * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.2e+72], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.05e+15], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{+72}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{+15}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if y < -3.2000000000000001e72Initial program 94.5%
Taylor expanded in z around inf 74.8%
*-commutative74.8%
associate-*r*76.5%
*-commutative76.5%
sub-neg76.5%
metadata-eval76.5%
Simplified76.5%
Taylor expanded in y around inf 76.5%
if -3.2000000000000001e72 < y < 1.05e15Initial program 100.0%
Taylor expanded in y around 0 96.8%
if 1.05e15 < y Initial program 96.7%
Taylor expanded in y around inf 76.0%
*-commutative76.0%
Simplified76.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 96.2%
Taylor expanded in z around inf 95.1%
*-commutative95.1%
associate-*r*98.8%
*-commutative98.8%
sub-neg98.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in y around 0 56.0%
neg-mul-156.0%
Simplified56.0%
if -1 < z < 1Initial program 100.0%
Taylor expanded in z around 0 76.0%
Final simplification66.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 98.1%
Taylor expanded in z around 0 40.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024100
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))