
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= (* x y) -5e+295) (not (<= (* x y) 5e+256))) (* (/ (fma -9.0 (* t (/ z y)) x) a) (/ y 2.0)) (/ (- (* x y) (* z (* t 9.0))) (* a 2.0))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -5e+295) || !((x * y) <= 5e+256)) {
tmp = (fma(-9.0, (t * (z / y)), x) / a) * (y / 2.0);
} else {
tmp = ((x * y) - (z * (t * 9.0))) / (a * 2.0);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= -5e+295) || !(Float64(x * y) <= 5e+256)) tmp = Float64(Float64(fma(-9.0, Float64(t * Float64(z / y)), x) / a) * Float64(y / 2.0)); else tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(t * 9.0))) / Float64(a * 2.0)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e+295], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+256]], $MachinePrecision]], N[(N[(N[(-9.0 * N[(t * N[(z / y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / a), $MachinePrecision] * N[(y / 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(t * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+295} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+256}\right):\\
\;\;\;\;\frac{\mathsf{fma}\left(-9, t \cdot \frac{z}{y}, x\right)}{a} \cdot \frac{y}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(t \cdot 9\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999991e295 or 5.00000000000000015e256 < (*.f64 x y) Initial program 68.9%
Taylor expanded in y around inf 73.0%
*-commutative73.0%
times-frac96.0%
+-commutative96.0%
fma-define96.0%
associate-/l*98.0%
Applied egg-rr98.0%
if -4.99999999999999991e295 < (*.f64 x y) < 5.00000000000000015e256Initial program 98.4%
div-sub97.4%
*-commutative97.4%
div-sub98.4%
cancel-sign-sub-inv98.4%
*-commutative98.4%
fma-define98.4%
distribute-rgt-neg-in98.4%
associate-*r*98.3%
distribute-lft-neg-in98.3%
*-commutative98.3%
distribute-rgt-neg-in98.3%
metadata-eval98.3%
Simplified98.3%
*-commutative98.3%
associate-*r*98.4%
metadata-eval98.4%
distribute-rgt-neg-in98.4%
distribute-lft-neg-in98.4%
fma-neg98.4%
associate-*l*98.3%
Applied egg-rr98.3%
Final simplification98.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e+34)
(* x (/ (* y 0.5) a))
(if (<= (* x y) -2e-28)
(/ (* z (* t -4.5)) a)
(if (<= (* x y) -5e-65)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 4e-8) (* (* t z) (/ -4.5 a)) (* (/ y 2.0) (/ x a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+34) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= -2e-28) {
tmp = (z * (t * -4.5)) / a;
} else if ((x * y) <= -5e-65) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 4e-8) {
tmp = (t * z) * (-4.5 / a);
} else {
tmp = (y / 2.0) * (x / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d+34)) then
tmp = x * ((y * 0.5d0) / a)
else if ((x * y) <= (-2d-28)) then
tmp = (z * (t * (-4.5d0))) / a
else if ((x * y) <= (-5d-65)) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 4d-8) then
tmp = (t * z) * ((-4.5d0) / a)
else
tmp = (y / 2.0d0) * (x / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+34) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= -2e-28) {
tmp = (z * (t * -4.5)) / a;
} else if ((x * y) <= -5e-65) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 4e-8) {
tmp = (t * z) * (-4.5 / a);
} else {
tmp = (y / 2.0) * (x / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e+34: tmp = x * ((y * 0.5) / a) elif (x * y) <= -2e-28: tmp = (z * (t * -4.5)) / a elif (x * y) <= -5e-65: tmp = (x * y) / (a * 2.0) elif (x * y) <= 4e-8: tmp = (t * z) * (-4.5 / a) else: tmp = (y / 2.0) * (x / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e+34) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= -2e-28) tmp = Float64(Float64(z * Float64(t * -4.5)) / a); elseif (Float64(x * y) <= -5e-65) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 4e-8) tmp = Float64(Float64(t * z) * Float64(-4.5 / a)); else tmp = Float64(Float64(y / 2.0) * Float64(x / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -2e+34)
tmp = x * ((y * 0.5) / a);
elseif ((x * y) <= -2e-28)
tmp = (z * (t * -4.5)) / a;
elseif ((x * y) <= -5e-65)
tmp = (x * y) / (a * 2.0);
elseif ((x * y) <= 4e-8)
tmp = (t * z) * (-4.5 / a);
else
tmp = (y / 2.0) * (x / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e+34], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -2e-28], N[(N[(z * N[(t * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -5e-65], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4e-8], N[(N[(t * z), $MachinePrecision] * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision], N[(N[(y / 2.0), $MachinePrecision] * N[(x / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+34}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq -2 \cdot 10^{-28}:\\
\;\;\;\;\frac{z \cdot \left(t \cdot -4.5\right)}{a}\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-65}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-8}:\\
\;\;\;\;\left(t \cdot z\right) \cdot \frac{-4.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{2} \cdot \frac{x}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999989e34Initial program 87.5%
Taylor expanded in x around inf 76.9%
*-commutative76.9%
associate-/l*81.3%
associate-*r*81.3%
*-commutative81.3%
associate-*r/81.3%
Simplified81.3%
if -1.99999999999999989e34 < (*.f64 x y) < -1.99999999999999994e-28Initial program 99.6%
Taylor expanded in x around 0 68.7%
associate-*r/68.6%
associate-*r*68.7%
associate-*l/60.1%
associate-*r/60.2%
*-commutative60.2%
associate-*r/60.1%
Simplified60.1%
associate-*r/68.7%
*-commutative68.7%
Applied egg-rr68.7%
if -1.99999999999999994e-28 < (*.f64 x y) < -4.99999999999999983e-65Initial program 99.8%
Taylor expanded in x around inf 87.9%
if -4.99999999999999983e-65 < (*.f64 x y) < 4.0000000000000001e-8Initial program 97.8%
Taylor expanded in x around 0 81.0%
associate-*r/81.0%
associate-*r*81.0%
associate-*l/76.1%
associate-*r/77.0%
*-commutative77.0%
associate-*r/76.1%
Simplified76.1%
associate-*r/81.0%
*-commutative81.0%
Applied egg-rr81.0%
associate-/l*76.1%
associate-*r/77.0%
associate-*r*81.1%
Applied egg-rr81.1%
if 4.0000000000000001e-8 < (*.f64 x y) Initial program 86.9%
Taylor expanded in x around inf 79.7%
*-commutative79.7%
*-commutative79.7%
times-frac86.8%
Applied egg-rr86.8%
Final simplification82.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e+34)
(* x (/ (* y 0.5) a))
(if (<= (* x y) -2e-28)
(/ (* t (* z -4.5)) a)
(if (<= (* x y) -5e-65)
(/ (* x y) (* a 2.0))
(if (<= (* x y) 4e-8) (* (* t z) (/ -4.5 a)) (* (/ y 2.0) (/ x a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+34) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= -2e-28) {
tmp = (t * (z * -4.5)) / a;
} else if ((x * y) <= -5e-65) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 4e-8) {
tmp = (t * z) * (-4.5 / a);
} else {
tmp = (y / 2.0) * (x / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d+34)) then
tmp = x * ((y * 0.5d0) / a)
else if ((x * y) <= (-2d-28)) then
tmp = (t * (z * (-4.5d0))) / a
else if ((x * y) <= (-5d-65)) then
tmp = (x * y) / (a * 2.0d0)
else if ((x * y) <= 4d-8) then
tmp = (t * z) * ((-4.5d0) / a)
else
tmp = (y / 2.0d0) * (x / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+34) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= -2e-28) {
tmp = (t * (z * -4.5)) / a;
} else if ((x * y) <= -5e-65) {
tmp = (x * y) / (a * 2.0);
} else if ((x * y) <= 4e-8) {
tmp = (t * z) * (-4.5 / a);
} else {
tmp = (y / 2.0) * (x / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e+34: tmp = x * ((y * 0.5) / a) elif (x * y) <= -2e-28: tmp = (t * (z * -4.5)) / a elif (x * y) <= -5e-65: tmp = (x * y) / (a * 2.0) elif (x * y) <= 4e-8: tmp = (t * z) * (-4.5 / a) else: tmp = (y / 2.0) * (x / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e+34) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= -2e-28) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); elseif (Float64(x * y) <= -5e-65) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); elseif (Float64(x * y) <= 4e-8) tmp = Float64(Float64(t * z) * Float64(-4.5 / a)); else tmp = Float64(Float64(y / 2.0) * Float64(x / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -2e+34)
tmp = x * ((y * 0.5) / a);
elseif ((x * y) <= -2e-28)
tmp = (t * (z * -4.5)) / a;
elseif ((x * y) <= -5e-65)
tmp = (x * y) / (a * 2.0);
elseif ((x * y) <= 4e-8)
tmp = (t * z) * (-4.5 / a);
else
tmp = (y / 2.0) * (x / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e+34], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -2e-28], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -5e-65], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4e-8], N[(N[(t * z), $MachinePrecision] * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision], N[(N[(y / 2.0), $MachinePrecision] * N[(x / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+34}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq -2 \cdot 10^{-28}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-65}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-8}:\\
\;\;\;\;\left(t \cdot z\right) \cdot \frac{-4.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{2} \cdot \frac{x}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999989e34Initial program 87.5%
Taylor expanded in x around inf 76.9%
*-commutative76.9%
associate-/l*81.3%
associate-*r*81.3%
*-commutative81.3%
associate-*r/81.3%
Simplified81.3%
if -1.99999999999999989e34 < (*.f64 x y) < -1.99999999999999994e-28Initial program 99.6%
div-sub99.6%
*-commutative99.6%
div-sub99.6%
cancel-sign-sub-inv99.6%
*-commutative99.6%
fma-define99.6%
distribute-rgt-neg-in99.6%
associate-*r*99.6%
distribute-lft-neg-in99.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
metadata-eval99.6%
Simplified99.6%
*-commutative99.6%
associate-*r*99.6%
metadata-eval99.6%
distribute-rgt-neg-in99.6%
distribute-lft-neg-in99.6%
fma-neg99.6%
associate-*l*99.6%
Applied egg-rr99.6%
*-un-lft-identity99.6%
times-frac99.5%
Applied egg-rr99.5%
*-commutative99.5%
clear-num99.4%
frac-times99.6%
metadata-eval99.6%
associate-*r*99.5%
Applied egg-rr99.5%
Taylor expanded in x around 0 68.7%
associate-*r/68.6%
associate-*l*68.7%
*-commutative68.7%
associate-*l*68.8%
Simplified68.8%
if -1.99999999999999994e-28 < (*.f64 x y) < -4.99999999999999983e-65Initial program 99.8%
Taylor expanded in x around inf 87.9%
if -4.99999999999999983e-65 < (*.f64 x y) < 4.0000000000000001e-8Initial program 97.8%
Taylor expanded in x around 0 81.0%
associate-*r/81.0%
associate-*r*81.0%
associate-*l/76.1%
associate-*r/77.0%
*-commutative77.0%
associate-*r/76.1%
Simplified76.1%
associate-*r/81.0%
*-commutative81.0%
Applied egg-rr81.0%
associate-/l*76.1%
associate-*r/77.0%
associate-*r*81.1%
Applied egg-rr81.1%
if 4.0000000000000001e-8 < (*.f64 x y) Initial program 86.9%
Taylor expanded in x around inf 79.7%
*-commutative79.7%
*-commutative79.7%
times-frac86.8%
Applied egg-rr86.8%
Final simplification82.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ (* y 0.5) a))))
(if (<= y -1e-131)
t_1
(if (<= y 5.6e+27)
(* -4.5 (/ (* t z) a))
(if (or (<= y 1.28e+87) (not (<= y 1.7e+155)))
t_1
(* -4.5 (* t (/ z a))))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -1e-131) {
tmp = t_1;
} else if (y <= 5.6e+27) {
tmp = -4.5 * ((t * z) / a);
} else if ((y <= 1.28e+87) || !(y <= 1.7e+155)) {
tmp = t_1;
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y * 0.5d0) / a)
if (y <= (-1d-131)) then
tmp = t_1
else if (y <= 5.6d+27) then
tmp = (-4.5d0) * ((t * z) / a)
else if ((y <= 1.28d+87) .or. (.not. (y <= 1.7d+155))) then
tmp = t_1
else
tmp = (-4.5d0) * (t * (z / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -1e-131) {
tmp = t_1;
} else if (y <= 5.6e+27) {
tmp = -4.5 * ((t * z) / a);
} else if ((y <= 1.28e+87) || !(y <= 1.7e+155)) {
tmp = t_1;
} else {
tmp = -4.5 * (t * (z / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * ((y * 0.5) / a) tmp = 0 if y <= -1e-131: tmp = t_1 elif y <= 5.6e+27: tmp = -4.5 * ((t * z) / a) elif (y <= 1.28e+87) or not (y <= 1.7e+155): tmp = t_1 else: tmp = -4.5 * (t * (z / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(Float64(y * 0.5) / a)) tmp = 0.0 if (y <= -1e-131) tmp = t_1; elseif (y <= 5.6e+27) tmp = Float64(-4.5 * Float64(Float64(t * z) / a)); elseif ((y <= 1.28e+87) || !(y <= 1.7e+155)) tmp = t_1; else tmp = Float64(-4.5 * Float64(t * Float64(z / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * ((y * 0.5) / a);
tmp = 0.0;
if (y <= -1e-131)
tmp = t_1;
elseif (y <= 5.6e+27)
tmp = -4.5 * ((t * z) / a);
elseif ((y <= 1.28e+87) || ~((y <= 1.7e+155)))
tmp = t_1;
else
tmp = -4.5 * (t * (z / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1e-131], t$95$1, If[LessEqual[y, 5.6e+27], N[(-4.5 * N[(N[(t * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 1.28e+87], N[Not[LessEqual[y, 1.7e+155]], $MachinePrecision]], t$95$1, N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{if}\;y \leq -1 \cdot 10^{-131}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{+27}:\\
\;\;\;\;-4.5 \cdot \frac{t \cdot z}{a}\\
\mathbf{elif}\;y \leq 1.28 \cdot 10^{+87} \lor \neg \left(y \leq 1.7 \cdot 10^{+155}\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
if y < -9.9999999999999999e-132 or 5.5999999999999999e27 < y < 1.28e87 or 1.7e155 < y Initial program 89.1%
Taylor expanded in x around inf 64.1%
*-commutative64.1%
associate-/l*70.9%
associate-*r*70.9%
*-commutative70.9%
associate-*r/70.9%
Simplified70.9%
if -9.9999999999999999e-132 < y < 5.5999999999999999e27Initial program 97.8%
Taylor expanded in x around 0 66.7%
if 1.28e87 < y < 1.7e155Initial program 93.1%
Taylor expanded in x around 0 74.1%
associate-/l*74.1%
Simplified74.1%
Final simplification69.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= y -1.7e-131)
(* (/ y 2.0) (/ x a))
(if (<= y 1.7e+27)
(* (* t z) (/ -4.5 a))
(if (<= y 1.28e+87)
(* x (* y (/ 0.5 a)))
(if (<= y 1.3e+155) (* -4.5 (* t (/ z a))) (* x (/ (* y 0.5) a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -1.7e-131) {
tmp = (y / 2.0) * (x / a);
} else if (y <= 1.7e+27) {
tmp = (t * z) * (-4.5 / a);
} else if (y <= 1.28e+87) {
tmp = x * (y * (0.5 / a));
} else if (y <= 1.3e+155) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1.7d-131)) then
tmp = (y / 2.0d0) * (x / a)
else if (y <= 1.7d+27) then
tmp = (t * z) * ((-4.5d0) / a)
else if (y <= 1.28d+87) then
tmp = x * (y * (0.5d0 / a))
else if (y <= 1.3d+155) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -1.7e-131) {
tmp = (y / 2.0) * (x / a);
} else if (y <= 1.7e+27) {
tmp = (t * z) * (-4.5 / a);
} else if (y <= 1.28e+87) {
tmp = x * (y * (0.5 / a));
} else if (y <= 1.3e+155) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if y <= -1.7e-131: tmp = (y / 2.0) * (x / a) elif y <= 1.7e+27: tmp = (t * z) * (-4.5 / a) elif y <= 1.28e+87: tmp = x * (y * (0.5 / a)) elif y <= 1.3e+155: tmp = -4.5 * (t * (z / a)) else: tmp = x * ((y * 0.5) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (y <= -1.7e-131) tmp = Float64(Float64(y / 2.0) * Float64(x / a)); elseif (y <= 1.7e+27) tmp = Float64(Float64(t * z) * Float64(-4.5 / a)); elseif (y <= 1.28e+87) tmp = Float64(x * Float64(y * Float64(0.5 / a))); elseif (y <= 1.3e+155) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (y <= -1.7e-131)
tmp = (y / 2.0) * (x / a);
elseif (y <= 1.7e+27)
tmp = (t * z) * (-4.5 / a);
elseif (y <= 1.28e+87)
tmp = x * (y * (0.5 / a));
elseif (y <= 1.3e+155)
tmp = -4.5 * (t * (z / a));
else
tmp = x * ((y * 0.5) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[y, -1.7e-131], N[(N[(y / 2.0), $MachinePrecision] * N[(x / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.7e+27], N[(N[(t * z), $MachinePrecision] * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.28e+87], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.3e+155], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.7 \cdot 10^{-131}:\\
\;\;\;\;\frac{y}{2} \cdot \frac{x}{a}\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{+27}:\\
\;\;\;\;\left(t \cdot z\right) \cdot \frac{-4.5}{a}\\
\mathbf{elif}\;y \leq 1.28 \cdot 10^{+87}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+155}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if y < -1.69999999999999998e-131Initial program 90.1%
Taylor expanded in x around inf 58.8%
*-commutative58.8%
*-commutative58.8%
times-frac64.6%
Applied egg-rr64.6%
if -1.69999999999999998e-131 < y < 1.7e27Initial program 97.8%
Taylor expanded in x around 0 66.7%
associate-*r/66.6%
associate-*r*66.6%
associate-*l/62.4%
associate-*r/63.3%
*-commutative63.3%
associate-*r/62.4%
Simplified62.4%
associate-*r/66.6%
*-commutative66.6%
Applied egg-rr66.6%
associate-/l*62.4%
associate-*r/63.3%
associate-*r*66.7%
Applied egg-rr66.7%
if 1.7e27 < y < 1.28e87Initial program 86.4%
Taylor expanded in x around inf 68.1%
associate-/l*81.4%
*-un-lft-identity81.4%
*-commutative81.4%
times-frac81.4%
metadata-eval81.4%
metadata-eval81.4%
times-frac81.4%
*-commutative81.4%
*-un-lft-identity81.4%
*-commutative81.4%
associate-/l*81.1%
Applied egg-rr81.1%
if 1.28e87 < y < 1.3000000000000001e155Initial program 93.1%
Taylor expanded in x around 0 74.1%
associate-/l*74.1%
Simplified74.1%
if 1.3000000000000001e155 < y Initial program 87.2%
Taylor expanded in x around inf 78.7%
*-commutative78.7%
associate-/l*84.7%
associate-*r*84.7%
*-commutative84.7%
associate-*r/84.7%
Simplified84.7%
Final simplification69.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ (* y 0.5) a))))
(if (<= y -1.45e-131)
t_1
(if (<= y 6.5e+27)
(* (* t z) (/ -4.5 a))
(if (<= y 1.28e+87)
(* x (* y (/ 0.5 a)))
(if (<= y 1.3e+155) (* -4.5 (* t (/ z a))) t_1))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -1.45e-131) {
tmp = t_1;
} else if (y <= 6.5e+27) {
tmp = (t * z) * (-4.5 / a);
} else if (y <= 1.28e+87) {
tmp = x * (y * (0.5 / a));
} else if (y <= 1.3e+155) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y * 0.5d0) / a)
if (y <= (-1.45d-131)) then
tmp = t_1
else if (y <= 6.5d+27) then
tmp = (t * z) * ((-4.5d0) / a)
else if (y <= 1.28d+87) then
tmp = x * (y * (0.5d0 / a))
else if (y <= 1.3d+155) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -1.45e-131) {
tmp = t_1;
} else if (y <= 6.5e+27) {
tmp = (t * z) * (-4.5 / a);
} else if (y <= 1.28e+87) {
tmp = x * (y * (0.5 / a));
} else if (y <= 1.3e+155) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * ((y * 0.5) / a) tmp = 0 if y <= -1.45e-131: tmp = t_1 elif y <= 6.5e+27: tmp = (t * z) * (-4.5 / a) elif y <= 1.28e+87: tmp = x * (y * (0.5 / a)) elif y <= 1.3e+155: tmp = -4.5 * (t * (z / a)) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(Float64(y * 0.5) / a)) tmp = 0.0 if (y <= -1.45e-131) tmp = t_1; elseif (y <= 6.5e+27) tmp = Float64(Float64(t * z) * Float64(-4.5 / a)); elseif (y <= 1.28e+87) tmp = Float64(x * Float64(y * Float64(0.5 / a))); elseif (y <= 1.3e+155) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * ((y * 0.5) / a);
tmp = 0.0;
if (y <= -1.45e-131)
tmp = t_1;
elseif (y <= 6.5e+27)
tmp = (t * z) * (-4.5 / a);
elseif (y <= 1.28e+87)
tmp = x * (y * (0.5 / a));
elseif (y <= 1.3e+155)
tmp = -4.5 * (t * (z / a));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.45e-131], t$95$1, If[LessEqual[y, 6.5e+27], N[(N[(t * z), $MachinePrecision] * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.28e+87], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.3e+155], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{if}\;y \leq -1.45 \cdot 10^{-131}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+27}:\\
\;\;\;\;\left(t \cdot z\right) \cdot \frac{-4.5}{a}\\
\mathbf{elif}\;y \leq 1.28 \cdot 10^{+87}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+155}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.4500000000000001e-131 or 1.3000000000000001e155 < y Initial program 89.4%
Taylor expanded in x around inf 63.6%
*-commutative63.6%
associate-/l*69.7%
associate-*r*69.7%
*-commutative69.7%
associate-*r/69.7%
Simplified69.7%
if -1.4500000000000001e-131 < y < 6.5000000000000005e27Initial program 97.8%
Taylor expanded in x around 0 66.7%
associate-*r/66.6%
associate-*r*66.6%
associate-*l/62.4%
associate-*r/63.3%
*-commutative63.3%
associate-*r/62.4%
Simplified62.4%
associate-*r/66.6%
*-commutative66.6%
Applied egg-rr66.6%
associate-/l*62.4%
associate-*r/63.3%
associate-*r*66.7%
Applied egg-rr66.7%
if 6.5000000000000005e27 < y < 1.28e87Initial program 86.4%
Taylor expanded in x around inf 68.1%
associate-/l*81.4%
*-un-lft-identity81.4%
*-commutative81.4%
times-frac81.4%
metadata-eval81.4%
metadata-eval81.4%
times-frac81.4%
*-commutative81.4%
*-un-lft-identity81.4%
*-commutative81.4%
associate-/l*81.1%
Applied egg-rr81.1%
if 1.28e87 < y < 1.3000000000000001e155Initial program 93.1%
Taylor expanded in x around 0 74.1%
associate-/l*74.1%
Simplified74.1%
Final simplification69.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ (* y 0.5) a))))
(if (<= y -1.7e-131)
t_1
(if (<= y 1.8e+27)
(* -4.5 (/ (* t z) a))
(if (<= y 1.28e+87)
(* x (* y (/ 0.5 a)))
(if (<= y 1.3e+155) (* -4.5 (* t (/ z a))) t_1))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -1.7e-131) {
tmp = t_1;
} else if (y <= 1.8e+27) {
tmp = -4.5 * ((t * z) / a);
} else if (y <= 1.28e+87) {
tmp = x * (y * (0.5 / a));
} else if (y <= 1.3e+155) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y * 0.5d0) / a)
if (y <= (-1.7d-131)) then
tmp = t_1
else if (y <= 1.8d+27) then
tmp = (-4.5d0) * ((t * z) / a)
else if (y <= 1.28d+87) then
tmp = x * (y * (0.5d0 / a))
else if (y <= 1.3d+155) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -1.7e-131) {
tmp = t_1;
} else if (y <= 1.8e+27) {
tmp = -4.5 * ((t * z) / a);
} else if (y <= 1.28e+87) {
tmp = x * (y * (0.5 / a));
} else if (y <= 1.3e+155) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * ((y * 0.5) / a) tmp = 0 if y <= -1.7e-131: tmp = t_1 elif y <= 1.8e+27: tmp = -4.5 * ((t * z) / a) elif y <= 1.28e+87: tmp = x * (y * (0.5 / a)) elif y <= 1.3e+155: tmp = -4.5 * (t * (z / a)) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(Float64(y * 0.5) / a)) tmp = 0.0 if (y <= -1.7e-131) tmp = t_1; elseif (y <= 1.8e+27) tmp = Float64(-4.5 * Float64(Float64(t * z) / a)); elseif (y <= 1.28e+87) tmp = Float64(x * Float64(y * Float64(0.5 / a))); elseif (y <= 1.3e+155) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * ((y * 0.5) / a);
tmp = 0.0;
if (y <= -1.7e-131)
tmp = t_1;
elseif (y <= 1.8e+27)
tmp = -4.5 * ((t * z) / a);
elseif (y <= 1.28e+87)
tmp = x * (y * (0.5 / a));
elseif (y <= 1.3e+155)
tmp = -4.5 * (t * (z / a));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.7e-131], t$95$1, If[LessEqual[y, 1.8e+27], N[(-4.5 * N[(N[(t * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.28e+87], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.3e+155], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{if}\;y \leq -1.7 \cdot 10^{-131}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+27}:\\
\;\;\;\;-4.5 \cdot \frac{t \cdot z}{a}\\
\mathbf{elif}\;y \leq 1.28 \cdot 10^{+87}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+155}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.69999999999999998e-131 or 1.3000000000000001e155 < y Initial program 89.4%
Taylor expanded in x around inf 63.6%
*-commutative63.6%
associate-/l*69.7%
associate-*r*69.7%
*-commutative69.7%
associate-*r/69.7%
Simplified69.7%
if -1.69999999999999998e-131 < y < 1.79999999999999991e27Initial program 97.8%
Taylor expanded in x around 0 66.7%
if 1.79999999999999991e27 < y < 1.28e87Initial program 86.4%
Taylor expanded in x around inf 68.1%
associate-/l*81.4%
*-un-lft-identity81.4%
*-commutative81.4%
times-frac81.4%
metadata-eval81.4%
metadata-eval81.4%
times-frac81.4%
*-commutative81.4%
*-un-lft-identity81.4%
*-commutative81.4%
associate-/l*81.1%
Applied egg-rr81.1%
if 1.28e87 < y < 1.3000000000000001e155Initial program 93.1%
Taylor expanded in x around 0 74.1%
associate-/l*74.1%
Simplified74.1%
Final simplification69.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+295)
(* x (/ (* y 0.5) a))
(if (<= (* x y) 1e+238)
(/ (- (* x y) (* z (* t 9.0))) (* a 2.0))
(* x (* y (/ 0.5 a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+295) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 1e+238) {
tmp = ((x * y) - (z * (t * 9.0))) / (a * 2.0);
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+295)) then
tmp = x * ((y * 0.5d0) / a)
else if ((x * y) <= 1d+238) then
tmp = ((x * y) - (z * (t * 9.0d0))) / (a * 2.0d0)
else
tmp = x * (y * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+295) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 1e+238) {
tmp = ((x * y) - (z * (t * 9.0))) / (a * 2.0);
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+295: tmp = x * ((y * 0.5) / a) elif (x * y) <= 1e+238: tmp = ((x * y) - (z * (t * 9.0))) / (a * 2.0) else: tmp = x * (y * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+295) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= 1e+238) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(t * 9.0))) / Float64(a * 2.0)); else tmp = Float64(x * Float64(y * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+295)
tmp = x * ((y * 0.5) / a);
elseif ((x * y) <= 1e+238)
tmp = ((x * y) - (z * (t * 9.0))) / (a * 2.0);
else
tmp = x * (y * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+295], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+238], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(t * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+295}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 10^{+238}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(t \cdot 9\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999991e295Initial program 65.5%
Taylor expanded in x around inf 65.9%
*-commutative65.9%
associate-/l*95.4%
associate-*r*95.4%
*-commutative95.4%
associate-*r/95.4%
Simplified95.4%
if -4.99999999999999991e295 < (*.f64 x y) < 1e238Initial program 98.3%
div-sub97.3%
*-commutative97.3%
div-sub98.3%
cancel-sign-sub-inv98.3%
*-commutative98.3%
fma-define98.3%
distribute-rgt-neg-in98.3%
associate-*r*98.3%
distribute-lft-neg-in98.3%
*-commutative98.3%
distribute-rgt-neg-in98.3%
metadata-eval98.3%
Simplified98.3%
*-commutative98.3%
associate-*r*98.3%
metadata-eval98.3%
distribute-rgt-neg-in98.3%
distribute-lft-neg-in98.3%
fma-neg98.3%
associate-*l*98.3%
Applied egg-rr98.3%
if 1e238 < (*.f64 x y) Initial program 76.1%
Taylor expanded in x around inf 76.1%
associate-/l*93.6%
*-un-lft-identity93.6%
*-commutative93.6%
times-frac93.6%
metadata-eval93.6%
metadata-eval93.6%
times-frac93.6%
*-commutative93.6%
*-un-lft-identity93.6%
*-commutative93.6%
associate-/l*93.6%
Applied egg-rr93.6%
Final simplification97.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -2e+225)
(* x (/ (* y 0.5) a))
(if (<= (* x y) 1e+238)
(* (/ 0.5 a) (+ (* x y) (* -9.0 (* t z))))
(* x (* y (/ 0.5 a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+225) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 1e+238) {
tmp = (0.5 / a) * ((x * y) + (-9.0 * (t * z)));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-2d+225)) then
tmp = x * ((y * 0.5d0) / a)
else if ((x * y) <= 1d+238) then
tmp = (0.5d0 / a) * ((x * y) + ((-9.0d0) * (t * z)))
else
tmp = x * (y * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -2e+225) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 1e+238) {
tmp = (0.5 / a) * ((x * y) + (-9.0 * (t * z)));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -2e+225: tmp = x * ((y * 0.5) / a) elif (x * y) <= 1e+238: tmp = (0.5 / a) * ((x * y) + (-9.0 * (t * z))) else: tmp = x * (y * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -2e+225) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= 1e+238) tmp = Float64(Float64(0.5 / a) * Float64(Float64(x * y) + Float64(-9.0 * Float64(t * z)))); else tmp = Float64(x * Float64(y * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -2e+225)
tmp = x * ((y * 0.5) / a);
elseif ((x * y) <= 1e+238)
tmp = (0.5 / a) * ((x * y) + (-9.0 * (t * z)));
else
tmp = x * (y * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -2e+225], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+238], N[(N[(0.5 / a), $MachinePrecision] * N[(N[(x * y), $MachinePrecision] + N[(-9.0 * N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+225}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 10^{+238}:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(x \cdot y + -9 \cdot \left(t \cdot z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999986e225Initial program 72.9%
Taylor expanded in x around inf 73.2%
*-commutative73.2%
associate-/l*96.4%
associate-*r*96.4%
*-commutative96.4%
associate-*r/96.4%
Simplified96.4%
if -1.99999999999999986e225 < (*.f64 x y) < 1e238Initial program 98.3%
div-sub97.2%
*-commutative97.2%
div-sub98.3%
cancel-sign-sub-inv98.3%
*-commutative98.3%
fma-define98.3%
distribute-rgt-neg-in98.3%
associate-*r*98.3%
distribute-lft-neg-in98.3%
*-commutative98.3%
distribute-rgt-neg-in98.3%
metadata-eval98.3%
Simplified98.3%
*-commutative98.3%
associate-*r*98.3%
metadata-eval98.3%
distribute-rgt-neg-in98.3%
distribute-lft-neg-in98.3%
fma-neg98.3%
associate-*l*98.3%
Applied egg-rr98.3%
*-un-lft-identity98.3%
times-frac98.2%
Applied egg-rr98.2%
*-commutative98.2%
clear-num98.1%
frac-times97.7%
metadata-eval97.7%
associate-*r*97.7%
Applied egg-rr97.7%
*-un-lft-identity97.7%
associate-*l/97.7%
associate-*l*97.8%
Applied egg-rr97.8%
*-lft-identity97.8%
associate-/r/98.2%
associate-/r*98.2%
metadata-eval98.2%
*-commutative98.2%
associate-*r*98.2%
cancel-sign-sub-inv98.2%
metadata-eval98.2%
Simplified98.2%
if 1e238 < (*.f64 x y) Initial program 76.1%
Taylor expanded in x around inf 76.1%
associate-/l*93.6%
*-un-lft-identity93.6%
*-commutative93.6%
times-frac93.6%
metadata-eval93.6%
metadata-eval93.6%
times-frac93.6%
*-commutative93.6%
*-un-lft-identity93.6%
*-commutative93.6%
associate-/l*93.6%
Applied egg-rr93.6%
Final simplification97.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (/ (* t z) a)))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * ((t * z) / a);
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * ((t * z) / a)
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * ((t * z) / a);
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * ((t * z) / a)
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(Float64(t * z) / a)) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * ((t * z) / a);
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(N[(t * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \frac{t \cdot z}{a}
\end{array}
Initial program 92.7%
Taylor expanded in x around 0 47.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 92.7%
Taylor expanded in x around 0 47.4%
associate-/l*46.6%
Simplified46.6%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024100
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))