
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e+191) (/ (/ x t) (- z)) (if (<= (* z t) 5e+262) (/ x (- y (* z t))) (/ (/ x z) (- t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+191) {
tmp = (x / t) / -z;
} else if ((z * t) <= 5e+262) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d+191)) then
tmp = (x / t) / -z
else if ((z * t) <= 5d+262) then
tmp = x / (y - (z * t))
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+191) {
tmp = (x / t) / -z;
} else if ((z * t) <= 5e+262) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -5e+191: tmp = (x / t) / -z elif (z * t) <= 5e+262: tmp = x / (y - (z * t)) else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e+191) tmp = Float64(Float64(x / t) / Float64(-z)); elseif (Float64(z * t) <= 5e+262) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -5e+191)
tmp = (x / t) / -z;
elseif ((z * t) <= 5e+262)
tmp = x / (y - (z * t));
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+191], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+262], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+191}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+262}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000002e191Initial program 69.2%
clear-num69.1%
associate-/r/69.2%
Applied egg-rr69.2%
Taylor expanded in y around 0 69.2%
mul-1-neg69.2%
associate-/r*99.8%
distribute-neg-frac299.8%
Simplified99.8%
if -5.0000000000000002e191 < (*.f64 z t) < 5.00000000000000008e262Initial program 99.9%
if 5.00000000000000008e262 < (*.f64 z t) Initial program 75.1%
clear-num74.9%
associate-/r/75.1%
Applied egg-rr75.1%
Taylor expanded in y around 0 75.1%
associate-/r*80.7%
Simplified80.7%
*-commutative80.7%
frac-2neg80.7%
div-inv80.7%
distribute-neg-frac80.7%
metadata-eval80.7%
associate-*l*99.8%
div-inv99.8%
frac-2neg99.8%
associate-*l/99.7%
div-inv99.8%
frac-2neg99.8%
Applied egg-rr99.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x t) (- z))))
(if (<= (* z t) -1e-86)
t_1
(if (<= (* z t) 2e-55)
(/ x y)
(if (<= (* z t) 4e+256) (/ (- x) (* z t)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -1e-86) {
tmp = t_1;
} else if ((z * t) <= 2e-55) {
tmp = x / y;
} else if ((z * t) <= 4e+256) {
tmp = -x / (z * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / t) / -z
if ((z * t) <= (-1d-86)) then
tmp = t_1
else if ((z * t) <= 2d-55) then
tmp = x / y
else if ((z * t) <= 4d+256) then
tmp = -x / (z * t)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -1e-86) {
tmp = t_1;
} else if ((z * t) <= 2e-55) {
tmp = x / y;
} else if ((z * t) <= 4e+256) {
tmp = -x / (z * t);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (x / t) / -z tmp = 0 if (z * t) <= -1e-86: tmp = t_1 elif (z * t) <= 2e-55: tmp = x / y elif (z * t) <= 4e+256: tmp = -x / (z * t) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / t) / Float64(-z)) tmp = 0.0 if (Float64(z * t) <= -1e-86) tmp = t_1; elseif (Float64(z * t) <= 2e-55) tmp = Float64(x / y); elseif (Float64(z * t) <= 4e+256) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / t) / -z;
tmp = 0.0;
if ((z * t) <= -1e-86)
tmp = t_1;
elseif ((z * t) <= 2e-55)
tmp = x / y;
elseif ((z * t) <= 4e+256)
tmp = -x / (z * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e-86], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 2e-55], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 4e+256], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{t}}{-z}\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-86}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-55}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 4 \cdot 10^{+256}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000008e-86 or 4.0000000000000001e256 < (*.f64 z t) Initial program 83.3%
clear-num82.4%
associate-/r/83.2%
Applied egg-rr83.2%
Taylor expanded in y around 0 68.6%
mul-1-neg68.6%
associate-/r*81.1%
distribute-neg-frac281.1%
Simplified81.1%
if -1.00000000000000008e-86 < (*.f64 z t) < 1.99999999999999999e-55Initial program 99.9%
Taylor expanded in y around inf 87.2%
if 1.99999999999999999e-55 < (*.f64 z t) < 4.0000000000000001e256Initial program 99.9%
Taylor expanded in y around 0 75.1%
associate-*r/75.1%
neg-mul-175.1%
Simplified75.1%
Final simplification82.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e-86) (not (<= (* z t) 2e-55))) (/ (- x) (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-86) || !((z * t) <= 2e-55)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d-86)) .or. (.not. ((z * t) <= 2d-55))) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-86) || !((z * t) <= 2e-55)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e-86) or not ((z * t) <= 2e-55): tmp = -x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e-86) || !(Float64(z * t) <= 2e-55)) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -1e-86) || ~(((z * t) <= 2e-55)))
tmp = -x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e-86], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e-55]], $MachinePrecision]], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-86} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{-55}\right):\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000008e-86 or 1.99999999999999999e-55 < (*.f64 z t) Initial program 88.9%
Taylor expanded in y around 0 70.8%
associate-*r/70.8%
neg-mul-170.8%
Simplified70.8%
if -1.00000000000000008e-86 < (*.f64 z t) < 1.99999999999999999e-55Initial program 99.9%
Taylor expanded in y around inf 87.2%
Final simplification77.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -1e-86) (/ (/ x t) (- z)) (if (<= (* z t) 2e-55) (/ x y) (/ (/ x z) (- t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-86) {
tmp = (x / t) / -z;
} else if ((z * t) <= 2e-55) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d-86)) then
tmp = (x / t) / -z
else if ((z * t) <= 2d-55) then
tmp = x / y
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-86) {
tmp = (x / t) / -z;
} else if ((z * t) <= 2e-55) {
tmp = x / y;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -1e-86: tmp = (x / t) / -z elif (z * t) <= 2e-55: tmp = x / y else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e-86) tmp = Float64(Float64(x / t) / Float64(-z)); elseif (Float64(z * t) <= 2e-55) tmp = Float64(x / y); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -1e-86)
tmp = (x / t) / -z;
elseif ((z * t) <= 2e-55)
tmp = x / y;
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e-86], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-55], N[(x / y), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-86}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-55}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000008e-86Initial program 85.1%
clear-num84.1%
associate-/r/85.0%
Applied egg-rr85.0%
Taylor expanded in y around 0 66.6%
mul-1-neg66.6%
associate-/r*76.2%
distribute-neg-frac276.2%
Simplified76.2%
if -1.00000000000000008e-86 < (*.f64 z t) < 1.99999999999999999e-55Initial program 99.9%
Taylor expanded in y around inf 87.2%
if 1.99999999999999999e-55 < (*.f64 z t) Initial program 93.1%
clear-num91.6%
associate-/r/92.8%
Applied egg-rr92.8%
Taylor expanded in y around 0 75.3%
associate-/r*76.8%
Simplified76.8%
*-commutative76.8%
frac-2neg76.8%
div-inv76.7%
distribute-neg-frac76.7%
metadata-eval76.7%
associate-*l*76.9%
div-inv76.9%
frac-2neg76.9%
associate-*l/74.0%
div-inv74.0%
frac-2neg74.0%
Applied egg-rr74.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -2e+197) (not (<= (* z t) 5e+171))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+197) || !((z * t) <= 5e+171)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-2d+197)) .or. (.not. ((z * t) <= 5d+171))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+197) || !((z * t) <= 5e+171)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -2e+197) or not ((z * t) <= 5e+171): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -2e+197) || !(Float64(z * t) <= 5e+171)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -2e+197) || ~(((z * t) <= 5e+171)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+197], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+171]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+197} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+171}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.9999999999999999e197 or 5.0000000000000004e171 < (*.f64 z t) Initial program 73.2%
clear-num72.6%
associate-/r/73.1%
Applied egg-rr73.1%
Taylor expanded in y around 0 73.1%
associate-/r*77.4%
Simplified77.4%
associate-*l/98.1%
associate-*l/98.2%
neg-mul-198.2%
distribute-neg-frac98.2%
add-sqr-sqrt54.8%
sqrt-unprod54.8%
sqr-neg54.8%
sqrt-unprod13.9%
add-sqr-sqrt48.3%
frac-2neg48.3%
associate-/l/48.8%
Applied egg-rr48.8%
if -1.9999999999999999e197 < (*.f64 z t) < 5.0000000000000004e171Initial program 99.9%
Taylor expanded in y around inf 64.9%
Final simplification61.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 93.6%
Taylor expanded in y around inf 54.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024100
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))