
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -88000000000.0)
(+ x (/ (- 1.0 x) y))
(if (<= y 12000.0)
(fma y (/ (- 1.0 x) (- -1.0 y)) 1.0)
(- x (/ (+ (+ x -1.0) (/ (+ (- 1.0 x) (/ (+ x -1.0) y)) y)) y)))))
double code(double x, double y) {
double tmp;
if (y <= -88000000000.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 12000.0) {
tmp = fma(y, ((1.0 - x) / (-1.0 - y)), 1.0);
} else {
tmp = x - (((x + -1.0) + (((1.0 - x) + ((x + -1.0) / y)) / y)) / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -88000000000.0) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); elseif (y <= 12000.0) tmp = fma(y, Float64(Float64(1.0 - x) / Float64(-1.0 - y)), 1.0); else tmp = Float64(x - Float64(Float64(Float64(x + -1.0) + Float64(Float64(Float64(1.0 - x) + Float64(Float64(x + -1.0) / y)) / y)) / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -88000000000.0], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 12000.0], N[(y * N[(N[(1.0 - x), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], N[(x - N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -88000000000:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 12000:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{1 - x}{-1 - y}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\left(x + -1\right) + \frac{\left(1 - x\right) + \frac{x + -1}{y}}{y}}{y}\\
\end{array}
\end{array}
if y < -8.8e10Initial program 35.8%
associate-/l*64.4%
remove-double-neg64.4%
remove-double-neg64.4%
+-commutative64.4%
Simplified64.4%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
Simplified100.0%
if -8.8e10 < y < 12000Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
distribute-frac-neg2100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
if 12000 < y Initial program 26.5%
associate-/l*46.3%
remove-double-neg46.3%
remove-double-neg46.3%
+-commutative46.3%
Simplified46.3%
Taylor expanded in y around -inf 99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* y (- 1.0 x)) (+ y 1.0))))
(if (or (<= t_0 0.99998) (not (<= t_0 40.0)))
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (- 1.0 (+ x (/ (- 1.0 x) y))) y)))))
double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.99998) || !(t_0 <= 40.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - (x + ((1.0 - x) / y))) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * (1.0d0 - x)) / (y + 1.0d0)
if ((t_0 <= 0.99998d0) .or. (.not. (t_0 <= 40.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + ((1.0d0 - (x + ((1.0d0 - x) / y))) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.99998) || !(t_0 <= 40.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - (x + ((1.0 - x) / y))) / y);
}
return tmp;
}
def code(x, y): t_0 = (y * (1.0 - x)) / (y + 1.0) tmp = 0 if (t_0 <= 0.99998) or not (t_0 <= 40.0): tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + ((1.0 - (x + ((1.0 - x) / y))) / y) return tmp
function code(x, y) t_0 = Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0)) tmp = 0.0 if ((t_0 <= 0.99998) || !(t_0 <= 40.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(1.0 - Float64(x + Float64(Float64(1.0 - x) / y))) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * (1.0 - x)) / (y + 1.0); tmp = 0.0; if ((t_0 <= 0.99998) || ~((t_0 <= 40.0))) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + ((1.0 - (x + ((1.0 - x) / y))) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.99998], N[Not[LessEqual[t$95$0, 40.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\mathbf{if}\;t\_0 \leq 0.99998 \lor \neg \left(t\_0 \leq 40\right):\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - \left(x + \frac{1 - x}{y}\right)}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.99997999999999998 or 40 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 83.9%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
if 0.99997999999999998 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 40Initial program 6.4%
associate-/l*6.4%
remove-double-neg6.4%
remove-double-neg6.4%
+-commutative6.4%
Simplified6.4%
Taylor expanded in y around inf 100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* y (- 1.0 x)) (+ y 1.0))))
(if (or (<= t_0 0.99998) (not (<= t_0 40.0)))
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.99998) || !(t_0 <= 40.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * (1.0d0 - x)) / (y + 1.0d0)
if ((t_0 <= 0.99998d0) .or. (.not. (t_0 <= 40.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.99998) || !(t_0 <= 40.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): t_0 = (y * (1.0 - x)) / (y + 1.0) tmp = 0 if (t_0 <= 0.99998) or not (t_0 <= 40.0): tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) t_0 = Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0)) tmp = 0.0 if ((t_0 <= 0.99998) || !(t_0 <= 40.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * (1.0 - x)) / (y + 1.0); tmp = 0.0; if ((t_0 <= 0.99998) || ~((t_0 <= 40.0))) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.99998], N[Not[LessEqual[t$95$0, 40.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\mathbf{if}\;t\_0 \leq 0.99998 \lor \neg \left(t\_0 \leq 40\right):\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.99997999999999998 or 40 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 83.9%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
if 0.99997999999999998 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 40Initial program 6.4%
associate-/l*6.4%
remove-double-neg6.4%
remove-double-neg6.4%
+-commutative6.4%
Simplified6.4%
Taylor expanded in y around inf 99.8%
associate--l+99.8%
div-sub99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -88000000000.0)
(+ x (/ (- 1.0 x) y))
(if (<= y 12500.0)
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(- x (/ (+ (+ x -1.0) (/ (+ (- 1.0 x) (/ (+ x -1.0) y)) y)) y)))))
double code(double x, double y) {
double tmp;
if (y <= -88000000000.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 12500.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x - (((x + -1.0) + (((1.0 - x) + ((x + -1.0) / y)) / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-88000000000.0d0)) then
tmp = x + ((1.0d0 - x) / y)
else if (y <= 12500.0d0) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x - (((x + (-1.0d0)) + (((1.0d0 - x) + ((x + (-1.0d0)) / y)) / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -88000000000.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 12500.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x - (((x + -1.0) + (((1.0 - x) + ((x + -1.0) / y)) / y)) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -88000000000.0: tmp = x + ((1.0 - x) / y) elif y <= 12500.0: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x - (((x + -1.0) + (((1.0 - x) + ((x + -1.0) / y)) / y)) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -88000000000.0) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); elseif (y <= 12500.0) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x - Float64(Float64(Float64(x + -1.0) + Float64(Float64(Float64(1.0 - x) + Float64(Float64(x + -1.0) / y)) / y)) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -88000000000.0) tmp = x + ((1.0 - x) / y); elseif (y <= 12500.0) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x - (((x + -1.0) + (((1.0 - x) + ((x + -1.0) / y)) / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -88000000000.0], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 12500.0], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -88000000000:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 12500:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\left(x + -1\right) + \frac{\left(1 - x\right) + \frac{x + -1}{y}}{y}}{y}\\
\end{array}
\end{array}
if y < -8.8e10Initial program 35.8%
associate-/l*64.4%
remove-double-neg64.4%
remove-double-neg64.4%
+-commutative64.4%
Simplified64.4%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
Simplified100.0%
if -8.8e10 < y < 12500Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 12500 < y Initial program 26.5%
associate-/l*46.3%
remove-double-neg46.3%
remove-double-neg46.3%
+-commutative46.3%
Simplified46.3%
Taylor expanded in y around -inf 99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ x y))))
(if (<= y -1.0)
t_0
(if (<= y -1.45e-77)
(- 1.0 y)
(if (<= y -1.1e-140)
(* y (/ x (+ y 1.0)))
(if (<= y 31500.0) 1.0 t_0))))))
double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= -1.45e-77) {
tmp = 1.0 - y;
} else if (y <= -1.1e-140) {
tmp = y * (x / (y + 1.0));
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - (x / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= (-1.45d-77)) then
tmp = 1.0d0 - y
else if (y <= (-1.1d-140)) then
tmp = y * (x / (y + 1.0d0))
else if (y <= 31500.0d0) then
tmp = 1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= -1.45e-77) {
tmp = 1.0 - y;
} else if (y <= -1.1e-140) {
tmp = y * (x / (y + 1.0));
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (x / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= -1.45e-77: tmp = 1.0 - y elif y <= -1.1e-140: tmp = y * (x / (y + 1.0)) elif y <= 31500.0: tmp = 1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= -1.45e-77) tmp = Float64(1.0 - y); elseif (y <= -1.1e-140) tmp = Float64(y * Float64(x / Float64(y + 1.0))); elseif (y <= 31500.0) tmp = 1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (x / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= -1.45e-77) tmp = 1.0 - y; elseif (y <= -1.1e-140) tmp = y * (x / (y + 1.0)); elseif (y <= 31500.0) tmp = 1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, -1.45e-77], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, -1.1e-140], N[(y * N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 31500.0], 1.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.45 \cdot 10^{-77}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq -1.1 \cdot 10^{-140}:\\
\;\;\;\;y \cdot \frac{x}{y + 1}\\
\mathbf{elif}\;y \leq 31500:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 31500 < y Initial program 30.9%
associate-/l*54.6%
remove-double-neg54.6%
remove-double-neg54.6%
+-commutative54.6%
Simplified54.6%
Taylor expanded in x around inf 51.9%
*-commutative51.9%
associate-/l*64.8%
Simplified64.8%
Taylor expanded in y around inf 75.7%
mul-1-neg75.7%
unsub-neg75.7%
Simplified75.7%
if -1 < y < -1.4499999999999999e-77Initial program 99.9%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 67.4%
Taylor expanded in y around 0 67.4%
neg-mul-167.4%
unsub-neg67.4%
Simplified67.4%
if -1.4499999999999999e-77 < y < -1.1e-140Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 70.5%
*-commutative70.5%
associate-/l*70.5%
Simplified70.5%
if -1.1e-140 < y < 31500Initial program 99.8%
associate-/l*99.7%
remove-double-neg99.7%
remove-double-neg99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 74.8%
Final simplification74.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ x y))))
(if (<= y -1.0)
t_0
(if (<= y -1.2e-75)
(- 1.0 y)
(if (<= y -1.6e-140) (* y x) (if (<= y 31500.0) 1.0 t_0))))))
double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= -1.2e-75) {
tmp = 1.0 - y;
} else if (y <= -1.6e-140) {
tmp = y * x;
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - (x / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= (-1.2d-75)) then
tmp = 1.0d0 - y
else if (y <= (-1.6d-140)) then
tmp = y * x
else if (y <= 31500.0d0) then
tmp = 1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= -1.2e-75) {
tmp = 1.0 - y;
} else if (y <= -1.6e-140) {
tmp = y * x;
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (x / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= -1.2e-75: tmp = 1.0 - y elif y <= -1.6e-140: tmp = y * x elif y <= 31500.0: tmp = 1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= -1.2e-75) tmp = Float64(1.0 - y); elseif (y <= -1.6e-140) tmp = Float64(y * x); elseif (y <= 31500.0) tmp = 1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (x / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= -1.2e-75) tmp = 1.0 - y; elseif (y <= -1.6e-140) tmp = y * x; elseif (y <= 31500.0) tmp = 1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, -1.2e-75], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, -1.6e-140], N[(y * x), $MachinePrecision], If[LessEqual[y, 31500.0], 1.0, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.2 \cdot 10^{-75}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq -1.6 \cdot 10^{-140}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 31500:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 31500 < y Initial program 30.9%
associate-/l*54.6%
remove-double-neg54.6%
remove-double-neg54.6%
+-commutative54.6%
Simplified54.6%
Taylor expanded in x around inf 51.9%
*-commutative51.9%
associate-/l*64.8%
Simplified64.8%
Taylor expanded in y around inf 75.7%
mul-1-neg75.7%
unsub-neg75.7%
Simplified75.7%
if -1 < y < -1.2000000000000001e-75Initial program 99.9%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 67.4%
Taylor expanded in y around 0 67.4%
neg-mul-167.4%
unsub-neg67.4%
Simplified67.4%
if -1.2000000000000001e-75 < y < -1.6000000000000001e-140Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 70.5%
*-commutative70.5%
associate-/l*70.5%
Simplified70.5%
Taylor expanded in y around 0 70.5%
if -1.6000000000000001e-140 < y < 31500Initial program 99.8%
associate-/l*99.7%
remove-double-neg99.7%
remove-double-neg99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 74.8%
Final simplification74.7%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
x
(if (<= y -2.5e-76)
(- 1.0 y)
(if (<= y -1.6e-140) (* y x) (if (<= y 31500.0) 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= -2.5e-76) {
tmp = 1.0 - y;
} else if (y <= -1.6e-140) {
tmp = y * x;
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= (-2.5d-76)) then
tmp = 1.0d0 - y
else if (y <= (-1.6d-140)) then
tmp = y * x
else if (y <= 31500.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= -2.5e-76) {
tmp = 1.0 - y;
} else if (y <= -1.6e-140) {
tmp = y * x;
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= -2.5e-76: tmp = 1.0 - y elif y <= -1.6e-140: tmp = y * x elif y <= 31500.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= -2.5e-76) tmp = Float64(1.0 - y); elseif (y <= -1.6e-140) tmp = Float64(y * x); elseif (y <= 31500.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= -2.5e-76) tmp = 1.0 - y; elseif (y <= -1.6e-140) tmp = y * x; elseif (y <= 31500.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, -2.5e-76], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, -1.6e-140], N[(y * x), $MachinePrecision], If[LessEqual[y, 31500.0], 1.0, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -2.5 \cdot 10^{-76}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq -1.6 \cdot 10^{-140}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 31500:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 31500 < y Initial program 30.9%
associate-/l*54.6%
remove-double-neg54.6%
remove-double-neg54.6%
+-commutative54.6%
Simplified54.6%
Taylor expanded in y around inf 75.3%
if -1 < y < -2.4999999999999999e-76Initial program 99.9%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 67.4%
Taylor expanded in y around 0 67.4%
neg-mul-167.4%
unsub-neg67.4%
Simplified67.4%
if -2.4999999999999999e-76 < y < -1.6000000000000001e-140Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 70.5%
*-commutative70.5%
associate-/l*70.5%
Simplified70.5%
Taylor expanded in y around 0 70.5%
if -1.6000000000000001e-140 < y < 31500Initial program 99.8%
associate-/l*99.7%
remove-double-neg99.7%
remove-double-neg99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 74.8%
Final simplification74.5%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
x
(if (<= y -1.5e-76)
1.0
(if (<= y -1.6e-140) (* y x) (if (<= y 31500.0) 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= -1.5e-76) {
tmp = 1.0;
} else if (y <= -1.6e-140) {
tmp = y * x;
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= (-1.5d-76)) then
tmp = 1.0d0
else if (y <= (-1.6d-140)) then
tmp = y * x
else if (y <= 31500.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= -1.5e-76) {
tmp = 1.0;
} else if (y <= -1.6e-140) {
tmp = y * x;
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= -1.5e-76: tmp = 1.0 elif y <= -1.6e-140: tmp = y * x elif y <= 31500.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= -1.5e-76) tmp = 1.0; elseif (y <= -1.6e-140) tmp = Float64(y * x); elseif (y <= 31500.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= -1.5e-76) tmp = 1.0; elseif (y <= -1.6e-140) tmp = y * x; elseif (y <= 31500.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, -1.5e-76], 1.0, If[LessEqual[y, -1.6e-140], N[(y * x), $MachinePrecision], If[LessEqual[y, 31500.0], 1.0, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1.5 \cdot 10^{-76}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -1.6 \cdot 10^{-140}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 31500:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 31500 < y Initial program 30.9%
associate-/l*54.6%
remove-double-neg54.6%
remove-double-neg54.6%
+-commutative54.6%
Simplified54.6%
Taylor expanded in y around inf 75.3%
if -1 < y < -1.50000000000000012e-76 or -1.6000000000000001e-140 < y < 31500Initial program 99.8%
associate-/l*99.8%
remove-double-neg99.8%
remove-double-neg99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in y around 0 74.0%
if -1.50000000000000012e-76 < y < -1.6000000000000001e-140Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 70.5%
*-commutative70.5%
associate-/l*70.5%
Simplified70.5%
Taylor expanded in y around 0 70.5%
Final simplification74.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ (- 1.0 x) y)) (- 1.0 (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 - (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 - (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 - Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 - (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 31.8%
associate-/l*55.1%
remove-double-neg55.1%
remove-double-neg55.1%
+-commutative55.1%
Simplified55.1%
Taylor expanded in y around inf 98.9%
associate--l+98.9%
div-sub98.9%
Simplified98.9%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.4%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.96))) (+ x (/ (- 1.0 x) y)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.96)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.96d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.96)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.96): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.96)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.96))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.96]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.96\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 0.95999999999999996 < y Initial program 31.8%
associate-/l*55.1%
remove-double-neg55.1%
remove-double-neg55.1%
+-commutative55.1%
Simplified55.1%
Taylor expanded in y around inf 98.9%
associate--l+98.9%
div-sub98.9%
Simplified98.9%
if -1 < y < 0.95999999999999996Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 70.7%
Taylor expanded in y around 0 70.7%
neg-mul-170.7%
unsub-neg70.7%
Simplified70.7%
Final simplification85.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 31500.0) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 31500.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 31500.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 31500.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 31500.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 31500.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 31500.0], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 31500:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 31500 < y Initial program 30.9%
associate-/l*54.6%
remove-double-neg54.6%
remove-double-neg54.6%
+-commutative54.6%
Simplified54.6%
Taylor expanded in y around inf 75.3%
if -1 < y < 31500Initial program 99.8%
associate-/l*99.8%
remove-double-neg99.8%
remove-double-neg99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in y around 0 69.7%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 64.8%
associate-/l*76.9%
remove-double-neg76.9%
remove-double-neg76.9%
+-commutative76.9%
Simplified76.9%
Taylor expanded in y around 0 36.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024100
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))