
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= (* x x) 1e-317)
(+ (log (pow (fma 0.25 (pow (/ x y) 2.0) 1.0) 2.0)) -1.0)
(if (<= (* x x) 1e+210)
(/ (- (* x x) t_0) (fma x x t_0))
(if (<= (* x x) 2e+229) -1.0 1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 1e-317) {
tmp = log(pow(fma(0.25, pow((x / y), 2.0), 1.0), 2.0)) + -1.0;
} else if ((x * x) <= 1e+210) {
tmp = ((x * x) - t_0) / fma(x, x, t_0);
} else if ((x * x) <= 2e+229) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (Float64(x * x) <= 1e-317) tmp = Float64(log((fma(0.25, (Float64(x / y) ^ 2.0), 1.0) ^ 2.0)) + -1.0); elseif (Float64(x * x) <= 1e+210) tmp = Float64(Float64(Float64(x * x) - t_0) / fma(x, x, t_0)); elseif (Float64(x * x) <= 2e+229) tmp = -1.0; else tmp = 1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 1e-317], N[(N[Log[N[Power[N[(0.25 * N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + 1.0), $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 1e+210], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(x * x + t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 2e+229], -1.0, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;x \cdot x \leq 10^{-317}:\\
\;\;\;\;\log \left({\left(\mathsf{fma}\left(0.25, {\left(\frac{x}{y}\right)}^{2}, 1\right)\right)}^{2}\right) + -1\\
\mathbf{elif}\;x \cdot x \leq 10^{+210}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{\mathsf{fma}\left(x, x, t\_0\right)}\\
\mathbf{elif}\;x \cdot x \leq 2 \cdot 10^{+229}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 1.00000023e-317Initial program 43.9%
*-commutative43.9%
fma-define43.9%
*-commutative43.9%
Simplified43.9%
Taylor expanded in x around 0 87.7%
add-log-exp87.7%
add-sqr-sqrt87.7%
log-prod87.7%
Applied egg-rr92.3%
count-292.3%
unpow292.3%
associate-*r/92.3%
associate-*l/91.9%
unpow291.9%
*-lft-identity91.9%
associate-*l/91.9%
associate-*r/91.9%
associate-*l/87.7%
*-rgt-identity87.7%
associate-/l*87.7%
unpow287.7%
swap-sqr92.3%
associate-/r/92.3%
associate-/r/92.3%
unpow-192.3%
unpow-192.3%
pow-sqr92.3%
metadata-eval92.3%
Simplified92.3%
Taylor expanded in y around inf 87.7%
+-commutative87.7%
*-commutative87.7%
unpow287.7%
unpow287.7%
times-frac93.1%
unpow293.1%
Simplified93.1%
add-log-exp93.1%
*-commutative93.1%
exp-to-pow93.1%
*-commutative93.1%
fma-define93.1%
Applied egg-rr93.1%
if 1.00000023e-317 < (*.f64 x x) < 9.99999999999999927e209Initial program 76.9%
*-commutative76.9%
fma-define77.0%
*-commutative77.0%
Simplified77.0%
if 9.99999999999999927e209 < (*.f64 x x) < 2e229Initial program 0.0%
*-commutative0.0%
fma-define0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in x around 0 100.0%
if 2e229 < (*.f64 x x) Initial program 19.1%
*-commutative19.1%
fma-define19.1%
*-commutative19.1%
Simplified19.1%
Taylor expanded in x around inf 84.3%
Final simplification83.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= (* x x) 1e-317)
(+ -1.0 (* 2.0 (log (+ 1.0 (* 0.25 (/ (/ x y) (/ y x)))))))
(if (<= (* x x) 1e+210)
(/ (- (* x x) t_0) (fma x x t_0))
(if (<= (* x x) 2e+229) -1.0 1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 1e-317) {
tmp = -1.0 + (2.0 * log((1.0 + (0.25 * ((x / y) / (y / x))))));
} else if ((x * x) <= 1e+210) {
tmp = ((x * x) - t_0) / fma(x, x, t_0);
} else if ((x * x) <= 2e+229) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (Float64(x * x) <= 1e-317) tmp = Float64(-1.0 + Float64(2.0 * log(Float64(1.0 + Float64(0.25 * Float64(Float64(x / y) / Float64(y / x))))))); elseif (Float64(x * x) <= 1e+210) tmp = Float64(Float64(Float64(x * x) - t_0) / fma(x, x, t_0)); elseif (Float64(x * x) <= 2e+229) tmp = -1.0; else tmp = 1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 1e-317], N[(-1.0 + N[(2.0 * N[Log[N[(1.0 + N[(0.25 * N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 1e+210], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(x * x + t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 2e+229], -1.0, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;x \cdot x \leq 10^{-317}:\\
\;\;\;\;-1 + 2 \cdot \log \left(1 + 0.25 \cdot \frac{\frac{x}{y}}{\frac{y}{x}}\right)\\
\mathbf{elif}\;x \cdot x \leq 10^{+210}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{\mathsf{fma}\left(x, x, t\_0\right)}\\
\mathbf{elif}\;x \cdot x \leq 2 \cdot 10^{+229}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 1.00000023e-317Initial program 43.9%
*-commutative43.9%
fma-define43.9%
*-commutative43.9%
Simplified43.9%
Taylor expanded in x around 0 87.7%
add-log-exp87.7%
add-sqr-sqrt87.7%
log-prod87.7%
Applied egg-rr92.3%
count-292.3%
unpow292.3%
associate-*r/92.3%
associate-*l/91.9%
unpow291.9%
*-lft-identity91.9%
associate-*l/91.9%
associate-*r/91.9%
associate-*l/87.7%
*-rgt-identity87.7%
associate-/l*87.7%
unpow287.7%
swap-sqr92.3%
associate-/r/92.3%
associate-/r/92.3%
unpow-192.3%
unpow-192.3%
pow-sqr92.3%
metadata-eval92.3%
Simplified92.3%
Taylor expanded in y around inf 87.7%
+-commutative87.7%
*-commutative87.7%
unpow287.7%
unpow287.7%
times-frac93.1%
unpow293.1%
Simplified93.1%
unpow293.1%
clear-num93.1%
un-div-inv93.1%
Applied egg-rr93.1%
if 1.00000023e-317 < (*.f64 x x) < 9.99999999999999927e209Initial program 76.9%
*-commutative76.9%
fma-define77.0%
*-commutative77.0%
Simplified77.0%
if 9.99999999999999927e209 < (*.f64 x x) < 2e229Initial program 0.0%
*-commutative0.0%
fma-define0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in x around 0 100.0%
if 2e229 < (*.f64 x x) Initial program 19.1%
*-commutative19.1%
fma-define19.1%
*-commutative19.1%
Simplified19.1%
Taylor expanded in x around inf 84.3%
Final simplification83.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= (* x x) 1e-317)
(+ -1.0 (* 2.0 (log (+ 1.0 (* 0.25 (/ (/ x y) (/ y x)))))))
(if (<= (* x x) 1e+210)
(/ (- (* x x) t_0) (+ (* x x) t_0))
(if (<= (* x x) 2e+229) -1.0 1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 1e-317) {
tmp = -1.0 + (2.0 * log((1.0 + (0.25 * ((x / y) / (y / x))))));
} else if ((x * x) <= 1e+210) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else if ((x * x) <= 2e+229) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if ((x * x) <= 1d-317) then
tmp = (-1.0d0) + (2.0d0 * log((1.0d0 + (0.25d0 * ((x / y) / (y / x))))))
else if ((x * x) <= 1d+210) then
tmp = ((x * x) - t_0) / ((x * x) + t_0)
else if ((x * x) <= 2d+229) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 1e-317) {
tmp = -1.0 + (2.0 * Math.log((1.0 + (0.25 * ((x / y) / (y / x))))));
} else if ((x * x) <= 1e+210) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else if ((x * x) <= 2e+229) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if (x * x) <= 1e-317: tmp = -1.0 + (2.0 * math.log((1.0 + (0.25 * ((x / y) / (y / x)))))) elif (x * x) <= 1e+210: tmp = ((x * x) - t_0) / ((x * x) + t_0) elif (x * x) <= 2e+229: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (Float64(x * x) <= 1e-317) tmp = Float64(-1.0 + Float64(2.0 * log(Float64(1.0 + Float64(0.25 * Float64(Float64(x / y) / Float64(y / x))))))); elseif (Float64(x * x) <= 1e+210) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)); elseif (Float64(x * x) <= 2e+229) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if ((x * x) <= 1e-317) tmp = -1.0 + (2.0 * log((1.0 + (0.25 * ((x / y) / (y / x)))))); elseif ((x * x) <= 1e+210) tmp = ((x * x) - t_0) / ((x * x) + t_0); elseif ((x * x) <= 2e+229) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 1e-317], N[(-1.0 + N[(2.0 * N[Log[N[(1.0 + N[(0.25 * N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 1e+210], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 2e+229], -1.0, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;x \cdot x \leq 10^{-317}:\\
\;\;\;\;-1 + 2 \cdot \log \left(1 + 0.25 \cdot \frac{\frac{x}{y}}{\frac{y}{x}}\right)\\
\mathbf{elif}\;x \cdot x \leq 10^{+210}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{x \cdot x + t\_0}\\
\mathbf{elif}\;x \cdot x \leq 2 \cdot 10^{+229}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 1.00000023e-317Initial program 43.9%
*-commutative43.9%
fma-define43.9%
*-commutative43.9%
Simplified43.9%
Taylor expanded in x around 0 87.7%
add-log-exp87.7%
add-sqr-sqrt87.7%
log-prod87.7%
Applied egg-rr92.3%
count-292.3%
unpow292.3%
associate-*r/92.3%
associate-*l/91.9%
unpow291.9%
*-lft-identity91.9%
associate-*l/91.9%
associate-*r/91.9%
associate-*l/87.7%
*-rgt-identity87.7%
associate-/l*87.7%
unpow287.7%
swap-sqr92.3%
associate-/r/92.3%
associate-/r/92.3%
unpow-192.3%
unpow-192.3%
pow-sqr92.3%
metadata-eval92.3%
Simplified92.3%
Taylor expanded in y around inf 87.7%
+-commutative87.7%
*-commutative87.7%
unpow287.7%
unpow287.7%
times-frac93.1%
unpow293.1%
Simplified93.1%
unpow293.1%
clear-num93.1%
un-div-inv93.1%
Applied egg-rr93.1%
if 1.00000023e-317 < (*.f64 x x) < 9.99999999999999927e209Initial program 76.9%
if 9.99999999999999927e209 < (*.f64 x x) < 2e229Initial program 0.0%
*-commutative0.0%
fma-define0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in x around 0 100.0%
if 2e229 < (*.f64 x x) Initial program 19.1%
*-commutative19.1%
fma-define19.1%
*-commutative19.1%
Simplified19.1%
Taylor expanded in x around inf 84.3%
Final simplification83.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= (* x x) 1e-317)
(+ -1.0 (+ -1.0 (+ 1.0 (* (* (/ x y) (/ x y)) 0.5))))
(if (<= (* x x) 1e+210)
(/ (- (* x x) t_0) (+ (* x x) t_0))
(if (<= (* x x) 2e+229) -1.0 1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 1e-317) {
tmp = -1.0 + (-1.0 + (1.0 + (((x / y) * (x / y)) * 0.5)));
} else if ((x * x) <= 1e+210) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else if ((x * x) <= 2e+229) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if ((x * x) <= 1d-317) then
tmp = (-1.0d0) + ((-1.0d0) + (1.0d0 + (((x / y) * (x / y)) * 0.5d0)))
else if ((x * x) <= 1d+210) then
tmp = ((x * x) - t_0) / ((x * x) + t_0)
else if ((x * x) <= 2d+229) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 1e-317) {
tmp = -1.0 + (-1.0 + (1.0 + (((x / y) * (x / y)) * 0.5)));
} else if ((x * x) <= 1e+210) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else if ((x * x) <= 2e+229) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if (x * x) <= 1e-317: tmp = -1.0 + (-1.0 + (1.0 + (((x / y) * (x / y)) * 0.5))) elif (x * x) <= 1e+210: tmp = ((x * x) - t_0) / ((x * x) + t_0) elif (x * x) <= 2e+229: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (Float64(x * x) <= 1e-317) tmp = Float64(-1.0 + Float64(-1.0 + Float64(1.0 + Float64(Float64(Float64(x / y) * Float64(x / y)) * 0.5)))); elseif (Float64(x * x) <= 1e+210) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)); elseif (Float64(x * x) <= 2e+229) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if ((x * x) <= 1e-317) tmp = -1.0 + (-1.0 + (1.0 + (((x / y) * (x / y)) * 0.5))); elseif ((x * x) <= 1e+210) tmp = ((x * x) - t_0) / ((x * x) + t_0); elseif ((x * x) <= 2e+229) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 1e-317], N[(-1.0 + N[(-1.0 + N[(1.0 + N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 1e+210], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 2e+229], -1.0, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;x \cdot x \leq 10^{-317}:\\
\;\;\;\;-1 + \left(-1 + \left(1 + \left(\frac{x}{y} \cdot \frac{x}{y}\right) \cdot 0.5\right)\right)\\
\mathbf{elif}\;x \cdot x \leq 10^{+210}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{x \cdot x + t\_0}\\
\mathbf{elif}\;x \cdot x \leq 2 \cdot 10^{+229}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 1.00000023e-317Initial program 43.9%
*-commutative43.9%
fma-define43.9%
*-commutative43.9%
Simplified43.9%
Taylor expanded in x around 0 87.7%
unpow287.7%
unpow287.7%
times-frac92.6%
Applied egg-rr92.6%
*-commutative92.6%
pow292.6%
expm1-log1p-u92.6%
expm1-define92.6%
Applied egg-rr92.6%
sqr-pow92.6%
metadata-eval92.6%
inv-pow92.6%
clear-num92.6%
metadata-eval92.6%
inv-pow92.6%
clear-num92.6%
Applied egg-rr92.6%
if 1.00000023e-317 < (*.f64 x x) < 9.99999999999999927e209Initial program 76.9%
if 9.99999999999999927e209 < (*.f64 x x) < 2e229Initial program 0.0%
*-commutative0.0%
fma-define0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in x around 0 100.0%
if 2e229 < (*.f64 x x) Initial program 19.1%
*-commutative19.1%
fma-define19.1%
*-commutative19.1%
Simplified19.1%
Taylor expanded in x around inf 84.3%
Final simplification83.6%
(FPCore (x y) :precision binary64 (if (<= x 6e+85) (+ -1.0 (* (* (/ x y) (/ x y)) 0.5)) (if (<= x 3.8e+107) 1.0 (if (<= x 8e+114) -1.0 1.0))))
double code(double x, double y) {
double tmp;
if (x <= 6e+85) {
tmp = -1.0 + (((x / y) * (x / y)) * 0.5);
} else if (x <= 3.8e+107) {
tmp = 1.0;
} else if (x <= 8e+114) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 6d+85) then
tmp = (-1.0d0) + (((x / y) * (x / y)) * 0.5d0)
else if (x <= 3.8d+107) then
tmp = 1.0d0
else if (x <= 8d+114) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 6e+85) {
tmp = -1.0 + (((x / y) * (x / y)) * 0.5);
} else if (x <= 3.8e+107) {
tmp = 1.0;
} else if (x <= 8e+114) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 6e+85: tmp = -1.0 + (((x / y) * (x / y)) * 0.5) elif x <= 3.8e+107: tmp = 1.0 elif x <= 8e+114: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 6e+85) tmp = Float64(-1.0 + Float64(Float64(Float64(x / y) * Float64(x / y)) * 0.5)); elseif (x <= 3.8e+107) tmp = 1.0; elseif (x <= 8e+114) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 6e+85) tmp = -1.0 + (((x / y) * (x / y)) * 0.5); elseif (x <= 3.8e+107) tmp = 1.0; elseif (x <= 8e+114) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 6e+85], N[(-1.0 + N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.8e+107], 1.0, If[LessEqual[x, 8e+114], -1.0, 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 6 \cdot 10^{+85}:\\
\;\;\;\;-1 + \left(\frac{x}{y} \cdot \frac{x}{y}\right) \cdot 0.5\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{+107}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 8 \cdot 10^{+114}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 6.0000000000000001e85Initial program 55.3%
*-commutative55.3%
fma-define55.3%
*-commutative55.3%
Simplified55.3%
Taylor expanded in x around 0 56.8%
unpow256.8%
unpow256.8%
times-frac60.0%
Applied egg-rr60.0%
if 6.0000000000000001e85 < x < 3.7999999999999998e107 or 8e114 < x Initial program 19.6%
*-commutative19.6%
fma-define19.6%
*-commutative19.6%
Simplified19.6%
Taylor expanded in x around inf 84.2%
if 3.7999999999999998e107 < x < 8e114Initial program 0.0%
*-commutative0.0%
fma-define0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in x around 0 100.0%
Final simplification65.7%
(FPCore (x y) :precision binary64 (if (<= x 3.5e-129) -1.0 (if (<= x 2.06e-122) 1.0 (if (<= x 1e+32) -1.0 1.0))))
double code(double x, double y) {
double tmp;
if (x <= 3.5e-129) {
tmp = -1.0;
} else if (x <= 2.06e-122) {
tmp = 1.0;
} else if (x <= 1e+32) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.5d-129) then
tmp = -1.0d0
else if (x <= 2.06d-122) then
tmp = 1.0d0
else if (x <= 1d+32) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.5e-129) {
tmp = -1.0;
} else if (x <= 2.06e-122) {
tmp = 1.0;
} else if (x <= 1e+32) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.5e-129: tmp = -1.0 elif x <= 2.06e-122: tmp = 1.0 elif x <= 1e+32: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 3.5e-129) tmp = -1.0; elseif (x <= 2.06e-122) tmp = 1.0; elseif (x <= 1e+32) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.5e-129) tmp = -1.0; elseif (x <= 2.06e-122) tmp = 1.0; elseif (x <= 1e+32) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.5e-129], -1.0, If[LessEqual[x, 2.06e-122], 1.0, If[LessEqual[x, 1e+32], -1.0, 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.5 \cdot 10^{-129}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2.06 \cdot 10^{-122}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 10^{+32}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 3.4999999999999997e-129 or 2.06e-122 < x < 1.00000000000000005e32Initial program 53.8%
*-commutative53.8%
fma-define53.8%
*-commutative53.8%
Simplified53.8%
Taylor expanded in x around 0 60.0%
if 3.4999999999999997e-129 < x < 2.06e-122 or 1.00000000000000005e32 < x Initial program 29.7%
*-commutative29.7%
fma-define29.7%
*-commutative29.7%
Simplified29.7%
Taylor expanded in x around inf 76.1%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 46.9%
*-commutative46.9%
fma-define46.9%
*-commutative46.9%
Simplified46.9%
Taylor expanded in x around 0 49.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024100
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))