
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- y z) t) (- a z))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 2e+217)))
(+ x (* (- y z) (/ t (- a z))))
(- x (/ (* t (- z y)) (- a z))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 2e+217)) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = x - ((t * (z - y)) / (a - z));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 2e+217)) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = x - ((t * (z - y)) / (a - z));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y - z) * t) / (a - z) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 2e+217): tmp = x + ((y - z) * (t / (a - z))) else: tmp = x - ((t * (z - y)) / (a - z)) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) * t) / Float64(a - z)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 2e+217)) tmp = Float64(x + Float64(Float64(y - z) * Float64(t / Float64(a - z)))); else tmp = Float64(x - Float64(Float64(t * Float64(z - y)) / Float64(a - z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - z) * t) / (a - z); tmp = 0.0; if ((t_1 <= -Inf) || ~((t_1 <= 2e+217))) tmp = x + ((y - z) * (t / (a - z))); else tmp = x - ((t * (z - y)) / (a - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 2e+217]], $MachinePrecision]], N[(x + N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(t * N[(z - y), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 2 \cdot 10^{+217}\right):\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{t \cdot \left(z - y\right)}{a - z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 1.99999999999999992e217 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 46.2%
associate-/l*99.9%
Simplified99.9%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 1.99999999999999992e217Initial program 99.8%
Final simplification99.8%
(FPCore (x y z t a)
:precision binary64
(if (<= z -6.8e+21)
(+ t x)
(if (<= z -3.4e-65)
(- x (* t (/ y z)))
(if (<= z 9e-119)
(+ x (/ y (/ a t)))
(if (<= z 2.2e+104) (- x (/ (* y t) z)) (+ t x))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -6.8e+21) {
tmp = t + x;
} else if (z <= -3.4e-65) {
tmp = x - (t * (y / z));
} else if (z <= 9e-119) {
tmp = x + (y / (a / t));
} else if (z <= 2.2e+104) {
tmp = x - ((y * t) / z);
} else {
tmp = t + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-6.8d+21)) then
tmp = t + x
else if (z <= (-3.4d-65)) then
tmp = x - (t * (y / z))
else if (z <= 9d-119) then
tmp = x + (y / (a / t))
else if (z <= 2.2d+104) then
tmp = x - ((y * t) / z)
else
tmp = t + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -6.8e+21) {
tmp = t + x;
} else if (z <= -3.4e-65) {
tmp = x - (t * (y / z));
} else if (z <= 9e-119) {
tmp = x + (y / (a / t));
} else if (z <= 2.2e+104) {
tmp = x - ((y * t) / z);
} else {
tmp = t + x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -6.8e+21: tmp = t + x elif z <= -3.4e-65: tmp = x - (t * (y / z)) elif z <= 9e-119: tmp = x + (y / (a / t)) elif z <= 2.2e+104: tmp = x - ((y * t) / z) else: tmp = t + x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -6.8e+21) tmp = Float64(t + x); elseif (z <= -3.4e-65) tmp = Float64(x - Float64(t * Float64(y / z))); elseif (z <= 9e-119) tmp = Float64(x + Float64(y / Float64(a / t))); elseif (z <= 2.2e+104) tmp = Float64(x - Float64(Float64(y * t) / z)); else tmp = Float64(t + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -6.8e+21) tmp = t + x; elseif (z <= -3.4e-65) tmp = x - (t * (y / z)); elseif (z <= 9e-119) tmp = x + (y / (a / t)); elseif (z <= 2.2e+104) tmp = x - ((y * t) / z); else tmp = t + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -6.8e+21], N[(t + x), $MachinePrecision], If[LessEqual[z, -3.4e-65], N[(x - N[(t * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9e-119], N[(x + N[(y / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.2e+104], N[(x - N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(t + x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+21}:\\
\;\;\;\;t + x\\
\mathbf{elif}\;z \leq -3.4 \cdot 10^{-65}:\\
\;\;\;\;x - t \cdot \frac{y}{z}\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-119}:\\
\;\;\;\;x + \frac{y}{\frac{a}{t}}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{y \cdot t}{z}\\
\mathbf{else}:\\
\;\;\;\;t + x\\
\end{array}
\end{array}
if z < -6.8e21 or 2.2e104 < z Initial program 68.9%
associate-/l*91.8%
Simplified91.8%
Taylor expanded in z around inf 81.4%
if -6.8e21 < z < -3.39999999999999987e-65Initial program 91.9%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around inf 83.3%
Taylor expanded in a around 0 74.0%
mul-1-neg74.0%
associate-/l*74.1%
distribute-rgt-neg-in74.1%
Simplified74.1%
if -3.39999999999999987e-65 < z < 9.0000000000000005e-119Initial program 93.8%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in z around 0 81.4%
+-commutative81.4%
associate-/l*84.8%
Simplified84.8%
clear-num84.8%
un-div-inv84.8%
Applied egg-rr84.8%
associate-/r/85.4%
Applied egg-rr85.4%
*-commutative85.4%
clear-num85.3%
div-inv85.8%
Applied egg-rr85.8%
if 9.0000000000000005e-119 < z < 2.2e104Initial program 97.7%
associate-/l*97.8%
Simplified97.8%
Taylor expanded in y around inf 86.4%
Taylor expanded in a around 0 82.0%
associate-*r/82.0%
associate-*r*82.0%
neg-mul-182.0%
*-commutative82.0%
Simplified82.0%
Final simplification82.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- x (* t (/ y z)))))
(if (<= z -4.5e+20)
(+ t x)
(if (<= z -8.5e-65)
t_1
(if (<= z 2.5e-117)
(+ x (/ y (/ a t)))
(if (<= z 1.65e+105) t_1 (+ t x)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (t * (y / z));
double tmp;
if (z <= -4.5e+20) {
tmp = t + x;
} else if (z <= -8.5e-65) {
tmp = t_1;
} else if (z <= 2.5e-117) {
tmp = x + (y / (a / t));
} else if (z <= 1.65e+105) {
tmp = t_1;
} else {
tmp = t + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x - (t * (y / z))
if (z <= (-4.5d+20)) then
tmp = t + x
else if (z <= (-8.5d-65)) then
tmp = t_1
else if (z <= 2.5d-117) then
tmp = x + (y / (a / t))
else if (z <= 1.65d+105) then
tmp = t_1
else
tmp = t + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - (t * (y / z));
double tmp;
if (z <= -4.5e+20) {
tmp = t + x;
} else if (z <= -8.5e-65) {
tmp = t_1;
} else if (z <= 2.5e-117) {
tmp = x + (y / (a / t));
} else if (z <= 1.65e+105) {
tmp = t_1;
} else {
tmp = t + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - (t * (y / z)) tmp = 0 if z <= -4.5e+20: tmp = t + x elif z <= -8.5e-65: tmp = t_1 elif z <= 2.5e-117: tmp = x + (y / (a / t)) elif z <= 1.65e+105: tmp = t_1 else: tmp = t + x return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(t * Float64(y / z))) tmp = 0.0 if (z <= -4.5e+20) tmp = Float64(t + x); elseif (z <= -8.5e-65) tmp = t_1; elseif (z <= 2.5e-117) tmp = Float64(x + Float64(y / Float64(a / t))); elseif (z <= 1.65e+105) tmp = t_1; else tmp = Float64(t + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - (t * (y / z)); tmp = 0.0; if (z <= -4.5e+20) tmp = t + x; elseif (z <= -8.5e-65) tmp = t_1; elseif (z <= 2.5e-117) tmp = x + (y / (a / t)); elseif (z <= 1.65e+105) tmp = t_1; else tmp = t + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(t * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.5e+20], N[(t + x), $MachinePrecision], If[LessEqual[z, -8.5e-65], t$95$1, If[LessEqual[z, 2.5e-117], N[(x + N[(y / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.65e+105], t$95$1, N[(t + x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - t \cdot \frac{y}{z}\\
\mathbf{if}\;z \leq -4.5 \cdot 10^{+20}:\\
\;\;\;\;t + x\\
\mathbf{elif}\;z \leq -8.5 \cdot 10^{-65}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{-117}:\\
\;\;\;\;x + \frac{y}{\frac{a}{t}}\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{+105}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t + x\\
\end{array}
\end{array}
if z < -4.5e20 or 1.64999999999999999e105 < z Initial program 68.9%
associate-/l*91.8%
Simplified91.8%
Taylor expanded in z around inf 81.4%
if -4.5e20 < z < -8.5000000000000003e-65 or 2.5e-117 < z < 1.64999999999999999e105Initial program 95.7%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in y around inf 85.3%
Taylor expanded in a around 0 79.2%
mul-1-neg79.2%
associate-/l*79.2%
distribute-rgt-neg-in79.2%
Simplified79.2%
if -8.5000000000000003e-65 < z < 2.5e-117Initial program 93.8%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in z around 0 81.4%
+-commutative81.4%
associate-/l*84.8%
Simplified84.8%
clear-num84.8%
un-div-inv84.8%
Applied egg-rr84.8%
associate-/r/85.4%
Applied egg-rr85.4%
*-commutative85.4%
clear-num85.3%
div-inv85.8%
Applied egg-rr85.8%
Final simplification82.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.32e+60) (not (<= z 7.4e-44))) (+ x (* t (/ z (- z a)))) (+ x (* t (/ y (- a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.32e+60) || !(z <= 7.4e-44)) {
tmp = x + (t * (z / (z - a)));
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.32d+60)) .or. (.not. (z <= 7.4d-44))) then
tmp = x + (t * (z / (z - a)))
else
tmp = x + (t * (y / (a - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.32e+60) || !(z <= 7.4e-44)) {
tmp = x + (t * (z / (z - a)));
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.32e+60) or not (z <= 7.4e-44): tmp = x + (t * (z / (z - a))) else: tmp = x + (t * (y / (a - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.32e+60) || !(z <= 7.4e-44)) tmp = Float64(x + Float64(t * Float64(z / Float64(z - a)))); else tmp = Float64(x + Float64(t * Float64(y / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.32e+60) || ~((z <= 7.4e-44))) tmp = x + (t * (z / (z - a))); else tmp = x + (t * (y / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.32e+60], N[Not[LessEqual[z, 7.4e-44]], $MachinePrecision]], N[(x + N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.32 \cdot 10^{+60} \lor \neg \left(z \leq 7.4 \cdot 10^{-44}\right):\\
\;\;\;\;x + t \cdot \frac{z}{z - a}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a - z}\\
\end{array}
\end{array}
if z < -1.32e60 or 7.4e-44 < z Initial program 74.7%
associate-/l*93.1%
Simplified93.1%
Taylor expanded in y around 0 70.3%
mul-1-neg70.3%
unsub-neg70.3%
associate-/l*89.6%
Simplified89.6%
if -1.32e60 < z < 7.4e-44Initial program 93.3%
associate-/l*96.6%
Simplified96.6%
Taylor expanded in y around inf 87.1%
associate-/l*91.9%
Simplified91.9%
Final simplification90.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2.8e+59) (not (<= z 6.8e+108))) (+ t x) (+ x (* t (/ y (- a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.8e+59) || !(z <= 6.8e+108)) {
tmp = t + x;
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2.8d+59)) .or. (.not. (z <= 6.8d+108))) then
tmp = t + x
else
tmp = x + (t * (y / (a - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.8e+59) || !(z <= 6.8e+108)) {
tmp = t + x;
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2.8e+59) or not (z <= 6.8e+108): tmp = t + x else: tmp = x + (t * (y / (a - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2.8e+59) || !(z <= 6.8e+108)) tmp = Float64(t + x); else tmp = Float64(x + Float64(t * Float64(y / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2.8e+59) || ~((z <= 6.8e+108))) tmp = t + x; else tmp = x + (t * (y / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.8e+59], N[Not[LessEqual[z, 6.8e+108]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.8 \cdot 10^{+59} \lor \neg \left(z \leq 6.8 \cdot 10^{+108}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a - z}\\
\end{array}
\end{array}
if z < -2.7999999999999998e59 or 6.79999999999999992e108 < z Initial program 67.9%
associate-/l*91.3%
Simplified91.3%
Taylor expanded in z around inf 82.2%
if -2.7999999999999998e59 < z < 6.79999999999999992e108Initial program 94.2%
associate-/l*97.1%
Simplified97.1%
Taylor expanded in y around inf 86.6%
associate-/l*90.8%
Simplified90.8%
Final simplification87.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.8e+44) (- x (* t (/ (- y z) z))) (if (<= z 5.5e-44) (+ x (* t (/ y (- a z)))) (+ x (* t (/ z (- z a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.8e+44) {
tmp = x - (t * ((y - z) / z));
} else if (z <= 5.5e-44) {
tmp = x + (t * (y / (a - z)));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.8d+44)) then
tmp = x - (t * ((y - z) / z))
else if (z <= 5.5d-44) then
tmp = x + (t * (y / (a - z)))
else
tmp = x + (t * (z / (z - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.8e+44) {
tmp = x - (t * ((y - z) / z));
} else if (z <= 5.5e-44) {
tmp = x + (t * (y / (a - z)));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.8e+44: tmp = x - (t * ((y - z) / z)) elif z <= 5.5e-44: tmp = x + (t * (y / (a - z))) else: tmp = x + (t * (z / (z - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.8e+44) tmp = Float64(x - Float64(t * Float64(Float64(y - z) / z))); elseif (z <= 5.5e-44) tmp = Float64(x + Float64(t * Float64(y / Float64(a - z)))); else tmp = Float64(x + Float64(t * Float64(z / Float64(z - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.8e+44) tmp = x - (t * ((y - z) / z)); elseif (z <= 5.5e-44) tmp = x + (t * (y / (a - z))); else tmp = x + (t * (z / (z - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.8e+44], N[(x - N[(t * N[(N[(y - z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5.5e-44], N[(x + N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.8 \cdot 10^{+44}:\\
\;\;\;\;x - t \cdot \frac{y - z}{z}\\
\mathbf{elif}\;z \leq 5.5 \cdot 10^{-44}:\\
\;\;\;\;x + t \cdot \frac{y}{a - z}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{z}{z - a}\\
\end{array}
\end{array}
if z < -2.8000000000000001e44Initial program 63.9%
associate-/l*94.4%
Simplified94.4%
Taylor expanded in a around 0 56.2%
mul-1-neg56.2%
unsub-neg56.2%
associate-/l*88.5%
Simplified88.5%
if -2.8000000000000001e44 < z < 5.49999999999999993e-44Initial program 93.8%
associate-/l*96.6%
Simplified96.6%
Taylor expanded in y around inf 88.2%
associate-/l*92.4%
Simplified92.4%
if 5.49999999999999993e-44 < z Initial program 83.1%
associate-/l*92.3%
Simplified92.3%
Taylor expanded in y around 0 78.5%
mul-1-neg78.5%
unsub-neg78.5%
associate-/l*93.8%
Simplified93.8%
Final simplification92.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.8e+50) (not (<= z 1.65e-45))) (+ t x) (+ x (/ y (/ a t)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.8e+50) || !(z <= 1.65e-45)) {
tmp = t + x;
} else {
tmp = x + (y / (a / t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.8d+50)) .or. (.not. (z <= 1.65d-45))) then
tmp = t + x
else
tmp = x + (y / (a / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.8e+50) || !(z <= 1.65e-45)) {
tmp = t + x;
} else {
tmp = x + (y / (a / t));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.8e+50) or not (z <= 1.65e-45): tmp = t + x else: tmp = x + (y / (a / t)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.8e+50) || !(z <= 1.65e-45)) tmp = Float64(t + x); else tmp = Float64(x + Float64(y / Float64(a / t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.8e+50) || ~((z <= 1.65e-45))) tmp = t + x; else tmp = x + (y / (a / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.8e+50], N[Not[LessEqual[z, 1.65e-45]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(y / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{+50} \lor \neg \left(z \leq 1.65 \cdot 10^{-45}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{a}{t}}\\
\end{array}
\end{array}
if z < -1.79999999999999993e50 or 1.65e-45 < z Initial program 74.6%
associate-/l*93.3%
Simplified93.3%
Taylor expanded in z around inf 80.9%
if -1.79999999999999993e50 < z < 1.65e-45Initial program 93.8%
associate-/l*96.5%
Simplified96.5%
Taylor expanded in z around 0 72.5%
+-commutative72.5%
associate-/l*76.1%
Simplified76.1%
clear-num76.1%
un-div-inv76.2%
Applied egg-rr76.2%
associate-/r/76.5%
Applied egg-rr76.5%
*-commutative76.5%
clear-num76.5%
div-inv76.8%
Applied egg-rr76.8%
Final simplification78.7%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.55e+40) (not (<= z 1.6e-45))) (+ t x) (+ x (* y (/ t a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.55e+40) || !(z <= 1.6e-45)) {
tmp = t + x;
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.55d+40)) .or. (.not. (z <= 1.6d-45))) then
tmp = t + x
else
tmp = x + (y * (t / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.55e+40) || !(z <= 1.6e-45)) {
tmp = t + x;
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.55e+40) or not (z <= 1.6e-45): tmp = t + x else: tmp = x + (y * (t / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.55e+40) || !(z <= 1.6e-45)) tmp = Float64(t + x); else tmp = Float64(x + Float64(y * Float64(t / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.55e+40) || ~((z <= 1.6e-45))) tmp = t + x; else tmp = x + (y * (t / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.55e+40], N[Not[LessEqual[z, 1.6e-45]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{+40} \lor \neg \left(z \leq 1.6 \cdot 10^{-45}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\end{array}
\end{array}
if z < -1.5499999999999999e40 or 1.60000000000000004e-45 < z Initial program 74.6%
associate-/l*93.3%
Simplified93.3%
Taylor expanded in z around inf 80.9%
if -1.5499999999999999e40 < z < 1.60000000000000004e-45Initial program 93.8%
associate-/l*96.5%
Simplified96.5%
clear-num96.4%
un-div-inv96.8%
Applied egg-rr96.8%
Taylor expanded in z around 0 72.5%
+-commutative72.5%
*-commutative72.5%
associate-*r/76.5%
Simplified76.5%
Final simplification78.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -5.5e+43) (not (<= z 1.65e-45))) (+ t x) (+ x (* t (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.5e+43) || !(z <= 1.65e-45)) {
tmp = t + x;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-5.5d+43)) .or. (.not. (z <= 1.65d-45))) then
tmp = t + x
else
tmp = x + (t * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.5e+43) || !(z <= 1.65e-45)) {
tmp = t + x;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -5.5e+43) or not (z <= 1.65e-45): tmp = t + x else: tmp = x + (t * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -5.5e+43) || !(z <= 1.65e-45)) tmp = Float64(t + x); else tmp = Float64(x + Float64(t * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -5.5e+43) || ~((z <= 1.65e-45))) tmp = t + x; else tmp = x + (t * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5.5e+43], N[Not[LessEqual[z, 1.65e-45]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{+43} \lor \neg \left(z \leq 1.65 \cdot 10^{-45}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < -5.49999999999999989e43 or 1.65e-45 < z Initial program 74.6%
associate-/l*93.3%
Simplified93.3%
Taylor expanded in z around inf 80.9%
if -5.49999999999999989e43 < z < 1.65e-45Initial program 93.8%
associate-/l*96.5%
Simplified96.5%
Taylor expanded in z around 0 72.5%
+-commutative72.5%
associate-/l*76.1%
Simplified76.1%
Final simplification78.3%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.55e-51) (not (<= z 1.55e-45))) (+ t x) (+ x (/ (* y t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.55e-51) || !(z <= 1.55e-45)) {
tmp = t + x;
} else {
tmp = x + ((y * t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.55d-51)) .or. (.not. (z <= 1.55d-45))) then
tmp = t + x
else
tmp = x + ((y * t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.55e-51) || !(z <= 1.55e-45)) {
tmp = t + x;
} else {
tmp = x + ((y * t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.55e-51) or not (z <= 1.55e-45): tmp = t + x else: tmp = x + ((y * t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.55e-51) || !(z <= 1.55e-45)) tmp = Float64(t + x); else tmp = Float64(x + Float64(Float64(y * t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.55e-51) || ~((z <= 1.55e-45))) tmp = t + x; else tmp = x + ((y * t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.55e-51], N[Not[LessEqual[z, 1.55e-45]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(N[(y * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{-51} \lor \neg \left(z \leq 1.55 \cdot 10^{-45}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot t}{a}\\
\end{array}
\end{array}
if z < -1.5499999999999999e-51 or 1.55e-45 < z Initial program 77.1%
associate-/l*94.3%
Simplified94.3%
Taylor expanded in z around inf 76.5%
if -1.5499999999999999e-51 < z < 1.55e-45Initial program 94.3%
associate-/l*95.9%
Simplified95.9%
Taylor expanded in z around 0 76.6%
Final simplification76.5%
(FPCore (x y z t a) :precision binary64 (if (or (<= t -5.5e+191) (not (<= t 1.2e+88))) (* t (- 1.0 (/ y z))) (+ t x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -5.5e+191) || !(t <= 1.2e+88)) {
tmp = t * (1.0 - (y / z));
} else {
tmp = t + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-5.5d+191)) .or. (.not. (t <= 1.2d+88))) then
tmp = t * (1.0d0 - (y / z))
else
tmp = t + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -5.5e+191) || !(t <= 1.2e+88)) {
tmp = t * (1.0 - (y / z));
} else {
tmp = t + x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (t <= -5.5e+191) or not (t <= 1.2e+88): tmp = t * (1.0 - (y / z)) else: tmp = t + x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((t <= -5.5e+191) || !(t <= 1.2e+88)) tmp = Float64(t * Float64(1.0 - Float64(y / z))); else tmp = Float64(t + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((t <= -5.5e+191) || ~((t <= 1.2e+88))) tmp = t * (1.0 - (y / z)); else tmp = t + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -5.5e+191], N[Not[LessEqual[t, 1.2e+88]], $MachinePrecision]], N[(t * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5.5 \cdot 10^{+191} \lor \neg \left(t \leq 1.2 \cdot 10^{+88}\right):\\
\;\;\;\;t \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;t + x\\
\end{array}
\end{array}
if t < -5.5000000000000002e191 or 1.2e88 < t Initial program 65.8%
associate-/l*96.0%
Simplified96.0%
Taylor expanded in a around 0 38.9%
associate-*r/38.9%
associate-*r*38.9%
neg-mul-138.9%
*-commutative38.9%
associate-/l*56.4%
distribute-frac-neg56.4%
distribute-neg-frac256.4%
Simplified56.4%
Taylor expanded in y around 0 48.6%
associate-+r+48.6%
mul-1-neg48.6%
unsub-neg48.6%
associate-*l/56.4%
*-commutative56.4%
Simplified56.4%
Taylor expanded in t around inf 50.0%
if -5.5000000000000002e191 < t < 1.2e88Initial program 93.0%
associate-/l*94.7%
Simplified94.7%
Taylor expanded in z around inf 72.0%
Final simplification65.6%
(FPCore (x y z t a) :precision binary64 (+ x (* (- z y) (/ t (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + ((z - y) * (t / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((z - y) * (t / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((z - y) * (t / (z - a)));
}
def code(x, y, z, t, a): return x + ((z - y) * (t / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(z - y) * Float64(t / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + ((z - y) * (t / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(z - y), $MachinePrecision] * N[(t / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(z - y\right) \cdot \frac{t}{z - a}
\end{array}
Initial program 85.2%
associate-/l*95.1%
Simplified95.1%
Final simplification95.1%
(FPCore (x y z t a) :precision binary64 (+ t x))
double code(double x, double y, double z, double t, double a) {
return t + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t + x
end function
public static double code(double x, double y, double z, double t, double a) {
return t + x;
}
def code(x, y, z, t, a): return t + x
function code(x, y, z, t, a) return Float64(t + x) end
function tmp = code(x, y, z, t, a) tmp = t + x; end
code[x_, y_, z_, t_, a_] := N[(t + x), $MachinePrecision]
\begin{array}{l}
\\
t + x
\end{array}
Initial program 85.2%
associate-/l*95.1%
Simplified95.1%
Taylor expanded in z around inf 61.0%
Final simplification61.0%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.2%
associate-/l*95.1%
Simplified95.1%
Taylor expanded in x around inf 49.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024100
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))