
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z (* 2.0 z)) (* y t))))
(if (<= (/ (* (* y 2.0) z) t_1) INFINITY)
(- x (* (* y 2.0) (/ z t_1)))
(- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = (z * (2.0 * z)) - (y * t);
double tmp;
if ((((y * 2.0) * z) / t_1) <= ((double) INFINITY)) {
tmp = x - ((y * 2.0) * (z / t_1));
} else {
tmp = x - (y / z);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (z * (2.0 * z)) - (y * t);
double tmp;
if ((((y * 2.0) * z) / t_1) <= Double.POSITIVE_INFINITY) {
tmp = x - ((y * 2.0) * (z / t_1));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * (2.0 * z)) - (y * t) tmp = 0 if (((y * 2.0) * z) / t_1) <= math.inf: tmp = x - ((y * 2.0) * (z / t_1)) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * Float64(2.0 * z)) - Float64(y * t)) tmp = 0.0 if (Float64(Float64(Float64(y * 2.0) * z) / t_1) <= Inf) tmp = Float64(x - Float64(Float64(y * 2.0) * Float64(z / t_1))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * (2.0 * z)) - (y * t); tmp = 0.0; if ((((y * 2.0) * z) / t_1) <= Inf) tmp = x - ((y * 2.0) * (z / t_1)); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / t$95$1), $MachinePrecision], Infinity], N[(x - N[(N[(y * 2.0), $MachinePrecision] * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(2 \cdot z\right) - y \cdot t\\
\mathbf{if}\;\frac{\left(y \cdot 2\right) \cdot z}{t\_1} \leq \infty:\\
\;\;\;\;x - \left(y \cdot 2\right) \cdot \frac{z}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < +inf.0Initial program 92.9%
Simplified95.0%
if +inf.0 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 0.0%
Simplified55.0%
Taylor expanded in y around 0 78.7%
Final simplification92.7%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.05e-38) (not (<= z 8e+18))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.05e-38) || !(z <= 8e+18)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.05d-38)) .or. (.not. (z <= 8d+18))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.05e-38) || !(z <= 8e+18)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.05e-38) or not (z <= 8e+18): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.05e-38) || !(z <= 8e+18)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.05e-38) || ~((z <= 8e+18))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.05e-38], N[Not[LessEqual[z, 8e+18]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.05 \cdot 10^{-38} \lor \neg \left(z \leq 8 \cdot 10^{+18}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -3.04999999999999986e-38 or 8e18 < z Initial program 69.3%
Simplified86.6%
Taylor expanded in y around 0 91.8%
if -3.04999999999999986e-38 < z < 8e18Initial program 89.0%
Simplified91.8%
Taylor expanded in y around inf 91.0%
associate-*r/91.0%
*-commutative91.0%
Simplified91.0%
Final simplification91.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.9e-41) (not (<= z 0.072))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.9e-41) || !(z <= 0.072)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.9d-41)) .or. (.not. (z <= 0.072d0))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.9e-41) || !(z <= 0.072)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.9e-41) or not (z <= 0.072): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.9e-41) || !(z <= 0.072)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.9e-41) || ~((z <= 0.072))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.9e-41], N[Not[LessEqual[z, 0.072]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.9 \cdot 10^{-41} \lor \neg \left(z \leq 0.072\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.89999999999999991e-41 or 0.0719999999999999946 < z Initial program 69.8%
Simplified87.1%
Taylor expanded in y around 0 90.5%
if -3.89999999999999991e-41 < z < 0.0719999999999999946Initial program 89.3%
Simplified91.5%
Taylor expanded in x around inf 67.3%
Final simplification78.6%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 79.9%
Simplified89.4%
Taylor expanded in x around inf 69.9%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024100
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))