
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
(pow c 4.0)
(+ (* -5.0 (/ (pow a 2.0) (pow b 7.0))) (* -2.0 (/ a (* c (pow b 5.0))))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((pow(c, 4.0) * ((-5.0 * (pow(a, 2.0) / pow(b, 7.0))) + (-2.0 * (a / (c * pow(b, 5.0)))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((c ** 4.0d0) * (((-5.0d0) * ((a ** 2.0d0) / (b ** 7.0d0))) + ((-2.0d0) * (a / (c * (b ** 5.0d0)))))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((Math.pow(c, 4.0) * ((-5.0 * (Math.pow(a, 2.0) / Math.pow(b, 7.0))) + (-2.0 * (a / (c * Math.pow(b, 5.0)))))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((math.pow(c, 4.0) * ((-5.0 * (math.pow(a, 2.0) / math.pow(b, 7.0))) + (-2.0 * (a / (c * math.pow(b, 5.0)))))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64((c ^ 4.0) * Float64(Float64(-5.0 * Float64((a ^ 2.0) / (b ^ 7.0))) + Float64(-2.0 * Float64(a / Float64(c * (b ^ 5.0)))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * (((c ^ 4.0) * ((-5.0 * ((a ^ 2.0) / (b ^ 7.0))) + (-2.0 * (a / (c * (b ^ 5.0)))))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-5.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(a / N[(c * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{4} \cdot \left(-5 \cdot \frac{{a}^{2}}{{b}^{7}} + -2 \cdot \frac{a}{c \cdot {b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 53.6%
*-commutative53.6%
Simplified53.6%
Taylor expanded in a around 0 92.8%
Taylor expanded in c around inf 92.8%
Final simplification92.8%
(FPCore (a b c)
:precision binary64
(if (<= b 1.9)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(*
a
(-
(* -2.0 (/ (* a (pow c 3.0)) (pow b 5.0)))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 1.9) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (a * ((-2.0 * ((a * pow(c, 3.0)) / pow(b, 5.0))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 1.9) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(a * Float64(Float64(-2.0 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 1.9], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(N[(-2.0 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.9:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(-2 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 1.8999999999999999Initial program 84.1%
*-commutative84.1%
+-commutative84.1%
sqr-neg84.1%
unsub-neg84.1%
sqr-neg84.1%
fma-neg84.7%
distribute-lft-neg-in84.7%
*-commutative84.7%
*-commutative84.7%
distribute-rgt-neg-in84.7%
metadata-eval84.7%
Simplified84.7%
if 1.8999999999999999 < b Initial program 49.6%
*-commutative49.6%
Simplified49.6%
Taylor expanded in a around 0 93.2%
Final simplification92.2%
(FPCore (a b c)
:precision binary64
(if (<= b 1.8)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(*
c
(+
(* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0))))
(/ -1.0 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 1.8) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 1.8) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 1.8], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.8:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 1.80000000000000004Initial program 84.1%
*-commutative84.1%
+-commutative84.1%
sqr-neg84.1%
unsub-neg84.1%
sqr-neg84.1%
fma-neg84.7%
distribute-lft-neg-in84.7%
*-commutative84.7%
*-commutative84.7%
distribute-rgt-neg-in84.7%
metadata-eval84.7%
Simplified84.7%
if 1.80000000000000004 < b Initial program 49.6%
*-commutative49.6%
Simplified49.6%
Taylor expanded in c around 0 93.0%
Final simplification92.0%
(FPCore (a b c) :precision binary64 (if (<= b 2.55) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.55) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 2.55) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 2.55], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.55:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if b < 2.5499999999999998Initial program 83.9%
*-commutative83.9%
+-commutative83.9%
sqr-neg83.9%
unsub-neg83.9%
sqr-neg83.9%
fma-neg84.5%
distribute-lft-neg-in84.5%
*-commutative84.5%
*-commutative84.5%
distribute-rgt-neg-in84.5%
metadata-eval84.5%
Simplified84.5%
if 2.5499999999999998 < b Initial program 49.4%
*-commutative49.4%
Simplified49.4%
Taylor expanded in a around 0 87.9%
mul-1-neg87.9%
unsub-neg87.9%
mul-1-neg87.9%
distribute-neg-frac287.9%
associate-/l*87.9%
Simplified87.9%
(FPCore (a b c) :precision binary64 (if (<= b 2.25) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.25) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 2.25d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = (c / -b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 2.25) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (c / -b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 2.25: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = (c / -b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 2.25) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 2.25) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = (c / -b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 2.25], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.25:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if b < 2.25Initial program 83.9%
if 2.25 < b Initial program 49.4%
*-commutative49.4%
Simplified49.4%
Taylor expanded in a around 0 87.9%
mul-1-neg87.9%
unsub-neg87.9%
mul-1-neg87.9%
distribute-neg-frac287.9%
associate-/l*87.9%
Simplified87.9%
Final simplification87.4%
(FPCore (a b c) :precision binary64 (if (<= b 2.3) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (/ (fma a (pow (/ c b) 2.0) c) (- b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.3) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = fma(a, pow((c / b), 2.0), c) / -b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 2.3) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(a, (Float64(c / b) ^ 2.0), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 2.3], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.3:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right)}{-b}\\
\end{array}
\end{array}
if b < 2.2999999999999998Initial program 83.9%
if 2.2999999999999998 < b Initial program 49.4%
*-commutative49.4%
Simplified49.4%
Taylor expanded in c around 0 87.7%
associate-*r/87.7%
neg-mul-187.7%
distribute-rgt-neg-in87.7%
Simplified87.7%
Taylor expanded in a around inf 87.6%
mul-1-neg87.6%
distribute-frac-neg87.6%
associate-/r*87.7%
Simplified87.7%
Taylor expanded in c around inf 87.5%
mul-1-neg87.5%
distribute-rgt-neg-in87.5%
associate-/r*87.6%
*-commutative87.6%
Simplified87.6%
Taylor expanded in b around inf 87.9%
distribute-lft-out87.9%
associate-*r/87.9%
mul-1-neg87.9%
distribute-neg-frac287.9%
+-commutative87.9%
associate-/l*87.9%
fma-define87.9%
unpow287.9%
unpow287.9%
times-frac87.9%
unpow287.9%
Simplified87.9%
Final simplification87.4%
(FPCore (a b c) :precision binary64 (if (<= b 2.95) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.95) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 2.95d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 2.95) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 2.95: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 2.95) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 2.95) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 2.95], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.95:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < 2.9500000000000002Initial program 83.9%
if 2.9500000000000002 < b Initial program 49.4%
*-commutative49.4%
Simplified49.4%
Taylor expanded in c around 0 87.7%
associate-*r/87.7%
neg-mul-187.7%
distribute-rgt-neg-in87.7%
Simplified87.7%
Final simplification87.3%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* c a) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((c * a) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((c * a) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((c * a) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(c * a) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((c * a) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{c \cdot a}{{b}^{3}}\right)
\end{array}
Initial program 53.6%
*-commutative53.6%
Simplified53.6%
Taylor expanded in c around 0 83.8%
associate-*r/83.8%
neg-mul-183.8%
distribute-rgt-neg-in83.8%
Simplified83.8%
Final simplification83.8%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (* a (* c (pow b -3.0))))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - (a * (c * pow(b, -3.0))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - (a * (c * (b ** (-3.0d0)))))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - (a * (c * Math.pow(b, -3.0))));
}
def code(a, b, c): return c * ((-1.0 / b) - (a * (c * math.pow(b, -3.0))))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(a * Float64(c * (b ^ -3.0))))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - (a * (c * (b ^ -3.0)))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(a * N[(c * N[Power[b, -3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - a \cdot \left(c \cdot {b}^{-3}\right)\right)
\end{array}
Initial program 53.6%
*-commutative53.6%
Simplified53.6%
Taylor expanded in c around 0 83.8%
associate-*r/83.8%
neg-mul-183.8%
distribute-rgt-neg-in83.8%
Simplified83.8%
pow183.8%
div-inv83.8%
fma-neg83.8%
distribute-rgt-neg-out83.8%
pow-flip83.8%
metadata-eval83.8%
Applied egg-rr83.8%
unpow183.8%
fma-define83.8%
+-commutative83.8%
distribute-lft-neg-out83.8%
unsub-neg83.8%
distribute-neg-frac83.8%
metadata-eval83.8%
associate-*l*83.8%
Simplified83.8%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 53.6%
*-commutative53.6%
Simplified53.6%
Taylor expanded in b around inf 65.9%
associate-*r/65.9%
mul-1-neg65.9%
Simplified65.9%
Final simplification65.9%
(FPCore (a b c) :precision binary64 0.0)
double code(double a, double b, double c) {
return 0.0;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b, double c) {
return 0.0;
}
def code(a, b, c): return 0.0
function code(a, b, c) return 0.0 end
function tmp = code(a, b, c) tmp = 0.0; end
code[a_, b_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 53.6%
*-commutative53.6%
Simplified53.6%
Taylor expanded in c around 0 83.8%
associate-*r/83.8%
neg-mul-183.8%
distribute-rgt-neg-in83.8%
Simplified83.8%
Taylor expanded in a around 0 65.8%
expm1-log1p-u59.1%
expm1-undefine46.9%
associate-*r/46.9%
Applied egg-rr46.9%
sub-neg46.9%
log1p-undefine46.9%
rem-exp-log53.6%
*-commutative53.6%
associate-*r/53.6%
mul-1-neg53.6%
unsub-neg53.6%
metadata-eval53.6%
Simplified53.6%
Taylor expanded in c around 0 3.2%
Final simplification3.2%
herbie shell --seed 2024099
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))