
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -9.5e+146)
(* y x)
(if (<= y -1e+100)
(* y z)
(if (<= y -1.4e+48)
(* y x)
(if (<= y -2.45e-17) (* y z) (if (<= y 1.0) x (* y x)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+146) {
tmp = y * x;
} else if (y <= -1e+100) {
tmp = y * z;
} else if (y <= -1.4e+48) {
tmp = y * x;
} else if (y <= -2.45e-17) {
tmp = y * z;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.5d+146)) then
tmp = y * x
else if (y <= (-1d+100)) then
tmp = y * z
else if (y <= (-1.4d+48)) then
tmp = y * x
else if (y <= (-2.45d-17)) then
tmp = y * z
else if (y <= 1.0d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.5e+146) {
tmp = y * x;
} else if (y <= -1e+100) {
tmp = y * z;
} else if (y <= -1.4e+48) {
tmp = y * x;
} else if (y <= -2.45e-17) {
tmp = y * z;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.5e+146: tmp = y * x elif y <= -1e+100: tmp = y * z elif y <= -1.4e+48: tmp = y * x elif y <= -2.45e-17: tmp = y * z elif y <= 1.0: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.5e+146) tmp = Float64(y * x); elseif (y <= -1e+100) tmp = Float64(y * z); elseif (y <= -1.4e+48) tmp = Float64(y * x); elseif (y <= -2.45e-17) tmp = Float64(y * z); elseif (y <= 1.0) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.5e+146) tmp = y * x; elseif (y <= -1e+100) tmp = y * z; elseif (y <= -1.4e+48) tmp = y * x; elseif (y <= -2.45e-17) tmp = y * z; elseif (y <= 1.0) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.5e+146], N[(y * x), $MachinePrecision], If[LessEqual[y, -1e+100], N[(y * z), $MachinePrecision], If[LessEqual[y, -1.4e+48], N[(y * x), $MachinePrecision], If[LessEqual[y, -2.45e-17], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.0], x, N[(y * x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{+146}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -1 \cdot 10^{+100}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1.4 \cdot 10^{+48}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -2.45 \cdot 10^{-17}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -9.49999999999999926e146 or -1.00000000000000002e100 < y < -1.40000000000000006e48 or 1 < y Initial program 100.0%
Taylor expanded in z around 0 62.0%
*-commutative62.0%
Simplified62.0%
Taylor expanded in y around inf 61.6%
*-commutative61.6%
Simplified61.6%
if -9.49999999999999926e146 < y < -1.00000000000000002e100 or -1.40000000000000006e48 < y < -2.45000000000000006e-17Initial program 99.9%
+-commutative99.9%
fma-define99.9%
+-commutative99.9%
Simplified99.9%
fma-undefine99.9%
+-commutative99.9%
+-commutative99.9%
distribute-lft-in99.9%
associate-+r+99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 80.5%
if -2.45000000000000006e-17 < y < 1Initial program 100.0%
Taylor expanded in y around 0 74.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (+ x z))) (t_1 (+ x (* y x))))
(if (<= y -1.05e-8)
t_0
(if (<= y 3.7e-87)
t_1
(if (<= y 1.8e-63) (* y z) (if (<= y 1.02e-10) t_1 t_0))))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double t_1 = x + (y * x);
double tmp;
if (y <= -1.05e-8) {
tmp = t_0;
} else if (y <= 3.7e-87) {
tmp = t_1;
} else if (y <= 1.8e-63) {
tmp = y * z;
} else if (y <= 1.02e-10) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (x + z)
t_1 = x + (y * x)
if (y <= (-1.05d-8)) then
tmp = t_0
else if (y <= 3.7d-87) then
tmp = t_1
else if (y <= 1.8d-63) then
tmp = y * z
else if (y <= 1.02d-10) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x + z);
double t_1 = x + (y * x);
double tmp;
if (y <= -1.05e-8) {
tmp = t_0;
} else if (y <= 3.7e-87) {
tmp = t_1;
} else if (y <= 1.8e-63) {
tmp = y * z;
} else if (y <= 1.02e-10) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x + z) t_1 = x + (y * x) tmp = 0 if y <= -1.05e-8: tmp = t_0 elif y <= 3.7e-87: tmp = t_1 elif y <= 1.8e-63: tmp = y * z elif y <= 1.02e-10: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) t_1 = Float64(x + Float64(y * x)) tmp = 0.0 if (y <= -1.05e-8) tmp = t_0; elseif (y <= 3.7e-87) tmp = t_1; elseif (y <= 1.8e-63) tmp = Float64(y * z); elseif (y <= 1.02e-10) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x + z); t_1 = x + (y * x); tmp = 0.0; if (y <= -1.05e-8) tmp = t_0; elseif (y <= 3.7e-87) tmp = t_1; elseif (y <= 1.8e-63) tmp = y * z; elseif (y <= 1.02e-10) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.05e-8], t$95$0, If[LessEqual[y, 3.7e-87], t$95$1, If[LessEqual[y, 1.8e-63], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.02e-10], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
t_1 := x + y \cdot x\\
\mathbf{if}\;y \leq -1.05 \cdot 10^{-8}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{-87}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-63}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.02 \cdot 10^{-10}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.04999999999999997e-8 or 1.01999999999999997e-10 < y Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in93.2%
associate-+r+93.2%
Applied egg-rr93.2%
Taylor expanded in y around inf 99.2%
+-commutative99.2%
Simplified99.2%
if -1.04999999999999997e-8 < y < 3.7000000000000002e-87 or 1.80000000000000004e-63 < y < 1.01999999999999997e-10Initial program 100.0%
Taylor expanded in z around 0 78.9%
*-commutative78.9%
Simplified78.9%
if 3.7000000000000002e-87 < y < 1.80000000000000004e-63Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
associate-+r+100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 93.3%
Final simplification89.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -3600.0) (not (<= y 5e-10))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3600.0) || !(y <= 5e-10)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3600.0d0)) .or. (.not. (y <= 5d-10))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3600.0) || !(y <= 5e-10)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3600.0) or not (y <= 5e-10): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3600.0) || !(y <= 5e-10)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3600.0) || ~((y <= 5e-10))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3600.0], N[Not[LessEqual[y, 5e-10]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3600 \lor \neg \left(y \leq 5 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -3600 or 5.00000000000000031e-10 < y Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in93.1%
associate-+r+93.1%
Applied egg-rr93.1%
Taylor expanded in y around inf 99.2%
+-commutative99.2%
Simplified99.2%
if -3600 < y < 5.00000000000000031e-10Initial program 100.0%
Taylor expanded in z around inf 99.7%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.4e-16) (not (<= y 1.65e-87))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.4e-16) || !(y <= 1.65e-87)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.4d-16)) .or. (.not. (y <= 1.65d-87))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.4e-16) || !(y <= 1.65e-87)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.4e-16) or not (y <= 1.65e-87): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.4e-16) || !(y <= 1.65e-87)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.4e-16) || ~((y <= 1.65e-87))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.4e-16], N[Not[LessEqual[y, 1.65e-87]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{-16} \lor \neg \left(y \leq 1.65 \cdot 10^{-87}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.4000000000000001e-16 or 1.65e-87 < y Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in94.0%
associate-+r+94.0%
Applied egg-rr94.0%
Taylor expanded in y around inf 94.6%
+-commutative94.6%
Simplified94.6%
if -1.4000000000000001e-16 < y < 1.65e-87Initial program 100.0%
Taylor expanded in y around 0 79.0%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y x) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in z around 0 55.0%
*-commutative55.0%
Simplified55.0%
Taylor expanded in y around inf 54.2%
*-commutative54.2%
Simplified54.2%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 72.7%
Final simplification63.3%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 37.0%
herbie shell --seed 2024098
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))