
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt (- (log1p (- u1))))
(+
(cos (* (* 2.0 PI) u2))
(fma
(- (sin (pow (cbrt (* PI u2)) 3.0)))
(sin (* u2 (pow (cbrt PI) 3.0)))
(pow (sin (* PI u2)) 2.0)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * (cosf(((2.0f * ((float) M_PI)) * u2)) + fmaf(-sinf(powf(cbrtf((((float) M_PI) * u2)), 3.0f)), sinf((u2 * powf(cbrtf(((float) M_PI)), 3.0f))), powf(sinf((((float) M_PI) * u2)), 2.0f)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) + fma(Float32(-sin((cbrt(Float32(Float32(pi) * u2)) ^ Float32(3.0)))), sin(Float32(u2 * (cbrt(Float32(pi)) ^ Float32(3.0)))), (sin(Float32(Float32(pi) * u2)) ^ Float32(2.0))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + \mathsf{fma}\left(-\sin \left({\left(\sqrt[3]{\pi \cdot u2}\right)}^{3}\right), \sin \left(u2 \cdot {\left(\sqrt[3]{\pi}\right)}^{3}\right), {\sin \left(\pi \cdot u2\right)}^{2}\right)\right)
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
associate-*l*98.8%
cos-298.7%
prod-diff98.7%
fma-neg98.7%
cos-298.9%
Applied egg-rr98.9%
associate-*r*98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
Simplified98.9%
add-cube-cbrt98.9%
pow398.9%
Applied egg-rr98.9%
add-cube-cbrt98.9%
pow398.9%
Applied egg-rr98.9%
Taylor expanded in u2 around inf 98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* PI u2))))
(*
(sqrt (- (log1p (- u1))))
(+
(cos (* (* 2.0 PI) u2))
(fma
(- (sin (* (pow (cbrt PI) 2.0) (* u2 (cbrt PI)))))
t_0
(* t_0 t_0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf((((float) M_PI) * u2));
return sqrtf(-log1pf(-u1)) * (cosf(((2.0f * ((float) M_PI)) * u2)) + fmaf(-sinf((powf(cbrtf(((float) M_PI)), 2.0f) * (u2 * cbrtf(((float) M_PI))))), t_0, (t_0 * t_0)));
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(pi) * u2)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) + fma(Float32(-sin(Float32((cbrt(Float32(pi)) ^ Float32(2.0)) * Float32(u2 * cbrt(Float32(pi)))))), t_0, Float32(t_0 * t_0)))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot u2\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + \mathsf{fma}\left(-\sin \left({\left(\sqrt[3]{\pi}\right)}^{2} \cdot \left(u2 \cdot \sqrt[3]{\pi}\right)\right), t\_0, t\_0 \cdot t\_0\right)\right)
\end{array}
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
associate-*l*98.8%
cos-298.7%
prod-diff98.7%
fma-neg98.7%
cos-298.9%
Applied egg-rr98.9%
associate-*r*98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
Simplified98.9%
add-cube-cbrt98.9%
pow398.9%
Applied egg-rr98.9%
rem-cube-cbrt98.9%
*-commutative98.9%
add-cube-cbrt98.9%
associate-*l*98.9%
pow298.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* PI u2))))
(*
(sqrt (- (log1p (- u1))))
(+
(cos (* (* 2.0 PI) u2))
(fma (- (sin (pow (cbrt (* PI u2)) 3.0))) t_0 (exp (* 2.0 (log t_0))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf((((float) M_PI) * u2));
return sqrtf(-log1pf(-u1)) * (cosf(((2.0f * ((float) M_PI)) * u2)) + fmaf(-sinf(powf(cbrtf((((float) M_PI) * u2)), 3.0f)), t_0, expf((2.0f * logf(t_0)))));
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(pi) * u2)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) + fma(Float32(-sin((cbrt(Float32(Float32(pi) * u2)) ^ Float32(3.0)))), t_0, exp(Float32(Float32(2.0) * log(t_0)))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot u2\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + \mathsf{fma}\left(-\sin \left({\left(\sqrt[3]{\pi \cdot u2}\right)}^{3}\right), t\_0, e^{2 \cdot \log t\_0}\right)\right)
\end{array}
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
associate-*l*98.8%
cos-298.7%
prod-diff98.7%
fma-neg98.7%
cos-298.9%
Applied egg-rr98.9%
associate-*r*98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
Simplified98.9%
add-cube-cbrt98.9%
pow398.9%
Applied egg-rr98.9%
pow298.9%
pow-to-exp98.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* PI u2))))
(*
(sqrt (- (log1p (- u1))))
(+
(cos (* (* 2.0 PI) u2))
(fma (- (sin (pow (cbrt (* PI u2)) 3.0))) t_0 (pow t_0 2.0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf((((float) M_PI) * u2));
return sqrtf(-log1pf(-u1)) * (cosf(((2.0f * ((float) M_PI)) * u2)) + fmaf(-sinf(powf(cbrtf((((float) M_PI) * u2)), 3.0f)), t_0, powf(t_0, 2.0f)));
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(pi) * u2)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) + fma(Float32(-sin((cbrt(Float32(Float32(pi) * u2)) ^ Float32(3.0)))), t_0, (t_0 ^ Float32(2.0))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot u2\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + \mathsf{fma}\left(-\sin \left({\left(\sqrt[3]{\pi \cdot u2}\right)}^{3}\right), t\_0, {t\_0}^{2}\right)\right)
\end{array}
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
associate-*l*98.8%
cos-298.7%
prod-diff98.7%
fma-neg98.7%
cos-298.9%
Applied egg-rr98.9%
associate-*r*98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
Simplified98.9%
add-cube-cbrt98.9%
pow398.9%
Applied egg-rr98.9%
Taylor expanded in u2 around inf 98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (sin (* PI u2))))
(*
(sqrt (- (log1p (- u1))))
(+ (cos (* (* 2.0 PI) u2)) (fma (- t_0) t_0 (* t_0 t_0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sinf((((float) M_PI) * u2));
return sqrtf(-log1pf(-u1)) * (cosf(((2.0f * ((float) M_PI)) * u2)) + fmaf(-t_0, t_0, (t_0 * t_0)));
}
function code(cosTheta_i, u1, u2) t_0 = sin(Float32(Float32(pi) * u2)) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) + fma(Float32(-t_0), t_0, Float32(t_0 * t_0)))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot u2\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + \mathsf{fma}\left(-t\_0, t\_0, t\_0 \cdot t\_0\right)\right)
\end{array}
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
associate-*l*98.8%
cos-298.7%
prod-diff98.7%
fma-neg98.7%
cos-298.9%
Applied egg-rr98.9%
associate-*r*98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
*-commutative98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (exp (log (* 2.0 (* PI u2)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf(expf(logf((2.0f * (((float) M_PI) * u2)))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(exp(log(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(e^{\log \left(2 \cdot \left(\pi \cdot u2\right)\right)}\right)
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
add-exp-log98.8%
associate-*l*98.8%
Applied egg-rr98.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= t_0 0.9999986290931702)
(* t_0 (sqrt (* u1 (- 1.0 (* u1 -0.5)))))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (t_0 <= 0.9999986290931702f) {
tmp = t_0 * sqrtf((u1 * (1.0f - (u1 * -0.5f))));
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999986290931702)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) - Float32(u1 * Float32(-0.5)))))); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999986290931702:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 - u1 \cdot -0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999998629Initial program 55.8%
Taylor expanded in u1 around 0 90.0%
if 0.999998629 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 57.0%
sub-neg57.0%
log1p-define99.5%
Simplified99.5%
Taylor expanded in u2 around 0 98.9%
Final simplification95.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= t_0 0.9999909996986389)
(* t_0 (sqrt u1))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (t_0 <= 0.9999909996986389f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999909996986389)) tmp = Float32(t_0 * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999909996986389:\\
\;\;\;\;t\_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999991Initial program 55.7%
add-exp-log48.6%
add-sqr-sqrt48.6%
sqrt-unprod48.6%
sqr-neg48.6%
sqrt-unprod1.5%
add-sqr-sqrt1.5%
sub-neg1.5%
log1p-undefine-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod67.0%
sqr-neg67.0%
sqrt-unprod67.1%
add-sqr-sqrt67.0%
associate-*l*67.0%
Applied egg-rr67.0%
Taylor expanded in u1 around 0 78.4%
Simplified78.4%
if 0.999991 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 56.9%
sub-neg56.9%
log1p-define99.4%
Simplified99.4%
Taylor expanded in u2 around 0 97.9%
Final simplification91.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.000750000006519258)
(sqrt (- (log1p (- u1))))
(*
(cos t_0)
(sqrt
(*
u1
(+ 1.0 (* u1 (- 0.5 (* u1 (- (* u1 -0.25) 0.3333333333333333)))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.000750000006519258f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f - (u1 * ((u1 * -0.25f) - 0.3333333333333333f)))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.000750000006519258)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) - Float32(u1 * Float32(Float32(u1 * Float32(-0.25)) - Float32(0.3333333333333333))))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.000750000006519258:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 - u1 \cdot \left(u1 \cdot -0.25 - 0.3333333333333333\right)\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 7.50000007e-4Initial program 57.0%
sub-neg57.0%
log1p-define99.5%
Simplified99.5%
Taylor expanded in u2 around 0 99.2%
if 7.50000007e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.7%
Taylor expanded in u1 around 0 95.8%
Final simplification97.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.0010300000431016088)
(sqrt (- (log1p (- u1))))
(*
(cos t_0)
(sqrt (* u1 (+ 1.0 (* u1 (- 0.5 (* u1 -0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.0010300000431016088f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f - (u1 * -0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.0010300000431016088)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) - Float32(u1 * Float32(-0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.0010300000431016088:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 - u1 \cdot -0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00103000004Initial program 57.2%
sub-neg57.2%
log1p-define99.5%
Simplified99.5%
Taylor expanded in u2 around 0 99.1%
if 0.00103000004 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.4%
Taylor expanded in u1 around 0 94.0%
Final simplification97.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
Taylor expanded in u2 around 0 79.7%
Final simplification79.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (- 0.5 (* u1 (- (* u1 -0.25) 0.3333333333333333))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f - (u1 * ((u1 * -0.25f) - 0.3333333333333333f)))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 - (u1 * ((u1 * (-0.25e0)) - 0.3333333333333333e0)))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) - Float32(u1 * Float32(Float32(u1 * Float32(-0.25)) - Float32(0.3333333333333333)))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) - (u1 * ((u1 * single(-0.25)) - single(0.3333333333333333)))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 - u1 \cdot \left(u1 \cdot -0.25 - 0.3333333333333333\right)\right)\right)}
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
Taylor expanded in u2 around 0 79.7%
Taylor expanded in u1 around 0 75.6%
Final simplification75.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (- 0.5 (* u1 -0.3333333333333333)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f - (u1 * -0.3333333333333333f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 - (u1 * (-0.3333333333333333e0)))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) - Float32(u1 * Float32(-0.3333333333333333))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) - (u1 * single(-0.3333333333333333))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 - u1 \cdot -0.3333333333333333\right)\right)}
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
Taylor expanded in u2 around 0 79.7%
Taylor expanded in u1 around 0 74.6%
Final simplification74.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (- 1.0 (* u1 -0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f - (u1 * -0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 - (u1 * (-0.5e0)))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) - Float32(u1 * Float32(-0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) - (u1 * single(-0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 - u1 \cdot -0.5\right)}
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
Taylor expanded in u2 around 0 79.7%
Taylor expanded in u1 around 0 72.5%
Final simplification72.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 56.5%
sub-neg56.5%
log1p-define98.8%
Simplified98.8%
Taylor expanded in u2 around 0 79.7%
Taylor expanded in u1 around 0 65.4%
Simplified65.4%
Final simplification65.4%
herbie shell --seed 2024098
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))