
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (or (<= b -5.6e+94) (not (<= b 5e+132)))
(if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b)))
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -5.6e+94) || !(b <= 5e+132)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if ((b <= (-5.6d+94)) .or. (.not. (b <= 5d+132))) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + b) / a)
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (-b - t_0) / (a * 2.0d0)
else
tmp_1 = (c * 2.0d0) / (t_0 - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -5.6e+94) || !(b <= 5e+132)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if (b <= -5.6e+94) or not (b <= 5e+132): tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + b) / a) else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (-b - t_0) / (a * 2.0) else: tmp_1 = (c * 2.0) / (t_0 - b) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if ((b <= -5.6e+94) || !(b <= 5e+132)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if ((b <= -5.6e+94) || ~((b <= 5e+132))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + b) / a); else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (-b - t_0) / (a * 2.0); else tmp_2 = (c * 2.0) / (t_0 - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -5.6e+94], N[Not[LessEqual[b, 5e+132]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5.6 \cdot 10^{+94} \lor \neg \left(b \leq 5 \cdot 10^{+132}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}
\end{array}
if b < -5.59999999999999997e94 or 5.0000000000000001e132 < b Initial program 45.6%
Simplified45.8%
Taylor expanded in b around -inf 74.4%
Taylor expanded in c around 0 93.2%
Taylor expanded in b around 0 93.2%
if -5.59999999999999997e94 < b < 5.0000000000000001e132Initial program 91.8%
Final simplification92.3%
(FPCore (a b c)
:precision binary64
(if (<= b -6.8e+92)
(if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b)))
(if (>= b 0.0)
(/ (- b) a)
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -6.8e+92) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-6.8d+92)) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + b) / a)
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -b / a
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -6.8e+92) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -6.8e+92: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + b) / a) else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -b / a else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -6.8e+92) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-b) / a); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -6.8e+92) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + b) / a); else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -b / a; else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -6.8e+92], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -6.8 \cdot 10^{+92}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -6.7999999999999996e92Initial program 46.3%
Simplified46.6%
Taylor expanded in b around -inf 96.5%
Taylor expanded in c around 0 96.5%
Taylor expanded in b around 0 96.6%
if -6.7999999999999996e92 < b Initial program 82.2%
Taylor expanded in b around inf 72.4%
associate-*r/72.4%
mul-1-neg72.4%
Simplified72.4%
Final simplification77.6%
(FPCore (a b c)
:precision binary64
(if (<= b -5.5e+94)
(if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b)))
(if (>= b 0.0)
(* b (+ (/ c (pow b 2.0)) (/ -1.0 a)))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -5.5e+94) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b * ((c / pow(b, 2.0)) + (-1.0 / a));
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-5.5d+94)) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + b) / a)
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = b * ((c / (b ** 2.0d0)) + ((-1.0d0) / a))
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -5.5e+94) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + b) / a);
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b * ((c / Math.pow(b, 2.0)) + (-1.0 / a));
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -5.5e+94: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + b) / a) else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = b * ((c / math.pow(b, 2.0)) + (-1.0 / a)) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -5.5e+94) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(b * Float64(Float64(c / (b ^ 2.0)) + Float64(-1.0 / a))); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -5.5e+94) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + b) / a); else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = b * ((c / (b ^ 2.0)) + (-1.0 / a)); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -5.5e+94], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b * N[(N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5.5 \cdot 10^{+94}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;b \cdot \left(\frac{c}{{b}^{2}} + \frac{-1}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -5.4999999999999997e94Initial program 46.3%
Simplified46.6%
Taylor expanded in b around -inf 96.5%
Taylor expanded in c around 0 96.5%
Taylor expanded in b around 0 96.6%
if -5.4999999999999997e94 < b Initial program 82.2%
Taylor expanded in b around inf 72.1%
Final simplification77.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (/ (+ b b) a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * ((b + b) / a)
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + b) / a);
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((b + b) / a) else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((b + b) / a); else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 74.5%
Simplified74.5%
Taylor expanded in b around -inf 69.1%
Taylor expanded in c around 0 61.4%
Taylor expanded in b around 0 61.5%
Final simplification61.5%
herbie shell --seed 2024098
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))