bug366, discussion (missed optimization)

Percentage Accurate: 53.2% → 99.5%
Time: 6.1s
Alternatives: 2
Speedup: 107.0×

Specification

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\[\begin{array}{l} \\ \sqrt{a \cdot a - b \cdot b} \end{array} \]
(FPCore (a b) :precision binary64 (sqrt (- (* a a) (* b b))))
double code(double a, double b) {
	return sqrt(((a * a) - (b * b)));
}
real(8) function code(a, b)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = sqrt(((a * a) - (b * b)))
end function
public static double code(double a, double b) {
	return Math.sqrt(((a * a) - (b * b)));
}
def code(a, b):
	return math.sqrt(((a * a) - (b * b)))
function code(a, b)
	return sqrt(Float64(Float64(a * a) - Float64(b * b)))
end
function tmp = code(a, b)
	tmp = sqrt(((a * a) - (b * b)));
end
code[a_, b_] := N[Sqrt[N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{a \cdot a - b \cdot b}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 2 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 53.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \sqrt{a \cdot a - b \cdot b} \end{array} \]
(FPCore (a b) :precision binary64 (sqrt (- (* a a) (* b b))))
double code(double a, double b) {
	return sqrt(((a * a) - (b * b)));
}
real(8) function code(a, b)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = sqrt(((a * a) - (b * b)))
end function
public static double code(double a, double b) {
	return Math.sqrt(((a * a) - (b * b)));
}
def code(a, b):
	return math.sqrt(((a * a) - (b * b)))
function code(a, b)
	return sqrt(Float64(Float64(a * a) - Float64(b * b)))
end
function tmp = code(a, b)
	tmp = sqrt(((a * a) - (b * b)));
end
code[a_, b_] := N[Sqrt[N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{a \cdot a - b \cdot b}
\end{array}

Alternative 1: 99.5% accurate, 11.9× speedup?

\[\begin{array}{l} a_m = \left|a\right| \\ a\_m + -0.5 \cdot \left(b \cdot \frac{b}{a\_m}\right) \end{array} \]
a_m = (fabs.f64 a)
(FPCore (a_m b) :precision binary64 (+ a_m (* -0.5 (* b (/ b a_m)))))
a_m = fabs(a);
double code(double a_m, double b) {
	return a_m + (-0.5 * (b * (b / a_m)));
}
a_m = abs(a)
real(8) function code(a_m, b)
    real(8), intent (in) :: a_m
    real(8), intent (in) :: b
    code = a_m + ((-0.5d0) * (b * (b / a_m)))
end function
a_m = Math.abs(a);
public static double code(double a_m, double b) {
	return a_m + (-0.5 * (b * (b / a_m)));
}
a_m = math.fabs(a)
def code(a_m, b):
	return a_m + (-0.5 * (b * (b / a_m)))
a_m = abs(a)
function code(a_m, b)
	return Float64(a_m + Float64(-0.5 * Float64(b * Float64(b / a_m))))
end
a_m = abs(a);
function tmp = code(a_m, b)
	tmp = a_m + (-0.5 * (b * (b / a_m)));
end
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b_] := N[(a$95$m + N[(-0.5 * N[(b * N[(b / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|

\\
a\_m + -0.5 \cdot \left(b \cdot \frac{b}{a\_m}\right)
\end{array}
Derivation
  1. Initial program 53.0%

    \[\sqrt{a \cdot a - b \cdot b} \]
  2. Add Preprocessing
  3. Taylor expanded in b around 0 50.7%

    \[\leadsto \color{blue}{a + -0.5 \cdot \frac{{b}^{2}}{a}} \]
  4. Step-by-step derivation
    1. unpow250.7%

      \[\leadsto a + -0.5 \cdot \frac{\color{blue}{b \cdot b}}{a} \]
  5. Simplified50.7%

    \[\leadsto \color{blue}{a + -0.5 \cdot \frac{b \cdot b}{a}} \]
  6. Step-by-step derivation
    1. associate-/l*51.0%

      \[\leadsto a + -0.5 \cdot \color{blue}{\left(b \cdot \frac{b}{a}\right)} \]
  7. Applied egg-rr51.0%

    \[\leadsto a + -0.5 \cdot \color{blue}{\left(b \cdot \frac{b}{a}\right)} \]
  8. Add Preprocessing

Alternative 2: 99.1% accurate, 107.0× speedup?

\[\begin{array}{l} a_m = \left|a\right| \\ a\_m \end{array} \]
a_m = (fabs.f64 a)
(FPCore (a_m b) :precision binary64 a_m)
a_m = fabs(a);
double code(double a_m, double b) {
	return a_m;
}
a_m = abs(a)
real(8) function code(a_m, b)
    real(8), intent (in) :: a_m
    real(8), intent (in) :: b
    code = a_m
end function
a_m = Math.abs(a);
public static double code(double a_m, double b) {
	return a_m;
}
a_m = math.fabs(a)
def code(a_m, b):
	return a_m
a_m = abs(a)
function code(a_m, b)
	return a_m
end
a_m = abs(a);
function tmp = code(a_m, b)
	tmp = a_m;
end
a_m = N[Abs[a], $MachinePrecision]
code[a$95$m_, b_] := a$95$m
\begin{array}{l}
a_m = \left|a\right|

\\
a\_m
\end{array}
Derivation
  1. Initial program 53.0%

    \[\sqrt{a \cdot a - b \cdot b} \]
  2. Add Preprocessing
  3. Taylor expanded in a around inf 50.7%

    \[\leadsto \color{blue}{a} \]
  4. Add Preprocessing

Developer target: 99.2% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \sqrt{\left|a\right| + \left|b\right|} \cdot \sqrt{\left|a\right| - \left|b\right|} \end{array} \]
(FPCore (a b)
 :precision binary64
 (* (sqrt (+ (fabs a) (fabs b))) (sqrt (- (fabs a) (fabs b)))))
double code(double a, double b) {
	return sqrt((fabs(a) + fabs(b))) * sqrt((fabs(a) - fabs(b)));
}
real(8) function code(a, b)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = sqrt((abs(a) + abs(b))) * sqrt((abs(a) - abs(b)))
end function
public static double code(double a, double b) {
	return Math.sqrt((Math.abs(a) + Math.abs(b))) * Math.sqrt((Math.abs(a) - Math.abs(b)));
}
def code(a, b):
	return math.sqrt((math.fabs(a) + math.fabs(b))) * math.sqrt((math.fabs(a) - math.fabs(b)))
function code(a, b)
	return Float64(sqrt(Float64(abs(a) + abs(b))) * sqrt(Float64(abs(a) - abs(b))))
end
function tmp = code(a, b)
	tmp = sqrt((abs(a) + abs(b))) * sqrt((abs(a) - abs(b)));
end
code[a_, b_] := N[(N[Sqrt[N[(N[Abs[a], $MachinePrecision] + N[Abs[b], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[a], $MachinePrecision] - N[Abs[b], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\sqrt{\left|a\right| + \left|b\right|} \cdot \sqrt{\left|a\right| - \left|b\right|}
\end{array}

Reproduce

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herbie shell --seed 2024098 
(FPCore (a b)
  :name "bug366, discussion (missed optimization)"
  :precision binary64

  :alt
  (* (sqrt (+ (fabs a) (fabs b))) (sqrt (- (fabs a) (fabs b))))

  (sqrt (- (* a a) (* b b))))