
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -3e+152)
(/ b (- a))
(if (<= b 1.75e-82)
(- (/ b (* a -2.0)) (/ (* (sqrt (fma (* c -4.0) a (pow b 2.0))) -0.5) a))
(* c (- (/ -1.0 b) (* a (/ c (pow b 3.0))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= -3e+152) {
tmp = b / -a;
} else if (b <= 1.75e-82) {
tmp = (b / (a * -2.0)) - ((sqrt(fma((c * -4.0), a, pow(b, 2.0))) * -0.5) / a);
} else {
tmp = c * ((-1.0 / b) - (a * (c / pow(b, 3.0))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= -3e+152) tmp = Float64(b / Float64(-a)); elseif (b <= 1.75e-82) tmp = Float64(Float64(b / Float64(a * -2.0)) - Float64(Float64(sqrt(fma(Float64(c * -4.0), a, (b ^ 2.0))) * -0.5) / a)); else tmp = Float64(c * Float64(Float64(-1.0 / b) - Float64(a * Float64(c / (b ^ 3.0))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, -3e+152], N[(b / (-a)), $MachinePrecision], If[LessEqual[b, 1.75e-82], N[(N[(b / N[(a * -2.0), $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * -0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3 \cdot 10^{+152}:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{elif}\;b \leq 1.75 \cdot 10^{-82}:\\
\;\;\;\;\frac{b}{a \cdot -2} - \frac{\sqrt{\mathsf{fma}\left(c \cdot -4, a, {b}^{2}\right)} \cdot -0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-1}{b} - a \cdot \frac{c}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < -2.99999999999999991e152Initial program 39.0%
*-commutative39.0%
Simplified39.0%
Taylor expanded in b around -inf 99.7%
mul-1-neg99.7%
distribute-neg-frac299.7%
Simplified99.7%
if -2.99999999999999991e152 < b < 1.7499999999999999e-82Initial program 88.5%
*-commutative88.5%
Simplified88.5%
frac-2neg88.5%
div-inv88.2%
Applied egg-rr88.2%
*-commutative88.2%
Simplified88.2%
add-cube-cbrt87.0%
pow387.0%
un-div-inv87.0%
Applied egg-rr87.0%
div-sub87.0%
Applied egg-rr87.0%
rem-cube-cbrt88.5%
associate-/r*88.5%
div-inv88.5%
metadata-eval88.5%
Applied egg-rr88.5%
associate-*l/88.5%
Simplified88.5%
if 1.7499999999999999e-82 < b Initial program 13.4%
*-commutative13.4%
Simplified13.4%
Taylor expanded in c around 0 92.1%
mul-1-neg92.1%
associate-/l*93.4%
Simplified93.4%
Final simplification92.2%
(FPCore (a b c)
:precision binary64
(if (<= b -4.5e+150)
(/ b (- a))
(if (<= b 1.3e-82)
(/ (- (sqrt (- (* b b) (* 4.0 (* a c)))) b) (* a 2.0))
(* c (- (/ -1.0 b) (* a (/ c (pow b 3.0))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= -4.5e+150) {
tmp = b / -a;
} else if (b <= 1.3e-82) {
tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - (a * (c / pow(b, 3.0))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-4.5d+150)) then
tmp = b / -a
else if (b <= 1.3d-82) then
tmp = (sqrt(((b * b) - (4.0d0 * (a * c)))) - b) / (a * 2.0d0)
else
tmp = c * (((-1.0d0) / b) - (a * (c / (b ** 3.0d0))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -4.5e+150) {
tmp = b / -a;
} else if (b <= 1.3e-82) {
tmp = (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - (a * (c / Math.pow(b, 3.0))));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -4.5e+150: tmp = b / -a elif b <= 1.3e-82: tmp = (math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0) else: tmp = c * ((-1.0 / b) - (a * (c / math.pow(b, 3.0)))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= -4.5e+150) tmp = Float64(b / Float64(-a)); elseif (b <= 1.3e-82) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(-1.0 / b) - Float64(a * Float64(c / (b ^ 3.0))))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -4.5e+150) tmp = b / -a; elseif (b <= 1.3e-82) tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0); else tmp = c * ((-1.0 / b) - (a * (c / (b ^ 3.0)))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -4.5e+150], N[(b / (-a)), $MachinePrecision], If[LessEqual[b, 1.3e-82], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4.5 \cdot 10^{+150}:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{elif}\;b \leq 1.3 \cdot 10^{-82}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-1}{b} - a \cdot \frac{c}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < -4.5e150Initial program 39.0%
*-commutative39.0%
Simplified39.0%
Taylor expanded in b around -inf 99.7%
mul-1-neg99.7%
distribute-neg-frac299.7%
Simplified99.7%
if -4.5e150 < b < 1.3e-82Initial program 88.5%
if 1.3e-82 < b Initial program 13.4%
*-commutative13.4%
Simplified13.4%
Taylor expanded in c around 0 92.1%
mul-1-neg92.1%
associate-/l*93.4%
Simplified93.4%
Final simplification92.2%
(FPCore (a b c)
:precision binary64
(if (<= b -3.7e-78)
(/ b (- a))
(if (<= b 2.6e-83)
(/ (- (sqrt (* c (* a -4.0))) b) (* a 2.0))
(* c (- (/ -1.0 b) (* a (/ c (pow b 3.0))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= -3.7e-78) {
tmp = b / -a;
} else if (b <= 2.6e-83) {
tmp = (sqrt((c * (a * -4.0))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - (a * (c / pow(b, 3.0))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-3.7d-78)) then
tmp = b / -a
else if (b <= 2.6d-83) then
tmp = (sqrt((c * (a * (-4.0d0)))) - b) / (a * 2.0d0)
else
tmp = c * (((-1.0d0) / b) - (a * (c / (b ** 3.0d0))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -3.7e-78) {
tmp = b / -a;
} else if (b <= 2.6e-83) {
tmp = (Math.sqrt((c * (a * -4.0))) - b) / (a * 2.0);
} else {
tmp = c * ((-1.0 / b) - (a * (c / Math.pow(b, 3.0))));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -3.7e-78: tmp = b / -a elif b <= 2.6e-83: tmp = (math.sqrt((c * (a * -4.0))) - b) / (a * 2.0) else: tmp = c * ((-1.0 / b) - (a * (c / math.pow(b, 3.0)))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= -3.7e-78) tmp = Float64(b / Float64(-a)); elseif (b <= 2.6e-83) tmp = Float64(Float64(sqrt(Float64(c * Float64(a * -4.0))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(-1.0 / b) - Float64(a * Float64(c / (b ^ 3.0))))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -3.7e-78) tmp = b / -a; elseif (b <= 2.6e-83) tmp = (sqrt((c * (a * -4.0))) - b) / (a * 2.0); else tmp = c * ((-1.0 / b) - (a * (c / (b ^ 3.0)))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -3.7e-78], N[(b / (-a)), $MachinePrecision], If[LessEqual[b, 2.6e-83], N[(N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.7 \cdot 10^{-78}:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{elif}\;b \leq 2.6 \cdot 10^{-83}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(a \cdot -4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-1}{b} - a \cdot \frac{c}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < -3.70000000000000006e-78Initial program 67.8%
*-commutative67.8%
Simplified67.8%
Taylor expanded in b around -inf 89.1%
mul-1-neg89.1%
distribute-neg-frac289.1%
Simplified89.1%
if -3.70000000000000006e-78 < b < 2.60000000000000009e-83Initial program 83.6%
*-commutative83.6%
Simplified83.6%
Taylor expanded in b around 0 78.6%
*-commutative78.6%
*-commutative78.6%
associate-*l*78.6%
Simplified78.6%
if 2.60000000000000009e-83 < b Initial program 13.4%
*-commutative13.4%
Simplified13.4%
Taylor expanded in c around 0 92.1%
mul-1-neg92.1%
associate-/l*93.4%
Simplified93.4%
Final simplification87.5%
(FPCore (a b c)
:precision binary64
(if (<= b -2.3e-75)
(/ b (- a))
(if (<= b 1.04e-82)
(/ (- (sqrt (* c (* a -4.0))) b) (* a 2.0))
(/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -2.3e-75) {
tmp = b / -a;
} else if (b <= 1.04e-82) {
tmp = (sqrt((c * (a * -4.0))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2.3d-75)) then
tmp = b / -a
else if (b <= 1.04d-82) then
tmp = (sqrt((c * (a * (-4.0d0)))) - b) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -2.3e-75) {
tmp = b / -a;
} else if (b <= 1.04e-82) {
tmp = (Math.sqrt((c * (a * -4.0))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -2.3e-75: tmp = b / -a elif b <= 1.04e-82: tmp = (math.sqrt((c * (a * -4.0))) - b) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -2.3e-75) tmp = Float64(b / Float64(-a)); elseif (b <= 1.04e-82) tmp = Float64(Float64(sqrt(Float64(c * Float64(a * -4.0))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -2.3e-75) tmp = b / -a; elseif (b <= 1.04e-82) tmp = (sqrt((c * (a * -4.0))) - b) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -2.3e-75], N[(b / (-a)), $MachinePrecision], If[LessEqual[b, 1.04e-82], N[(N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.3 \cdot 10^{-75}:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{elif}\;b \leq 1.04 \cdot 10^{-82}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(a \cdot -4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -2.3e-75Initial program 67.8%
*-commutative67.8%
Simplified67.8%
Taylor expanded in b around -inf 89.1%
mul-1-neg89.1%
distribute-neg-frac289.1%
Simplified89.1%
if -2.3e-75 < b < 1.04000000000000004e-82Initial program 83.6%
*-commutative83.6%
Simplified83.6%
Taylor expanded in b around 0 78.6%
*-commutative78.6%
*-commutative78.6%
associate-*l*78.6%
Simplified78.6%
if 1.04000000000000004e-82 < b Initial program 13.4%
*-commutative13.4%
Simplified13.4%
Taylor expanded in b around inf 92.8%
associate-*r/92.8%
neg-mul-192.8%
Simplified92.8%
Final simplification87.3%
(FPCore (a b c) :precision binary64 (if (<= b -5e-310) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5d-310)) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5e-310: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5e-310) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5e-310) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5e-310], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
if b < -4.999999999999985e-310Initial program 73.4%
*-commutative73.4%
Simplified73.4%
Taylor expanded in b around -inf 67.7%
mul-1-neg67.7%
distribute-neg-frac267.7%
Simplified67.7%
if -4.999999999999985e-310 < b Initial program 32.1%
*-commutative32.1%
Simplified32.1%
Taylor expanded in b around inf 70.6%
associate-*r/70.6%
neg-mul-170.6%
Simplified70.6%
Final simplification69.0%
(FPCore (a b c) :precision binary64 (/ b (- a)))
double code(double a, double b, double c) {
return b / -a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / -a
end function
public static double code(double a, double b, double c) {
return b / -a;
}
def code(a, b, c): return b / -a
function code(a, b, c) return Float64(b / Float64(-a)) end
function tmp = code(a, b, c) tmp = b / -a; end
code[a_, b_, c_] := N[(b / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{-a}
\end{array}
Initial program 53.9%
*-commutative53.9%
Simplified53.9%
Taylor expanded in b around -inf 36.9%
mul-1-neg36.9%
distribute-neg-frac236.9%
Simplified36.9%
(FPCore (a b c) :precision binary64 (/ b a))
double code(double a, double b, double c) {
return b / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / a
end function
public static double code(double a, double b, double c) {
return b / a;
}
def code(a, b, c): return b / a
function code(a, b, c) return Float64(b / a) end
function tmp = code(a, b, c) tmp = b / a; end
code[a_, b_, c_] := N[(b / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{a}
\end{array}
Initial program 53.9%
*-commutative53.9%
Simplified53.9%
frac-2neg53.9%
div-inv53.8%
Applied egg-rr53.8%
*-commutative53.8%
Simplified53.8%
add-cube-cbrt53.2%
pow353.2%
un-div-inv53.2%
Applied egg-rr53.2%
Taylor expanded in b around -inf 36.5%
mul-1-neg36.5%
Simplified36.5%
rem-cube-cbrt36.9%
neg-sub036.9%
sub-neg36.9%
add-cube-cbrt36.5%
pow336.5%
*-rgt-identity36.5%
cube-neg36.5%
distribute-lft-neg-out36.5%
metadata-eval36.5%
metadata-eval36.5%
cbrt-unprod36.1%
add-sqr-sqrt21.5%
sqrt-unprod16.2%
pow216.2%
Applied egg-rr2.4%
+-lft-identity2.4%
Simplified2.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fabs (/ b 2.0)))
(t_1 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_2
(if (== (copysign a c) a)
(* (sqrt (- t_0 t_1)) (sqrt (+ t_0 t_1)))
(hypot (/ b 2.0) t_1))))
(if (< b 0.0) (/ (- t_2 (/ b 2.0)) a) (/ (- c) (+ (/ b 2.0) t_2)))))
double code(double a, double b, double c) {
double t_0 = fabs((b / 2.0));
double t_1 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((t_0 - t_1)) * sqrt((t_0 + t_1));
} else {
tmp = hypot((b / 2.0), t_1);
}
double t_2 = tmp;
double tmp_1;
if (b < 0.0) {
tmp_1 = (t_2 - (b / 2.0)) / a;
} else {
tmp_1 = -c / ((b / 2.0) + t_2);
}
return tmp_1;
}
public static double code(double a, double b, double c) {
double t_0 = Math.abs((b / 2.0));
double t_1 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((t_0 - t_1)) * Math.sqrt((t_0 + t_1));
} else {
tmp = Math.hypot((b / 2.0), t_1);
}
double t_2 = tmp;
double tmp_1;
if (b < 0.0) {
tmp_1 = (t_2 - (b / 2.0)) / a;
} else {
tmp_1 = -c / ((b / 2.0) + t_2);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.fabs((b / 2.0)) t_1 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((t_0 - t_1)) * math.sqrt((t_0 + t_1)) else: tmp = math.hypot((b / 2.0), t_1) t_2 = tmp tmp_1 = 0 if b < 0.0: tmp_1 = (t_2 - (b / 2.0)) / a else: tmp_1 = -c / ((b / 2.0) + t_2) return tmp_1
function code(a, b, c) t_0 = abs(Float64(b / 2.0)) t_1 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(t_0 - t_1)) * sqrt(Float64(t_0 + t_1))); else tmp = hypot(Float64(b / 2.0), t_1); end t_2 = tmp tmp_1 = 0.0 if (b < 0.0) tmp_1 = Float64(Float64(t_2 - Float64(b / 2.0)) / a); else tmp_1 = Float64(Float64(-c) / Float64(Float64(b / 2.0) + t_2)); end return tmp_1 end
function tmp_3 = code(a, b, c) t_0 = abs((b / 2.0)); t_1 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((t_0 - t_1)) * sqrt((t_0 + t_1)); else tmp = hypot((b / 2.0), t_1); end t_2 = tmp; tmp_2 = 0.0; if (b < 0.0) tmp_2 = (t_2 - (b / 2.0)) / a; else tmp_2 = -c / ((b / 2.0) + t_2); end tmp_3 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Abs[N[(b / 2.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(t$95$0 - t$95$1), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(t$95$0 + t$95$1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(b / 2.0), $MachinePrecision] ^ 2 + t$95$1 ^ 2], $MachinePrecision]]}, If[Less[b, 0.0], N[(N[(t$95$2 - N[(b / 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(N[(b / 2.0), $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{b}{2}\right|\\
t_1 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_2 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{t\_0 - t\_1} \cdot \sqrt{t\_0 + t\_1}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(\frac{b}{2}, t\_1\right)\\
\end{array}\\
\mathbf{if}\;b < 0:\\
\;\;\;\;\frac{t\_2 - \frac{b}{2}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{\frac{b}{2} + t\_2}\\
\end{array}
\end{array}
herbie shell --seed 2024097
(FPCore (a b c)
:name "quadp (p42, positive)"
:precision binary64
:herbie-expected 10
:alt
(if (< b 0.0) (/ (- (if (== (copysign a c) a) (* (sqrt (- (fabs (/ b 2.0)) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs (/ b 2.0)) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot (/ b 2.0) (* (sqrt (fabs a)) (sqrt (fabs c))))) (/ b 2.0)) a) (/ (- c) (+ (/ b 2.0) (if (== (copysign a c) a) (* (sqrt (- (fabs (/ b 2.0)) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs (/ b 2.0)) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot (/ b 2.0) (* (sqrt (fabs a)) (sqrt (fabs c))))))))
(/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))