
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z): return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z))) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z): return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z))) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (fma z -6.0 4.0) x))
double code(double x, double y, double z) {
return fma((y - x), fma(z, -6.0, 4.0), x);
}
function code(x, y, z) return fma(Float64(y - x), fma(z, -6.0, 4.0), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(z * -6.0 + 4.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \mathsf{fma}\left(z, -6, 4\right), x\right)
\end{array}
Initial program 99.7%
+-commutative99.7%
associate-*l*99.8%
fma-define99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
distribute-rgt-neg-out99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (* z 6.0))))
(if (<= z -1.9e+226)
(* 6.0 (* x z))
(if (<= z -2.45e+113)
(* -6.0 (* y z))
(if (<= z -3.3)
t_0
(if (<= z -5.6e-112)
(* y 4.0)
(if (<= z 2.2e-203) (* x -3.0) (if (<= z 0.5) (* y 4.0) t_0))))))))
double code(double x, double y, double z) {
double t_0 = x * (z * 6.0);
double tmp;
if (z <= -1.9e+226) {
tmp = 6.0 * (x * z);
} else if (z <= -2.45e+113) {
tmp = -6.0 * (y * z);
} else if (z <= -3.3) {
tmp = t_0;
} else if (z <= -5.6e-112) {
tmp = y * 4.0;
} else if (z <= 2.2e-203) {
tmp = x * -3.0;
} else if (z <= 0.5) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z * 6.0d0)
if (z <= (-1.9d+226)) then
tmp = 6.0d0 * (x * z)
else if (z <= (-2.45d+113)) then
tmp = (-6.0d0) * (y * z)
else if (z <= (-3.3d0)) then
tmp = t_0
else if (z <= (-5.6d-112)) then
tmp = y * 4.0d0
else if (z <= 2.2d-203) then
tmp = x * (-3.0d0)
else if (z <= 0.5d0) then
tmp = y * 4.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z * 6.0);
double tmp;
if (z <= -1.9e+226) {
tmp = 6.0 * (x * z);
} else if (z <= -2.45e+113) {
tmp = -6.0 * (y * z);
} else if (z <= -3.3) {
tmp = t_0;
} else if (z <= -5.6e-112) {
tmp = y * 4.0;
} else if (z <= 2.2e-203) {
tmp = x * -3.0;
} else if (z <= 0.5) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z * 6.0) tmp = 0 if z <= -1.9e+226: tmp = 6.0 * (x * z) elif z <= -2.45e+113: tmp = -6.0 * (y * z) elif z <= -3.3: tmp = t_0 elif z <= -5.6e-112: tmp = y * 4.0 elif z <= 2.2e-203: tmp = x * -3.0 elif z <= 0.5: tmp = y * 4.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z * 6.0)) tmp = 0.0 if (z <= -1.9e+226) tmp = Float64(6.0 * Float64(x * z)); elseif (z <= -2.45e+113) tmp = Float64(-6.0 * Float64(y * z)); elseif (z <= -3.3) tmp = t_0; elseif (z <= -5.6e-112) tmp = Float64(y * 4.0); elseif (z <= 2.2e-203) tmp = Float64(x * -3.0); elseif (z <= 0.5) tmp = Float64(y * 4.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z * 6.0); tmp = 0.0; if (z <= -1.9e+226) tmp = 6.0 * (x * z); elseif (z <= -2.45e+113) tmp = -6.0 * (y * z); elseif (z <= -3.3) tmp = t_0; elseif (z <= -5.6e-112) tmp = y * 4.0; elseif (z <= 2.2e-203) tmp = x * -3.0; elseif (z <= 0.5) tmp = y * 4.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z * 6.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.9e+226], N[(6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -2.45e+113], N[(-6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.3], t$95$0, If[LessEqual[z, -5.6e-112], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 2.2e-203], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(y * 4.0), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z \cdot 6\right)\\
\mathbf{if}\;z \leq -1.9 \cdot 10^{+226}:\\
\;\;\;\;6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;z \leq -2.45 \cdot 10^{+113}:\\
\;\;\;\;-6 \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;z \leq -3.3:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -5.6 \cdot 10^{-112}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-203}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;y \cdot 4\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.89999999999999991e226Initial program 100.0%
Taylor expanded in z around inf 100.0%
Taylor expanded in y around 0 73.7%
*-commutative73.7%
Simplified73.7%
if -1.89999999999999991e226 < z < -2.45000000000000011e113Initial program 99.8%
Taylor expanded in z around inf 99.9%
Taylor expanded in y around inf 59.9%
*-commutative59.9%
Simplified59.9%
if -2.45000000000000011e113 < z < -3.2999999999999998 or 0.5 < z Initial program 99.7%
Taylor expanded in z around inf 97.8%
Taylor expanded in y around 0 57.7%
*-commutative57.7%
Simplified57.7%
associate-*r*58.9%
*-commutative58.9%
Applied egg-rr58.9%
if -3.2999999999999998 < z < -5.60000000000000046e-112 or 2.2e-203 < z < 0.5Initial program 99.5%
Taylor expanded in z around 0 91.4%
Taylor expanded in x around 0 61.7%
if -5.60000000000000046e-112 < z < 2.2e-203Initial program 99.6%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around inf 57.2%
*-commutative57.2%
Simplified57.2%
Final simplification60.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 6.0 (* x z))))
(if (<= z -8.8e+220)
t_0
(if (<= z -1.85e+115)
(* -6.0 (* y z))
(if (<= z -3.1)
(* z (* x 6.0))
(if (<= z -3.9e-112)
(* y 4.0)
(if (<= z 2.3e-203) (* x -3.0) (if (<= z 0.5) (* y 4.0) t_0))))))))
double code(double x, double y, double z) {
double t_0 = 6.0 * (x * z);
double tmp;
if (z <= -8.8e+220) {
tmp = t_0;
} else if (z <= -1.85e+115) {
tmp = -6.0 * (y * z);
} else if (z <= -3.1) {
tmp = z * (x * 6.0);
} else if (z <= -3.9e-112) {
tmp = y * 4.0;
} else if (z <= 2.3e-203) {
tmp = x * -3.0;
} else if (z <= 0.5) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 6.0d0 * (x * z)
if (z <= (-8.8d+220)) then
tmp = t_0
else if (z <= (-1.85d+115)) then
tmp = (-6.0d0) * (y * z)
else if (z <= (-3.1d0)) then
tmp = z * (x * 6.0d0)
else if (z <= (-3.9d-112)) then
tmp = y * 4.0d0
else if (z <= 2.3d-203) then
tmp = x * (-3.0d0)
else if (z <= 0.5d0) then
tmp = y * 4.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 6.0 * (x * z);
double tmp;
if (z <= -8.8e+220) {
tmp = t_0;
} else if (z <= -1.85e+115) {
tmp = -6.0 * (y * z);
} else if (z <= -3.1) {
tmp = z * (x * 6.0);
} else if (z <= -3.9e-112) {
tmp = y * 4.0;
} else if (z <= 2.3e-203) {
tmp = x * -3.0;
} else if (z <= 0.5) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 6.0 * (x * z) tmp = 0 if z <= -8.8e+220: tmp = t_0 elif z <= -1.85e+115: tmp = -6.0 * (y * z) elif z <= -3.1: tmp = z * (x * 6.0) elif z <= -3.9e-112: tmp = y * 4.0 elif z <= 2.3e-203: tmp = x * -3.0 elif z <= 0.5: tmp = y * 4.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(6.0 * Float64(x * z)) tmp = 0.0 if (z <= -8.8e+220) tmp = t_0; elseif (z <= -1.85e+115) tmp = Float64(-6.0 * Float64(y * z)); elseif (z <= -3.1) tmp = Float64(z * Float64(x * 6.0)); elseif (z <= -3.9e-112) tmp = Float64(y * 4.0); elseif (z <= 2.3e-203) tmp = Float64(x * -3.0); elseif (z <= 0.5) tmp = Float64(y * 4.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 6.0 * (x * z); tmp = 0.0; if (z <= -8.8e+220) tmp = t_0; elseif (z <= -1.85e+115) tmp = -6.0 * (y * z); elseif (z <= -3.1) tmp = z * (x * 6.0); elseif (z <= -3.9e-112) tmp = y * 4.0; elseif (z <= 2.3e-203) tmp = x * -3.0; elseif (z <= 0.5) tmp = y * 4.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8.8e+220], t$95$0, If[LessEqual[z, -1.85e+115], N[(-6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.1], N[(z * N[(x * 6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.9e-112], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 2.3e-203], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(y * 4.0), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot \left(x \cdot z\right)\\
\mathbf{if}\;z \leq -8.8 \cdot 10^{+220}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1.85 \cdot 10^{+115}:\\
\;\;\;\;-6 \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;z \leq -3.1:\\
\;\;\;\;z \cdot \left(x \cdot 6\right)\\
\mathbf{elif}\;z \leq -3.9 \cdot 10^{-112}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{-203}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;y \cdot 4\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -8.79999999999999957e220 or 0.5 < z Initial program 99.8%
Taylor expanded in z around inf 98.9%
Taylor expanded in y around 0 61.7%
*-commutative61.7%
Simplified61.7%
if -8.79999999999999957e220 < z < -1.85000000000000003e115Initial program 99.8%
Taylor expanded in z around inf 99.9%
Taylor expanded in y around inf 59.9%
*-commutative59.9%
Simplified59.9%
if -1.85000000000000003e115 < z < -3.10000000000000009Initial program 99.7%
Taylor expanded in z around inf 95.9%
associate-*r*96.2%
*-commutative96.2%
associate-*r*96.0%
Applied egg-rr96.0%
Taylor expanded in y around 0 56.6%
if -3.10000000000000009 < z < -3.9000000000000001e-112 or 2.29999999999999991e-203 < z < 0.5Initial program 99.5%
Taylor expanded in z around 0 91.4%
Taylor expanded in x around 0 61.7%
if -3.9000000000000001e-112 < z < 2.29999999999999991e-203Initial program 99.6%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around inf 57.2%
*-commutative57.2%
Simplified57.2%
Final simplification59.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 6.0 (* x z))))
(if (<= z -3e+222)
t_0
(if (<= z -1.52e+115)
(* -6.0 (* y z))
(if (<= z -3.3)
t_0
(if (<= z -3.7e-112)
(* y 4.0)
(if (<= z 3e-203) (* x -3.0) (if (<= z 0.5) (* y 4.0) t_0))))))))
double code(double x, double y, double z) {
double t_0 = 6.0 * (x * z);
double tmp;
if (z <= -3e+222) {
tmp = t_0;
} else if (z <= -1.52e+115) {
tmp = -6.0 * (y * z);
} else if (z <= -3.3) {
tmp = t_0;
} else if (z <= -3.7e-112) {
tmp = y * 4.0;
} else if (z <= 3e-203) {
tmp = x * -3.0;
} else if (z <= 0.5) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 6.0d0 * (x * z)
if (z <= (-3d+222)) then
tmp = t_0
else if (z <= (-1.52d+115)) then
tmp = (-6.0d0) * (y * z)
else if (z <= (-3.3d0)) then
tmp = t_0
else if (z <= (-3.7d-112)) then
tmp = y * 4.0d0
else if (z <= 3d-203) then
tmp = x * (-3.0d0)
else if (z <= 0.5d0) then
tmp = y * 4.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 6.0 * (x * z);
double tmp;
if (z <= -3e+222) {
tmp = t_0;
} else if (z <= -1.52e+115) {
tmp = -6.0 * (y * z);
} else if (z <= -3.3) {
tmp = t_0;
} else if (z <= -3.7e-112) {
tmp = y * 4.0;
} else if (z <= 3e-203) {
tmp = x * -3.0;
} else if (z <= 0.5) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 6.0 * (x * z) tmp = 0 if z <= -3e+222: tmp = t_0 elif z <= -1.52e+115: tmp = -6.0 * (y * z) elif z <= -3.3: tmp = t_0 elif z <= -3.7e-112: tmp = y * 4.0 elif z <= 3e-203: tmp = x * -3.0 elif z <= 0.5: tmp = y * 4.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(6.0 * Float64(x * z)) tmp = 0.0 if (z <= -3e+222) tmp = t_0; elseif (z <= -1.52e+115) tmp = Float64(-6.0 * Float64(y * z)); elseif (z <= -3.3) tmp = t_0; elseif (z <= -3.7e-112) tmp = Float64(y * 4.0); elseif (z <= 3e-203) tmp = Float64(x * -3.0); elseif (z <= 0.5) tmp = Float64(y * 4.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 6.0 * (x * z); tmp = 0.0; if (z <= -3e+222) tmp = t_0; elseif (z <= -1.52e+115) tmp = -6.0 * (y * z); elseif (z <= -3.3) tmp = t_0; elseif (z <= -3.7e-112) tmp = y * 4.0; elseif (z <= 3e-203) tmp = x * -3.0; elseif (z <= 0.5) tmp = y * 4.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3e+222], t$95$0, If[LessEqual[z, -1.52e+115], N[(-6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.3], t$95$0, If[LessEqual[z, -3.7e-112], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 3e-203], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(y * 4.0), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot \left(x \cdot z\right)\\
\mathbf{if}\;z \leq -3 \cdot 10^{+222}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1.52 \cdot 10^{+115}:\\
\;\;\;\;-6 \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;z \leq -3.3:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -3.7 \cdot 10^{-112}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 3 \cdot 10^{-203}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;y \cdot 4\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.00000000000000014e222 or -1.52e115 < z < -3.2999999999999998 or 0.5 < z Initial program 99.8%
Taylor expanded in z around inf 98.2%
Taylor expanded in y around 0 60.5%
*-commutative60.5%
Simplified60.5%
if -3.00000000000000014e222 < z < -1.52e115Initial program 99.8%
Taylor expanded in z around inf 99.9%
Taylor expanded in y around inf 59.9%
*-commutative59.9%
Simplified59.9%
if -3.2999999999999998 < z < -3.6999999999999998e-112 or 3.0000000000000001e-203 < z < 0.5Initial program 99.5%
Taylor expanded in z around 0 91.4%
Taylor expanded in x around 0 61.7%
if -3.6999999999999998e-112 < z < 3.0000000000000001e-203Initial program 99.6%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around inf 57.2%
*-commutative57.2%
Simplified57.2%
Final simplification59.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 6.0 (* y (- 0.6666666666666666 z))))
(t_1 (* -6.0 (* (- y x) z))))
(if (<= z -2000.0)
t_1
(if (<= z -1.05e-110)
t_0
(if (<= z 1.95e-203) (* x -3.0) (if (<= z 5e+14) t_0 t_1))))))
double code(double x, double y, double z) {
double t_0 = 6.0 * (y * (0.6666666666666666 - z));
double t_1 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -2000.0) {
tmp = t_1;
} else if (z <= -1.05e-110) {
tmp = t_0;
} else if (z <= 1.95e-203) {
tmp = x * -3.0;
} else if (z <= 5e+14) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 6.0d0 * (y * (0.6666666666666666d0 - z))
t_1 = (-6.0d0) * ((y - x) * z)
if (z <= (-2000.0d0)) then
tmp = t_1
else if (z <= (-1.05d-110)) then
tmp = t_0
else if (z <= 1.95d-203) then
tmp = x * (-3.0d0)
else if (z <= 5d+14) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 6.0 * (y * (0.6666666666666666 - z));
double t_1 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -2000.0) {
tmp = t_1;
} else if (z <= -1.05e-110) {
tmp = t_0;
} else if (z <= 1.95e-203) {
tmp = x * -3.0;
} else if (z <= 5e+14) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 6.0 * (y * (0.6666666666666666 - z)) t_1 = -6.0 * ((y - x) * z) tmp = 0 if z <= -2000.0: tmp = t_1 elif z <= -1.05e-110: tmp = t_0 elif z <= 1.95e-203: tmp = x * -3.0 elif z <= 5e+14: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(6.0 * Float64(y * Float64(0.6666666666666666 - z))) t_1 = Float64(-6.0 * Float64(Float64(y - x) * z)) tmp = 0.0 if (z <= -2000.0) tmp = t_1; elseif (z <= -1.05e-110) tmp = t_0; elseif (z <= 1.95e-203) tmp = Float64(x * -3.0); elseif (z <= 5e+14) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 6.0 * (y * (0.6666666666666666 - z)); t_1 = -6.0 * ((y - x) * z); tmp = 0.0; if (z <= -2000.0) tmp = t_1; elseif (z <= -1.05e-110) tmp = t_0; elseif (z <= 1.95e-203) tmp = x * -3.0; elseif (z <= 5e+14) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(6.0 * N[(y * N[(0.6666666666666666 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(-6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2000.0], t$95$1, If[LessEqual[z, -1.05e-110], t$95$0, If[LessEqual[z, 1.95e-203], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 5e+14], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot \left(y \cdot \left(0.6666666666666666 - z\right)\right)\\
t_1 := -6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{if}\;z \leq -2000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.05 \cdot 10^{-110}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.95 \cdot 10^{-203}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2e3 or 5e14 < z Initial program 99.8%
Taylor expanded in z around inf 99.1%
if -2e3 < z < -1.05000000000000001e-110 or 1.95e-203 < z < 5e14Initial program 99.5%
Taylor expanded in x around 0 68.3%
if -1.05000000000000001e-110 < z < 1.95e-203Initial program 99.5%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around inf 57.0%
*-commutative57.0%
Simplified57.0%
Final simplification81.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -6.0 (* (- y x) z))))
(if (<= z -0.028)
t_0
(if (<= z -4.5e-112)
(* y 4.0)
(if (<= z 2.15e-203) (* x -3.0) (if (<= z 0.55) (* y 4.0) t_0))))))
double code(double x, double y, double z) {
double t_0 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -0.028) {
tmp = t_0;
} else if (z <= -4.5e-112) {
tmp = y * 4.0;
} else if (z <= 2.15e-203) {
tmp = x * -3.0;
} else if (z <= 0.55) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (-6.0d0) * ((y - x) * z)
if (z <= (-0.028d0)) then
tmp = t_0
else if (z <= (-4.5d-112)) then
tmp = y * 4.0d0
else if (z <= 2.15d-203) then
tmp = x * (-3.0d0)
else if (z <= 0.55d0) then
tmp = y * 4.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -0.028) {
tmp = t_0;
} else if (z <= -4.5e-112) {
tmp = y * 4.0;
} else if (z <= 2.15e-203) {
tmp = x * -3.0;
} else if (z <= 0.55) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -6.0 * ((y - x) * z) tmp = 0 if z <= -0.028: tmp = t_0 elif z <= -4.5e-112: tmp = y * 4.0 elif z <= 2.15e-203: tmp = x * -3.0 elif z <= 0.55: tmp = y * 4.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-6.0 * Float64(Float64(y - x) * z)) tmp = 0.0 if (z <= -0.028) tmp = t_0; elseif (z <= -4.5e-112) tmp = Float64(y * 4.0); elseif (z <= 2.15e-203) tmp = Float64(x * -3.0); elseif (z <= 0.55) tmp = Float64(y * 4.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -6.0 * ((y - x) * z); tmp = 0.0; if (z <= -0.028) tmp = t_0; elseif (z <= -4.5e-112) tmp = y * 4.0; elseif (z <= 2.15e-203) tmp = x * -3.0; elseif (z <= 0.55) tmp = y * 4.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.028], t$95$0, If[LessEqual[z, -4.5e-112], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 2.15e-203], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 0.55], N[(y * 4.0), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{if}\;z \leq -0.028:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -4.5 \cdot 10^{-112}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 2.15 \cdot 10^{-203}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 0.55:\\
\;\;\;\;y \cdot 4\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -0.0280000000000000006 or 0.55000000000000004 < z Initial program 99.8%
Taylor expanded in z around inf 96.8%
if -0.0280000000000000006 < z < -4.50000000000000012e-112 or 2.15000000000000014e-203 < z < 0.55000000000000004Initial program 99.5%
Taylor expanded in z around 0 95.4%
Taylor expanded in x around 0 64.4%
if -4.50000000000000012e-112 < z < 2.15000000000000014e-203Initial program 99.6%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around inf 57.2%
*-commutative57.2%
Simplified57.2%
Final simplification80.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -6.0 (* y z))))
(if (<= z -0.66)
t_0
(if (<= z -3.6e-112)
(* y 4.0)
(if (<= z 2.1e-203) (* x -3.0) (if (<= z 0.65) (* y 4.0) t_0))))))
double code(double x, double y, double z) {
double t_0 = -6.0 * (y * z);
double tmp;
if (z <= -0.66) {
tmp = t_0;
} else if (z <= -3.6e-112) {
tmp = y * 4.0;
} else if (z <= 2.1e-203) {
tmp = x * -3.0;
} else if (z <= 0.65) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (-6.0d0) * (y * z)
if (z <= (-0.66d0)) then
tmp = t_0
else if (z <= (-3.6d-112)) then
tmp = y * 4.0d0
else if (z <= 2.1d-203) then
tmp = x * (-3.0d0)
else if (z <= 0.65d0) then
tmp = y * 4.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -6.0 * (y * z);
double tmp;
if (z <= -0.66) {
tmp = t_0;
} else if (z <= -3.6e-112) {
tmp = y * 4.0;
} else if (z <= 2.1e-203) {
tmp = x * -3.0;
} else if (z <= 0.65) {
tmp = y * 4.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -6.0 * (y * z) tmp = 0 if z <= -0.66: tmp = t_0 elif z <= -3.6e-112: tmp = y * 4.0 elif z <= 2.1e-203: tmp = x * -3.0 elif z <= 0.65: tmp = y * 4.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-6.0 * Float64(y * z)) tmp = 0.0 if (z <= -0.66) tmp = t_0; elseif (z <= -3.6e-112) tmp = Float64(y * 4.0); elseif (z <= 2.1e-203) tmp = Float64(x * -3.0); elseif (z <= 0.65) tmp = Float64(y * 4.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -6.0 * (y * z); tmp = 0.0; if (z <= -0.66) tmp = t_0; elseif (z <= -3.6e-112) tmp = y * 4.0; elseif (z <= 2.1e-203) tmp = x * -3.0; elseif (z <= 0.65) tmp = y * 4.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.66], t$95$0, If[LessEqual[z, -3.6e-112], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 2.1e-203], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 0.65], N[(y * 4.0), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -0.66:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -3.6 \cdot 10^{-112}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 2.1 \cdot 10^{-203}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 0.65:\\
\;\;\;\;y \cdot 4\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -0.660000000000000031 or 0.650000000000000022 < z Initial program 99.8%
Taylor expanded in z around inf 97.4%
Taylor expanded in y around inf 45.7%
*-commutative45.7%
Simplified45.7%
if -0.660000000000000031 < z < -3.6000000000000001e-112 or 2.10000000000000002e-203 < z < 0.650000000000000022Initial program 99.5%
Taylor expanded in z around 0 94.0%
Taylor expanded in x around 0 63.3%
if -3.6000000000000001e-112 < z < 2.10000000000000002e-203Initial program 99.6%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around inf 57.2%
*-commutative57.2%
Simplified57.2%
Final simplification52.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -45000000000000.0) (not (<= y 13500000000000.0))) (* y (+ 4.0 (* z -6.0))) (* x (+ -3.0 (* z 6.0)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -45000000000000.0) || !(y <= 13500000000000.0)) {
tmp = y * (4.0 + (z * -6.0));
} else {
tmp = x * (-3.0 + (z * 6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-45000000000000.0d0)) .or. (.not. (y <= 13500000000000.0d0))) then
tmp = y * (4.0d0 + (z * (-6.0d0)))
else
tmp = x * ((-3.0d0) + (z * 6.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -45000000000000.0) || !(y <= 13500000000000.0)) {
tmp = y * (4.0 + (z * -6.0));
} else {
tmp = x * (-3.0 + (z * 6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -45000000000000.0) or not (y <= 13500000000000.0): tmp = y * (4.0 + (z * -6.0)) else: tmp = x * (-3.0 + (z * 6.0)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -45000000000000.0) || !(y <= 13500000000000.0)) tmp = Float64(y * Float64(4.0 + Float64(z * -6.0))); else tmp = Float64(x * Float64(-3.0 + Float64(z * 6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -45000000000000.0) || ~((y <= 13500000000000.0))) tmp = y * (4.0 + (z * -6.0)); else tmp = x * (-3.0 + (z * 6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -45000000000000.0], N[Not[LessEqual[y, 13500000000000.0]], $MachinePrecision]], N[(y * N[(4.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(-3.0 + N[(z * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -45000000000000 \lor \neg \left(y \leq 13500000000000\right):\\
\;\;\;\;y \cdot \left(4 + z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-3 + z \cdot 6\right)\\
\end{array}
\end{array}
if y < -4.5e13 or 1.35e13 < y Initial program 99.7%
+-commutative99.7%
associate-*l*99.9%
fma-define99.9%
sub-neg99.9%
+-commutative99.9%
distribute-lft-in99.9%
distribute-rgt-neg-out99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
metadata-eval99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 80.6%
if -4.5e13 < y < 1.35e13Initial program 99.6%
Taylor expanded in x around inf 80.8%
+-commutative80.8%
sub-neg80.8%
distribute-lft-in80.8%
metadata-eval80.8%
neg-mul-180.8%
*-commutative80.8%
associate-*l*80.8%
metadata-eval80.8%
distribute-rgt-in80.8%
+-commutative80.8%
distribute-rgt-in80.8%
metadata-eval80.8%
associate-+r+80.8%
metadata-eval80.8%
*-commutative80.8%
associate-*l*80.8%
metadata-eval80.8%
Simplified80.8%
Final simplification80.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -255000.0) (not (<= y 2200000000000.0))) (* 6.0 (* y (- 0.6666666666666666 z))) (* x (+ -3.0 (* z 6.0)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -255000.0) || !(y <= 2200000000000.0)) {
tmp = 6.0 * (y * (0.6666666666666666 - z));
} else {
tmp = x * (-3.0 + (z * 6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-255000.0d0)) .or. (.not. (y <= 2200000000000.0d0))) then
tmp = 6.0d0 * (y * (0.6666666666666666d0 - z))
else
tmp = x * ((-3.0d0) + (z * 6.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -255000.0) || !(y <= 2200000000000.0)) {
tmp = 6.0 * (y * (0.6666666666666666 - z));
} else {
tmp = x * (-3.0 + (z * 6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -255000.0) or not (y <= 2200000000000.0): tmp = 6.0 * (y * (0.6666666666666666 - z)) else: tmp = x * (-3.0 + (z * 6.0)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -255000.0) || !(y <= 2200000000000.0)) tmp = Float64(6.0 * Float64(y * Float64(0.6666666666666666 - z))); else tmp = Float64(x * Float64(-3.0 + Float64(z * 6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -255000.0) || ~((y <= 2200000000000.0))) tmp = 6.0 * (y * (0.6666666666666666 - z)); else tmp = x * (-3.0 + (z * 6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -255000.0], N[Not[LessEqual[y, 2200000000000.0]], $MachinePrecision]], N[(6.0 * N[(y * N[(0.6666666666666666 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(-3.0 + N[(z * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -255000 \lor \neg \left(y \leq 2200000000000\right):\\
\;\;\;\;6 \cdot \left(y \cdot \left(0.6666666666666666 - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(-3 + z \cdot 6\right)\\
\end{array}
\end{array}
if y < -255000 or 2.2e12 < y Initial program 99.7%
Taylor expanded in x around 0 80.4%
if -255000 < y < 2.2e12Initial program 99.6%
Taylor expanded in x around inf 80.8%
+-commutative80.8%
sub-neg80.8%
distribute-lft-in80.8%
metadata-eval80.8%
neg-mul-180.8%
*-commutative80.8%
associate-*l*80.8%
metadata-eval80.8%
distribute-rgt-in80.8%
+-commutative80.8%
distribute-rgt-in80.8%
metadata-eval80.8%
associate-+r+80.8%
metadata-eval80.8%
*-commutative80.8%
associate-*l*80.8%
metadata-eval80.8%
Simplified80.8%
Final simplification80.6%
(FPCore (x y z) :precision binary64 (if (<= z -0.55) (* z (* (- y x) -6.0)) (if (<= z 0.55) (+ (* y 4.0) (* x -3.0)) (* -6.0 (* (- y x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.55) {
tmp = z * ((y - x) * -6.0);
} else if (z <= 0.55) {
tmp = (y * 4.0) + (x * -3.0);
} else {
tmp = -6.0 * ((y - x) * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.55d0)) then
tmp = z * ((y - x) * (-6.0d0))
else if (z <= 0.55d0) then
tmp = (y * 4.0d0) + (x * (-3.0d0))
else
tmp = (-6.0d0) * ((y - x) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.55) {
tmp = z * ((y - x) * -6.0);
} else if (z <= 0.55) {
tmp = (y * 4.0) + (x * -3.0);
} else {
tmp = -6.0 * ((y - x) * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.55: tmp = z * ((y - x) * -6.0) elif z <= 0.55: tmp = (y * 4.0) + (x * -3.0) else: tmp = -6.0 * ((y - x) * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.55) tmp = Float64(z * Float64(Float64(y - x) * -6.0)); elseif (z <= 0.55) tmp = Float64(Float64(y * 4.0) + Float64(x * -3.0)); else tmp = Float64(-6.0 * Float64(Float64(y - x) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.55) tmp = z * ((y - x) * -6.0); elseif (z <= 0.55) tmp = (y * 4.0) + (x * -3.0); else tmp = -6.0 * ((y - x) * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.55], N[(z * N[(N[(y - x), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.55], N[(N[(y * 4.0), $MachinePrecision] + N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(-6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.55:\\
\;\;\;\;z \cdot \left(\left(y - x\right) \cdot -6\right)\\
\mathbf{elif}\;z \leq 0.55:\\
\;\;\;\;y \cdot 4 + x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\end{array}
\end{array}
if z < -0.55000000000000004Initial program 99.8%
Taylor expanded in z around inf 96.4%
associate-*r*96.4%
*-commutative96.4%
associate-*r*96.5%
Applied egg-rr96.5%
if -0.55000000000000004 < z < 0.55000000000000004Initial program 99.5%
Taylor expanded in z around 0 97.1%
Taylor expanded in x around 0 97.1%
if 0.55000000000000004 < z Initial program 99.8%
Taylor expanded in z around inf 98.5%
Final simplification97.3%
(FPCore (x y z) :precision binary64 (if (<= z -0.55) (* z (* (- y x) -6.0)) (if (<= z 0.65) (+ x (* (- y x) 4.0)) (* -6.0 (* (- y x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.55) {
tmp = z * ((y - x) * -6.0);
} else if (z <= 0.65) {
tmp = x + ((y - x) * 4.0);
} else {
tmp = -6.0 * ((y - x) * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.55d0)) then
tmp = z * ((y - x) * (-6.0d0))
else if (z <= 0.65d0) then
tmp = x + ((y - x) * 4.0d0)
else
tmp = (-6.0d0) * ((y - x) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.55) {
tmp = z * ((y - x) * -6.0);
} else if (z <= 0.65) {
tmp = x + ((y - x) * 4.0);
} else {
tmp = -6.0 * ((y - x) * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.55: tmp = z * ((y - x) * -6.0) elif z <= 0.65: tmp = x + ((y - x) * 4.0) else: tmp = -6.0 * ((y - x) * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.55) tmp = Float64(z * Float64(Float64(y - x) * -6.0)); elseif (z <= 0.65) tmp = Float64(x + Float64(Float64(y - x) * 4.0)); else tmp = Float64(-6.0 * Float64(Float64(y - x) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.55) tmp = z * ((y - x) * -6.0); elseif (z <= 0.65) tmp = x + ((y - x) * 4.0); else tmp = -6.0 * ((y - x) * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.55], N[(z * N[(N[(y - x), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.65], N[(x + N[(N[(y - x), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision], N[(-6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.55:\\
\;\;\;\;z \cdot \left(\left(y - x\right) \cdot -6\right)\\
\mathbf{elif}\;z \leq 0.65:\\
\;\;\;\;x + \left(y - x\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\end{array}
\end{array}
if z < -0.55000000000000004Initial program 99.8%
Taylor expanded in z around inf 96.4%
associate-*r*96.4%
*-commutative96.4%
associate-*r*96.5%
Applied egg-rr96.5%
if -0.55000000000000004 < z < 0.650000000000000022Initial program 99.5%
Taylor expanded in z around 0 97.1%
if 0.650000000000000022 < z Initial program 99.8%
Taylor expanded in z around inf 98.5%
Final simplification97.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -7000.0) (not (<= y 8.4e-41))) (* y 4.0) (* x -3.0)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7000.0) || !(y <= 8.4e-41)) {
tmp = y * 4.0;
} else {
tmp = x * -3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7000.0d0)) .or. (.not. (y <= 8.4d-41))) then
tmp = y * 4.0d0
else
tmp = x * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7000.0) || !(y <= 8.4e-41)) {
tmp = y * 4.0;
} else {
tmp = x * -3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7000.0) or not (y <= 8.4e-41): tmp = y * 4.0 else: tmp = x * -3.0 return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7000.0) || !(y <= 8.4e-41)) tmp = Float64(y * 4.0); else tmp = Float64(x * -3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7000.0) || ~((y <= 8.4e-41))) tmp = y * 4.0; else tmp = x * -3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7000.0], N[Not[LessEqual[y, 8.4e-41]], $MachinePrecision]], N[(y * 4.0), $MachinePrecision], N[(x * -3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7000 \lor \neg \left(y \leq 8.4 \cdot 10^{-41}\right):\\
\;\;\;\;y \cdot 4\\
\mathbf{else}:\\
\;\;\;\;x \cdot -3\\
\end{array}
\end{array}
if y < -7e3 or 8.40000000000000051e-41 < y Initial program 99.7%
Taylor expanded in z around 0 47.3%
Taylor expanded in x around 0 36.8%
if -7e3 < y < 8.40000000000000051e-41Initial program 99.6%
Taylor expanded in z around 0 44.6%
Taylor expanded in x around inf 35.6%
*-commutative35.6%
Simplified35.6%
Final simplification36.3%
(FPCore (x y z) :precision binary64 (+ x (* (- y x) (* 6.0 (- 0.6666666666666666 z)))))
double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * (0.6666666666666666 - z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * (6.0d0 * (0.6666666666666666d0 - z)))
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * (0.6666666666666666 - z)));
}
def code(x, y, z): return x + ((y - x) * (6.0 * (0.6666666666666666 - z)))
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * Float64(6.0 * Float64(0.6666666666666666 - z)))) end
function tmp = code(x, y, z) tmp = x + ((y - x) * (6.0 * (0.6666666666666666 - z))); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(6.0 * N[(0.6666666666666666 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \left(6 \cdot \left(0.6666666666666666 - z\right)\right)
\end{array}
Initial program 99.7%
associate-*l*99.8%
metadata-eval99.8%
Applied egg-rr99.8%
(FPCore (x y z) :precision binary64 (* y 4.0))
double code(double x, double y, double z) {
return y * 4.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y * 4.0d0
end function
public static double code(double x, double y, double z) {
return y * 4.0;
}
def code(x, y, z): return y * 4.0
function code(x, y, z) return Float64(y * 4.0) end
function tmp = code(x, y, z) tmp = y * 4.0; end
code[x_, y_, z_] := N[(y * 4.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 4
\end{array}
Initial program 99.7%
Taylor expanded in z around 0 46.1%
Taylor expanded in x around 0 25.2%
Final simplification25.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.7%
Taylor expanded in z around inf 54.5%
associate-*r*54.5%
*-commutative54.5%
Simplified54.5%
Taylor expanded in z around 0 2.6%
herbie shell --seed 2024097
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))