
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.0%
*-commutative98.0%
distribute-lft-out--98.0%
*-rgt-identity98.0%
cancel-sign-sub-inv98.0%
+-commutative98.0%
associate-+r+98.0%
+-commutative98.0%
*-commutative98.0%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -0.0105)
(* x y)
(if (<= x 1.0)
z
(if (or (<= x 1.7e+140) (not (<= x 3.8e+186))) (* z (- x)) (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -0.0105) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else if ((x <= 1.7e+140) || !(x <= 3.8e+186)) {
tmp = z * -x;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-0.0105d0)) then
tmp = x * y
else if (x <= 1.0d0) then
tmp = z
else if ((x <= 1.7d+140) .or. (.not. (x <= 3.8d+186))) then
tmp = z * -x
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -0.0105) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else if ((x <= 1.7e+140) || !(x <= 3.8e+186)) {
tmp = z * -x;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -0.0105: tmp = x * y elif x <= 1.0: tmp = z elif (x <= 1.7e+140) or not (x <= 3.8e+186): tmp = z * -x else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -0.0105) tmp = Float64(x * y); elseif (x <= 1.0) tmp = z; elseif ((x <= 1.7e+140) || !(x <= 3.8e+186)) tmp = Float64(z * Float64(-x)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -0.0105) tmp = x * y; elseif (x <= 1.0) tmp = z; elseif ((x <= 1.7e+140) || ~((x <= 3.8e+186))) tmp = z * -x; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -0.0105], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.0], z, If[Or[LessEqual[x, 1.7e+140], N[Not[LessEqual[x, 3.8e+186]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0105:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+140} \lor \neg \left(x \leq 3.8 \cdot 10^{+186}\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -0.0105000000000000007 or 1.7e140 < x < 3.7999999999999998e186Initial program 94.6%
Taylor expanded in y around inf 67.8%
if -0.0105000000000000007 < x < 1Initial program 99.9%
Taylor expanded in x around 0 71.0%
if 1 < x < 1.7e140 or 3.7999999999999998e186 < x Initial program 98.4%
*-commutative98.4%
distribute-lft-out--98.4%
*-rgt-identity98.4%
cancel-sign-sub-inv98.4%
+-commutative98.4%
associate-+r+98.4%
+-commutative98.4%
*-commutative98.4%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 97.2%
Taylor expanded in y around 0 61.0%
mul-1-neg61.0%
distribute-rgt-neg-out61.0%
Simplified61.0%
Final simplification67.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 96.4%
*-commutative96.4%
distribute-lft-out--96.3%
*-rgt-identity96.3%
cancel-sign-sub-inv96.3%
+-commutative96.3%
associate-+r+96.3%
+-commutative96.3%
*-commutative96.3%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.7%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 98.6%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.5) (not (<= x 3.8e-26))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.5) || !(x <= 3.8e-26)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.5d0)) .or. (.not. (x <= 3.8d-26))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.5) || !(x <= 3.8e-26)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.5) or not (x <= 3.8e-26): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.5) || !(x <= 3.8e-26)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.5) || ~((x <= 3.8e-26))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.5], N[Not[LessEqual[x, 3.8e-26]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \lor \neg \left(x \leq 3.8 \cdot 10^{-26}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1.5 or 3.80000000000000015e-26 < x Initial program 96.4%
*-commutative96.4%
distribute-lft-out--96.4%
*-rgt-identity96.4%
cancel-sign-sub-inv96.4%
+-commutative96.4%
associate-+r+96.4%
+-commutative96.4%
*-commutative96.4%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.0%
if -1.5 < x < 3.80000000000000015e-26Initial program 99.9%
Taylor expanded in y around 0 73.2%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -0.0105) (not (<= x 9.5e-27))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -0.0105) || !(x <= 9.5e-27)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-0.0105d0)) .or. (.not. (x <= 9.5d-27))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -0.0105) || !(x <= 9.5e-27)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -0.0105) or not (x <= 9.5e-27): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -0.0105) || !(x <= 9.5e-27)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -0.0105) || ~((x <= 9.5e-27))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -0.0105], N[Not[LessEqual[x, 9.5e-27]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0105 \lor \neg \left(x \leq 9.5 \cdot 10^{-27}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -0.0105000000000000007 or 9.50000000000000037e-27 < x Initial program 96.4%
*-commutative96.4%
distribute-lft-out--96.4%
*-rgt-identity96.4%
cancel-sign-sub-inv96.4%
+-commutative96.4%
associate-+r+96.4%
+-commutative96.4%
*-commutative96.4%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.0%
if -0.0105000000000000007 < x < 9.50000000000000037e-27Initial program 99.9%
Taylor expanded in x around 0 72.0%
Final simplification86.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -0.0105) (not (<= x 1.1e-27))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -0.0105) || !(x <= 1.1e-27)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-0.0105d0)) .or. (.not. (x <= 1.1d-27))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -0.0105) || !(x <= 1.1e-27)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -0.0105) or not (x <= 1.1e-27): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -0.0105) || !(x <= 1.1e-27)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -0.0105) || ~((x <= 1.1e-27))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -0.0105], N[Not[LessEqual[x, 1.1e-27]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0105 \lor \neg \left(x \leq 1.1 \cdot 10^{-27}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -0.0105000000000000007 or 1.09999999999999993e-27 < x Initial program 96.4%
Taylor expanded in y around inf 55.2%
if -0.0105000000000000007 < x < 1.09999999999999993e-27Initial program 99.9%
Taylor expanded in x around 0 72.0%
Final simplification62.8%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.0%
*-commutative98.0%
distribute-lft-out--98.0%
*-rgt-identity98.0%
cancel-sign-sub-inv98.0%
+-commutative98.0%
associate-+r+98.0%
+-commutative98.0%
*-commutative98.0%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.0%
Taylor expanded in x around 0 34.0%
herbie shell --seed 2024097
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))