
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y) :precision binary64 (* (/ x (+ x 1.0)) (+ (/ x y) 1.0)))
double code(double x, double y) {
return (x / (x + 1.0)) * ((x / y) + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + 1.0d0)) * ((x / y) + 1.0d0)
end function
public static double code(double x, double y) {
return (x / (x + 1.0)) * ((x / y) + 1.0);
}
def code(x, y): return (x / (x + 1.0)) * ((x / y) + 1.0)
function code(x, y) return Float64(Float64(x / Float64(x + 1.0)) * Float64(Float64(x / y) + 1.0)) end
function tmp = code(x, y) tmp = (x / (x + 1.0)) * ((x / y) + 1.0); end
code[x_, y_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} \cdot \left(\frac{x}{y} + 1\right)
\end{array}
Initial program 84.3%
*-commutative84.3%
associate-/l*99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -1.55e+97)
(/ x y)
(if (<= x -3e+16)
1.0
(if (or (<= x -1.0) (not (<= x 0.112))) (/ x y) (- x (* x x))))))
double code(double x, double y) {
double tmp;
if (x <= -1.55e+97) {
tmp = x / y;
} else if (x <= -3e+16) {
tmp = 1.0;
} else if ((x <= -1.0) || !(x <= 0.112)) {
tmp = x / y;
} else {
tmp = x - (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.55d+97)) then
tmp = x / y
else if (x <= (-3d+16)) then
tmp = 1.0d0
else if ((x <= (-1.0d0)) .or. (.not. (x <= 0.112d0))) then
tmp = x / y
else
tmp = x - (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.55e+97) {
tmp = x / y;
} else if (x <= -3e+16) {
tmp = 1.0;
} else if ((x <= -1.0) || !(x <= 0.112)) {
tmp = x / y;
} else {
tmp = x - (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.55e+97: tmp = x / y elif x <= -3e+16: tmp = 1.0 elif (x <= -1.0) or not (x <= 0.112): tmp = x / y else: tmp = x - (x * x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.55e+97) tmp = Float64(x / y); elseif (x <= -3e+16) tmp = 1.0; elseif ((x <= -1.0) || !(x <= 0.112)) tmp = Float64(x / y); else tmp = Float64(x - Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.55e+97) tmp = x / y; elseif (x <= -3e+16) tmp = 1.0; elseif ((x <= -1.0) || ~((x <= 0.112))) tmp = x / y; else tmp = x - (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.55e+97], N[(x / y), $MachinePrecision], If[LessEqual[x, -3e+16], 1.0, If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.112]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+97}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq -3 \cdot 10^{+16}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq -1 \lor \neg \left(x \leq 0.112\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - x \cdot x\\
\end{array}
\end{array}
if x < -1.54999999999999991e97 or -3e16 < x < -1 or 0.112000000000000002 < x Initial program 63.8%
Taylor expanded in x around inf 81.7%
if -1.54999999999999991e97 < x < -3e16Initial program 95.5%
Taylor expanded in x around 0 60.9%
Taylor expanded in x around inf 60.9%
if -1 < x < 0.112000000000000002Initial program 99.9%
Taylor expanded in x around 0 74.6%
Taylor expanded in x around 0 74.3%
neg-mul-174.3%
distribute-rgt-in74.3%
distribute-lft-neg-in74.3%
unpow274.3%
unsub-neg74.3%
*-lft-identity74.3%
unpow274.3%
Simplified74.3%
Final simplification76.4%
(FPCore (x y)
:precision binary64
(if (<= x -1.55e+97)
(/ x y)
(if (<= x -6.8e+22)
1.0
(if (or (<= x -1.0) (not (<= x 0.048))) (/ x y) x))))
double code(double x, double y) {
double tmp;
if (x <= -1.55e+97) {
tmp = x / y;
} else if (x <= -6.8e+22) {
tmp = 1.0;
} else if ((x <= -1.0) || !(x <= 0.048)) {
tmp = x / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.55d+97)) then
tmp = x / y
else if (x <= (-6.8d+22)) then
tmp = 1.0d0
else if ((x <= (-1.0d0)) .or. (.not. (x <= 0.048d0))) then
tmp = x / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.55e+97) {
tmp = x / y;
} else if (x <= -6.8e+22) {
tmp = 1.0;
} else if ((x <= -1.0) || !(x <= 0.048)) {
tmp = x / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.55e+97: tmp = x / y elif x <= -6.8e+22: tmp = 1.0 elif (x <= -1.0) or not (x <= 0.048): tmp = x / y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.55e+97) tmp = Float64(x / y); elseif (x <= -6.8e+22) tmp = 1.0; elseif ((x <= -1.0) || !(x <= 0.048)) tmp = Float64(x / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.55e+97) tmp = x / y; elseif (x <= -6.8e+22) tmp = 1.0; elseif ((x <= -1.0) || ~((x <= 0.048))) tmp = x / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.55e+97], N[(x / y), $MachinePrecision], If[LessEqual[x, -6.8e+22], 1.0, If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.048]], $MachinePrecision]], N[(x / y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+97}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq -6.8 \cdot 10^{+22}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq -1 \lor \neg \left(x \leq 0.048\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.54999999999999991e97 or -6.8e22 < x < -1 or 0.048000000000000001 < x Initial program 63.8%
Taylor expanded in x around inf 81.7%
if -1.54999999999999991e97 < x < -6.8e22Initial program 95.5%
Taylor expanded in x around 0 60.9%
Taylor expanded in x around inf 60.9%
if -1 < x < 0.048000000000000001Initial program 99.9%
Taylor expanded in x around 0 73.5%
Final simplification76.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.8))) (+ (/ x y) 1.0) (* x (+ 1.0 (* x (+ -1.0 (/ 1.0 y)))))))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 0.8)) {
tmp = (x / y) + 1.0;
} else {
tmp = x * (1.0 + (x * (-1.0 + (1.0 / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.8d0))) then
tmp = (x / y) + 1.0d0
else
tmp = x * (1.0d0 + (x * ((-1.0d0) + (1.0d0 / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 0.8)) {
tmp = (x / y) + 1.0;
} else {
tmp = x * (1.0 + (x * (-1.0 + (1.0 / y))));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 0.8): tmp = (x / y) + 1.0 else: tmp = x * (1.0 + (x * (-1.0 + (1.0 / y)))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.8)) tmp = Float64(Float64(x / y) + 1.0); else tmp = Float64(x * Float64(1.0 + Float64(x * Float64(-1.0 + Float64(1.0 / y))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.8))) tmp = (x / y) + 1.0; else tmp = x * (1.0 + (x * (-1.0 + (1.0 / y)))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.8]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision], N[(x * N[(1.0 + N[(x * N[(-1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.8\right):\\
\;\;\;\;\frac{x}{y} + 1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + x \cdot \left(-1 + \frac{1}{y}\right)\right)\\
\end{array}
\end{array}
if x < -1 or 0.80000000000000004 < x Initial program 68.5%
*-commutative68.5%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 98.5%
if -1 < x < 0.80000000000000004Initial program 99.9%
Taylor expanded in x around 0 99.0%
Final simplification98.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ x y) 1.0))) (if (or (<= x -1.0) (not (<= x 1.0))) t_0 (* x t_0))))
double code(double x, double y) {
double t_0 = (x / y) + 1.0;
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = t_0;
} else {
tmp = x * t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x / y) + 1.0d0
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = t_0
else
tmp = x * t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x / y) + 1.0;
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = t_0;
} else {
tmp = x * t_0;
}
return tmp;
}
def code(x, y): t_0 = (x / y) + 1.0 tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = t_0 else: tmp = x * t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x / y) + 1.0) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = t_0; else tmp = Float64(x * t_0); end return tmp end
function tmp_2 = code(x, y) t_0 = (x / y) + 1.0; tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = t_0; else tmp = x * t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], t$95$0, N[(x * t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} + 1\\
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 68.5%
*-commutative68.5%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 98.5%
if -1 < x < 1Initial program 99.9%
*-commutative99.9%
associate-/l*99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 98.2%
Final simplification98.4%
(FPCore (x y) :precision binary64 (if (or (<= x -150.0) (not (<= x 0.27))) (+ (/ x y) 1.0) (/ x (+ x 1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -150.0) || !(x <= 0.27)) {
tmp = (x / y) + 1.0;
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-150.0d0)) .or. (.not. (x <= 0.27d0))) then
tmp = (x / y) + 1.0d0
else
tmp = x / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -150.0) || !(x <= 0.27)) {
tmp = (x / y) + 1.0;
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -150.0) or not (x <= 0.27): tmp = (x / y) + 1.0 else: tmp = x / (x + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -150.0) || !(x <= 0.27)) tmp = Float64(Float64(x / y) + 1.0); else tmp = Float64(x / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -150.0) || ~((x <= 0.27))) tmp = (x / y) + 1.0; else tmp = x / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -150.0], N[Not[LessEqual[x, 0.27]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -150 \lor \neg \left(x \leq 0.27\right):\\
\;\;\;\;\frac{x}{y} + 1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1}\\
\end{array}
\end{array}
if x < -150 or 0.27000000000000002 < x Initial program 68.7%
*-commutative68.7%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 97.9%
if -150 < x < 0.27000000000000002Initial program 99.9%
Taylor expanded in x around 0 74.6%
Final simplification86.2%
(FPCore (x y) :precision binary64 (if (or (<= x -1.55e+97) (not (<= x 380000000000.0))) (/ x y) (/ x (+ x 1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -1.55e+97) || !(x <= 380000000000.0)) {
tmp = x / y;
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.55d+97)) .or. (.not. (x <= 380000000000.0d0))) then
tmp = x / y
else
tmp = x / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.55e+97) || !(x <= 380000000000.0)) {
tmp = x / y;
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.55e+97) or not (x <= 380000000000.0): tmp = x / y else: tmp = x / (x + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.55e+97) || !(x <= 380000000000.0)) tmp = Float64(x / y); else tmp = Float64(x / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.55e+97) || ~((x <= 380000000000.0))) tmp = x / y; else tmp = x / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.55e+97], N[Not[LessEqual[x, 380000000000.0]], $MachinePrecision]], N[(x / y), $MachinePrecision], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+97} \lor \neg \left(x \leq 380000000000\right):\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1}\\
\end{array}
\end{array}
if x < -1.54999999999999991e97 or 3.8e11 < x Initial program 62.0%
Taylor expanded in x around inf 83.9%
if -1.54999999999999991e97 < x < 3.8e11Initial program 99.3%
Taylor expanded in x around 0 71.0%
Final simplification76.2%
(FPCore (x y) :precision binary64 (if (<= x -1.65e+16) 1.0 (if (<= x 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.65e+16) {
tmp = 1.0;
} else if (x <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.65d+16)) then
tmp = 1.0d0
else if (x <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.65e+16) {
tmp = 1.0;
} else if (x <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.65e+16: tmp = 1.0 elif x <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.65e+16) tmp = 1.0; elseif (x <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.65e+16) tmp = 1.0; elseif (x <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.65e+16], 1.0, If[LessEqual[x, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{+16}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1.65e16 or 1 < x Initial program 68.0%
Taylor expanded in x around 0 25.9%
Taylor expanded in x around inf 25.7%
if -1.65e16 < x < 1Initial program 99.9%
Taylor expanded in x around 0 71.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 84.3%
Taylor expanded in x around 0 50.0%
Taylor expanded in x around inf 14.6%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024097
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0)))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))