
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) 2e+172) (/ x (- y (* z t))) (/ (/ x (- z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+172) {
tmp = x / (y - (z * t));
} else {
tmp = (x / -z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= 2d+172) then
tmp = x / (y - (z * t))
else
tmp = (x / -z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+172) {
tmp = x / (y - (z * t));
} else {
tmp = (x / -z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= 2e+172: tmp = x / (y - (z * t)) else: tmp = (x / -z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 2e+172) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / Float64(-z)) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= 2e+172) tmp = x / (y - (z * t)); else tmp = (x / -z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 2e+172], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 2 \cdot 10^{+172}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < 2.0000000000000002e172Initial program 98.4%
if 2.0000000000000002e172 < (*.f64 z t) Initial program 82.5%
Taylor expanded in t around -inf 88.8%
Taylor expanded in z around inf 99.9%
Final simplification98.5%
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -1e-25)
(/ (/ (- x) t) z)
(if (<= (* z t) 2e-21)
(/ x y)
(if (<= (* z t) 2e+172) (/ x (* t (- z))) (/ (/ x (- z)) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-25) {
tmp = (-x / t) / z;
} else if ((z * t) <= 2e-21) {
tmp = x / y;
} else if ((z * t) <= 2e+172) {
tmp = x / (t * -z);
} else {
tmp = (x / -z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-1d-25)) then
tmp = (-x / t) / z
else if ((z * t) <= 2d-21) then
tmp = x / y
else if ((z * t) <= 2d+172) then
tmp = x / (t * -z)
else
tmp = (x / -z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -1e-25) {
tmp = (-x / t) / z;
} else if ((z * t) <= 2e-21) {
tmp = x / y;
} else if ((z * t) <= 2e+172) {
tmp = x / (t * -z);
} else {
tmp = (x / -z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -1e-25: tmp = (-x / t) / z elif (z * t) <= 2e-21: tmp = x / y elif (z * t) <= 2e+172: tmp = x / (t * -z) else: tmp = (x / -z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -1e-25) tmp = Float64(Float64(Float64(-x) / t) / z); elseif (Float64(z * t) <= 2e-21) tmp = Float64(x / y); elseif (Float64(z * t) <= 2e+172) tmp = Float64(x / Float64(t * Float64(-z))); else tmp = Float64(Float64(x / Float64(-z)) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -1e-25) tmp = (-x / t) / z; elseif ((z * t) <= 2e-21) tmp = x / y; elseif ((z * t) <= 2e+172) tmp = x / (t * -z); else tmp = (x / -z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e-25], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-21], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+172], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-25}:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-21}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+172}:\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000004e-25Initial program 95.1%
clear-num94.4%
associate-/r/94.9%
Applied egg-rr94.9%
Taylor expanded in z around inf 75.3%
mul-1-neg75.3%
unsub-neg75.3%
associate-*r/75.3%
neg-mul-175.3%
times-frac76.6%
unpow276.6%
Simplified76.6%
Taylor expanded in t around inf 84.7%
mul-1-neg84.7%
distribute-frac-neg284.7%
Simplified84.7%
if -1.00000000000000004e-25 < (*.f64 z t) < 1.99999999999999982e-21Initial program 100.0%
Taylor expanded in y around inf 84.2%
if 1.99999999999999982e-21 < (*.f64 z t) < 2.0000000000000002e172Initial program 99.7%
Taylor expanded in y around 0 75.9%
associate-*r/75.9%
mul-1-neg75.9%
Simplified75.9%
if 2.0000000000000002e172 < (*.f64 z t) Initial program 82.5%
Taylor expanded in t around -inf 88.8%
Taylor expanded in z around inf 99.9%
Final simplification84.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ (- x) t) z)))
(if (<= (* z t) -1e-25)
t_1
(if (<= (* z t) 2e-21)
(/ x y)
(if (<= (* z t) 2e+232) (/ x (* t (- z))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (-x / t) / z;
double tmp;
if ((z * t) <= -1e-25) {
tmp = t_1;
} else if ((z * t) <= 2e-21) {
tmp = x / y;
} else if ((z * t) <= 2e+232) {
tmp = x / (t * -z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-x / t) / z
if ((z * t) <= (-1d-25)) then
tmp = t_1
else if ((z * t) <= 2d-21) then
tmp = x / y
else if ((z * t) <= 2d+232) then
tmp = x / (t * -z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (-x / t) / z;
double tmp;
if ((z * t) <= -1e-25) {
tmp = t_1;
} else if ((z * t) <= 2e-21) {
tmp = x / y;
} else if ((z * t) <= 2e+232) {
tmp = x / (t * -z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (-x / t) / z tmp = 0 if (z * t) <= -1e-25: tmp = t_1 elif (z * t) <= 2e-21: tmp = x / y elif (z * t) <= 2e+232: tmp = x / (t * -z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(-x) / t) / z) tmp = 0.0 if (Float64(z * t) <= -1e-25) tmp = t_1; elseif (Float64(z * t) <= 2e-21) tmp = Float64(x / y); elseif (Float64(z * t) <= 2e+232) tmp = Float64(x / Float64(t * Float64(-z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (-x / t) / z; tmp = 0.0; if ((z * t) <= -1e-25) tmp = t_1; elseif ((z * t) <= 2e-21) tmp = x / y; elseif ((z * t) <= 2e+232) tmp = x / (t * -z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e-25], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 2e-21], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+232], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{-x}{t}}{z}\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-25}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-21}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+232}:\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000004e-25 or 2.00000000000000011e232 < (*.f64 z t) Initial program 91.3%
clear-num90.8%
associate-/r/91.2%
Applied egg-rr91.2%
Taylor expanded in z around inf 78.1%
mul-1-neg78.1%
unsub-neg78.1%
associate-*r/78.1%
neg-mul-178.1%
times-frac82.2%
unpow282.2%
Simplified82.2%
Taylor expanded in t around inf 88.4%
mul-1-neg88.4%
distribute-frac-neg288.4%
Simplified88.4%
if -1.00000000000000004e-25 < (*.f64 z t) < 1.99999999999999982e-21Initial program 100.0%
Taylor expanded in y around inf 84.2%
if 1.99999999999999982e-21 < (*.f64 z t) < 2.00000000000000011e232Initial program 99.6%
Taylor expanded in y around 0 78.2%
associate-*r/78.2%
mul-1-neg78.2%
Simplified78.2%
Final simplification84.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e-25) (not (<= (* z t) 2e-21))) (/ x (* t (- z))) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-25) || !((z * t) <= 2e-21)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d-25)) .or. (.not. ((z * t) <= 2d-21))) then
tmp = x / (t * -z)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e-25) || !((z * t) <= 2e-21)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e-25) or not ((z * t) <= 2e-21): tmp = x / (t * -z) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e-25) || !(Float64(z * t) <= 2e-21)) tmp = Float64(x / Float64(t * Float64(-z))); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -1e-25) || ~(((z * t) <= 2e-21))) tmp = x / (t * -z); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e-25], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e-21]], $MachinePrecision]], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{-25} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{-21}\right):\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000004e-25 or 1.99999999999999982e-21 < (*.f64 z t) Initial program 93.8%
Taylor expanded in y around 0 79.1%
associate-*r/79.1%
mul-1-neg79.1%
Simplified79.1%
if -1.00000000000000004e-25 < (*.f64 z t) < 1.99999999999999982e-21Initial program 100.0%
Taylor expanded in y around inf 84.2%
Final simplification81.6%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+136) (not (<= (* z t) 1e+161))) (/ x (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+136) || !((z * t) <= 1e+161)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+136)) .or. (.not. ((z * t) <= 1d+161))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+136) || !((z * t) <= 1e+161)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+136) or not ((z * t) <= 1e+161): tmp = x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+136) || !(Float64(z * t) <= 1e+161)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -5e+136) || ~(((z * t) <= 1e+161))) tmp = x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+136], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+161]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+136} \lor \neg \left(z \cdot t \leq 10^{+161}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000002e136 or 1e161 < (*.f64 z t) Initial program 87.4%
Taylor expanded in y around 0 87.4%
associate-*r/87.4%
mul-1-neg87.4%
Simplified87.4%
add-sqr-sqrt45.6%
sqrt-unprod64.0%
sqr-neg64.0%
sqrt-unprod27.8%
add-sqr-sqrt58.9%
*-commutative58.9%
Applied egg-rr58.9%
if -5.0000000000000002e136 < (*.f64 z t) < 1e161Initial program 99.9%
Taylor expanded in y around inf 66.1%
Final simplification64.3%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 96.7%
Taylor expanded in y around inf 51.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024097
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))