
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.0005) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (- -1.0 (- (/ (+ (- 1.0 x) (/ (- 1.0 x) y)) y) x)) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((-1.0 - ((((1.0 - x) + ((1.0 - x) / y)) / y) - x)) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((-1.0 - ((((1.0 - x) + ((1.0 - x) / y)) / y) - x)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.0005: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((-1.0 - ((((1.0 - x) + ((1.0 - x) / y)) / y) - x)) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.0005) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(-1.0 - Float64(Float64(Float64(Float64(1.0 - x) + Float64(Float64(1.0 - x) / y)) / y) - x)) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.0005], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(-1.0 - N[(N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.0005:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{-1 - \left(\frac{\left(1 - x\right) + \frac{1 - x}{y}}{y} - x\right)}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 5.0000000000000001e-4Initial program 100.0%
sub-neg100.0%
log1p-define100.0%
distribute-neg-frac2100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 8.3%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.0005) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ (+ x -1.0) (/ (+ x -1.0) y)) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log((((x + -1.0) + ((x + -1.0) / y)) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log((((x + -1.0) + ((x + -1.0) / y)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.0005: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log((((x + -1.0) + ((x + -1.0) / y)) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.0005) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x + -1.0) + Float64(Float64(x + -1.0) / y)) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.0005], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.0005:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x + -1\right) + \frac{x + -1}{y}}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 5.0000000000000001e-4Initial program 100.0%
sub-neg100.0%
log1p-define100.0%
distribute-neg-frac2100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 8.3%
Taylor expanded in y around -inf 99.8%
mul-1-neg99.8%
distribute-neg-frac299.8%
associate--l+99.8%
sub-neg99.8%
mul-1-neg99.8%
+-commutative99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
mul-1-neg99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -2.7e+40)
(- 1.0 (log (/ -1.0 y)))
(if (or (<= y -0.031) (not (<= y 0.16)))
(- 1.0 (log (/ x (+ y -1.0))))
(- (- 1.0 y) (log1p (- x))))))
double code(double x, double y) {
double tmp;
if (y <= -2.7e+40) {
tmp = 1.0 - log((-1.0 / y));
} else if ((y <= -0.031) || !(y <= 0.16)) {
tmp = 1.0 - log((x / (y + -1.0)));
} else {
tmp = (1.0 - y) - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -2.7e+40) {
tmp = 1.0 - Math.log((-1.0 / y));
} else if ((y <= -0.031) || !(y <= 0.16)) {
tmp = 1.0 - Math.log((x / (y + -1.0)));
} else {
tmp = (1.0 - y) - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.7e+40: tmp = 1.0 - math.log((-1.0 / y)) elif (y <= -0.031) or not (y <= 0.16): tmp = 1.0 - math.log((x / (y + -1.0))) else: tmp = (1.0 - y) - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if (y <= -2.7e+40) tmp = Float64(1.0 - log(Float64(-1.0 / y))); elseif ((y <= -0.031) || !(y <= 0.16)) tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); else tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[LessEqual[y, -2.7e+40], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -0.031], N[Not[LessEqual[y, 0.16]], $MachinePrecision]], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+40}:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{elif}\;y \leq -0.031 \lor \neg \left(y \leq 0.16\right):\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if y < -2.70000000000000009e40Initial program 14.7%
Taylor expanded in x around 0 2.9%
log1p-define2.9%
Simplified2.9%
Taylor expanded in y around -inf 71.6%
if -2.70000000000000009e40 < y < -0.031 or 0.160000000000000003 < y Initial program 64.3%
Taylor expanded in x around inf 87.9%
mul-1-neg87.9%
distribute-frac-neg287.9%
sub-neg87.9%
distribute-neg-in87.9%
metadata-eval87.9%
remove-double-neg87.9%
+-commutative87.9%
Simplified87.9%
if -0.031 < y < 0.160000000000000003Initial program 99.9%
Taylor expanded in y around 0 99.3%
Simplified99.3%
Final simplification90.5%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.0005) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.0005: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.0005) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.0005], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.0005:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 5.0000000000000001e-4Initial program 100.0%
sub-neg100.0%
log1p-define100.0%
distribute-neg-frac2100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 8.3%
Taylor expanded in y around inf 98.9%
associate-*r/98.9%
distribute-lft-in98.9%
metadata-eval98.9%
neg-mul-198.9%
mul-1-neg98.9%
remove-double-neg98.9%
Simplified98.9%
Final simplification99.7%
(FPCore (x y)
:precision binary64
(if (<= y -1.6)
(- 1.0 (log (/ (+ x -1.0) y)))
(if (<= y 0.44)
(- (- 1.0 y) (log1p (- x)))
(- 1.0 (log (/ x (+ y -1.0)))))))
double code(double x, double y) {
double tmp;
if (y <= -1.6) {
tmp = 1.0 - log(((x + -1.0) / y));
} else if (y <= 0.44) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log((x / (y + -1.0)));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -1.6) {
tmp = 1.0 - Math.log(((x + -1.0) / y));
} else if (y <= 0.44) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / (y + -1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.6: tmp = 1.0 - math.log(((x + -1.0) / y)) elif y <= 0.44: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log((x / (y + -1.0))) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.6) tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); elseif (y <= 0.44) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.6], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.44], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\mathbf{elif}\;y \leq 0.44:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\end{array}
\end{array}
if y < -1.6000000000000001Initial program 26.5%
Taylor expanded in y around inf 96.0%
associate-*r/96.0%
distribute-lft-in96.0%
metadata-eval96.0%
neg-mul-196.0%
mul-1-neg96.0%
remove-double-neg96.0%
Simplified96.0%
if -1.6000000000000001 < y < 0.440000000000000002Initial program 99.9%
Taylor expanded in y around 0 99.3%
Simplified99.3%
if 0.440000000000000002 < y Initial program 55.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
distribute-neg-in100.0%
metadata-eval100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Final simplification98.4%
(FPCore (x y) :precision binary64 (if (<= y -56.0) (- 1.0 (log (/ -1.0 y))) (- (- 1.0 y) (log1p (- x)))))
double code(double x, double y) {
double tmp;
if (y <= -56.0) {
tmp = 1.0 - log((-1.0 / y));
} else {
tmp = (1.0 - y) - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -56.0) {
tmp = 1.0 - Math.log((-1.0 / y));
} else {
tmp = (1.0 - y) - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -56.0: tmp = 1.0 - math.log((-1.0 / y)) else: tmp = (1.0 - y) - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if (y <= -56.0) tmp = Float64(1.0 - log(Float64(-1.0 / y))); else tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[LessEqual[y, -56.0], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -56:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if y < -56Initial program 24.6%
Taylor expanded in x around 0 5.6%
log1p-define5.6%
Simplified5.6%
Taylor expanded in y around -inf 66.0%
if -56 < y Initial program 93.5%
Taylor expanded in y around 0 84.1%
Simplified84.1%
(FPCore (x y) :precision binary64 (if (<= y -600000.0) (- 1.0 (log (/ -1.0 y))) (- 1.0 (log1p (- x)))))
double code(double x, double y) {
double tmp;
if (y <= -600000.0) {
tmp = 1.0 - log((-1.0 / y));
} else {
tmp = 1.0 - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -600000.0) {
tmp = 1.0 - Math.log((-1.0 / y));
} else {
tmp = 1.0 - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -600000.0: tmp = 1.0 - math.log((-1.0 / y)) else: tmp = 1.0 - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if (y <= -600000.0) tmp = Float64(1.0 - log(Float64(-1.0 / y))); else tmp = Float64(1.0 - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[LessEqual[y, -600000.0], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -600000:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if y < -6e5Initial program 22.6%
Taylor expanded in x around 0 5.7%
log1p-define5.7%
Simplified5.7%
Taylor expanded in y around -inf 67.7%
if -6e5 < y Initial program 93.5%
Taylor expanded in y around 0 82.6%
sub-neg82.6%
mul-1-neg82.6%
log1p-define82.6%
mul-1-neg82.6%
Simplified82.6%
(FPCore (x y)
:precision binary64
(if (<= x -2.7)
(- 1.0 (log (- x)))
(+
1.0
(* x (- (* x (+ 0.5 (* x (- 0.3333333333333333 (* x -0.25))))) -1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -2.7) {
tmp = 1.0 - log(-x);
} else {
tmp = 1.0 + (x * ((x * (0.5 + (x * (0.3333333333333333 - (x * -0.25))))) - -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.7d0)) then
tmp = 1.0d0 - log(-x)
else
tmp = 1.0d0 + (x * ((x * (0.5d0 + (x * (0.3333333333333333d0 - (x * (-0.25d0)))))) - (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.7) {
tmp = 1.0 - Math.log(-x);
} else {
tmp = 1.0 + (x * ((x * (0.5 + (x * (0.3333333333333333 - (x * -0.25))))) - -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.7: tmp = 1.0 - math.log(-x) else: tmp = 1.0 + (x * ((x * (0.5 + (x * (0.3333333333333333 - (x * -0.25))))) - -1.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.7) tmp = Float64(1.0 - log(Float64(-x))); else tmp = Float64(1.0 + Float64(x * Float64(Float64(x * Float64(0.5 + Float64(x * Float64(0.3333333333333333 - Float64(x * -0.25))))) - -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.7) tmp = 1.0 - log(-x); else tmp = 1.0 + (x * ((x * (0.5 + (x * (0.3333333333333333 - (x * -0.25))))) - -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.7], N[(1.0 - N[Log[(-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(N[(x * N[(0.5 + N[(x * N[(0.3333333333333333 - N[(x * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7:\\
\;\;\;\;1 - \log \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x \cdot \left(0.5 + x \cdot \left(0.3333333333333333 - x \cdot -0.25\right)\right) - -1\right)\\
\end{array}
\end{array}
if x < -2.7000000000000002Initial program 85.1%
Taylor expanded in x around inf 96.6%
mul-1-neg96.6%
distribute-frac-neg296.6%
sub-neg96.6%
distribute-neg-in96.6%
metadata-eval96.6%
remove-double-neg96.6%
+-commutative96.6%
Simplified96.6%
Taylor expanded in y around 0 65.8%
neg-mul-165.8%
Simplified65.8%
if -2.7000000000000002 < x Initial program 66.5%
Taylor expanded in y around 0 58.4%
Taylor expanded in x around 0 58.5%
Final simplification61.0%
(FPCore (x y) :precision binary64 (- 1.0 (log1p (- x))))
double code(double x, double y) {
return 1.0 - log1p(-x);
}
public static double code(double x, double y) {
return 1.0 - Math.log1p(-x);
}
def code(x, y): return 1.0 - math.log1p(-x)
function code(x, y) return Float64(1.0 - log1p(Float64(-x))) end
code[x_, y_] := N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{log1p}\left(-x\right)
\end{array}
Initial program 72.7%
Taylor expanded in y around 0 62.0%
sub-neg62.0%
mul-1-neg62.0%
log1p-define62.0%
mul-1-neg62.0%
Simplified62.0%
(FPCore (x y) :precision binary64 (+ x 1.0))
double code(double x, double y) {
return x + 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + 1.0d0
end function
public static double code(double x, double y) {
return x + 1.0;
}
def code(x, y): return x + 1.0
function code(x, y) return Float64(x + 1.0) end
function tmp = code(x, y) tmp = x + 1.0; end
code[x_, y_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 72.7%
Taylor expanded in y around 0 62.0%
Taylor expanded in x around 0 40.2%
neg-mul-140.2%
Simplified40.2%
Final simplification40.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 72.7%
Taylor expanded in x around 0 38.1%
log1p-define38.1%
Simplified38.1%
Taylor expanded in y around 0 39.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024097
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(if (< y -81284752.61947241) (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y))))) (if (< y 3.0094271212461764e+25) (log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y))))) (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))