
(FPCore (x) :precision binary64 (/ (+ x 1.0) (- 1.0 x)))
double code(double x) {
return (x + 1.0) / (1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + 1.0d0) / (1.0d0 - x)
end function
public static double code(double x) {
return (x + 1.0) / (1.0 - x);
}
def code(x): return (x + 1.0) / (1.0 - x)
function code(x) return Float64(Float64(x + 1.0) / Float64(1.0 - x)) end
function tmp = code(x) tmp = (x + 1.0) / (1.0 - x); end
code[x_] := N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + 1}{1 - x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (+ x 1.0) (- 1.0 x)))
double code(double x) {
return (x + 1.0) / (1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + 1.0d0) / (1.0d0 - x)
end function
public static double code(double x) {
return (x + 1.0) / (1.0 - x);
}
def code(x): return (x + 1.0) / (1.0 - x)
function code(x) return Float64(Float64(x + 1.0) / Float64(1.0 - x)) end
function tmp = code(x) tmp = (x + 1.0) / (1.0 - x); end
code[x_] := N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + 1}{1 - x}
\end{array}
(FPCore (x) :precision binary64 (/ (+ x 1.0) (- 1.0 x)))
double code(double x) {
return (x + 1.0) / (1.0 - x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + 1.0d0) / (1.0d0 - x)
end function
public static double code(double x) {
return (x + 1.0) / (1.0 - x);
}
def code(x): return (x + 1.0) / (1.0 - x)
function code(x) return Float64(Float64(x + 1.0) / Float64(1.0 - x)) end
function tmp = code(x) tmp = (x + 1.0) / (1.0 - x); end
code[x_] := N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + 1}{1 - x}
\end{array}
Initial program 100.0%
(FPCore (x) :precision binary64 (if (or (<= x -2.1) (not (<= x 1.0))) (+ -1.0 (/ -2.0 x)) (+ 1.0 (* x 2.0))))
double code(double x) {
double tmp;
if ((x <= -2.1) || !(x <= 1.0)) {
tmp = -1.0 + (-2.0 / x);
} else {
tmp = 1.0 + (x * 2.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2.1d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-1.0d0) + ((-2.0d0) / x)
else
tmp = 1.0d0 + (x * 2.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -2.1) || !(x <= 1.0)) {
tmp = -1.0 + (-2.0 / x);
} else {
tmp = 1.0 + (x * 2.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -2.1) or not (x <= 1.0): tmp = -1.0 + (-2.0 / x) else: tmp = 1.0 + (x * 2.0) return tmp
function code(x) tmp = 0.0 if ((x <= -2.1) || !(x <= 1.0)) tmp = Float64(-1.0 + Float64(-2.0 / x)); else tmp = Float64(1.0 + Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -2.1) || ~((x <= 1.0))) tmp = -1.0 + (-2.0 / x); else tmp = 1.0 + (x * 2.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -2.1], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-1.0 + N[(-2.0 / x), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;-1 + \frac{-2}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 2\\
\end{array}
\end{array}
if x < -2.10000000000000009 or 1 < x Initial program 100.0%
Taylor expanded in x around inf 99.4%
distribute-lft-in99.4%
metadata-eval99.4%
associate-*r/99.4%
metadata-eval99.4%
associate-*r/99.4%
metadata-eval99.4%
Simplified99.4%
if -2.10000000000000009 < x < 1Initial program 100.0%
Taylor expanded in x around 0 97.7%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (+ -1.0 (/ -2.0 x)) 1.0))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -1.0 + (-2.0 / x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-1.0d0) + ((-2.0d0) / x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -1.0 + (-2.0 / x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -1.0 + (-2.0 / x) else: tmp = 1.0 return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-1.0 + Float64(-2.0 / x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -1.0 + (-2.0 / x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-1.0 + N[(-2.0 / x), $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;-1 + \frac{-2}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
Taylor expanded in x around inf 98.7%
distribute-lft-in98.7%
metadata-eval98.7%
associate-*r/98.7%
metadata-eval98.7%
associate-*r/98.7%
metadata-eval98.7%
Simplified98.7%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 97.4%
Final simplification98.1%
(FPCore (x) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 1.0) 1.0 -1.0)))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 1.0d0) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 1.0: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 1.0) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 1.0) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 1.0], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 100.0%
Taylor expanded in x around inf 98.1%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 97.4%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 53.6%
herbie shell --seed 2024097
(FPCore (x)
:name "Prelude:atanh from fay-base-0.20.0.1"
:precision binary64
(/ (+ x 1.0) (- 1.0 x)))