Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2

Percentage Accurate: 89.4% → 99.3%
Time: 10.9s
Alternatives: 12
Speedup: 0.7×

Specification

?
\[\begin{array}{l} \\ \frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z):
	return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z)
	return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z))))
end
function tmp = code(x, y, z)
	tmp = (1.0 / x) / (y * (1.0 + (z * z)));
end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z):
	return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z)
	return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z))))
end
function tmp = code(x, y, z)
	tmp = (1.0 / x) / (y * (1.0 + (z * z)));
end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}

Alternative 1: 99.3% accurate, 0.5× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 4 \cdot 10^{+306}:\\ \;\;\;\;\frac{\frac{1}{y\_m + y\_m \cdot \left(z \cdot z\right)}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (<= (* y_m (+ 1.0 (* z z))) 4e+306)
    (/ (/ 1.0 (+ y_m (* y_m (* z z)))) x)
    (/ (/ 1.0 (* y_m (* x z))) z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((y_m * (1.0 + (z * z))) <= 4e+306) {
		tmp = (1.0 / (y_m + (y_m * (z * z)))) / x;
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y_m * (1.0d0 + (z * z))) <= 4d+306) then
        tmp = (1.0d0 / (y_m + (y_m * (z * z)))) / x
    else
        tmp = (1.0d0 / (y_m * (x * z))) / z
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((y_m * (1.0 + (z * z))) <= 4e+306) {
		tmp = (1.0 / (y_m + (y_m * (z * z)))) / x;
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if (y_m * (1.0 + (z * z))) <= 4e+306:
		tmp = (1.0 / (y_m + (y_m * (z * z)))) / x
	else:
		tmp = (1.0 / (y_m * (x * z))) / z
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (Float64(y_m * Float64(1.0 + Float64(z * z))) <= 4e+306)
		tmp = Float64(Float64(1.0 / Float64(y_m + Float64(y_m * Float64(z * z)))) / x);
	else
		tmp = Float64(Float64(1.0 / Float64(y_m * Float64(x * z))) / z);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if ((y_m * (1.0 + (z * z))) <= 4e+306)
		tmp = (1.0 / (y_m + (y_m * (z * z)))) / x;
	else
		tmp = (1.0 / (y_m * (x * z))) / z;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 4e+306], N[(N[(1.0 / N[(y$95$m + N[(y$95$m * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 4 \cdot 10^{+306}:\\
\;\;\;\;\frac{\frac{1}{y\_m + y\_m \cdot \left(z \cdot z\right)}}{x}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 4.00000000000000007e306

    1. Initial program 93.5%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. associate-/l/92.5%

        \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
      2. associate-/r*93.6%

        \[\leadsto \color{blue}{\frac{\frac{1}{y \cdot \left(1 + z \cdot z\right)}}{x}} \]
      3. distribute-lft-in93.6%

        \[\leadsto \frac{\frac{1}{\color{blue}{y \cdot 1 + y \cdot \left(z \cdot z\right)}}}{x} \]
      4. *-rgt-identity93.6%

        \[\leadsto \frac{\frac{1}{\color{blue}{y} + y \cdot \left(z \cdot z\right)}}{x} \]
    4. Applied egg-rr93.6%

      \[\leadsto \color{blue}{\frac{\frac{1}{y + y \cdot \left(z \cdot z\right)}}{x}} \]

    if 4.00000000000000007e306 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))

    1. Initial program 72.5%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 72.5%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot {z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow272.5%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)}} \]
    5. Simplified72.5%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right)}} \]
    6. Step-by-step derivation
      1. associate-/r*77.9%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{y}}{z \cdot z}} \]
      2. div-inv77.9%

        \[\leadsto \frac{\color{blue}{\frac{1}{x} \cdot \frac{1}{y}}}{z \cdot z} \]
      3. times-frac98.6%

        \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    7. Applied egg-rr98.6%

      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    8. Step-by-step derivation
      1. associate-*r/99.8%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{z} \cdot \frac{1}{y}}{z}} \]
      2. associate-/l/99.8%

        \[\leadsto \frac{\color{blue}{\frac{1}{z \cdot x}} \cdot \frac{1}{y}}{z} \]
      3. frac-times99.8%

        \[\leadsto \frac{\color{blue}{\frac{1 \cdot 1}{\left(z \cdot x\right) \cdot y}}}{z} \]
      4. metadata-eval99.8%

        \[\leadsto \frac{\frac{\color{blue}{1}}{\left(z \cdot x\right) \cdot y}}{z} \]
    9. Applied egg-rr99.8%

      \[\leadsto \color{blue}{\frac{\frac{1}{\left(z \cdot x\right) \cdot y}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification94.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot \left(1 + z \cdot z\right) \leq 4 \cdot 10^{+306}:\\ \;\;\;\;\frac{\frac{1}{y + y \cdot \left(z \cdot z\right)}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 99.4% accurate, 0.0× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ \begin{array}{l} t_0 := \mathsf{hypot}\left(1, z\right) \cdot \sqrt{y\_m}\\ y\_s \cdot \frac{\frac{\frac{1}{x}}{t\_0}}{t\_0} \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (let* ((t_0 (* (hypot 1.0 z) (sqrt y_m)))) (* y_s (/ (/ (/ 1.0 x) t_0) t_0))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double t_0 = hypot(1.0, z) * sqrt(y_m);
	return y_s * (((1.0 / x) / t_0) / t_0);
}
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double t_0 = Math.hypot(1.0, z) * Math.sqrt(y_m);
	return y_s * (((1.0 / x) / t_0) / t_0);
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	t_0 = math.hypot(1.0, z) * math.sqrt(y_m)
	return y_s * (((1.0 / x) / t_0) / t_0)
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	t_0 = Float64(hypot(1.0, z) * sqrt(y_m))
	return Float64(y_s * Float64(Float64(Float64(1.0 / x) / t_0) / t_0))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	t_0 = hypot(1.0, z) * sqrt(y_m);
	tmp = y_s * (((1.0 / x) / t_0) / t_0);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[Sqrt[1.0 ^ 2 + z ^ 2], $MachinePrecision] * N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(N[(N[(1.0 / x), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := \mathsf{hypot}\left(1, z\right) \cdot \sqrt{y\_m}\\
y\_s \cdot \frac{\frac{\frac{1}{x}}{t\_0}}{t\_0}
\end{array}
\end{array}
Derivation
  1. Initial program 90.3%

    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. add-sqr-sqrt46.7%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\sqrt{y \cdot \left(1 + z \cdot z\right)} \cdot \sqrt{y \cdot \left(1 + z \cdot z\right)}}} \]
    2. associate-/r*46.7%

      \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{\sqrt{y \cdot \left(1 + z \cdot z\right)}}}{\sqrt{y \cdot \left(1 + z \cdot z\right)}}} \]
    3. *-commutative46.7%

      \[\leadsto \frac{\frac{\frac{1}{x}}{\sqrt{\color{blue}{\left(1 + z \cdot z\right) \cdot y}}}}{\sqrt{y \cdot \left(1 + z \cdot z\right)}} \]
    4. sqrt-prod46.7%

      \[\leadsto \frac{\frac{\frac{1}{x}}{\color{blue}{\sqrt{1 + z \cdot z} \cdot \sqrt{y}}}}{\sqrt{y \cdot \left(1 + z \cdot z\right)}} \]
    5. hypot-1-def46.7%

      \[\leadsto \frac{\frac{\frac{1}{x}}{\color{blue}{\mathsf{hypot}\left(1, z\right)} \cdot \sqrt{y}}}{\sqrt{y \cdot \left(1 + z \cdot z\right)}} \]
    6. *-commutative46.7%

      \[\leadsto \frac{\frac{\frac{1}{x}}{\mathsf{hypot}\left(1, z\right) \cdot \sqrt{y}}}{\sqrt{\color{blue}{\left(1 + z \cdot z\right) \cdot y}}} \]
    7. sqrt-prod47.6%

      \[\leadsto \frac{\frac{\frac{1}{x}}{\mathsf{hypot}\left(1, z\right) \cdot \sqrt{y}}}{\color{blue}{\sqrt{1 + z \cdot z} \cdot \sqrt{y}}} \]
    8. hypot-1-def50.9%

      \[\leadsto \frac{\frac{\frac{1}{x}}{\mathsf{hypot}\left(1, z\right) \cdot \sqrt{y}}}{\color{blue}{\mathsf{hypot}\left(1, z\right)} \cdot \sqrt{y}} \]
  4. Applied egg-rr50.9%

    \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{\mathsf{hypot}\left(1, z\right) \cdot \sqrt{y}}}{\mathsf{hypot}\left(1, z\right) \cdot \sqrt{y}}} \]
  5. Add Preprocessing

Alternative 3: 77.9% accurate, 0.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 1:\\ \;\;\;\;\frac{\frac{1}{y\_m}}{x}\\ \mathbf{elif}\;z \leq 5 \cdot 10^{+201}:\\ \;\;\;\;\frac{\frac{1}{y\_m}}{z \cdot \left(x \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(x \cdot z\right) \cdot \left(z \cdot y\_m\right)}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (<= z 1.0)
    (/ (/ 1.0 y_m) x)
    (if (<= z 5e+201)
      (/ (/ 1.0 y_m) (* z (* x z)))
      (/ 1.0 (* (* x z) (* z y_m)))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (z <= 1.0) {
		tmp = (1.0 / y_m) / x;
	} else if (z <= 5e+201) {
		tmp = (1.0 / y_m) / (z * (x * z));
	} else {
		tmp = 1.0 / ((x * z) * (z * y_m));
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= 1.0d0) then
        tmp = (1.0d0 / y_m) / x
    else if (z <= 5d+201) then
        tmp = (1.0d0 / y_m) / (z * (x * z))
    else
        tmp = 1.0d0 / ((x * z) * (z * y_m))
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (z <= 1.0) {
		tmp = (1.0 / y_m) / x;
	} else if (z <= 5e+201) {
		tmp = (1.0 / y_m) / (z * (x * z));
	} else {
		tmp = 1.0 / ((x * z) * (z * y_m));
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if z <= 1.0:
		tmp = (1.0 / y_m) / x
	elif z <= 5e+201:
		tmp = (1.0 / y_m) / (z * (x * z))
	else:
		tmp = 1.0 / ((x * z) * (z * y_m))
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (z <= 1.0)
		tmp = Float64(Float64(1.0 / y_m) / x);
	elseif (z <= 5e+201)
		tmp = Float64(Float64(1.0 / y_m) / Float64(z * Float64(x * z)));
	else
		tmp = Float64(1.0 / Float64(Float64(x * z) * Float64(z * y_m)));
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if (z <= 1.0)
		tmp = (1.0 / y_m) / x;
	elseif (z <= 5e+201)
		tmp = (1.0 / y_m) / (z * (x * z));
	else
		tmp = 1.0 / ((x * z) * (z * y_m));
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, 1.0], N[(N[(1.0 / y$95$m), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[z, 5e+201], N[(N[(1.0 / y$95$m), $MachinePrecision] / N[(z * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(x * z), $MachinePrecision] * N[(z * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1:\\
\;\;\;\;\frac{\frac{1}{y\_m}}{x}\\

\mathbf{elif}\;z \leq 5 \cdot 10^{+201}:\\
\;\;\;\;\frac{\frac{1}{y\_m}}{z \cdot \left(x \cdot z\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(x \cdot z\right) \cdot \left(z \cdot y\_m\right)}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < 1

    1. Initial program 93.2%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. associate-/l/92.1%

        \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
      2. associate-/r*93.3%

        \[\leadsto \color{blue}{\frac{\frac{1}{y \cdot \left(1 + z \cdot z\right)}}{x}} \]
      3. distribute-lft-in93.3%

        \[\leadsto \frac{\frac{1}{\color{blue}{y \cdot 1 + y \cdot \left(z \cdot z\right)}}}{x} \]
      4. *-rgt-identity93.3%

        \[\leadsto \frac{\frac{1}{\color{blue}{y} + y \cdot \left(z \cdot z\right)}}{x} \]
    4. Applied egg-rr93.3%

      \[\leadsto \color{blue}{\frac{\frac{1}{y + y \cdot \left(z \cdot z\right)}}{x}} \]
    5. Taylor expanded in z around 0 66.7%

      \[\leadsto \frac{\color{blue}{\frac{1}{y}}}{x} \]

    if 1 < z < 4.9999999999999995e201

    1. Initial program 82.4%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 82.4%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot {z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow282.4%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)}} \]
    5. Simplified82.4%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right)}} \]
    6. Step-by-step derivation
      1. associate-/r*90.0%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{y}}{z \cdot z}} \]
      2. div-inv89.9%

        \[\leadsto \frac{\color{blue}{\frac{1}{x} \cdot \frac{1}{y}}}{z \cdot z} \]
      3. times-frac94.1%

        \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    7. Applied egg-rr94.1%

      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    8. Step-by-step derivation
      1. associate-/l/91.7%

        \[\leadsto \color{blue}{\frac{1}{z \cdot x}} \cdot \frac{\frac{1}{y}}{z} \]
      2. frac-times87.2%

        \[\leadsto \color{blue}{\frac{1 \cdot \frac{1}{y}}{\left(z \cdot x\right) \cdot z}} \]
      3. *-un-lft-identity87.2%

        \[\leadsto \frac{\color{blue}{\frac{1}{y}}}{\left(z \cdot x\right) \cdot z} \]
    9. Applied egg-rr87.2%

      \[\leadsto \color{blue}{\frac{\frac{1}{y}}{\left(z \cdot x\right) \cdot z}} \]

    if 4.9999999999999995e201 < z

    1. Initial program 75.0%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 75.0%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot {z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow275.0%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)}} \]
    5. Simplified75.0%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right)}} \]
    6. Step-by-step derivation
      1. associate-/r*73.9%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{y}}{z \cdot z}} \]
      2. div-inv73.9%

        \[\leadsto \frac{\color{blue}{\frac{1}{x} \cdot \frac{1}{y}}}{z \cdot z} \]
      3. times-frac99.8%

        \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    7. Applied egg-rr99.8%

      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    8. Step-by-step derivation
      1. associate-/l/99.7%

        \[\leadsto \color{blue}{\frac{1}{z \cdot x}} \cdot \frac{\frac{1}{y}}{z} \]
      2. associate-/l/99.8%

        \[\leadsto \frac{1}{z \cdot x} \cdot \color{blue}{\frac{1}{z \cdot y}} \]
      3. *-commutative99.8%

        \[\leadsto \frac{1}{z \cdot x} \cdot \frac{1}{\color{blue}{y \cdot z}} \]
      4. frac-times100.0%

        \[\leadsto \color{blue}{\frac{1 \cdot 1}{\left(z \cdot x\right) \cdot \left(y \cdot z\right)}} \]
      5. metadata-eval100.0%

        \[\leadsto \frac{\color{blue}{1}}{\left(z \cdot x\right) \cdot \left(y \cdot z\right)} \]
    9. Applied egg-rr100.0%

      \[\leadsto \color{blue}{\frac{1}{\left(z \cdot x\right) \cdot \left(y \cdot z\right)}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification72.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 1:\\ \;\;\;\;\frac{\frac{1}{y}}{x}\\ \mathbf{elif}\;z \leq 5 \cdot 10^{+201}:\\ \;\;\;\;\frac{\frac{1}{y}}{z \cdot \left(x \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(x \cdot z\right) \cdot \left(z \cdot y\right)}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 98.2% accurate, 0.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+65}:\\ \;\;\;\;\frac{\frac{1}{x}}{y\_m + z \cdot \left(z \cdot y\_m\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (<= (* z z) 5e+65)
    (/ (/ 1.0 x) (+ y_m (* z (* z y_m))))
    (/ (/ 1.0 (* y_m (* x z))) z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 5e+65) {
		tmp = (1.0 / x) / (y_m + (z * (z * y_m)));
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z * z) <= 5d+65) then
        tmp = (1.0d0 / x) / (y_m + (z * (z * y_m)))
    else
        tmp = (1.0d0 / (y_m * (x * z))) / z
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 5e+65) {
		tmp = (1.0 / x) / (y_m + (z * (z * y_m)));
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if (z * z) <= 5e+65:
		tmp = (1.0 / x) / (y_m + (z * (z * y_m)))
	else:
		tmp = (1.0 / (y_m * (x * z))) / z
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (Float64(z * z) <= 5e+65)
		tmp = Float64(Float64(1.0 / x) / Float64(y_m + Float64(z * Float64(z * y_m))));
	else
		tmp = Float64(Float64(1.0 / Float64(y_m * Float64(x * z))) / z);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if ((z * z) <= 5e+65)
		tmp = (1.0 / x) / (y_m + (z * (z * y_m)));
	else
		tmp = (1.0 / (y_m * (x * z))) / z;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 5e+65], N[(N[(1.0 / x), $MachinePrecision] / N[(y$95$m + N[(z * N[(z * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+65}:\\
\;\;\;\;\frac{\frac{1}{x}}{y\_m + z \cdot \left(z \cdot y\_m\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 z z) < 4.99999999999999973e65

    1. Initial program 99.6%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. +-commutative99.6%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z + 1\right)}} \]
      2. distribute-lft-in99.6%

        \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right) + y \cdot 1}} \]
      3. *-rgt-identity99.6%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \left(z \cdot z\right) + \color{blue}{y}} \]
    4. Applied egg-rr99.6%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right) + y}} \]
    5. Step-by-step derivation
      1. associate-*r*99.6%

        \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\left(y \cdot z\right) \cdot z} + y} \]
    6. Applied egg-rr99.6%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\left(y \cdot z\right) \cdot z} + y} \]

    if 4.99999999999999973e65 < (*.f64 z z)

    1. Initial program 80.1%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 80.1%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot {z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow280.1%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)}} \]
    5. Simplified80.1%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right)}} \]
    6. Step-by-step derivation
      1. associate-/r*81.7%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{y}}{z \cdot z}} \]
      2. div-inv81.7%

        \[\leadsto \frac{\color{blue}{\frac{1}{x} \cdot \frac{1}{y}}}{z \cdot z} \]
      3. times-frac97.1%

        \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    7. Applied egg-rr97.1%

      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    8. Step-by-step derivation
      1. associate-*r/98.6%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{z} \cdot \frac{1}{y}}{z}} \]
      2. associate-/l/98.0%

        \[\leadsto \frac{\color{blue}{\frac{1}{z \cdot x}} \cdot \frac{1}{y}}{z} \]
      3. frac-times98.1%

        \[\leadsto \frac{\color{blue}{\frac{1 \cdot 1}{\left(z \cdot x\right) \cdot y}}}{z} \]
      4. metadata-eval98.1%

        \[\leadsto \frac{\frac{\color{blue}{1}}{\left(z \cdot x\right) \cdot y}}{z} \]
    9. Applied egg-rr98.1%

      \[\leadsto \color{blue}{\frac{\frac{1}{\left(z \cdot x\right) \cdot y}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+65}:\\ \;\;\;\;\frac{\frac{1}{x}}{y + z \cdot \left(z \cdot y\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 98.3% accurate, 0.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+60}:\\ \;\;\;\;\frac{\frac{1}{x}}{y\_m + y\_m \cdot \left(z \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (<= (* z z) 2e+60)
    (/ (/ 1.0 x) (+ y_m (* y_m (* z z))))
    (/ (/ 1.0 (* y_m (* x z))) z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 2e+60) {
		tmp = (1.0 / x) / (y_m + (y_m * (z * z)));
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z * z) <= 2d+60) then
        tmp = (1.0d0 / x) / (y_m + (y_m * (z * z)))
    else
        tmp = (1.0d0 / (y_m * (x * z))) / z
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 2e+60) {
		tmp = (1.0 / x) / (y_m + (y_m * (z * z)));
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if (z * z) <= 2e+60:
		tmp = (1.0 / x) / (y_m + (y_m * (z * z)))
	else:
		tmp = (1.0 / (y_m * (x * z))) / z
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (Float64(z * z) <= 2e+60)
		tmp = Float64(Float64(1.0 / x) / Float64(y_m + Float64(y_m * Float64(z * z))));
	else
		tmp = Float64(Float64(1.0 / Float64(y_m * Float64(x * z))) / z);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if ((z * z) <= 2e+60)
		tmp = (1.0 / x) / (y_m + (y_m * (z * z)));
	else
		tmp = (1.0 / (y_m * (x * z))) / z;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 2e+60], N[(N[(1.0 / x), $MachinePrecision] / N[(y$95$m + N[(y$95$m * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+60}:\\
\;\;\;\;\frac{\frac{1}{x}}{y\_m + y\_m \cdot \left(z \cdot z\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 z z) < 1.9999999999999999e60

    1. Initial program 99.6%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. +-commutative99.6%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z + 1\right)}} \]
      2. distribute-lft-in99.6%

        \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right) + y \cdot 1}} \]
      3. *-rgt-identity99.6%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \left(z \cdot z\right) + \color{blue}{y}} \]
    4. Applied egg-rr99.6%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right) + y}} \]

    if 1.9999999999999999e60 < (*.f64 z z)

    1. Initial program 80.3%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 80.3%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot {z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow280.3%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)}} \]
    5. Simplified80.3%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right)}} \]
    6. Step-by-step derivation
      1. associate-/r*81.8%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{y}}{z \cdot z}} \]
      2. div-inv81.8%

        \[\leadsto \frac{\color{blue}{\frac{1}{x} \cdot \frac{1}{y}}}{z \cdot z} \]
      3. times-frac97.1%

        \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    7. Applied egg-rr97.1%

      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    8. Step-by-step derivation
      1. associate-*r/98.6%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{z} \cdot \frac{1}{y}}{z}} \]
      2. associate-/l/98.0%

        \[\leadsto \frac{\color{blue}{\frac{1}{z \cdot x}} \cdot \frac{1}{y}}{z} \]
      3. frac-times98.1%

        \[\leadsto \frac{\color{blue}{\frac{1 \cdot 1}{\left(z \cdot x\right) \cdot y}}}{z} \]
      4. metadata-eval98.1%

        \[\leadsto \frac{\frac{\color{blue}{1}}{\left(z \cdot x\right) \cdot y}}{z} \]
    9. Applied egg-rr98.1%

      \[\leadsto \color{blue}{\frac{\frac{1}{\left(z \cdot x\right) \cdot y}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+60}:\\ \;\;\;\;\frac{\frac{1}{x}}{y + y \cdot \left(z \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 98.3% accurate, 0.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+60}:\\ \;\;\;\;\frac{\frac{1}{x}}{y\_m \cdot \left(1 + z \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (<= (* z z) 2e+60)
    (/ (/ 1.0 x) (* y_m (+ 1.0 (* z z))))
    (/ (/ 1.0 (* y_m (* x z))) z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 2e+60) {
		tmp = (1.0 / x) / (y_m * (1.0 + (z * z)));
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z * z) <= 2d+60) then
        tmp = (1.0d0 / x) / (y_m * (1.0d0 + (z * z)))
    else
        tmp = (1.0d0 / (y_m * (x * z))) / z
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 2e+60) {
		tmp = (1.0 / x) / (y_m * (1.0 + (z * z)));
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if (z * z) <= 2e+60:
		tmp = (1.0 / x) / (y_m * (1.0 + (z * z)))
	else:
		tmp = (1.0 / (y_m * (x * z))) / z
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (Float64(z * z) <= 2e+60)
		tmp = Float64(Float64(1.0 / x) / Float64(y_m * Float64(1.0 + Float64(z * z))));
	else
		tmp = Float64(Float64(1.0 / Float64(y_m * Float64(x * z))) / z);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if ((z * z) <= 2e+60)
		tmp = (1.0 / x) / (y_m * (1.0 + (z * z)));
	else
		tmp = (1.0 / (y_m * (x * z))) / z;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 2e+60], N[(N[(1.0 / x), $MachinePrecision] / N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+60}:\\
\;\;\;\;\frac{\frac{1}{x}}{y\_m \cdot \left(1 + z \cdot z\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 z z) < 1.9999999999999999e60

    1. Initial program 99.6%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing

    if 1.9999999999999999e60 < (*.f64 z z)

    1. Initial program 80.3%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 80.3%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot {z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow280.3%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)}} \]
    5. Simplified80.3%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right)}} \]
    6. Step-by-step derivation
      1. associate-/r*81.8%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{y}}{z \cdot z}} \]
      2. div-inv81.8%

        \[\leadsto \frac{\color{blue}{\frac{1}{x} \cdot \frac{1}{y}}}{z \cdot z} \]
      3. times-frac97.1%

        \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    7. Applied egg-rr97.1%

      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    8. Step-by-step derivation
      1. associate-*r/98.6%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{z} \cdot \frac{1}{y}}{z}} \]
      2. associate-/l/98.0%

        \[\leadsto \frac{\color{blue}{\frac{1}{z \cdot x}} \cdot \frac{1}{y}}{z} \]
      3. frac-times98.1%

        \[\leadsto \frac{\color{blue}{\frac{1 \cdot 1}{\left(z \cdot x\right) \cdot y}}}{z} \]
      4. metadata-eval98.1%

        \[\leadsto \frac{\frac{\color{blue}{1}}{\left(z \cdot x\right) \cdot y}}{z} \]
    9. Applied egg-rr98.1%

      \[\leadsto \color{blue}{\frac{\frac{1}{\left(z \cdot x\right) \cdot y}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+60}:\\ \;\;\;\;\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 97.5% accurate, 0.7× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.0001:\\ \;\;\;\;\frac{\frac{1}{y\_m}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (<= (* z z) 0.0001) (/ (/ 1.0 y_m) x) (/ (/ 1.0 (* y_m (* x z))) z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 0.0001) {
		tmp = (1.0 / y_m) / x;
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z * z) <= 0.0001d0) then
        tmp = (1.0d0 / y_m) / x
    else
        tmp = (1.0d0 / (y_m * (x * z))) / z
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 0.0001) {
		tmp = (1.0 / y_m) / x;
	} else {
		tmp = (1.0 / (y_m * (x * z))) / z;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if (z * z) <= 0.0001:
		tmp = (1.0 / y_m) / x
	else:
		tmp = (1.0 / (y_m * (x * z))) / z
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (Float64(z * z) <= 0.0001)
		tmp = Float64(Float64(1.0 / y_m) / x);
	else
		tmp = Float64(Float64(1.0 / Float64(y_m * Float64(x * z))) / z);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if ((z * z) <= 0.0001)
		tmp = (1.0 / y_m) / x;
	else
		tmp = (1.0 / (y_m * (x * z))) / z;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 0.0001], N[(N[(1.0 / y$95$m), $MachinePrecision] / x), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot z \leq 0.0001:\\
\;\;\;\;\frac{\frac{1}{y\_m}}{x}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x \cdot z\right)}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 z z) < 1.00000000000000005e-4

    1. Initial program 99.6%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. associate-/l/97.8%

        \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
      2. associate-/r*99.6%

        \[\leadsto \color{blue}{\frac{\frac{1}{y \cdot \left(1 + z \cdot z\right)}}{x}} \]
      3. distribute-lft-in99.6%

        \[\leadsto \frac{\frac{1}{\color{blue}{y \cdot 1 + y \cdot \left(z \cdot z\right)}}}{x} \]
      4. *-rgt-identity99.6%

        \[\leadsto \frac{\frac{1}{\color{blue}{y} + y \cdot \left(z \cdot z\right)}}{x} \]
    4. Applied egg-rr99.6%

      \[\leadsto \color{blue}{\frac{\frac{1}{y + y \cdot \left(z \cdot z\right)}}{x}} \]
    5. Taylor expanded in z around 0 98.6%

      \[\leadsto \frac{\color{blue}{\frac{1}{y}}}{x} \]

    if 1.00000000000000005e-4 < (*.f64 z z)

    1. Initial program 81.6%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 81.6%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot {z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow281.6%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)}} \]
    5. Simplified81.6%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right)}} \]
    6. Step-by-step derivation
      1. associate-/r*83.1%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{y}}{z \cdot z}} \]
      2. div-inv83.1%

        \[\leadsto \frac{\color{blue}{\frac{1}{x} \cdot \frac{1}{y}}}{z \cdot z} \]
      3. times-frac97.2%

        \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    7. Applied egg-rr97.2%

      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    8. Step-by-step derivation
      1. associate-*r/98.7%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{z} \cdot \frac{1}{y}}{z}} \]
      2. associate-/l/98.1%

        \[\leadsto \frac{\color{blue}{\frac{1}{z \cdot x}} \cdot \frac{1}{y}}{z} \]
      3. frac-times98.2%

        \[\leadsto \frac{\color{blue}{\frac{1 \cdot 1}{\left(z \cdot x\right) \cdot y}}}{z} \]
      4. metadata-eval98.2%

        \[\leadsto \frac{\frac{\color{blue}{1}}{\left(z \cdot x\right) \cdot y}}{z} \]
    9. Applied egg-rr98.2%

      \[\leadsto \color{blue}{\frac{\frac{1}{\left(z \cdot x\right) \cdot y}}{z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.0001:\\ \;\;\;\;\frac{\frac{1}{y}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y \cdot \left(x \cdot z\right)}}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 88.6% accurate, 0.7× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 1:\\ \;\;\;\;\frac{\frac{1}{y\_m}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x \cdot \left(y\_m \cdot \left(z \cdot z\right)\right)}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (if (<= (* z z) 1.0) (/ (/ 1.0 y_m) x) (/ 1.0 (* x (* y_m (* z z)))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 1.0) {
		tmp = (1.0 / y_m) / x;
	} else {
		tmp = 1.0 / (x * (y_m * (z * z)));
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((z * z) <= 1.0d0) then
        tmp = (1.0d0 / y_m) / x
    else
        tmp = 1.0d0 / (x * (y_m * (z * z)))
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if ((z * z) <= 1.0) {
		tmp = (1.0 / y_m) / x;
	} else {
		tmp = 1.0 / (x * (y_m * (z * z)));
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if (z * z) <= 1.0:
		tmp = (1.0 / y_m) / x
	else:
		tmp = 1.0 / (x * (y_m * (z * z)))
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (Float64(z * z) <= 1.0)
		tmp = Float64(Float64(1.0 / y_m) / x);
	else
		tmp = Float64(1.0 / Float64(x * Float64(y_m * Float64(z * z))));
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if ((z * z) <= 1.0)
		tmp = (1.0 / y_m) / x;
	else
		tmp = 1.0 / (x * (y_m * (z * z)));
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 1.0], N[(N[(1.0 / y$95$m), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / N[(x * N[(y$95$m * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot z \leq 1:\\
\;\;\;\;\frac{\frac{1}{y\_m}}{x}\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot \left(y\_m \cdot \left(z \cdot z\right)\right)}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 z z) < 1

    1. Initial program 99.6%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. associate-/l/97.8%

        \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
      2. associate-/r*99.6%

        \[\leadsto \color{blue}{\frac{\frac{1}{y \cdot \left(1 + z \cdot z\right)}}{x}} \]
      3. distribute-lft-in99.6%

        \[\leadsto \frac{\frac{1}{\color{blue}{y \cdot 1 + y \cdot \left(z \cdot z\right)}}}{x} \]
      4. *-rgt-identity99.6%

        \[\leadsto \frac{\frac{1}{\color{blue}{y} + y \cdot \left(z \cdot z\right)}}{x} \]
    4. Applied egg-rr99.6%

      \[\leadsto \color{blue}{\frac{\frac{1}{y + y \cdot \left(z \cdot z\right)}}{x}} \]
    5. Taylor expanded in z around 0 98.6%

      \[\leadsto \frac{\color{blue}{\frac{1}{y}}}{x} \]

    if 1 < (*.f64 z z)

    1. Initial program 81.6%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 81.6%

      \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
    4. Step-by-step derivation
      1. unpow281.6%

        \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
    5. Simplified81.6%

      \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 9: 77.6% accurate, 0.8× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 1:\\ \;\;\;\;\frac{\frac{1}{y\_m}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(x \cdot z\right) \cdot \left(z \cdot y\_m\right)}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (if (<= z 1.0) (/ (/ 1.0 y_m) x) (/ 1.0 (* (* x z) (* z y_m))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (z <= 1.0) {
		tmp = (1.0 / y_m) / x;
	} else {
		tmp = 1.0 / ((x * z) * (z * y_m));
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= 1.0d0) then
        tmp = (1.0d0 / y_m) / x
    else
        tmp = 1.0d0 / ((x * z) * (z * y_m))
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (z <= 1.0) {
		tmp = (1.0 / y_m) / x;
	} else {
		tmp = 1.0 / ((x * z) * (z * y_m));
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if z <= 1.0:
		tmp = (1.0 / y_m) / x
	else:
		tmp = 1.0 / ((x * z) * (z * y_m))
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (z <= 1.0)
		tmp = Float64(Float64(1.0 / y_m) / x);
	else
		tmp = Float64(1.0 / Float64(Float64(x * z) * Float64(z * y_m)));
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if (z <= 1.0)
		tmp = (1.0 / y_m) / x;
	else
		tmp = 1.0 / ((x * z) * (z * y_m));
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, 1.0], N[(N[(1.0 / y$95$m), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / N[(N[(x * z), $MachinePrecision] * N[(z * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1:\\
\;\;\;\;\frac{\frac{1}{y\_m}}{x}\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(x \cdot z\right) \cdot \left(z \cdot y\_m\right)}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 1

    1. Initial program 93.2%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. associate-/l/92.1%

        \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
      2. associate-/r*93.3%

        \[\leadsto \color{blue}{\frac{\frac{1}{y \cdot \left(1 + z \cdot z\right)}}{x}} \]
      3. distribute-lft-in93.3%

        \[\leadsto \frac{\frac{1}{\color{blue}{y \cdot 1 + y \cdot \left(z \cdot z\right)}}}{x} \]
      4. *-rgt-identity93.3%

        \[\leadsto \frac{\frac{1}{\color{blue}{y} + y \cdot \left(z \cdot z\right)}}{x} \]
    4. Applied egg-rr93.3%

      \[\leadsto \color{blue}{\frac{\frac{1}{y + y \cdot \left(z \cdot z\right)}}{x}} \]
    5. Taylor expanded in z around 0 66.7%

      \[\leadsto \frac{\color{blue}{\frac{1}{y}}}{x} \]

    if 1 < z

    1. Initial program 79.2%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 79.2%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot {z}^{2}}} \]
    4. Step-by-step derivation
      1. unpow279.2%

        \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)}} \]
    5. Simplified79.2%

      \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right)}} \]
    6. Step-by-step derivation
      1. associate-/r*83.0%

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{y}}{z \cdot z}} \]
      2. div-inv83.0%

        \[\leadsto \frac{\color{blue}{\frac{1}{x} \cdot \frac{1}{y}}}{z \cdot z} \]
      3. times-frac96.6%

        \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    7. Applied egg-rr96.6%

      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{z} \cdot \frac{\frac{1}{y}}{z}} \]
    8. Step-by-step derivation
      1. associate-/l/95.1%

        \[\leadsto \color{blue}{\frac{1}{z \cdot x}} \cdot \frac{\frac{1}{y}}{z} \]
      2. associate-/l/95.2%

        \[\leadsto \frac{1}{z \cdot x} \cdot \color{blue}{\frac{1}{z \cdot y}} \]
      3. *-commutative95.2%

        \[\leadsto \frac{1}{z \cdot x} \cdot \frac{1}{\color{blue}{y \cdot z}} \]
      4. frac-times95.2%

        \[\leadsto \color{blue}{\frac{1 \cdot 1}{\left(z \cdot x\right) \cdot \left(y \cdot z\right)}} \]
      5. metadata-eval95.2%

        \[\leadsto \frac{\color{blue}{1}}{\left(z \cdot x\right) \cdot \left(y \cdot z\right)} \]
    9. Applied egg-rr95.2%

      \[\leadsto \color{blue}{\frac{1}{\left(z \cdot x\right) \cdot \left(y \cdot z\right)}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification72.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 1:\\ \;\;\;\;\frac{\frac{1}{y}}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(x \cdot z\right) \cdot \left(z \cdot y\right)}\\ \end{array} \]
  5. Add Preprocessing

Alternative 10: 58.1% accurate, 2.2× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \frac{\frac{1}{y\_m}}{x} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z) :precision binary64 (* y_s (/ (/ 1.0 y_m) x)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	return y_s * ((1.0 / y_m) / x);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * ((1.0d0 / y_m) / x)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * ((1.0 / y_m) / x);
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	return y_s * ((1.0 / y_m) / x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(1.0 / y_m) / x))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * ((1.0 / y_m) / x);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(1.0 / y$95$m), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \frac{\frac{1}{y\_m}}{x}
\end{array}
Derivation
  1. Initial program 90.3%

    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. associate-/l/89.4%

      \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
    2. associate-/r*90.4%

      \[\leadsto \color{blue}{\frac{\frac{1}{y \cdot \left(1 + z \cdot z\right)}}{x}} \]
    3. distribute-lft-in90.4%

      \[\leadsto \frac{\frac{1}{\color{blue}{y \cdot 1 + y \cdot \left(z \cdot z\right)}}}{x} \]
    4. *-rgt-identity90.4%

      \[\leadsto \frac{\frac{1}{\color{blue}{y} + y \cdot \left(z \cdot z\right)}}{x} \]
  4. Applied egg-rr90.4%

    \[\leadsto \color{blue}{\frac{\frac{1}{y + y \cdot \left(z \cdot z\right)}}{x}} \]
  5. Taylor expanded in z around 0 54.9%

    \[\leadsto \frac{\color{blue}{\frac{1}{y}}}{x} \]
  6. Add Preprocessing

Alternative 11: 58.1% accurate, 2.2× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \frac{\frac{1}{x}}{y\_m} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z) :precision binary64 (* y_s (/ (/ 1.0 x) y_m)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	return y_s * ((1.0 / x) / y_m);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * ((1.0d0 / x) / y_m)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * ((1.0 / x) / y_m);
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	return y_s * ((1.0 / x) / y_m)
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(1.0 / x) / y_m))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * ((1.0 / x) / y_m);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(1.0 / x), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \frac{\frac{1}{x}}{y\_m}
\end{array}
Derivation
  1. Initial program 90.3%

    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 54.9%

    \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y}} \]
  4. Add Preprocessing

Alternative 12: 58.1% accurate, 2.2× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \frac{1}{x \cdot y\_m} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z) :precision binary64 (* y_s (/ 1.0 (* x y_m))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	return y_s * (1.0 / (x * y_m));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (1.0d0 / (x * y_m))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * (1.0 / (x * y_m));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	return y_s * (1.0 / (x * y_m))
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(1.0 / Float64(x * y_m)))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * (1.0 / (x * y_m));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(1.0 / N[(x * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \frac{1}{x \cdot y\_m}
\end{array}
Derivation
  1. Initial program 90.3%

    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 54.0%

    \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
  4. Add Preprocessing

Developer target: 92.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + z \cdot z\\ t_1 := y \cdot t\_0\\ t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\ \mathbf{if}\;t\_1 < -\infty:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\ \;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ 1.0 (* z z))) (t_1 (* y t_0)) (t_2 (/ (/ 1.0 y) (* t_0 x))))
   (if (< t_1 (- INFINITY))
     t_2
     (if (< t_1 8.680743250567252e+305) (/ (/ 1.0 x) (* t_0 y)) t_2))))
double code(double x, double y, double z) {
	double t_0 = 1.0 + (z * z);
	double t_1 = y * t_0;
	double t_2 = (1.0 / y) / (t_0 * x);
	double tmp;
	if (t_1 < -((double) INFINITY)) {
		tmp = t_2;
	} else if (t_1 < 8.680743250567252e+305) {
		tmp = (1.0 / x) / (t_0 * y);
	} else {
		tmp = t_2;
	}
	return tmp;
}
public static double code(double x, double y, double z) {
	double t_0 = 1.0 + (z * z);
	double t_1 = y * t_0;
	double t_2 = (1.0 / y) / (t_0 * x);
	double tmp;
	if (t_1 < -Double.POSITIVE_INFINITY) {
		tmp = t_2;
	} else if (t_1 < 8.680743250567252e+305) {
		tmp = (1.0 / x) / (t_0 * y);
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 + (z * z)
	t_1 = y * t_0
	t_2 = (1.0 / y) / (t_0 * x)
	tmp = 0
	if t_1 < -math.inf:
		tmp = t_2
	elif t_1 < 8.680743250567252e+305:
		tmp = (1.0 / x) / (t_0 * y)
	else:
		tmp = t_2
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 + Float64(z * z))
	t_1 = Float64(y * t_0)
	t_2 = Float64(Float64(1.0 / y) / Float64(t_0 * x))
	tmp = 0.0
	if (t_1 < Float64(-Inf))
		tmp = t_2;
	elseif (t_1 < 8.680743250567252e+305)
		tmp = Float64(Float64(1.0 / x) / Float64(t_0 * y));
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 + (z * z);
	t_1 = y * t_0;
	t_2 = (1.0 / y) / (t_0 * x);
	tmp = 0.0;
	if (t_1 < -Inf)
		tmp = t_2;
	elseif (t_1 < 8.680743250567252e+305)
		tmp = (1.0 / x) / (t_0 * y);
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(1.0 / y), $MachinePrecision] / N[(t$95$0 * x), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, (-Infinity)], t$95$2, If[Less[t$95$1, 8.680743250567252e+305], N[(N[(1.0 / x), $MachinePrecision] / N[(t$95$0 * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 + z \cdot z\\
t_1 := y \cdot t\_0\\
t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\
\mathbf{if}\;t\_1 < -\infty:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024097 
(FPCore (x y z)
  :name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
  :precision binary64

  :alt
  (if (< (* y (+ 1.0 (* z z))) (- INFINITY)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x)) (if (< (* y (+ 1.0 (* z z))) 8.680743250567252e+305) (/ (/ 1.0 x) (* (+ 1.0 (* z z)) y)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x))))

  (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))