
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (+ (* -500.0 y) (* 500.0 x)))
double code(double x, double y) {
return (-500.0 * y) + (500.0 * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((-500.0d0) * y) + (500.0d0 * x)
end function
public static double code(double x, double y) {
return (-500.0 * y) + (500.0 * x);
}
def code(x, y): return (-500.0 * y) + (500.0 * x)
function code(x, y) return Float64(Float64(-500.0 * y) + Float64(500.0 * x)) end
function tmp = code(x, y) tmp = (-500.0 * y) + (500.0 * x); end
code[x_, y_] := N[(N[(-500.0 * y), $MachinePrecision] + N[(500.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y + 500 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -1.15e+36)
(and (not (<= x -4.7e-99))
(or (<= x -1.15e-157) (not (<= x 3.7e-17)))))
(* 500.0 x)
(* -500.0 y)))
double code(double x, double y) {
double tmp;
if ((x <= -1.15e+36) || (!(x <= -4.7e-99) && ((x <= -1.15e-157) || !(x <= 3.7e-17)))) {
tmp = 500.0 * x;
} else {
tmp = -500.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.15d+36)) .or. (.not. (x <= (-4.7d-99))) .and. (x <= (-1.15d-157)) .or. (.not. (x <= 3.7d-17))) then
tmp = 500.0d0 * x
else
tmp = (-500.0d0) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.15e+36) || (!(x <= -4.7e-99) && ((x <= -1.15e-157) || !(x <= 3.7e-17)))) {
tmp = 500.0 * x;
} else {
tmp = -500.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.15e+36) or (not (x <= -4.7e-99) and ((x <= -1.15e-157) or not (x <= 3.7e-17))): tmp = 500.0 * x else: tmp = -500.0 * y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.15e+36) || (!(x <= -4.7e-99) && ((x <= -1.15e-157) || !(x <= 3.7e-17)))) tmp = Float64(500.0 * x); else tmp = Float64(-500.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.15e+36) || (~((x <= -4.7e-99)) && ((x <= -1.15e-157) || ~((x <= 3.7e-17))))) tmp = 500.0 * x; else tmp = -500.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.15e+36], And[N[Not[LessEqual[x, -4.7e-99]], $MachinePrecision], Or[LessEqual[x, -1.15e-157], N[Not[LessEqual[x, 3.7e-17]], $MachinePrecision]]]], N[(500.0 * x), $MachinePrecision], N[(-500.0 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{+36} \lor \neg \left(x \leq -4.7 \cdot 10^{-99}\right) \land \left(x \leq -1.15 \cdot 10^{-157} \lor \neg \left(x \leq 3.7 \cdot 10^{-17}\right)\right):\\
\;\;\;\;500 \cdot x\\
\mathbf{else}:\\
\;\;\;\;-500 \cdot y\\
\end{array}
\end{array}
if x < -1.14999999999999998e36 or -4.69999999999999989e-99 < x < -1.14999999999999994e-157 or 3.6999999999999997e-17 < x Initial program 100.0%
Taylor expanded in x around inf 81.3%
if -1.14999999999999998e36 < x < -4.69999999999999989e-99 or -1.14999999999999994e-157 < x < 3.6999999999999997e-17Initial program 100.0%
Taylor expanded in x around 0 75.9%
Final simplification78.8%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 45.3%
herbie shell --seed 2024097
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))