
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ -1.0 t_0) (+ -1.0 (* (pow a 3.0) (+ 4.0 a))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = -1.0 + t_0;
} else {
tmp = -1.0 + (pow(a, 3.0) * (4.0 + a));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = -1.0 + t_0;
} else {
tmp = -1.0 + (Math.pow(a, 3.0) * (4.0 + a));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = -1.0 + t_0 else: tmp = -1.0 + (math.pow(a, 3.0) * (4.0 + a)) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(-1.0 + t_0); else tmp = Float64(-1.0 + Float64((a ^ 3.0) * Float64(4.0 + a))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = -1.0 + t_0; else tmp = -1.0 + ((a ^ 3.0) * (4.0 + a)); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(-1.0 + t$95$0), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 3.0], $MachinePrecision] * N[(4.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;-1 + t\_0\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{3} \cdot \left(4 + a\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define1.5%
+-commutative1.5%
associate-*l*1.5%
cancel-sign-sub-inv1.5%
metadata-eval1.5%
fma-define1.5%
metadata-eval1.5%
Simplified1.5%
Taylor expanded in a around inf 97.1%
associate-*r/97.1%
metadata-eval97.1%
Simplified97.1%
Taylor expanded in a around 0 97.1%
Final simplification99.2%
(FPCore (a b) :precision binary64 (+ (+ (* 4.0 (pow b 2.0)) (* (pow (hypot a b) 2.0) (+ (pow b 2.0) (pow a 2.0)))) -1.0))
double code(double a, double b) {
return ((4.0 * pow(b, 2.0)) + (pow(hypot(a, b), 2.0) * (pow(b, 2.0) + pow(a, 2.0)))) + -1.0;
}
public static double code(double a, double b) {
return ((4.0 * Math.pow(b, 2.0)) + (Math.pow(Math.hypot(a, b), 2.0) * (Math.pow(b, 2.0) + Math.pow(a, 2.0)))) + -1.0;
}
def code(a, b): return ((4.0 * math.pow(b, 2.0)) + (math.pow(math.hypot(a, b), 2.0) * (math.pow(b, 2.0) + math.pow(a, 2.0)))) + -1.0
function code(a, b) return Float64(Float64(Float64(4.0 * (b ^ 2.0)) + Float64((hypot(a, b) ^ 2.0) * Float64((b ^ 2.0) + (a ^ 2.0)))) + -1.0) end
function tmp = code(a, b) tmp = ((4.0 * (b ^ 2.0)) + ((hypot(a, b) ^ 2.0) * ((b ^ 2.0) + (a ^ 2.0)))) + -1.0; end
code[a_, b_] := N[(N[(N[(4.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(4 \cdot {b}^{2} + {\left(\mathsf{hypot}\left(a, b\right)\right)}^{2} \cdot \left({b}^{2} + {a}^{2}\right)\right) + -1
\end{array}
Initial program 74.1%
sub-neg74.1%
+-commutative74.1%
fma-define74.5%
+-commutative74.5%
associate-*l*74.5%
cancel-sign-sub-inv74.5%
metadata-eval74.5%
fma-define74.5%
metadata-eval74.5%
Simplified74.5%
fma-define74.5%
unpow274.5%
distribute-lft-in66.7%
fma-define66.7%
add-sqr-sqrt66.7%
pow266.7%
fma-define66.7%
hypot-define66.7%
pow266.7%
fma-define66.7%
add-sqr-sqrt66.7%
pow266.7%
fma-define66.7%
hypot-define66.7%
pow266.7%
Applied egg-rr66.7%
+-commutative66.7%
distribute-lft-out74.5%
Simplified74.5%
Taylor expanded in a around 0 98.6%
(FPCore (a b)
:precision binary64
(if (<= a -1.15e+36)
(+ -1.0 (pow a 4.0))
(if (<= a 1.2e-10)
(+ -1.0 (pow b 4.0))
(+ -1.0 (* (pow a 2.0) (+ 4.0 (* a (+ 4.0 a))))))))
double code(double a, double b) {
double tmp;
if (a <= -1.15e+36) {
tmp = -1.0 + pow(a, 4.0);
} else if (a <= 1.2e-10) {
tmp = -1.0 + pow(b, 4.0);
} else {
tmp = -1.0 + (pow(a, 2.0) * (4.0 + (a * (4.0 + a))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.15d+36)) then
tmp = (-1.0d0) + (a ** 4.0d0)
else if (a <= 1.2d-10) then
tmp = (-1.0d0) + (b ** 4.0d0)
else
tmp = (-1.0d0) + ((a ** 2.0d0) * (4.0d0 + (a * (4.0d0 + a))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.15e+36) {
tmp = -1.0 + Math.pow(a, 4.0);
} else if (a <= 1.2e-10) {
tmp = -1.0 + Math.pow(b, 4.0);
} else {
tmp = -1.0 + (Math.pow(a, 2.0) * (4.0 + (a * (4.0 + a))));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.15e+36: tmp = -1.0 + math.pow(a, 4.0) elif a <= 1.2e-10: tmp = -1.0 + math.pow(b, 4.0) else: tmp = -1.0 + (math.pow(a, 2.0) * (4.0 + (a * (4.0 + a)))) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.15e+36) tmp = Float64(-1.0 + (a ^ 4.0)); elseif (a <= 1.2e-10) tmp = Float64(-1.0 + (b ^ 4.0)); else tmp = Float64(-1.0 + Float64((a ^ 2.0) * Float64(4.0 + Float64(a * Float64(4.0 + a))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.15e+36) tmp = -1.0 + (a ^ 4.0); elseif (a <= 1.2e-10) tmp = -1.0 + (b ^ 4.0); else tmp = -1.0 + ((a ^ 2.0) * (4.0 + (a * (4.0 + a)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.15e+36], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.2e-10], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(a * N[(4.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.15 \cdot 10^{+36}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{elif}\;a \leq 1.2 \cdot 10^{-10}:\\
\;\;\;\;-1 + {b}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{2} \cdot \left(4 + a \cdot \left(4 + a\right)\right)\\
\end{array}
\end{array}
if a < -1.14999999999999998e36Initial program 22.8%
sub-neg22.8%
+-commutative22.8%
fma-define24.5%
+-commutative24.5%
associate-*l*24.5%
cancel-sign-sub-inv24.5%
metadata-eval24.5%
fma-define24.5%
metadata-eval24.5%
Simplified24.5%
Taylor expanded in a around inf 95.7%
if -1.14999999999999998e36 < a < 1.2e-10Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
fma-define99.9%
+-commutative99.9%
associate-*l*99.9%
cancel-sign-sub-inv99.9%
metadata-eval99.9%
fma-define99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around inf 97.6%
if 1.2e-10 < a Initial program 68.8%
sub-neg68.8%
+-commutative68.8%
fma-define68.8%
+-commutative68.8%
associate-*l*68.8%
cancel-sign-sub-inv68.8%
metadata-eval68.8%
fma-define68.8%
metadata-eval68.8%
Simplified68.8%
Taylor expanded in b around 0 93.7%
Taylor expanded in a around 0 93.6%
+-commutative93.6%
Simplified93.6%
Final simplification96.2%
(FPCore (a b)
:precision binary64
(if (<= a -2.15e+36)
(+ -1.0 (pow a 4.0))
(if (<= a 280000000.0)
(+ -1.0 (pow b 4.0))
(+ -1.0 (* (pow a 3.0) (+ 4.0 a))))))
double code(double a, double b) {
double tmp;
if (a <= -2.15e+36) {
tmp = -1.0 + pow(a, 4.0);
} else if (a <= 280000000.0) {
tmp = -1.0 + pow(b, 4.0);
} else {
tmp = -1.0 + (pow(a, 3.0) * (4.0 + a));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.15d+36)) then
tmp = (-1.0d0) + (a ** 4.0d0)
else if (a <= 280000000.0d0) then
tmp = (-1.0d0) + (b ** 4.0d0)
else
tmp = (-1.0d0) + ((a ** 3.0d0) * (4.0d0 + a))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -2.15e+36) {
tmp = -1.0 + Math.pow(a, 4.0);
} else if (a <= 280000000.0) {
tmp = -1.0 + Math.pow(b, 4.0);
} else {
tmp = -1.0 + (Math.pow(a, 3.0) * (4.0 + a));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -2.15e+36: tmp = -1.0 + math.pow(a, 4.0) elif a <= 280000000.0: tmp = -1.0 + math.pow(b, 4.0) else: tmp = -1.0 + (math.pow(a, 3.0) * (4.0 + a)) return tmp
function code(a, b) tmp = 0.0 if (a <= -2.15e+36) tmp = Float64(-1.0 + (a ^ 4.0)); elseif (a <= 280000000.0) tmp = Float64(-1.0 + (b ^ 4.0)); else tmp = Float64(-1.0 + Float64((a ^ 3.0) * Float64(4.0 + a))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -2.15e+36) tmp = -1.0 + (a ^ 4.0); elseif (a <= 280000000.0) tmp = -1.0 + (b ^ 4.0); else tmp = -1.0 + ((a ^ 3.0) * (4.0 + a)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -2.15e+36], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 280000000.0], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 3.0], $MachinePrecision] * N[(4.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.15 \cdot 10^{+36}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{elif}\;a \leq 280000000:\\
\;\;\;\;-1 + {b}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {a}^{3} \cdot \left(4 + a\right)\\
\end{array}
\end{array}
if a < -2.15000000000000002e36Initial program 22.8%
sub-neg22.8%
+-commutative22.8%
fma-define24.5%
+-commutative24.5%
associate-*l*24.5%
cancel-sign-sub-inv24.5%
metadata-eval24.5%
fma-define24.5%
metadata-eval24.5%
Simplified24.5%
Taylor expanded in a around inf 95.7%
if -2.15000000000000002e36 < a < 2.8e8Initial program 99.2%
sub-neg99.2%
+-commutative99.2%
fma-define99.2%
+-commutative99.2%
associate-*l*99.2%
cancel-sign-sub-inv99.2%
metadata-eval99.2%
fma-define99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in b around inf 96.0%
if 2.8e8 < a Initial program 66.6%
sub-neg66.6%
+-commutative66.6%
fma-define66.6%
+-commutative66.6%
associate-*l*66.6%
cancel-sign-sub-inv66.6%
metadata-eval66.6%
fma-define66.6%
metadata-eval66.6%
Simplified66.6%
Taylor expanded in a around inf 96.4%
associate-*r/96.4%
metadata-eval96.4%
Simplified96.4%
Taylor expanded in a around 0 96.4%
Final simplification96.0%
(FPCore (a b) :precision binary64 (if (or (<= a -3.2e+34) (not (<= a 2.9e+16))) (+ -1.0 (pow a 4.0)) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if ((a <= -3.2e+34) || !(a <= 2.9e+16)) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-3.2d+34)) .or. (.not. (a <= 2.9d+16))) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -3.2e+34) || !(a <= 2.9e+16)) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -3.2e+34) or not (a <= 2.9e+16): tmp = -1.0 + math.pow(a, 4.0) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -3.2e+34) || !(a <= 2.9e+16)) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -3.2e+34) || ~((a <= 2.9e+16))) tmp = -1.0 + (a ^ 4.0); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -3.2e+34], N[Not[LessEqual[a, 2.9e+16]], $MachinePrecision]], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.2 \cdot 10^{+34} \lor \neg \left(a \leq 2.9 \cdot 10^{+16}\right):\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if a < -3.1999999999999998e34 or 2.9e16 < a Initial program 42.4%
sub-neg42.4%
+-commutative42.4%
fma-define43.3%
+-commutative43.3%
associate-*l*43.3%
cancel-sign-sub-inv43.3%
metadata-eval43.3%
fma-define43.3%
metadata-eval43.3%
Simplified43.3%
Taylor expanded in a around inf 96.8%
if -3.1999999999999998e34 < a < 2.9e16Initial program 99.2%
sub-neg99.2%
+-commutative99.2%
fma-define99.2%
+-commutative99.2%
associate-*l*99.2%
cancel-sign-sub-inv99.2%
metadata-eval99.2%
fma-define99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in b around inf 95.4%
Final simplification96.0%
(FPCore (a b) :precision binary64 (+ -1.0 (pow a 4.0)))
double code(double a, double b) {
return -1.0 + pow(a, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + (a ** 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + Math.pow(a, 4.0);
}
def code(a, b): return -1.0 + math.pow(a, 4.0)
function code(a, b) return Float64(-1.0 + (a ^ 4.0)) end
function tmp = code(a, b) tmp = -1.0 + (a ^ 4.0); end
code[a_, b_] := N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + {a}^{4}
\end{array}
Initial program 74.1%
sub-neg74.1%
+-commutative74.1%
fma-define74.5%
+-commutative74.5%
associate-*l*74.5%
cancel-sign-sub-inv74.5%
metadata-eval74.5%
fma-define74.5%
metadata-eval74.5%
Simplified74.5%
Taylor expanded in a around inf 71.4%
Final simplification71.4%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.1%
sub-neg74.1%
+-commutative74.1%
fma-define74.5%
+-commutative74.5%
associate-*l*74.5%
cancel-sign-sub-inv74.5%
metadata-eval74.5%
fma-define74.5%
metadata-eval74.5%
Simplified74.5%
Taylor expanded in b around inf 68.0%
Taylor expanded in b around 0 28.5%
herbie shell --seed 2024097
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))