
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (+ x -1.0) (/ (- x 3.0) (* 3.0 y))))
double code(double x, double y) {
return (x + -1.0) * ((x - 3.0) / (3.0 * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + (-1.0d0)) * ((x - 3.0d0) / (3.0d0 * y))
end function
public static double code(double x, double y) {
return (x + -1.0) * ((x - 3.0) / (3.0 * y));
}
def code(x, y): return (x + -1.0) * ((x - 3.0) / (3.0 * y))
function code(x, y) return Float64(Float64(x + -1.0) * Float64(Float64(x - 3.0) / Float64(3.0 * y))) end
function tmp = code(x, y) tmp = (x + -1.0) * ((x - 3.0) / (3.0 * y)); end
code[x_, y_] := N[(N[(x + -1.0), $MachinePrecision] * N[(N[(x - 3.0), $MachinePrecision] / N[(3.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + -1\right) \cdot \frac{x - 3}{3 \cdot y}
\end{array}
Initial program 96.8%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (- 1.0 x) (- 3.0 x))))
(if (<= t_0 1e+149)
(* 0.3333333333333333 (/ t_0 y))
(* (/ x y) (/ (+ x -1.0) 3.0)))))
double code(double x, double y) {
double t_0 = (1.0 - x) * (3.0 - x);
double tmp;
if (t_0 <= 1e+149) {
tmp = 0.3333333333333333 * (t_0 / y);
} else {
tmp = (x / y) * ((x + -1.0) / 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - x) * (3.0d0 - x)
if (t_0 <= 1d+149) then
tmp = 0.3333333333333333d0 * (t_0 / y)
else
tmp = (x / y) * ((x + (-1.0d0)) / 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 - x) * (3.0 - x);
double tmp;
if (t_0 <= 1e+149) {
tmp = 0.3333333333333333 * (t_0 / y);
} else {
tmp = (x / y) * ((x + -1.0) / 3.0);
}
return tmp;
}
def code(x, y): t_0 = (1.0 - x) * (3.0 - x) tmp = 0 if t_0 <= 1e+149: tmp = 0.3333333333333333 * (t_0 / y) else: tmp = (x / y) * ((x + -1.0) / 3.0) return tmp
function code(x, y) t_0 = Float64(Float64(1.0 - x) * Float64(3.0 - x)) tmp = 0.0 if (t_0 <= 1e+149) tmp = Float64(0.3333333333333333 * Float64(t_0 / y)); else tmp = Float64(Float64(x / y) * Float64(Float64(x + -1.0) / 3.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 - x) * (3.0 - x); tmp = 0.0; if (t_0 <= 1e+149) tmp = 0.3333333333333333 * (t_0 / y); else tmp = (x / y) * ((x + -1.0) / 3.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e+149], N[(0.3333333333333333 * N[(t$95$0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(N[(x + -1.0), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - x\right) \cdot \left(3 - x\right)\\
\mathbf{if}\;t\_0 \leq 10^{+149}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{t\_0}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x + -1}{3}\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 1.00000000000000005e149Initial program 99.6%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in y around 0 99.0%
if 1.00000000000000005e149 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 92.0%
*-commutative92.0%
times-frac99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 99.9%
neg-mul-199.9%
distribute-neg-frac299.9%
Simplified99.9%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.3))) (* x (* (- 3.0 x) (/ -0.3333333333333333 y))) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.3d0))) then
tmp = x * ((3.0d0 - x) * ((-0.3333333333333333d0) / y))
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.3): tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.3)) tmp = Float64(x * Float64(Float64(3.0 - x) * Float64(-0.3333333333333333 / y))); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.3))) tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.3]], $MachinePrecision]], N[(x * N[(N[(3.0 - x), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.3\right):\\
\;\;\;\;x \cdot \left(\left(3 - x\right) \cdot \frac{-0.3333333333333333}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.30000000000000004 < x Initial program 93.8%
*-commutative93.8%
times-frac99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.4%
*-commutative98.4%
Simplified98.4%
Taylor expanded in y around 0 92.5%
associate-*r/92.5%
associate-*r*92.5%
*-commutative92.5%
associate-*l/98.4%
associate-/r/98.4%
associate-/l*98.5%
associate-/r/98.4%
Simplified98.4%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.7%
Taylor expanded in y around 0 97.6%
Final simplification98.0%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* x (* (- 3.0 x) (/ -0.3333333333333333 y)))
(if (<= x 1.3)
(+ (* -1.3333333333333333 (/ x y)) (/ 1.0 y))
(/ (/ (- 3.0 x) y) (/ -3.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else if (x <= 1.3) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = ((3.0 - x) / y) / (-3.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = x * ((3.0d0 - x) * ((-0.3333333333333333d0) / y))
else if (x <= 1.3d0) then
tmp = ((-1.3333333333333333d0) * (x / y)) + (1.0d0 / y)
else
tmp = ((3.0d0 - x) / y) / ((-3.0d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else if (x <= 1.3) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = ((3.0 - x) / y) / (-3.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)) elif x <= 1.3: tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y) else: tmp = ((3.0 - x) / y) / (-3.0 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(x * Float64(Float64(3.0 - x) * Float64(-0.3333333333333333 / y))); elseif (x <= 1.3) tmp = Float64(Float64(-1.3333333333333333 * Float64(x / y)) + Float64(1.0 / y)); else tmp = Float64(Float64(Float64(3.0 - x) / y) / Float64(-3.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)); elseif (x <= 1.3) tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y); else tmp = ((3.0 - x) / y) / (-3.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(x * N[(N[(3.0 - x), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision] / N[(-3.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;x \cdot \left(\left(3 - x\right) \cdot \frac{-0.3333333333333333}{y}\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y} + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{3 - x}{y}}{\frac{-3}{x}}\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 91.7%
*-commutative91.7%
times-frac99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in y around 0 90.9%
associate-*r/90.8%
associate-*r*90.8%
*-commutative90.8%
associate-*l/98.7%
associate-/r/98.7%
associate-/l*98.8%
associate-/r/98.8%
Simplified98.8%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.7%
if 1.30000000000000004 < x Initial program 95.6%
*-commutative95.6%
times-frac99.8%
Applied egg-rr99.8%
clear-num99.7%
un-div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 98.3%
Final simplification98.1%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* x (* (- 3.0 x) (/ -0.3333333333333333 y)))
(if (<= x 3.0)
(+ (* -1.3333333333333333 (/ x y)) (/ 1.0 y))
(* (- 1.0 x) (/ -0.3333333333333333 (/ y x))))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else if (x <= 3.0) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = (1.0 - x) * (-0.3333333333333333 / (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = x * ((3.0d0 - x) * ((-0.3333333333333333d0) / y))
else if (x <= 3.0d0) then
tmp = ((-1.3333333333333333d0) * (x / y)) + (1.0d0 / y)
else
tmp = (1.0d0 - x) * ((-0.3333333333333333d0) / (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else if (x <= 3.0) {
tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y);
} else {
tmp = (1.0 - x) * (-0.3333333333333333 / (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)) elif x <= 3.0: tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y) else: tmp = (1.0 - x) * (-0.3333333333333333 / (y / x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(x * Float64(Float64(3.0 - x) * Float64(-0.3333333333333333 / y))); elseif (x <= 3.0) tmp = Float64(Float64(-1.3333333333333333 * Float64(x / y)) + Float64(1.0 / y)); else tmp = Float64(Float64(1.0 - x) * Float64(-0.3333333333333333 / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)); elseif (x <= 3.0) tmp = (-1.3333333333333333 * (x / y)) + (1.0 / y); else tmp = (1.0 - x) * (-0.3333333333333333 / (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(x * N[(N[(3.0 - x), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * N[(-0.3333333333333333 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;x \cdot \left(\left(3 - x\right) \cdot \frac{-0.3333333333333333}{y}\right)\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y} + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{-0.3333333333333333}{\frac{y}{x}}\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 91.7%
*-commutative91.7%
times-frac99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in y around 0 90.9%
associate-*r/90.8%
associate-*r*90.8%
*-commutative90.8%
associate-*l/98.7%
associate-/r/98.7%
associate-/l*98.8%
associate-/r/98.8%
Simplified98.8%
if -2.2999999999999998 < x < 3Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.7%
if 3 < x Initial program 95.6%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 98.0%
clear-num97.9%
un-div-inv98.1%
Applied egg-rr98.1%
Final simplification98.0%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* x (* (- 3.0 x) (/ -0.3333333333333333 y)))
(if (<= x 3.0)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(* (- 1.0 x) (/ -0.3333333333333333 (/ y x))))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (1.0 - x) * (-0.3333333333333333 / (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = x * ((3.0d0 - x) * ((-0.3333333333333333d0) / y))
else if (x <= 3.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (1.0d0 - x) * ((-0.3333333333333333d0) / (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((3.0 - x) * (-0.3333333333333333 / y));
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (1.0 - x) * (-0.3333333333333333 / (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)) elif x <= 3.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (1.0 - x) * (-0.3333333333333333 / (y / x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(x * Float64(Float64(3.0 - x) * Float64(-0.3333333333333333 / y))); elseif (x <= 3.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(1.0 - x) * Float64(-0.3333333333333333 / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = x * ((3.0 - x) * (-0.3333333333333333 / y)); elseif (x <= 3.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (1.0 - x) * (-0.3333333333333333 / (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(x * N[(N[(3.0 - x), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * N[(-0.3333333333333333 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;x \cdot \left(\left(3 - x\right) \cdot \frac{-0.3333333333333333}{y}\right)\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{-0.3333333333333333}{\frac{y}{x}}\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 91.7%
*-commutative91.7%
times-frac99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in y around 0 90.9%
associate-*r/90.8%
associate-*r*90.8%
*-commutative90.8%
associate-*l/98.7%
associate-/r/98.7%
associate-/l*98.8%
associate-/r/98.8%
Simplified98.8%
if -2.2999999999999998 < x < 3Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.7%
Taylor expanded in y around 0 97.6%
if 3 < x Initial program 95.6%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 98.0%
clear-num97.9%
un-div-inv98.1%
Applied egg-rr98.1%
Final simplification98.0%
(FPCore (x y) :precision binary64 (if (or (<= x -4.5) (not (<= x 3.0))) (/ (* x 0.3333333333333333) (/ y x)) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -4.5) || !(x <= 3.0)) {
tmp = (x * 0.3333333333333333) / (y / x);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4.5d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (x * 0.3333333333333333d0) / (y / x)
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4.5) || !(x <= 3.0)) {
tmp = (x * 0.3333333333333333) / (y / x);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.5) or not (x <= 3.0): tmp = (x * 0.3333333333333333) / (y / x) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.5) || !(x <= 3.0)) tmp = Float64(Float64(x * 0.3333333333333333) / Float64(y / x)); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4.5) || ~((x <= 3.0))) tmp = (x * 0.3333333333333333) / (y / x); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4.5], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(N[(x * 0.3333333333333333), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;\frac{x \cdot 0.3333333333333333}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -4.5 or 3 < x Initial program 93.8%
*-commutative93.8%
times-frac99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.4%
*-commutative98.4%
Simplified98.4%
Taylor expanded in x around inf 98.2%
neg-mul-198.3%
distribute-neg-frac298.3%
Simplified98.2%
clear-num98.2%
associate-*l/98.2%
*-un-lft-identity98.2%
add-sqr-sqrt52.0%
sqrt-unprod50.1%
sqr-neg50.1%
sqrt-unprod0.2%
add-sqr-sqrt0.5%
distribute-lft-neg-in0.5%
distribute-rgt-neg-in0.5%
metadata-eval0.5%
add-sqr-sqrt0.3%
sqrt-unprod36.0%
sqr-neg36.0%
sqrt-unprod46.7%
add-sqr-sqrt98.2%
Applied egg-rr98.2%
if -4.5 < x < 3Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.7%
Taylor expanded in y around 0 97.6%
Final simplification97.9%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (/ (* x 0.3333333333333333) (/ y x)) (* (- 1.0 x) (/ 1.0 y))))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = (x * 0.3333333333333333) / (y / x);
} else {
tmp = (1.0 - x) * (1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (x * 0.3333333333333333d0) / (y / x)
else
tmp = (1.0d0 - x) * (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = (x * 0.3333333333333333) / (y / x);
} else {
tmp = (1.0 - x) * (1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = (x * 0.3333333333333333) / (y / x) else: tmp = (1.0 - x) * (1.0 / y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(Float64(x * 0.3333333333333333) / Float64(y / x)); else tmp = Float64(Float64(1.0 - x) * Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = (x * 0.3333333333333333) / (y / x); else tmp = (1.0 - x) * (1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(N[(x * 0.3333333333333333), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;\frac{x \cdot 0.3333333333333333}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 93.8%
*-commutative93.8%
times-frac99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.4%
*-commutative98.4%
Simplified98.4%
Taylor expanded in x around inf 98.2%
neg-mul-198.3%
distribute-neg-frac298.3%
Simplified98.2%
clear-num98.2%
associate-*l/98.2%
*-un-lft-identity98.2%
add-sqr-sqrt52.0%
sqrt-unprod50.1%
sqr-neg50.1%
sqrt-unprod0.2%
add-sqr-sqrt0.5%
distribute-lft-neg-in0.5%
distribute-rgt-neg-in0.5%
metadata-eval0.5%
add-sqr-sqrt0.3%
sqrt-unprod36.0%
sqr-neg36.0%
sqrt-unprod46.7%
add-sqr-sqrt98.2%
Applied egg-rr98.2%
if -3.7999999999999998 < x < 3Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 96.4%
Final simplification97.3%
(FPCore (x y)
:precision binary64
(if (<= x -4.5)
(* (/ x y) (* x (- -0.3333333333333333)))
(if (<= x 3.0)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(/ (* x 0.3333333333333333) (/ y x)))))
double code(double x, double y) {
double tmp;
if (x <= -4.5) {
tmp = (x / y) * (x * -(-0.3333333333333333));
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (x * 0.3333333333333333) / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.5d0)) then
tmp = (x / y) * (x * -(-0.3333333333333333d0))
else if (x <= 3.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (x * 0.3333333333333333d0) / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.5) {
tmp = (x / y) * (x * -(-0.3333333333333333));
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (x * 0.3333333333333333) / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.5: tmp = (x / y) * (x * -(-0.3333333333333333)) elif x <= 3.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (x * 0.3333333333333333) / (y / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.5) tmp = Float64(Float64(x / y) * Float64(x * Float64(-(-0.3333333333333333)))); elseif (x <= 3.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(x * 0.3333333333333333) / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.5) tmp = (x / y) * (x * -(-0.3333333333333333)); elseif (x <= 3.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (x * 0.3333333333333333) / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.5], N[(N[(x / y), $MachinePrecision] * N[(x * (--0.3333333333333333)), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x * 0.3333333333333333), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5:\\
\;\;\;\;\frac{x}{y} \cdot \left(x \cdot \left(--0.3333333333333333\right)\right)\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 0.3333333333333333}{\frac{y}{x}}\\
\end{array}
\end{array}
if x < -4.5Initial program 91.7%
*-commutative91.7%
times-frac99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in x around inf 98.6%
neg-mul-198.6%
distribute-neg-frac298.6%
Simplified98.6%
if -4.5 < x < 3Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 97.7%
Taylor expanded in y around 0 97.6%
if 3 < x Initial program 95.6%
*-commutative95.6%
times-frac99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 98.0%
*-commutative98.0%
Simplified98.0%
Taylor expanded in x around inf 97.9%
neg-mul-198.1%
distribute-neg-frac298.1%
Simplified97.9%
clear-num97.8%
associate-*l/97.9%
*-un-lft-identity97.9%
add-sqr-sqrt97.8%
sqrt-unprod93.8%
sqr-neg93.8%
sqrt-unprod0.0%
add-sqr-sqrt0.6%
distribute-lft-neg-in0.6%
distribute-rgt-neg-in0.6%
metadata-eval0.6%
add-sqr-sqrt0.3%
sqrt-unprod37.7%
sqr-neg37.7%
sqrt-unprod49.7%
add-sqr-sqrt97.9%
Applied egg-rr97.9%
Final simplification97.9%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (+ x -3.0) (/ -0.3333333333333333 y))))
double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((x + (-3.0d0)) * ((-0.3333333333333333d0) / y))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
def code(x, y): return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(x + -3.0) * Float64(-0.3333333333333333 / y))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(x + -3.0), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\left(x + -3\right) \cdot \frac{-0.3333333333333333}{y}\right)
\end{array}
Initial program 96.8%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* -1.3333333333333333 (/ x y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (-1.3333333333333333d0) * (x / y)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = -1.3333333333333333 * (x / y) else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(-1.3333333333333333 * Float64(x / y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = -1.3333333333333333 * (x / y); else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 91.8%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.8%
*-rgt-identity99.8%
associate-/l*99.8%
metadata-eval99.8%
*-commutative99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
remove-double-neg99.8%
metadata-eval99.8%
distribute-lft-neg-out99.8%
*-commutative99.8%
distribute-lft-neg-in99.8%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 22.5%
Taylor expanded in x around inf 22.5%
if -0.75 < x Initial program 98.3%
*-commutative98.3%
times-frac99.1%
Applied egg-rr99.1%
Taylor expanded in x around 0 65.4%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ x (- y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / -y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x / -y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / -y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = x / -y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(x / Float64(-y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = x / -y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[(x / (-y)), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{x}{-y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 91.8%
*-commutative91.8%
times-frac99.6%
Applied egg-rr99.6%
Taylor expanded in x around inf 97.4%
*-commutative97.4%
Simplified97.4%
Taylor expanded in x around 0 22.5%
associate-*r/22.5%
neg-mul-122.5%
Simplified22.5%
if -1 < x Initial program 98.3%
*-commutative98.3%
times-frac99.1%
Applied egg-rr99.1%
Taylor expanded in x around 0 65.4%
Final simplification55.3%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ 1.0 y)))
double code(double x, double y) {
return (1.0 - x) * (1.0 / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * (1.0d0 / y)
end function
public static double code(double x, double y) {
return (1.0 - x) * (1.0 / y);
}
def code(x, y): return (1.0 - x) * (1.0 / y)
function code(x, y) return Float64(Float64(1.0 - x) * Float64(1.0 / y)) end
function tmp = code(x, y) tmp = (1.0 - x) * (1.0 / y); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{1}{y}
\end{array}
Initial program 96.8%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 54.4%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 96.8%
*-commutative96.8%
times-frac99.2%
Applied egg-rr99.2%
Taylor expanded in x around 0 51.3%
(FPCore (x y) :precision binary64 (/ -1.0 y))
double code(double x, double y) {
return -1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-1.0d0) / y
end function
public static double code(double x, double y) {
return -1.0 / y;
}
def code(x, y): return -1.0 / y
function code(x, y) return Float64(-1.0 / y) end
function tmp = code(x, y) tmp = -1.0 / y; end
code[x_, y_] := N[(-1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{y}
\end{array}
Initial program 96.8%
Taylor expanded in x around 0 51.1%
associate-/r*50.8%
div-inv50.7%
metadata-eval50.7%
Applied egg-rr50.7%
frac-2neg50.7%
associate-*l/51.3%
metadata-eval51.3%
metadata-eval51.3%
add-sqr-sqrt23.9%
sqrt-unprod18.3%
sqr-neg18.3%
sqrt-unprod0.8%
add-sqr-sqrt1.8%
Applied egg-rr1.8%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024097
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))