
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(/
(fma
-2.0
(* (pow a 2.0) (/ (pow c 3.0) (pow b 4.0)))
(-
(fma
-0.25
(/ (* (pow (* a c) 4.0) (/ 20.0 a)) (pow b 6.0))
(* a (/ (- (pow c 2.0)) (pow b 2.0))))
c))
b))
double code(double a, double b, double c) {
return fma(-2.0, (pow(a, 2.0) * (pow(c, 3.0) / pow(b, 4.0))), (fma(-0.25, ((pow((a * c), 4.0) * (20.0 / a)) / pow(b, 6.0)), (a * (-pow(c, 2.0) / pow(b, 2.0)))) - c)) / b;
}
function code(a, b, c) return Float64(fma(-2.0, Float64((a ^ 2.0) * Float64((c ^ 3.0) / (b ^ 4.0))), Float64(fma(-0.25, Float64(Float64((Float64(a * c) ^ 4.0) * Float64(20.0 / a)) / (b ^ 6.0)), Float64(a * Float64(Float64(-(c ^ 2.0)) / (b ^ 2.0)))) - c)) / b) end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.25 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * N[(20.0 / a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision] + N[(a * N[((-N[Power[c, 2.0], $MachinePrecision]) / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-2, {a}^{2} \cdot \frac{{c}^{3}}{{b}^{4}}, \mathsf{fma}\left(-0.25, \frac{{\left(a \cdot c\right)}^{4} \cdot \frac{20}{a}}{{b}^{6}}, a \cdot \frac{-{c}^{2}}{{b}^{2}}\right) - c\right)}{b}
\end{array}
Initial program 55.6%
*-commutative55.6%
Simplified55.6%
Taylor expanded in b around inf 92.1%
Simplified92.1%
associate-*l/92.1%
pow-prod-down92.1%
Applied egg-rr92.1%
Final simplification92.1%
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
(pow c 4.0)
(+ (* -5.0 (/ (pow a 2.0) (pow b 7.0))) (* -2.0 (/ a (* c (pow b 5.0))))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((pow(c, 4.0) * ((-5.0 * (pow(a, 2.0) / pow(b, 7.0))) + (-2.0 * (a / (c * pow(b, 5.0)))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((c ** 4.0d0) * (((-5.0d0) * ((a ** 2.0d0) / (b ** 7.0d0))) + ((-2.0d0) * (a / (c * (b ** 5.0d0)))))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((Math.pow(c, 4.0) * ((-5.0 * (Math.pow(a, 2.0) / Math.pow(b, 7.0))) + (-2.0 * (a / (c * Math.pow(b, 5.0)))))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((math.pow(c, 4.0) * ((-5.0 * (math.pow(a, 2.0) / math.pow(b, 7.0))) + (-2.0 * (a / (c * math.pow(b, 5.0)))))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64((c ^ 4.0) * Float64(Float64(-5.0 * Float64((a ^ 2.0) / (b ^ 7.0))) + Float64(-2.0 * Float64(a / Float64(c * (b ^ 5.0)))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * (((c ^ 4.0) * ((-5.0 * ((a ^ 2.0) / (b ^ 7.0))) + (-2.0 * (a / (c * (b ^ 5.0)))))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-5.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(a / N[(c * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{4} \cdot \left(-5 \cdot \frac{{a}^{2}}{{b}^{7}} + -2 \cdot \frac{a}{c \cdot {b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 55.6%
*-commutative55.6%
Simplified55.6%
Taylor expanded in a around 0 92.1%
Taylor expanded in c around inf 92.1%
Final simplification92.1%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -4.0)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(/
(-
(- (* (pow a 2.0) (* -2.0 (/ (pow c 3.0) (pow b 4.0)))) c)
(* a (pow (/ c (- b)) 2.0)))
b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -4.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (((pow(a, 2.0) * (-2.0 * (pow(c, 3.0) / pow(b, 4.0)))) - c) - (a * pow((c / -b), 2.0))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -4.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(Float64((a ^ 2.0) * Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 4.0)))) - c) - Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -4.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] - N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -4:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left({a}^{2} \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{4}}\right) - c\right) - a \cdot {\left(\frac{c}{-b}\right)}^{2}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -4Initial program 83.4%
*-commutative83.4%
+-commutative83.4%
sqr-neg83.4%
unsub-neg83.4%
sqr-neg83.4%
fma-neg83.5%
distribute-lft-neg-in83.5%
*-commutative83.5%
*-commutative83.5%
distribute-rgt-neg-in83.5%
metadata-eval83.5%
Simplified83.5%
if -4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 51.0%
*-commutative51.0%
Simplified51.0%
Taylor expanded in b around inf 92.1%
associate-+r+92.1%
mul-1-neg92.1%
unsub-neg92.1%
mul-1-neg92.1%
unsub-neg92.1%
*-commutative92.1%
associate-/l*92.1%
associate-*l*92.1%
associate-/l*92.1%
Simplified92.1%
Taylor expanded in a around 0 92.1%
associate-/l*92.1%
unpow292.1%
unpow292.1%
sqr-neg92.1%
times-frac92.1%
neg-mul-192.1%
*-commutative92.1%
associate-*r/92.1%
neg-mul-192.1%
*-commutative92.1%
associate-*r/92.1%
unpow292.1%
associate-*r/92.1%
*-commutative92.1%
associate-*r/92.1%
mul-1-neg92.1%
distribute-neg-frac292.1%
Simplified92.1%
Final simplification90.9%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -4.0)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(*
c
(+
(* c (- (* -2.0 (/ (* (pow a 2.0) c) (pow b 5.0))) (/ a (pow b 3.0))))
(/ -1.0 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -4.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = c * ((c * ((-2.0 * ((pow(a, 2.0) * c) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -4.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * c) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -4.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * c), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -4:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-2 \cdot \frac{{a}^{2} \cdot c}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -4Initial program 83.4%
*-commutative83.4%
+-commutative83.4%
sqr-neg83.4%
unsub-neg83.4%
sqr-neg83.4%
fma-neg83.5%
distribute-lft-neg-in83.5%
*-commutative83.5%
*-commutative83.5%
distribute-rgt-neg-in83.5%
metadata-eval83.5%
Simplified83.5%
if -4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 51.0%
*-commutative51.0%
Simplified51.0%
Taylor expanded in c around 0 92.0%
Final simplification90.8%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -0.007) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (/ (fma a (pow (/ c b) 2.0) c) (- b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -0.007) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = fma(a, pow((c / b), 2.0), c) / -b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -0.007) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(a, (Float64(c / b) ^ 2.0), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.007], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -0.007:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right)}{-b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.00700000000000000015Initial program 77.6%
*-commutative77.6%
+-commutative77.6%
sqr-neg77.6%
unsub-neg77.6%
sqr-neg77.6%
fma-neg77.8%
distribute-lft-neg-in77.8%
*-commutative77.8%
*-commutative77.8%
distribute-rgt-neg-in77.8%
metadata-eval77.8%
Simplified77.8%
if -0.00700000000000000015 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 45.9%
*-commutative45.9%
Simplified45.9%
Taylor expanded in a around 0 95.1%
Taylor expanded in c around 0 90.2%
associate-*r/90.2%
*-commutative90.2%
associate-*r/90.2%
metadata-eval90.2%
Simplified90.2%
Taylor expanded in b around inf 90.4%
distribute-lft-out90.4%
associate-*r/90.4%
mul-1-neg90.4%
distribute-neg-frac290.4%
+-commutative90.4%
associate-/l*90.4%
fma-define90.4%
unpow290.4%
unpow290.4%
times-frac90.4%
unpow290.4%
Simplified90.4%
Final simplification86.5%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))) (if (<= t_0 -0.007) t_0 (/ (fma a (pow (/ c b) 2.0) c) (- b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.007) {
tmp = t_0;
} else {
tmp = fma(a, pow((c / b), 2.0), c) / -b;
}
return tmp;
}
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -0.007) tmp = t_0; else tmp = Float64(fma(a, (Float64(c / b) ^ 2.0), c) / Float64(-b)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.007], t$95$0, N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -0.007:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right)}{-b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.00700000000000000015Initial program 77.6%
if -0.00700000000000000015 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 45.9%
*-commutative45.9%
Simplified45.9%
Taylor expanded in a around 0 95.1%
Taylor expanded in c around 0 90.2%
associate-*r/90.2%
*-commutative90.2%
associate-*r/90.2%
metadata-eval90.2%
Simplified90.2%
Taylor expanded in b around inf 90.4%
distribute-lft-out90.4%
associate-*r/90.4%
mul-1-neg90.4%
distribute-neg-frac290.4%
+-commutative90.4%
associate-/l*90.4%
fma-define90.4%
unpow290.4%
unpow290.4%
times-frac90.4%
unpow290.4%
Simplified90.4%
Final simplification86.5%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))) (if (<= t_0 -0.007) t_0 (* c (- (/ -1.0 b) (* a (/ c (pow b 3.0))))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.007) {
tmp = t_0;
} else {
tmp = c * ((-1.0 / b) - (a * (c / pow(b, 3.0))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-0.007d0)) then
tmp = t_0
else
tmp = c * (((-1.0d0) / b) - (a * (c / (b ** 3.0d0))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.007) {
tmp = t_0;
} else {
tmp = c * ((-1.0 / b) - (a * (c / Math.pow(b, 3.0))));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -0.007: tmp = t_0 else: tmp = c * ((-1.0 / b) - (a * (c / math.pow(b, 3.0)))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -0.007) tmp = t_0; else tmp = Float64(c * Float64(Float64(-1.0 / b) - Float64(a * Float64(c / (b ^ 3.0))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -0.007) tmp = t_0; else tmp = c * ((-1.0 / b) - (a * (c / (b ^ 3.0)))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.007], t$95$0, N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -0.007:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(\frac{-1}{b} - a \cdot \frac{c}{{b}^{3}}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.00700000000000000015Initial program 77.6%
if -0.00700000000000000015 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 45.9%
*-commutative45.9%
Simplified45.9%
Taylor expanded in c around 0 90.3%
associate-*r/90.3%
neg-mul-190.3%
distribute-rgt-neg-in90.3%
Simplified90.3%
Taylor expanded in c around 0 90.3%
sub-neg90.3%
associate-*r/90.3%
mul-1-neg90.3%
distribute-rgt-neg-out90.3%
associate-*r/90.3%
+-commutative90.3%
distribute-frac-neg90.3%
distribute-rgt-neg-in90.3%
associate-/l*90.3%
unsub-neg90.3%
distribute-neg-frac90.3%
metadata-eval90.3%
associate-/l*90.3%
Simplified90.3%
Final simplification86.4%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (* a (/ c (pow b 3.0))))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - (a * (c / pow(b, 3.0))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - (a * (c / (b ** 3.0d0))))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - (a * (c / Math.pow(b, 3.0))));
}
def code(a, b, c): return c * ((-1.0 / b) - (a * (c / math.pow(b, 3.0))))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(a * Float64(c / (b ^ 3.0))))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - (a * (c / (b ^ 3.0)))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - a \cdot \frac{c}{{b}^{3}}\right)
\end{array}
Initial program 55.6%
*-commutative55.6%
Simplified55.6%
Taylor expanded in c around 0 82.2%
associate-*r/82.2%
neg-mul-182.2%
distribute-rgt-neg-in82.2%
Simplified82.2%
Taylor expanded in c around 0 82.2%
sub-neg82.2%
associate-*r/82.2%
mul-1-neg82.2%
distribute-rgt-neg-out82.2%
associate-*r/82.2%
+-commutative82.2%
distribute-frac-neg82.2%
distribute-rgt-neg-in82.2%
associate-/l*82.2%
unsub-neg82.2%
distribute-neg-frac82.2%
metadata-eval82.2%
associate-/l*82.2%
Simplified82.2%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 55.6%
*-commutative55.6%
Simplified55.6%
Taylor expanded in b around inf 65.0%
associate-*r/65.0%
mul-1-neg65.0%
Simplified65.0%
Final simplification65.0%
(FPCore (a b c) :precision binary64 0.0)
double code(double a, double b, double c) {
return 0.0;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b, double c) {
return 0.0;
}
def code(a, b, c): return 0.0
function code(a, b, c) return 0.0 end
function tmp = code(a, b, c) tmp = 0.0; end
code[a_, b_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 55.6%
*-commutative55.6%
Simplified55.6%
Taylor expanded in c around 0 82.2%
associate-*r/82.2%
neg-mul-182.2%
distribute-rgt-neg-in82.2%
Simplified82.2%
Taylor expanded in a around 0 64.9%
expm1-log1p-u56.4%
expm1-undefine44.4%
Applied egg-rr44.4%
sub-neg44.4%
metadata-eval44.4%
+-commutative44.4%
log1p-undefine44.4%
rem-exp-log52.9%
associate-*r/52.9%
*-commutative52.9%
associate-*r/52.9%
mul-1-neg52.9%
unsub-neg52.9%
Simplified52.9%
Taylor expanded in c around 0 3.2%
Final simplification3.2%
herbie shell --seed 2024096
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))