
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (* (/ y a) (- t z))))
double code(double x, double y, double z, double t, double a) {
return x + ((y / a) * (t - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y / a) * (t - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y / a) * (t - z));
}
def code(x, y, z, t, a): return x + ((y / a) * (t - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y / a) * Float64(t - z))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y / a) * (t - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{a} \cdot \left(t - z\right)
\end{array}
Initial program 93.3%
*-commutative93.3%
associate-/l*98.0%
Applied egg-rr98.0%
Final simplification98.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ t a))))
(if (<= y -7.8e+157)
(/ (* z y) (- a))
(if (<= y -9.2e+51)
(* t (/ y a))
(if (<= y -1.72e-40)
(* y (/ z (- a)))
(if (<= y 2.1e-44)
x
(if (<= y 6.7e+65)
t_1
(if (<= y 1.9e+130)
(/ y (/ a (- z)))
(if (<= y 8.5e+273) t_1 (* z (/ y (- a))))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (t / a);
double tmp;
if (y <= -7.8e+157) {
tmp = (z * y) / -a;
} else if (y <= -9.2e+51) {
tmp = t * (y / a);
} else if (y <= -1.72e-40) {
tmp = y * (z / -a);
} else if (y <= 2.1e-44) {
tmp = x;
} else if (y <= 6.7e+65) {
tmp = t_1;
} else if (y <= 1.9e+130) {
tmp = y / (a / -z);
} else if (y <= 8.5e+273) {
tmp = t_1;
} else {
tmp = z * (y / -a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (t / a)
if (y <= (-7.8d+157)) then
tmp = (z * y) / -a
else if (y <= (-9.2d+51)) then
tmp = t * (y / a)
else if (y <= (-1.72d-40)) then
tmp = y * (z / -a)
else if (y <= 2.1d-44) then
tmp = x
else if (y <= 6.7d+65) then
tmp = t_1
else if (y <= 1.9d+130) then
tmp = y / (a / -z)
else if (y <= 8.5d+273) then
tmp = t_1
else
tmp = z * (y / -a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (t / a);
double tmp;
if (y <= -7.8e+157) {
tmp = (z * y) / -a;
} else if (y <= -9.2e+51) {
tmp = t * (y / a);
} else if (y <= -1.72e-40) {
tmp = y * (z / -a);
} else if (y <= 2.1e-44) {
tmp = x;
} else if (y <= 6.7e+65) {
tmp = t_1;
} else if (y <= 1.9e+130) {
tmp = y / (a / -z);
} else if (y <= 8.5e+273) {
tmp = t_1;
} else {
tmp = z * (y / -a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (t / a) tmp = 0 if y <= -7.8e+157: tmp = (z * y) / -a elif y <= -9.2e+51: tmp = t * (y / a) elif y <= -1.72e-40: tmp = y * (z / -a) elif y <= 2.1e-44: tmp = x elif y <= 6.7e+65: tmp = t_1 elif y <= 1.9e+130: tmp = y / (a / -z) elif y <= 8.5e+273: tmp = t_1 else: tmp = z * (y / -a) return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(t / a)) tmp = 0.0 if (y <= -7.8e+157) tmp = Float64(Float64(z * y) / Float64(-a)); elseif (y <= -9.2e+51) tmp = Float64(t * Float64(y / a)); elseif (y <= -1.72e-40) tmp = Float64(y * Float64(z / Float64(-a))); elseif (y <= 2.1e-44) tmp = x; elseif (y <= 6.7e+65) tmp = t_1; elseif (y <= 1.9e+130) tmp = Float64(y / Float64(a / Float64(-z))); elseif (y <= 8.5e+273) tmp = t_1; else tmp = Float64(z * Float64(y / Float64(-a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (t / a); tmp = 0.0; if (y <= -7.8e+157) tmp = (z * y) / -a; elseif (y <= -9.2e+51) tmp = t * (y / a); elseif (y <= -1.72e-40) tmp = y * (z / -a); elseif (y <= 2.1e-44) tmp = x; elseif (y <= 6.7e+65) tmp = t_1; elseif (y <= 1.9e+130) tmp = y / (a / -z); elseif (y <= 8.5e+273) tmp = t_1; else tmp = z * (y / -a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.8e+157], N[(N[(z * y), $MachinePrecision] / (-a)), $MachinePrecision], If[LessEqual[y, -9.2e+51], N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.72e-40], N[(y * N[(z / (-a)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.1e-44], x, If[LessEqual[y, 6.7e+65], t$95$1, If[LessEqual[y, 1.9e+130], N[(y / N[(a / (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.5e+273], t$95$1, N[(z * N[(y / (-a)), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{t}{a}\\
\mathbf{if}\;y \leq -7.8 \cdot 10^{+157}:\\
\;\;\;\;\frac{z \cdot y}{-a}\\
\mathbf{elif}\;y \leq -9.2 \cdot 10^{+51}:\\
\;\;\;\;t \cdot \frac{y}{a}\\
\mathbf{elif}\;y \leq -1.72 \cdot 10^{-40}:\\
\;\;\;\;y \cdot \frac{z}{-a}\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{-44}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 6.7 \cdot 10^{+65}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+130}:\\
\;\;\;\;\frac{y}{\frac{a}{-z}}\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{+273}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{-a}\\
\end{array}
\end{array}
if y < -7.79999999999999941e157Initial program 87.8%
*-commutative87.8%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 72.3%
associate-*r/72.3%
*-commutative72.3%
neg-mul-172.3%
distribute-lft-neg-in72.3%
*-commutative72.3%
Simplified72.3%
if -7.79999999999999941e157 < y < -9.2000000000000002e51Initial program 85.5%
*-commutative85.5%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in t around inf 62.7%
associate-*r/77.0%
Simplified77.0%
if -9.2000000000000002e51 < y < -1.7199999999999999e-40Initial program 95.1%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around inf 70.8%
mul-1-neg70.8%
associate-/l*70.9%
distribute-rgt-neg-in70.9%
distribute-neg-frac270.9%
Simplified70.9%
if -1.7199999999999999e-40 < y < 2.10000000000000001e-44Initial program 99.9%
associate-/l*86.9%
Simplified86.9%
Taylor expanded in x around inf 67.7%
if 2.10000000000000001e-44 < y < 6.6999999999999997e65 or 1.9000000000000001e130 < y < 8.5000000000000002e273Initial program 92.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around inf 51.3%
*-commutative51.3%
associate-/l*55.5%
Simplified55.5%
if 6.6999999999999997e65 < y < 1.9000000000000001e130Initial program 82.8%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around inf 54.6%
mul-1-neg54.6%
associate-/l*65.3%
distribute-rgt-neg-in65.3%
distribute-neg-frac265.3%
Simplified65.3%
associate-*r/54.6%
add-sqr-sqrt30.0%
sqrt-unprod30.1%
sqr-neg30.1%
sqrt-unprod0.7%
add-sqr-sqrt1.2%
associate-*l/6.7%
associate-/r/1.1%
frac-2neg1.1%
distribute-neg-frac21.1%
add-sqr-sqrt1.0%
sqrt-unprod36.3%
sqr-neg36.3%
sqrt-unprod35.4%
add-sqr-sqrt65.4%
Applied egg-rr65.4%
if 8.5000000000000002e273 < y Initial program 68.6%
*-commutative68.6%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 46.6%
mul-1-neg46.6%
associate-*l/77.9%
distribute-rgt-neg-in77.9%
Simplified77.9%
Final simplification66.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ (- z) a))))
(if (<= y -2.15e+157)
t_1
(if (<= y -4e+52)
(* t (/ y a))
(if (<= y -4.5e-41)
t_1
(if (<= y 2.2e-44)
x
(if (or (<= y 8e+65) (not (<= y 1.65e+130)))
(* y (/ t a))
t_1)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (-z / a);
double tmp;
if (y <= -2.15e+157) {
tmp = t_1;
} else if (y <= -4e+52) {
tmp = t * (y / a);
} else if (y <= -4.5e-41) {
tmp = t_1;
} else if (y <= 2.2e-44) {
tmp = x;
} else if ((y <= 8e+65) || !(y <= 1.65e+130)) {
tmp = y * (t / a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * (-z / a)
if (y <= (-2.15d+157)) then
tmp = t_1
else if (y <= (-4d+52)) then
tmp = t * (y / a)
else if (y <= (-4.5d-41)) then
tmp = t_1
else if (y <= 2.2d-44) then
tmp = x
else if ((y <= 8d+65) .or. (.not. (y <= 1.65d+130))) then
tmp = y * (t / a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (-z / a);
double tmp;
if (y <= -2.15e+157) {
tmp = t_1;
} else if (y <= -4e+52) {
tmp = t * (y / a);
} else if (y <= -4.5e-41) {
tmp = t_1;
} else if (y <= 2.2e-44) {
tmp = x;
} else if ((y <= 8e+65) || !(y <= 1.65e+130)) {
tmp = y * (t / a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (-z / a) tmp = 0 if y <= -2.15e+157: tmp = t_1 elif y <= -4e+52: tmp = t * (y / a) elif y <= -4.5e-41: tmp = t_1 elif y <= 2.2e-44: tmp = x elif (y <= 8e+65) or not (y <= 1.65e+130): tmp = y * (t / a) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(Float64(-z) / a)) tmp = 0.0 if (y <= -2.15e+157) tmp = t_1; elseif (y <= -4e+52) tmp = Float64(t * Float64(y / a)); elseif (y <= -4.5e-41) tmp = t_1; elseif (y <= 2.2e-44) tmp = x; elseif ((y <= 8e+65) || !(y <= 1.65e+130)) tmp = Float64(y * Float64(t / a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (-z / a); tmp = 0.0; if (y <= -2.15e+157) tmp = t_1; elseif (y <= -4e+52) tmp = t * (y / a); elseif (y <= -4.5e-41) tmp = t_1; elseif (y <= 2.2e-44) tmp = x; elseif ((y <= 8e+65) || ~((y <= 1.65e+130))) tmp = y * (t / a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[((-z) / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.15e+157], t$95$1, If[LessEqual[y, -4e+52], N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -4.5e-41], t$95$1, If[LessEqual[y, 2.2e-44], x, If[Or[LessEqual[y, 8e+65], N[Not[LessEqual[y, 1.65e+130]], $MachinePrecision]], N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{-z}{a}\\
\mathbf{if}\;y \leq -2.15 \cdot 10^{+157}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -4 \cdot 10^{+52}:\\
\;\;\;\;t \cdot \frac{y}{a}\\
\mathbf{elif}\;y \leq -4.5 \cdot 10^{-41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-44}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+65} \lor \neg \left(y \leq 1.65 \cdot 10^{+130}\right):\\
\;\;\;\;y \cdot \frac{t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.15e157 or -4e52 < y < -4.5e-41 or 7.9999999999999999e65 < y < 1.65e130Initial program 88.7%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in z around inf 67.5%
mul-1-neg67.5%
associate-/l*66.2%
distribute-rgt-neg-in66.2%
distribute-neg-frac266.2%
Simplified66.2%
if -2.15e157 < y < -4e52Initial program 85.5%
*-commutative85.5%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in t around inf 62.7%
associate-*r/77.0%
Simplified77.0%
if -4.5e-41 < y < 2.20000000000000012e-44Initial program 99.9%
associate-/l*86.9%
Simplified86.9%
Taylor expanded in x around inf 67.7%
if 2.20000000000000012e-44 < y < 7.9999999999999999e65 or 1.65e130 < y Initial program 89.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around inf 49.3%
*-commutative49.3%
associate-/l*54.3%
Simplified54.3%
Final simplification64.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* z (/ y (- a)))))
(if (<= y -7.2e+157)
t_1
(if (<= y -5.5e+52)
(* t (/ y a))
(if (<= y -1.75e-36)
(* y (/ z (- a)))
(if (<= y 3.2e-44) x (if (<= y 5.5e+64) (* y (/ t a)) t_1)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / -a);
double tmp;
if (y <= -7.2e+157) {
tmp = t_1;
} else if (y <= -5.5e+52) {
tmp = t * (y / a);
} else if (y <= -1.75e-36) {
tmp = y * (z / -a);
} else if (y <= 3.2e-44) {
tmp = x;
} else if (y <= 5.5e+64) {
tmp = y * (t / a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y / -a)
if (y <= (-7.2d+157)) then
tmp = t_1
else if (y <= (-5.5d+52)) then
tmp = t * (y / a)
else if (y <= (-1.75d-36)) then
tmp = y * (z / -a)
else if (y <= 3.2d-44) then
tmp = x
else if (y <= 5.5d+64) then
tmp = y * (t / a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / -a);
double tmp;
if (y <= -7.2e+157) {
tmp = t_1;
} else if (y <= -5.5e+52) {
tmp = t * (y / a);
} else if (y <= -1.75e-36) {
tmp = y * (z / -a);
} else if (y <= 3.2e-44) {
tmp = x;
} else if (y <= 5.5e+64) {
tmp = y * (t / a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = z * (y / -a) tmp = 0 if y <= -7.2e+157: tmp = t_1 elif y <= -5.5e+52: tmp = t * (y / a) elif y <= -1.75e-36: tmp = y * (z / -a) elif y <= 3.2e-44: tmp = x elif y <= 5.5e+64: tmp = y * (t / a) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(z * Float64(y / Float64(-a))) tmp = 0.0 if (y <= -7.2e+157) tmp = t_1; elseif (y <= -5.5e+52) tmp = Float64(t * Float64(y / a)); elseif (y <= -1.75e-36) tmp = Float64(y * Float64(z / Float64(-a))); elseif (y <= 3.2e-44) tmp = x; elseif (y <= 5.5e+64) tmp = Float64(y * Float64(t / a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = z * (y / -a); tmp = 0.0; if (y <= -7.2e+157) tmp = t_1; elseif (y <= -5.5e+52) tmp = t * (y / a); elseif (y <= -1.75e-36) tmp = y * (z / -a); elseif (y <= 3.2e-44) tmp = x; elseif (y <= 5.5e+64) tmp = y * (t / a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / (-a)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.2e+157], t$95$1, If[LessEqual[y, -5.5e+52], N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.75e-36], N[(y * N[(z / (-a)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.2e-44], x, If[LessEqual[y, 5.5e+64], N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{y}{-a}\\
\mathbf{if}\;y \leq -7.2 \cdot 10^{+157}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -5.5 \cdot 10^{+52}:\\
\;\;\;\;t \cdot \frac{y}{a}\\
\mathbf{elif}\;y \leq -1.75 \cdot 10^{-36}:\\
\;\;\;\;y \cdot \frac{z}{-a}\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{-44}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{+64}:\\
\;\;\;\;y \cdot \frac{t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -7.20000000000000049e157 or 5.4999999999999996e64 < y Initial program 85.1%
*-commutative85.1%
associate-/l*96.9%
Applied egg-rr96.9%
Taylor expanded in z around inf 51.5%
mul-1-neg51.5%
associate-*l/57.3%
distribute-rgt-neg-in57.3%
Simplified57.3%
if -7.20000000000000049e157 < y < -5.49999999999999996e52Initial program 85.5%
*-commutative85.5%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in t around inf 62.7%
associate-*r/77.0%
Simplified77.0%
if -5.49999999999999996e52 < y < -1.75e-36Initial program 95.1%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in z around inf 70.8%
mul-1-neg70.8%
associate-/l*70.9%
distribute-rgt-neg-in70.9%
distribute-neg-frac270.9%
Simplified70.9%
if -1.75e-36 < y < 3.19999999999999995e-44Initial program 99.9%
associate-/l*86.9%
Simplified86.9%
Taylor expanded in x around inf 67.7%
if 3.19999999999999995e-44 < y < 5.4999999999999996e64Initial program 99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in t around inf 52.1%
*-commutative52.1%
associate-/l*52.1%
Simplified52.1%
Final simplification63.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -2.8e-36) (not (<= y 1.35e+29))) (* y (/ (- t z) a)) (+ x (/ (* t y) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.8e-36) || !(y <= 1.35e+29)) {
tmp = y * ((t - z) / a);
} else {
tmp = x + ((t * y) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-2.8d-36)) .or. (.not. (y <= 1.35d+29))) then
tmp = y * ((t - z) / a)
else
tmp = x + ((t * y) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.8e-36) || !(y <= 1.35e+29)) {
tmp = y * ((t - z) / a);
} else {
tmp = x + ((t * y) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -2.8e-36) or not (y <= 1.35e+29): tmp = y * ((t - z) / a) else: tmp = x + ((t * y) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -2.8e-36) || !(y <= 1.35e+29)) tmp = Float64(y * Float64(Float64(t - z) / a)); else tmp = Float64(x + Float64(Float64(t * y) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -2.8e-36) || ~((y <= 1.35e+29))) tmp = y * ((t - z) / a); else tmp = x + ((t * y) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -2.8e-36], N[Not[LessEqual[y, 1.35e+29]], $MachinePrecision]], N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-36} \lor \neg \left(y \leq 1.35 \cdot 10^{+29}\right):\\
\;\;\;\;y \cdot \frac{t - z}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t \cdot y}{a}\\
\end{array}
\end{array}
if y < -2.8000000000000001e-36 or 1.35e29 < y Initial program 87.4%
associate-/l*99.1%
Simplified99.1%
Taylor expanded in x around 0 76.4%
mul-1-neg76.4%
distribute-frac-neg276.4%
sub-neg76.4%
+-commutative76.4%
neg-sub076.4%
associate--r-76.4%
neg-sub076.4%
associate-*r/85.8%
distribute-neg-frac85.8%
distribute-neg-frac285.8%
remove-double-neg85.8%
Simplified85.8%
if -2.8000000000000001e-36 < y < 1.35e29Initial program 99.9%
sub-neg99.9%
distribute-frac-neg299.9%
+-commutative99.9%
associate-/l*88.9%
fma-define88.9%
distribute-frac-neg288.9%
distribute-neg-frac88.9%
sub-neg88.9%
distribute-neg-in88.9%
remove-double-neg88.9%
+-commutative88.9%
sub-neg88.9%
Simplified88.9%
Taylor expanded in z around 0 82.1%
Final simplification84.1%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -2.9e-45) (not (<= y 1.35e-139))) (* y (/ (- t z) a)) x))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.9e-45) || !(y <= 1.35e-139)) {
tmp = y * ((t - z) / a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-2.9d-45)) .or. (.not. (y <= 1.35d-139))) then
tmp = y * ((t - z) / a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.9e-45) || !(y <= 1.35e-139)) {
tmp = y * ((t - z) / a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -2.9e-45) or not (y <= 1.35e-139): tmp = y * ((t - z) / a) else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -2.9e-45) || !(y <= 1.35e-139)) tmp = Float64(y * Float64(Float64(t - z) / a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -2.9e-45) || ~((y <= 1.35e-139))) tmp = y * ((t - z) / a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -2.9e-45], N[Not[LessEqual[y, 1.35e-139]], $MachinePrecision]], N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{-45} \lor \neg \left(y \leq 1.35 \cdot 10^{-139}\right):\\
\;\;\;\;y \cdot \frac{t - z}{a}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.9e-45 or 1.3499999999999999e-139 < y Initial program 90.0%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in x around 0 73.6%
mul-1-neg73.6%
distribute-frac-neg273.6%
sub-neg73.6%
+-commutative73.6%
neg-sub073.6%
associate--r-73.6%
neg-sub073.6%
associate-*r/80.7%
distribute-neg-frac80.7%
distribute-neg-frac280.7%
remove-double-neg80.7%
Simplified80.7%
if -2.9e-45 < y < 1.3499999999999999e-139Initial program 99.9%
associate-/l*85.1%
Simplified85.1%
Taylor expanded in x around inf 74.2%
Final simplification78.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -2.05e-36) (not (<= y 4.8e-45))) (* t (/ y a)) x))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.05e-36) || !(y <= 4.8e-45)) {
tmp = t * (y / a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-2.05d-36)) .or. (.not. (y <= 4.8d-45))) then
tmp = t * (y / a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.05e-36) || !(y <= 4.8e-45)) {
tmp = t * (y / a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -2.05e-36) or not (y <= 4.8e-45): tmp = t * (y / a) else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -2.05e-36) || !(y <= 4.8e-45)) tmp = Float64(t * Float64(y / a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -2.05e-36) || ~((y <= 4.8e-45))) tmp = t * (y / a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -2.05e-36], N[Not[LessEqual[y, 4.8e-45]], $MachinePrecision]], N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.05 \cdot 10^{-36} \lor \neg \left(y \leq 4.8 \cdot 10^{-45}\right):\\
\;\;\;\;t \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.05000000000000006e-36 or 4.7999999999999998e-45 < y Initial program 88.8%
*-commutative88.8%
associate-/l*98.0%
Applied egg-rr98.0%
Taylor expanded in t around inf 38.8%
associate-*r/45.4%
Simplified45.4%
if -2.05000000000000006e-36 < y < 4.7999999999999998e-45Initial program 99.9%
associate-/l*86.9%
Simplified86.9%
Taylor expanded in x around inf 67.7%
Final simplification54.3%
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- t z) a))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((t - z) / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((t - z) / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((t - z) / a));
}
def code(x, y, z, t, a): return x + (y * ((t - z) / a))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(t - z) / a))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((t - z) / a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(t - z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{t - z}{a}
\end{array}
Initial program 93.3%
associate-/l*94.3%
Simplified94.3%
Final simplification94.3%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 93.3%
associate-/l*94.3%
Simplified94.3%
Taylor expanded in x around inf 36.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(if (< y -1.0761266216389975e-10) (- x (/ 1.0 (/ (/ a (- z t)) y))) (if (< y 2.894426862792089e-49) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t))))))
(- x (/ (* y (- z t)) a)))