
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (let* ((t_0 (sin (* 0.5 eps)))) (* (- (* (cos (* 0.5 eps)) (cos x)) (* t_0 (sin x))) (* t_0 2.0))))
double code(double x, double eps) {
double t_0 = sin((0.5 * eps));
return ((cos((0.5 * eps)) * cos(x)) - (t_0 * sin(x))) * (t_0 * 2.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = sin((0.5d0 * eps))
code = ((cos((0.5d0 * eps)) * cos(x)) - (t_0 * sin(x))) * (t_0 * 2.0d0)
end function
public static double code(double x, double eps) {
double t_0 = Math.sin((0.5 * eps));
return ((Math.cos((0.5 * eps)) * Math.cos(x)) - (t_0 * Math.sin(x))) * (t_0 * 2.0);
}
def code(x, eps): t_0 = math.sin((0.5 * eps)) return ((math.cos((0.5 * eps)) * math.cos(x)) - (t_0 * math.sin(x))) * (t_0 * 2.0)
function code(x, eps) t_0 = sin(Float64(0.5 * eps)) return Float64(Float64(Float64(cos(Float64(0.5 * eps)) * cos(x)) - Float64(t_0 * sin(x))) * Float64(t_0 * 2.0)) end
function tmp = code(x, eps) t_0 = sin((0.5 * eps)); tmp = ((cos((0.5 * eps)) * cos(x)) - (t_0 * sin(x))) * (t_0 * 2.0); end
code[x_, eps_] := Block[{t$95$0 = N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[(N[Cos[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(t$95$0 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(0.5 \cdot \varepsilon\right)\\
\left(\cos \left(0.5 \cdot \varepsilon\right) \cdot \cos x - t\_0 \cdot \sin x\right) \cdot \left(t\_0 \cdot 2\right)
\end{array}
\end{array}
Initial program 63.9%
diff-sin64.0%
div-inv64.0%
associate--l+63.9%
metadata-eval63.9%
div-inv63.9%
+-commutative63.9%
associate-+l+64.0%
metadata-eval64.0%
Applied egg-rr64.0%
associate-*r*64.0%
*-commutative64.0%
*-commutative64.0%
+-commutative64.0%
count-264.0%
fma-define64.0%
associate-+r-64.0%
+-commutative64.0%
associate--l+99.9%
+-inverses99.9%
+-commutative99.9%
*-lft-identity99.9%
metadata-eval99.9%
cancel-sign-sub-inv99.9%
neg-sub099.9%
mul-1-neg99.9%
remove-double-neg99.9%
Simplified99.9%
fma-undefine99.9%
+-commutative99.9%
distribute-lft-in99.9%
*-commutative99.9%
cos-sum100.0%
*-commutative100.0%
associate-*r*100.0%
metadata-eval100.0%
*-un-lft-identity100.0%
*-commutative100.0%
associate-*r*100.0%
metadata-eval100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (- (* (cos x) (sin eps)) (* (sin x) (* (sin eps) (tan (/ eps 2.0))))))
double code(double x, double eps) {
return (cos(x) * sin(eps)) - (sin(x) * (sin(eps) * tan((eps / 2.0))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (cos(x) * sin(eps)) - (sin(x) * (sin(eps) * tan((eps / 2.0d0))))
end function
public static double code(double x, double eps) {
return (Math.cos(x) * Math.sin(eps)) - (Math.sin(x) * (Math.sin(eps) * Math.tan((eps / 2.0))));
}
def code(x, eps): return (math.cos(x) * math.sin(eps)) - (math.sin(x) * (math.sin(eps) * math.tan((eps / 2.0))))
function code(x, eps) return Float64(Float64(cos(x) * sin(eps)) - Float64(sin(x) * Float64(sin(eps) * tan(Float64(eps / 2.0))))) end
function tmp = code(x, eps) tmp = (cos(x) * sin(eps)) - (sin(x) * (sin(eps) * tan((eps / 2.0)))); end
code[x_, eps_] := N[(N[(N[Cos[x], $MachinePrecision] * N[Sin[eps], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] * N[(N[Sin[eps], $MachinePrecision] * N[Tan[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot \sin \varepsilon - \sin x \cdot \left(\sin \varepsilon \cdot \tan \left(\frac{\varepsilon}{2}\right)\right)
\end{array}
Initial program 63.9%
sin-sum64.1%
associate--l+64.1%
Applied egg-rr64.1%
+-commutative64.1%
sub-neg64.1%
associate-+l+99.7%
*-commutative99.7%
neg-mul-199.7%
*-commutative99.7%
distribute-rgt-out99.7%
+-commutative99.7%
Simplified99.7%
flip-+99.7%
metadata-eval99.7%
sub-1-cos100.0%
pow2100.0%
Applied egg-rr100.0%
distribute-frac-neg100.0%
unpow2100.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
hang-0p-tan100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* (* (sin (* 0.5 eps)) 2.0) (cos (* 0.5 (- eps (* x -2.0))))))
double code(double x, double eps) {
return (sin((0.5 * eps)) * 2.0) * cos((0.5 * (eps - (x * -2.0))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin((0.5d0 * eps)) * 2.0d0) * cos((0.5d0 * (eps - (x * (-2.0d0)))))
end function
public static double code(double x, double eps) {
return (Math.sin((0.5 * eps)) * 2.0) * Math.cos((0.5 * (eps - (x * -2.0))));
}
def code(x, eps): return (math.sin((0.5 * eps)) * 2.0) * math.cos((0.5 * (eps - (x * -2.0))))
function code(x, eps) return Float64(Float64(sin(Float64(0.5 * eps)) * 2.0) * cos(Float64(0.5 * Float64(eps - Float64(x * -2.0))))) end
function tmp = code(x, eps) tmp = (sin((0.5 * eps)) * 2.0) * cos((0.5 * (eps - (x * -2.0)))); end
code[x_, eps_] := N[(N[(N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[N[(0.5 * N[(eps - N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sin \left(0.5 \cdot \varepsilon\right) \cdot 2\right) \cdot \cos \left(0.5 \cdot \left(\varepsilon - x \cdot -2\right)\right)
\end{array}
Initial program 63.9%
diff-sin64.0%
div-inv64.0%
associate--l+63.9%
metadata-eval63.9%
div-inv63.9%
+-commutative63.9%
associate-+l+64.0%
metadata-eval64.0%
Applied egg-rr64.0%
associate-*r*64.0%
*-commutative64.0%
*-commutative64.0%
+-commutative64.0%
count-264.0%
fma-define64.0%
associate-+r-64.0%
+-commutative64.0%
associate--l+99.9%
+-inverses99.9%
+-commutative99.9%
*-lft-identity99.9%
metadata-eval99.9%
cancel-sign-sub-inv99.9%
neg-sub099.9%
mul-1-neg99.9%
remove-double-neg99.9%
Simplified99.9%
Taylor expanded in x around inf 99.9%
metadata-eval99.9%
cancel-sign-sub-inv99.9%
*-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* (sin x) (* eps -0.5)))))
double code(double x, double eps) {
return eps * (cos(x) + (sin(x) * (eps * -0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + (sin(x) * (eps * (-0.5d0))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (Math.sin(x) * (eps * -0.5)));
}
def code(x, eps): return eps * (math.cos(x) + (math.sin(x) * (eps * -0.5)))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(sin(x) * Float64(eps * -0.5)))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (sin(x) * (eps * -0.5))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(eps * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + \sin x \cdot \left(\varepsilon \cdot -0.5\right)\right)
\end{array}
Initial program 63.9%
Taylor expanded in eps around 0 99.2%
associate-*r*99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* -0.5 (* eps x)))))
double code(double x, double eps) {
return eps * (cos(x) + (-0.5 * (eps * x)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + ((-0.5d0) * (eps * x)))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (-0.5 * (eps * x)));
}
def code(x, eps): return eps * (math.cos(x) + (-0.5 * (eps * x)))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(-0.5 * Float64(eps * x)))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (-0.5 * (eps * x))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(-0.5 * N[(eps * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + -0.5 \cdot \left(\varepsilon \cdot x\right)\right)
\end{array}
Initial program 63.9%
Taylor expanded in eps around 0 99.2%
associate-*r*99.2%
Simplified99.2%
Taylor expanded in x around 0 98.7%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 63.9%
Taylor expanded in eps around 0 98.7%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (+ (* eps -0.5) (* x (- (* (* eps x) 0.08333333333333333) 0.5)))))))
double code(double x, double eps) {
return eps * (1.0 + (x * ((eps * -0.5) + (x * (((eps * x) * 0.08333333333333333) - 0.5)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * ((eps * (-0.5d0)) + (x * (((eps * x) * 0.08333333333333333d0) - 0.5d0)))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * ((eps * -0.5) + (x * (((eps * x) * 0.08333333333333333) - 0.5)))));
}
def code(x, eps): return eps * (1.0 + (x * ((eps * -0.5) + (x * (((eps * x) * 0.08333333333333333) - 0.5)))))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(Float64(eps * -0.5) + Float64(x * Float64(Float64(Float64(eps * x) * 0.08333333333333333) - 0.5)))))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * ((eps * -0.5) + (x * (((eps * x) * 0.08333333333333333) - 0.5))))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(N[(eps * -0.5), $MachinePrecision] + N[(x * N[(N[(N[(eps * x), $MachinePrecision] * 0.08333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(\varepsilon \cdot -0.5 + x \cdot \left(\left(\varepsilon \cdot x\right) \cdot 0.08333333333333333 - 0.5\right)\right)\right)
\end{array}
Initial program 63.9%
Taylor expanded in eps around 0 99.2%
associate-*r*99.2%
Simplified99.2%
Taylor expanded in x around 0 98.6%
Final simplification98.6%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (* -0.5 (+ eps x))))))
double code(double x, double eps) {
return eps * (1.0 + (x * (-0.5 * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * ((-0.5d0) * (eps + x))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * (-0.5 * (eps + x))));
}
def code(x, eps): return eps * (1.0 + (x * (-0.5 * (eps + x))))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(-0.5 * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * (-0.5 * (eps + x)))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(-0.5 * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(-0.5 \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 63.9%
Taylor expanded in eps around 0 99.2%
associate-*r*99.2%
Simplified99.2%
Taylor expanded in x around 0 98.6%
distribute-lft-out98.6%
Simplified98.6%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (* x -0.5)))))
double code(double x, double eps) {
return eps * (1.0 + (x * (x * -0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * (x * (-0.5d0))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * (x * -0.5)));
}
def code(x, eps): return eps * (1.0 + (x * (x * -0.5)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(x * -0.5)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * (x * -0.5))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(x * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(x \cdot -0.5\right)\right)
\end{array}
Initial program 63.9%
Taylor expanded in eps around 0 99.2%
associate-*r*99.2%
Simplified99.2%
Taylor expanded in x around 0 98.6%
Taylor expanded in eps around 0 98.4%
*-commutative98.4%
Simplified98.4%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 63.9%
Taylor expanded in eps around 0 98.7%
Taylor expanded in x around 0 98.0%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024096
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0)))
(- (sin (+ x eps)) (sin x)))