
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im)
:precision binary64
(*
0.5
(*
im
(log1p
(expm1
(*
(cos re)
(fma
(pow im 2.0)
(fma (pow im 2.0) -0.016666666666666666 -0.3333333333333333)
-2.0)))))))
double code(double re, double im) {
return 0.5 * (im * log1p(expm1((cos(re) * fma(pow(im, 2.0), fma(pow(im, 2.0), -0.016666666666666666, -0.3333333333333333), -2.0)))));
}
function code(re, im) return Float64(0.5 * Float64(im * log1p(expm1(Float64(cos(re) * fma((im ^ 2.0), fma((im ^ 2.0), -0.016666666666666666, -0.3333333333333333), -2.0)))))) end
code[re_, im_] := N[(0.5 * N[(im * N[Log[1 + N[(Exp[N[(N[Cos[re], $MachinePrecision] * N[(N[Power[im, 2.0], $MachinePrecision] * N[(N[Power[im, 2.0], $MachinePrecision] * -0.016666666666666666 + -0.3333333333333333), $MachinePrecision] + -2.0), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(im \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\cos re \cdot \mathsf{fma}\left({im}^{2}, \mathsf{fma}\left({im}^{2}, -0.016666666666666666, -0.3333333333333333\right), -2\right)\right)\right)\right)
\end{array}
Initial program 53.8%
/-rgt-identity53.8%
exp-053.8%
associate-*l/53.8%
cos-neg53.8%
associate-*l*53.8%
associate-*r/53.8%
exp-053.8%
/-rgt-identity53.8%
*-commutative53.8%
neg-sub053.8%
cos-neg53.8%
Simplified53.8%
Taylor expanded in im around 0 92.1%
*-commutative92.1%
*-commutative92.1%
associate-*r*92.1%
distribute-rgt-out92.1%
+-commutative92.1%
metadata-eval92.1%
sub-neg92.1%
associate-*l*92.1%
*-commutative92.1%
distribute-lft-out92.1%
+-commutative92.1%
fma-define92.1%
Simplified92.1%
log1p-expm1-u99.5%
Applied egg-rr99.5%
(FPCore (re im)
:precision binary64
(let* ((t_0
(* 0.5 (+ (* im -2.0) (* im (* -0.08333333333333333 (pow re 4.0))))))
(t_1 (* 0.5 (* (cos re) (* im -2.0))))
(t_2 (* (pow im 5.0) -0.008333333333333333)))
(if (<= (cos re) 0.5)
t_1
(if (<= (cos re) 0.65)
(* 0.5 (* im (- (* (pow im 2.0) -0.3333333333333333) 2.0)))
(if (<= (cos re) 0.7)
t_1
(if (<= (cos re) 0.73)
t_2
(if (<= (cos re) 0.765)
t_1
(if (<= (cos re) 0.82)
t_0
(if (<= (cos re) 0.826)
t_1
(if (<= (cos re) 0.85)
t_2
(if (<= (cos re) 0.9)
t_1
(if (<= (cos re) 0.91)
t_0
(if (<= (cos re) 0.912)
t_1
(if (<= (cos re) 0.92)
t_0
(if (<= (cos re) 0.94)
t_1
(if (<= (cos re) 0.942)
t_2
(if (<= (cos re) 0.96)
t_1
(if (<= (cos re) 0.965)
t_2
(if (<= (cos re) 0.97)
t_1
(if (<= (cos re) 0.99)
t_2
(if (<= (cos re) 0.999)
t_1
(if (<= (cos re) 0.9995)
t_2
(if (<= (cos re) 1.0)
t_1
(*
0.5
(log1p
(expm1
(*
im
-2.0)))))))))))))))))))))))))))
double code(double re, double im) {
double t_0 = 0.5 * ((im * -2.0) + (im * (-0.08333333333333333 * pow(re, 4.0))));
double t_1 = 0.5 * (cos(re) * (im * -2.0));
double t_2 = pow(im, 5.0) * -0.008333333333333333;
double tmp;
if (cos(re) <= 0.5) {
tmp = t_1;
} else if (cos(re) <= 0.65) {
tmp = 0.5 * (im * ((pow(im, 2.0) * -0.3333333333333333) - 2.0));
} else if (cos(re) <= 0.7) {
tmp = t_1;
} else if (cos(re) <= 0.73) {
tmp = t_2;
} else if (cos(re) <= 0.765) {
tmp = t_1;
} else if (cos(re) <= 0.82) {
tmp = t_0;
} else if (cos(re) <= 0.826) {
tmp = t_1;
} else if (cos(re) <= 0.85) {
tmp = t_2;
} else if (cos(re) <= 0.9) {
tmp = t_1;
} else if (cos(re) <= 0.91) {
tmp = t_0;
} else if (cos(re) <= 0.912) {
tmp = t_1;
} else if (cos(re) <= 0.92) {
tmp = t_0;
} else if (cos(re) <= 0.94) {
tmp = t_1;
} else if (cos(re) <= 0.942) {
tmp = t_2;
} else if (cos(re) <= 0.96) {
tmp = t_1;
} else if (cos(re) <= 0.965) {
tmp = t_2;
} else if (cos(re) <= 0.97) {
tmp = t_1;
} else if (cos(re) <= 0.99) {
tmp = t_2;
} else if (cos(re) <= 0.999) {
tmp = t_1;
} else if (cos(re) <= 0.9995) {
tmp = t_2;
} else if (cos(re) <= 1.0) {
tmp = t_1;
} else {
tmp = 0.5 * log1p(expm1((im * -2.0)));
}
return tmp;
}
public static double code(double re, double im) {
double t_0 = 0.5 * ((im * -2.0) + (im * (-0.08333333333333333 * Math.pow(re, 4.0))));
double t_1 = 0.5 * (Math.cos(re) * (im * -2.0));
double t_2 = Math.pow(im, 5.0) * -0.008333333333333333;
double tmp;
if (Math.cos(re) <= 0.5) {
tmp = t_1;
} else if (Math.cos(re) <= 0.65) {
tmp = 0.5 * (im * ((Math.pow(im, 2.0) * -0.3333333333333333) - 2.0));
} else if (Math.cos(re) <= 0.7) {
tmp = t_1;
} else if (Math.cos(re) <= 0.73) {
tmp = t_2;
} else if (Math.cos(re) <= 0.765) {
tmp = t_1;
} else if (Math.cos(re) <= 0.82) {
tmp = t_0;
} else if (Math.cos(re) <= 0.826) {
tmp = t_1;
} else if (Math.cos(re) <= 0.85) {
tmp = t_2;
} else if (Math.cos(re) <= 0.9) {
tmp = t_1;
} else if (Math.cos(re) <= 0.91) {
tmp = t_0;
} else if (Math.cos(re) <= 0.912) {
tmp = t_1;
} else if (Math.cos(re) <= 0.92) {
tmp = t_0;
} else if (Math.cos(re) <= 0.94) {
tmp = t_1;
} else if (Math.cos(re) <= 0.942) {
tmp = t_2;
} else if (Math.cos(re) <= 0.96) {
tmp = t_1;
} else if (Math.cos(re) <= 0.965) {
tmp = t_2;
} else if (Math.cos(re) <= 0.97) {
tmp = t_1;
} else if (Math.cos(re) <= 0.99) {
tmp = t_2;
} else if (Math.cos(re) <= 0.999) {
tmp = t_1;
} else if (Math.cos(re) <= 0.9995) {
tmp = t_2;
} else if (Math.cos(re) <= 1.0) {
tmp = t_1;
} else {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
}
return tmp;
}
def code(re, im): t_0 = 0.5 * ((im * -2.0) + (im * (-0.08333333333333333 * math.pow(re, 4.0)))) t_1 = 0.5 * (math.cos(re) * (im * -2.0)) t_2 = math.pow(im, 5.0) * -0.008333333333333333 tmp = 0 if math.cos(re) <= 0.5: tmp = t_1 elif math.cos(re) <= 0.65: tmp = 0.5 * (im * ((math.pow(im, 2.0) * -0.3333333333333333) - 2.0)) elif math.cos(re) <= 0.7: tmp = t_1 elif math.cos(re) <= 0.73: tmp = t_2 elif math.cos(re) <= 0.765: tmp = t_1 elif math.cos(re) <= 0.82: tmp = t_0 elif math.cos(re) <= 0.826: tmp = t_1 elif math.cos(re) <= 0.85: tmp = t_2 elif math.cos(re) <= 0.9: tmp = t_1 elif math.cos(re) <= 0.91: tmp = t_0 elif math.cos(re) <= 0.912: tmp = t_1 elif math.cos(re) <= 0.92: tmp = t_0 elif math.cos(re) <= 0.94: tmp = t_1 elif math.cos(re) <= 0.942: tmp = t_2 elif math.cos(re) <= 0.96: tmp = t_1 elif math.cos(re) <= 0.965: tmp = t_2 elif math.cos(re) <= 0.97: tmp = t_1 elif math.cos(re) <= 0.99: tmp = t_2 elif math.cos(re) <= 0.999: tmp = t_1 elif math.cos(re) <= 0.9995: tmp = t_2 elif math.cos(re) <= 1.0: tmp = t_1 else: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) return tmp
function code(re, im) t_0 = Float64(0.5 * Float64(Float64(im * -2.0) + Float64(im * Float64(-0.08333333333333333 * (re ^ 4.0))))) t_1 = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))) t_2 = Float64((im ^ 5.0) * -0.008333333333333333) tmp = 0.0 if (cos(re) <= 0.5) tmp = t_1; elseif (cos(re) <= 0.65) tmp = Float64(0.5 * Float64(im * Float64(Float64((im ^ 2.0) * -0.3333333333333333) - 2.0))); elseif (cos(re) <= 0.7) tmp = t_1; elseif (cos(re) <= 0.73) tmp = t_2; elseif (cos(re) <= 0.765) tmp = t_1; elseif (cos(re) <= 0.82) tmp = t_0; elseif (cos(re) <= 0.826) tmp = t_1; elseif (cos(re) <= 0.85) tmp = t_2; elseif (cos(re) <= 0.9) tmp = t_1; elseif (cos(re) <= 0.91) tmp = t_0; elseif (cos(re) <= 0.912) tmp = t_1; elseif (cos(re) <= 0.92) tmp = t_0; elseif (cos(re) <= 0.94) tmp = t_1; elseif (cos(re) <= 0.942) tmp = t_2; elseif (cos(re) <= 0.96) tmp = t_1; elseif (cos(re) <= 0.965) tmp = t_2; elseif (cos(re) <= 0.97) tmp = t_1; elseif (cos(re) <= 0.99) tmp = t_2; elseif (cos(re) <= 0.999) tmp = t_1; elseif (cos(re) <= 0.9995) tmp = t_2; elseif (cos(re) <= 1.0) tmp = t_1; else tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[(N[(im * -2.0), $MachinePrecision] + N[(im * N[(-0.08333333333333333 * N[Power[re, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Power[im, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision]}, If[LessEqual[N[Cos[re], $MachinePrecision], 0.5], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.65], N[(0.5 * N[(im * N[(N[(N[Power[im, 2.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Cos[re], $MachinePrecision], 0.7], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.73], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.765], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.82], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.826], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.85], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.9], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.91], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.912], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.92], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.94], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.942], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.96], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.965], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.97], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.99], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.999], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.9995], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 1.0], t$95$1, N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]]]]]]]]]]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \left(im \cdot -2 + im \cdot \left(-0.08333333333333333 \cdot {re}^{4}\right)\right)\\
t_1 := 0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
t_2 := {im}^{5} \cdot -0.008333333333333333\\
\mathbf{if}\;\cos re \leq 0.5:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.65:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left({im}^{2} \cdot -0.3333333333333333 - 2\right)\right)\\
\mathbf{elif}\;\cos re \leq 0.7:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.73:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.765:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.82:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.826:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.85:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.9:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.91:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.912:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.92:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.94:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.942:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.96:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.965:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.97:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.99:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.999:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.9995:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 1:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\end{array}
\end{array}
if (cos.f64 re) < 0.5 or 0.650000000000000022 < (cos.f64 re) < 0.69999999999999996 or 0.72999999999999998 < (cos.f64 re) < 0.765000000000000013 or 0.819999999999999951 < (cos.f64 re) < 0.825999999999999956 or 0.849999999999999978 < (cos.f64 re) < 0.900000000000000022 or 0.910000000000000031 < (cos.f64 re) < 0.912000000000000033 or 0.92000000000000004 < (cos.f64 re) < 0.93999999999999995 or 0.94199999999999995 < (cos.f64 re) < 0.95999999999999996 or 0.964999999999999969 < (cos.f64 re) < 0.96999999999999997 or 0.98999999999999999 < (cos.f64 re) < 0.998999999999999999 or 0.99950000000000006 < (cos.f64 re) < 1Initial program 49.8%
/-rgt-identity49.8%
exp-049.8%
associate-*l/49.8%
cos-neg49.8%
associate-*l*49.8%
associate-*r/49.8%
exp-049.8%
/-rgt-identity49.8%
*-commutative49.8%
neg-sub049.8%
cos-neg49.8%
Simplified49.8%
Taylor expanded in im around 0 56.8%
if 0.5 < (cos.f64 re) < 0.650000000000000022Initial program 71.9%
/-rgt-identity71.9%
exp-071.9%
associate-*l/71.9%
cos-neg71.9%
associate-*l*71.9%
associate-*r/71.9%
exp-071.9%
/-rgt-identity71.9%
*-commutative71.9%
neg-sub071.9%
cos-neg71.9%
Simplified71.9%
Taylor expanded in im around 0 99.7%
Taylor expanded in re around 0 75.7%
if 0.69999999999999996 < (cos.f64 re) < 0.72999999999999998 or 0.825999999999999956 < (cos.f64 re) < 0.849999999999999978 or 0.93999999999999995 < (cos.f64 re) < 0.94199999999999995 or 0.95999999999999996 < (cos.f64 re) < 0.964999999999999969 or 0.96999999999999997 < (cos.f64 re) < 0.98999999999999999 or 0.998999999999999999 < (cos.f64 re) < 0.99950000000000006Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
*-commutative100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
+-commutative100.0%
metadata-eval100.0%
sub-neg100.0%
associate-*l*100.0%
*-commutative100.0%
distribute-lft-out100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
if 0.765000000000000013 < (cos.f64 re) < 0.819999999999999951 or 0.900000000000000022 < (cos.f64 re) < 0.910000000000000031 or 0.912000000000000033 < (cos.f64 re) < 0.92000000000000004Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 4.3%
Taylor expanded in re around 0 100.0%
Taylor expanded in re around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
associate-*l*100.0%
Simplified100.0%
if 1 < (cos.f64 re) Initial program 53.8%
/-rgt-identity53.8%
exp-053.8%
associate-*l/53.8%
cos-neg53.8%
associate-*l*53.8%
associate-*r/53.8%
exp-053.8%
/-rgt-identity53.8%
*-commutative53.8%
neg-sub053.8%
cos-neg53.8%
Simplified53.8%
Taylor expanded in im around 0 52.7%
add-sqr-sqrt25.7%
pow225.7%
*-commutative25.7%
associate-*l*25.7%
Applied egg-rr25.7%
log1p-expm1-u49.0%
unpow249.0%
add-sqr-sqrt99.3%
*-commutative99.3%
*-commutative99.3%
associate-*l*99.3%
*-commutative99.3%
Applied egg-rr99.3%
Taylor expanded in re around 0 62.8%
Final simplification60.2%
(FPCore (re im)
:precision binary64
(let* ((t_0
(* 0.5 (+ (* im -2.0) (* im (* -0.08333333333333333 (pow re 4.0))))))
(t_1 (* 0.5 (* (cos re) (* im -2.0))))
(t_2 (* (pow im 5.0) -0.008333333333333333))
(t_3 (* 0.5 (* im (- (* (pow im 2.0) -0.3333333333333333) 2.0)))))
(if (<= (cos re) 0.5)
t_1
(if (<= (cos re) 0.65)
t_3
(if (<= (cos re) 0.7)
t_1
(if (<= (cos re) 0.73)
t_2
(if (<= (cos re) 0.765)
t_1
(if (<= (cos re) 0.82)
t_0
(if (<= (cos re) 0.826)
t_1
(if (<= (cos re) 0.85)
t_2
(if (<= (cos re) 0.9)
t_1
(if (<= (cos re) 0.91)
t_0
(if (<= (cos re) 0.912)
t_1
(if (<= (cos re) 0.92)
t_0
(if (<= (cos re) 0.94)
t_1
(if (<= (cos re) 0.942)
t_2
(if (<= (cos re) 0.96)
t_1
(if (<= (cos re) 0.965)
t_2
(if (<= (cos re) 0.97)
t_1
(if (<= (cos re) 0.99)
t_2
(if (<= (cos re) 0.999)
t_1
(if (<= (cos re) 0.9995)
t_2
(if (<= (cos re) 1.0)
t_1
t_3)))))))))))))))))))))))
double code(double re, double im) {
double t_0 = 0.5 * ((im * -2.0) + (im * (-0.08333333333333333 * pow(re, 4.0))));
double t_1 = 0.5 * (cos(re) * (im * -2.0));
double t_2 = pow(im, 5.0) * -0.008333333333333333;
double t_3 = 0.5 * (im * ((pow(im, 2.0) * -0.3333333333333333) - 2.0));
double tmp;
if (cos(re) <= 0.5) {
tmp = t_1;
} else if (cos(re) <= 0.65) {
tmp = t_3;
} else if (cos(re) <= 0.7) {
tmp = t_1;
} else if (cos(re) <= 0.73) {
tmp = t_2;
} else if (cos(re) <= 0.765) {
tmp = t_1;
} else if (cos(re) <= 0.82) {
tmp = t_0;
} else if (cos(re) <= 0.826) {
tmp = t_1;
} else if (cos(re) <= 0.85) {
tmp = t_2;
} else if (cos(re) <= 0.9) {
tmp = t_1;
} else if (cos(re) <= 0.91) {
tmp = t_0;
} else if (cos(re) <= 0.912) {
tmp = t_1;
} else if (cos(re) <= 0.92) {
tmp = t_0;
} else if (cos(re) <= 0.94) {
tmp = t_1;
} else if (cos(re) <= 0.942) {
tmp = t_2;
} else if (cos(re) <= 0.96) {
tmp = t_1;
} else if (cos(re) <= 0.965) {
tmp = t_2;
} else if (cos(re) <= 0.97) {
tmp = t_1;
} else if (cos(re) <= 0.99) {
tmp = t_2;
} else if (cos(re) <= 0.999) {
tmp = t_1;
} else if (cos(re) <= 0.9995) {
tmp = t_2;
} else if (cos(re) <= 1.0) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = 0.5d0 * ((im * (-2.0d0)) + (im * ((-0.08333333333333333d0) * (re ** 4.0d0))))
t_1 = 0.5d0 * (cos(re) * (im * (-2.0d0)))
t_2 = (im ** 5.0d0) * (-0.008333333333333333d0)
t_3 = 0.5d0 * (im * (((im ** 2.0d0) * (-0.3333333333333333d0)) - 2.0d0))
if (cos(re) <= 0.5d0) then
tmp = t_1
else if (cos(re) <= 0.65d0) then
tmp = t_3
else if (cos(re) <= 0.7d0) then
tmp = t_1
else if (cos(re) <= 0.73d0) then
tmp = t_2
else if (cos(re) <= 0.765d0) then
tmp = t_1
else if (cos(re) <= 0.82d0) then
tmp = t_0
else if (cos(re) <= 0.826d0) then
tmp = t_1
else if (cos(re) <= 0.85d0) then
tmp = t_2
else if (cos(re) <= 0.9d0) then
tmp = t_1
else if (cos(re) <= 0.91d0) then
tmp = t_0
else if (cos(re) <= 0.912d0) then
tmp = t_1
else if (cos(re) <= 0.92d0) then
tmp = t_0
else if (cos(re) <= 0.94d0) then
tmp = t_1
else if (cos(re) <= 0.942d0) then
tmp = t_2
else if (cos(re) <= 0.96d0) then
tmp = t_1
else if (cos(re) <= 0.965d0) then
tmp = t_2
else if (cos(re) <= 0.97d0) then
tmp = t_1
else if (cos(re) <= 0.99d0) then
tmp = t_2
else if (cos(re) <= 0.999d0) then
tmp = t_1
else if (cos(re) <= 0.9995d0) then
tmp = t_2
else if (cos(re) <= 1.0d0) then
tmp = t_1
else
tmp = t_3
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * ((im * -2.0) + (im * (-0.08333333333333333 * Math.pow(re, 4.0))));
double t_1 = 0.5 * (Math.cos(re) * (im * -2.0));
double t_2 = Math.pow(im, 5.0) * -0.008333333333333333;
double t_3 = 0.5 * (im * ((Math.pow(im, 2.0) * -0.3333333333333333) - 2.0));
double tmp;
if (Math.cos(re) <= 0.5) {
tmp = t_1;
} else if (Math.cos(re) <= 0.65) {
tmp = t_3;
} else if (Math.cos(re) <= 0.7) {
tmp = t_1;
} else if (Math.cos(re) <= 0.73) {
tmp = t_2;
} else if (Math.cos(re) <= 0.765) {
tmp = t_1;
} else if (Math.cos(re) <= 0.82) {
tmp = t_0;
} else if (Math.cos(re) <= 0.826) {
tmp = t_1;
} else if (Math.cos(re) <= 0.85) {
tmp = t_2;
} else if (Math.cos(re) <= 0.9) {
tmp = t_1;
} else if (Math.cos(re) <= 0.91) {
tmp = t_0;
} else if (Math.cos(re) <= 0.912) {
tmp = t_1;
} else if (Math.cos(re) <= 0.92) {
tmp = t_0;
} else if (Math.cos(re) <= 0.94) {
tmp = t_1;
} else if (Math.cos(re) <= 0.942) {
tmp = t_2;
} else if (Math.cos(re) <= 0.96) {
tmp = t_1;
} else if (Math.cos(re) <= 0.965) {
tmp = t_2;
} else if (Math.cos(re) <= 0.97) {
tmp = t_1;
} else if (Math.cos(re) <= 0.99) {
tmp = t_2;
} else if (Math.cos(re) <= 0.999) {
tmp = t_1;
} else if (Math.cos(re) <= 0.9995) {
tmp = t_2;
} else if (Math.cos(re) <= 1.0) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(re, im): t_0 = 0.5 * ((im * -2.0) + (im * (-0.08333333333333333 * math.pow(re, 4.0)))) t_1 = 0.5 * (math.cos(re) * (im * -2.0)) t_2 = math.pow(im, 5.0) * -0.008333333333333333 t_3 = 0.5 * (im * ((math.pow(im, 2.0) * -0.3333333333333333) - 2.0)) tmp = 0 if math.cos(re) <= 0.5: tmp = t_1 elif math.cos(re) <= 0.65: tmp = t_3 elif math.cos(re) <= 0.7: tmp = t_1 elif math.cos(re) <= 0.73: tmp = t_2 elif math.cos(re) <= 0.765: tmp = t_1 elif math.cos(re) <= 0.82: tmp = t_0 elif math.cos(re) <= 0.826: tmp = t_1 elif math.cos(re) <= 0.85: tmp = t_2 elif math.cos(re) <= 0.9: tmp = t_1 elif math.cos(re) <= 0.91: tmp = t_0 elif math.cos(re) <= 0.912: tmp = t_1 elif math.cos(re) <= 0.92: tmp = t_0 elif math.cos(re) <= 0.94: tmp = t_1 elif math.cos(re) <= 0.942: tmp = t_2 elif math.cos(re) <= 0.96: tmp = t_1 elif math.cos(re) <= 0.965: tmp = t_2 elif math.cos(re) <= 0.97: tmp = t_1 elif math.cos(re) <= 0.99: tmp = t_2 elif math.cos(re) <= 0.999: tmp = t_1 elif math.cos(re) <= 0.9995: tmp = t_2 elif math.cos(re) <= 1.0: tmp = t_1 else: tmp = t_3 return tmp
function code(re, im) t_0 = Float64(0.5 * Float64(Float64(im * -2.0) + Float64(im * Float64(-0.08333333333333333 * (re ^ 4.0))))) t_1 = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))) t_2 = Float64((im ^ 5.0) * -0.008333333333333333) t_3 = Float64(0.5 * Float64(im * Float64(Float64((im ^ 2.0) * -0.3333333333333333) - 2.0))) tmp = 0.0 if (cos(re) <= 0.5) tmp = t_1; elseif (cos(re) <= 0.65) tmp = t_3; elseif (cos(re) <= 0.7) tmp = t_1; elseif (cos(re) <= 0.73) tmp = t_2; elseif (cos(re) <= 0.765) tmp = t_1; elseif (cos(re) <= 0.82) tmp = t_0; elseif (cos(re) <= 0.826) tmp = t_1; elseif (cos(re) <= 0.85) tmp = t_2; elseif (cos(re) <= 0.9) tmp = t_1; elseif (cos(re) <= 0.91) tmp = t_0; elseif (cos(re) <= 0.912) tmp = t_1; elseif (cos(re) <= 0.92) tmp = t_0; elseif (cos(re) <= 0.94) tmp = t_1; elseif (cos(re) <= 0.942) tmp = t_2; elseif (cos(re) <= 0.96) tmp = t_1; elseif (cos(re) <= 0.965) tmp = t_2; elseif (cos(re) <= 0.97) tmp = t_1; elseif (cos(re) <= 0.99) tmp = t_2; elseif (cos(re) <= 0.999) tmp = t_1; elseif (cos(re) <= 0.9995) tmp = t_2; elseif (cos(re) <= 1.0) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * ((im * -2.0) + (im * (-0.08333333333333333 * (re ^ 4.0)))); t_1 = 0.5 * (cos(re) * (im * -2.0)); t_2 = (im ^ 5.0) * -0.008333333333333333; t_3 = 0.5 * (im * (((im ^ 2.0) * -0.3333333333333333) - 2.0)); tmp = 0.0; if (cos(re) <= 0.5) tmp = t_1; elseif (cos(re) <= 0.65) tmp = t_3; elseif (cos(re) <= 0.7) tmp = t_1; elseif (cos(re) <= 0.73) tmp = t_2; elseif (cos(re) <= 0.765) tmp = t_1; elseif (cos(re) <= 0.82) tmp = t_0; elseif (cos(re) <= 0.826) tmp = t_1; elseif (cos(re) <= 0.85) tmp = t_2; elseif (cos(re) <= 0.9) tmp = t_1; elseif (cos(re) <= 0.91) tmp = t_0; elseif (cos(re) <= 0.912) tmp = t_1; elseif (cos(re) <= 0.92) tmp = t_0; elseif (cos(re) <= 0.94) tmp = t_1; elseif (cos(re) <= 0.942) tmp = t_2; elseif (cos(re) <= 0.96) tmp = t_1; elseif (cos(re) <= 0.965) tmp = t_2; elseif (cos(re) <= 0.97) tmp = t_1; elseif (cos(re) <= 0.99) tmp = t_2; elseif (cos(re) <= 0.999) tmp = t_1; elseif (cos(re) <= 0.9995) tmp = t_2; elseif (cos(re) <= 1.0) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[(N[(im * -2.0), $MachinePrecision] + N[(im * N[(-0.08333333333333333 * N[Power[re, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Power[im, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision]}, Block[{t$95$3 = N[(0.5 * N[(im * N[(N[(N[Power[im, 2.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Cos[re], $MachinePrecision], 0.5], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.65], t$95$3, If[LessEqual[N[Cos[re], $MachinePrecision], 0.7], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.73], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.765], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.82], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.826], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.85], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.9], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.91], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.912], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.92], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.94], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.942], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.96], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.965], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.97], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.99], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.999], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.9995], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 1.0], t$95$1, t$95$3]]]]]]]]]]]]]]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \left(im \cdot -2 + im \cdot \left(-0.08333333333333333 \cdot {re}^{4}\right)\right)\\
t_1 := 0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
t_2 := {im}^{5} \cdot -0.008333333333333333\\
t_3 := 0.5 \cdot \left(im \cdot \left({im}^{2} \cdot -0.3333333333333333 - 2\right)\right)\\
\mathbf{if}\;\cos re \leq 0.5:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.65:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;\cos re \leq 0.7:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.73:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.765:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.82:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.826:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.85:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.9:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.91:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.912:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.92:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.94:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.942:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.96:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.965:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.97:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.99:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.999:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.9995:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 1:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (cos.f64 re) < 0.5 or 0.650000000000000022 < (cos.f64 re) < 0.69999999999999996 or 0.72999999999999998 < (cos.f64 re) < 0.765000000000000013 or 0.819999999999999951 < (cos.f64 re) < 0.825999999999999956 or 0.849999999999999978 < (cos.f64 re) < 0.900000000000000022 or 0.910000000000000031 < (cos.f64 re) < 0.912000000000000033 or 0.92000000000000004 < (cos.f64 re) < 0.93999999999999995 or 0.94199999999999995 < (cos.f64 re) < 0.95999999999999996 or 0.964999999999999969 < (cos.f64 re) < 0.96999999999999997 or 0.98999999999999999 < (cos.f64 re) < 0.998999999999999999 or 0.99950000000000006 < (cos.f64 re) < 1Initial program 49.8%
/-rgt-identity49.8%
exp-049.8%
associate-*l/49.8%
cos-neg49.8%
associate-*l*49.8%
associate-*r/49.8%
exp-049.8%
/-rgt-identity49.8%
*-commutative49.8%
neg-sub049.8%
cos-neg49.8%
Simplified49.8%
Taylor expanded in im around 0 56.8%
if 0.5 < (cos.f64 re) < 0.650000000000000022 or 1 < (cos.f64 re) Initial program 71.9%
/-rgt-identity71.9%
exp-071.9%
associate-*l/71.9%
cos-neg71.9%
associate-*l*71.9%
associate-*r/71.9%
exp-071.9%
/-rgt-identity71.9%
*-commutative71.9%
neg-sub071.9%
cos-neg71.9%
Simplified71.9%
Taylor expanded in im around 0 99.7%
Taylor expanded in re around 0 75.7%
if 0.69999999999999996 < (cos.f64 re) < 0.72999999999999998 or 0.825999999999999956 < (cos.f64 re) < 0.849999999999999978 or 0.93999999999999995 < (cos.f64 re) < 0.94199999999999995 or 0.95999999999999996 < (cos.f64 re) < 0.964999999999999969 or 0.96999999999999997 < (cos.f64 re) < 0.98999999999999999 or 0.998999999999999999 < (cos.f64 re) < 0.99950000000000006Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
*-commutative100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
+-commutative100.0%
metadata-eval100.0%
sub-neg100.0%
associate-*l*100.0%
*-commutative100.0%
distribute-lft-out100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
if 0.765000000000000013 < (cos.f64 re) < 0.819999999999999951 or 0.900000000000000022 < (cos.f64 re) < 0.910000000000000031 or 0.912000000000000033 < (cos.f64 re) < 0.92000000000000004Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 4.3%
Taylor expanded in re around 0 100.0%
Taylor expanded in re around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
associate-*l*100.0%
Simplified100.0%
Final simplification60.2%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (* (cos re) (* im -2.0))))
(t_1 (* (pow im 5.0) -0.008333333333333333))
(t_2 (* 0.5 (* im (- (* (pow im 2.0) -0.3333333333333333) 2.0)))))
(if (<= (cos re) 0.5)
t_0
(if (<= (cos re) 0.65)
t_2
(if (<= (cos re) 0.7)
t_0
(if (<= (cos re) 0.73)
t_1
(if (<= (cos re) 0.765)
t_0
(if (<= (cos re) 0.82)
t_1
(if (<= (cos re) 0.826)
t_0
(if (<= (cos re) 0.85)
t_1
(if (<= (cos re) 0.9)
t_0
(if (<= (cos re) 0.91)
t_1
(if (<= (cos re) 0.912)
t_0
(if (<= (cos re) 0.92)
t_1
(if (<= (cos re) 0.94)
t_0
(if (<= (cos re) 0.942)
t_1
(if (<= (cos re) 0.96)
t_0
(if (<= (cos re) 0.965)
t_1
(if (<= (cos re) 0.97)
t_0
(if (<= (cos re) 0.99)
t_1
(if (<= (cos re) 0.999)
t_0
(if (<= (cos re) 0.9995)
t_1
(if (<= (cos re) 1.0)
t_0
t_2)))))))))))))))))))))))
double code(double re, double im) {
double t_0 = 0.5 * (cos(re) * (im * -2.0));
double t_1 = pow(im, 5.0) * -0.008333333333333333;
double t_2 = 0.5 * (im * ((pow(im, 2.0) * -0.3333333333333333) - 2.0));
double tmp;
if (cos(re) <= 0.5) {
tmp = t_0;
} else if (cos(re) <= 0.65) {
tmp = t_2;
} else if (cos(re) <= 0.7) {
tmp = t_0;
} else if (cos(re) <= 0.73) {
tmp = t_1;
} else if (cos(re) <= 0.765) {
tmp = t_0;
} else if (cos(re) <= 0.82) {
tmp = t_1;
} else if (cos(re) <= 0.826) {
tmp = t_0;
} else if (cos(re) <= 0.85) {
tmp = t_1;
} else if (cos(re) <= 0.9) {
tmp = t_0;
} else if (cos(re) <= 0.91) {
tmp = t_1;
} else if (cos(re) <= 0.912) {
tmp = t_0;
} else if (cos(re) <= 0.92) {
tmp = t_1;
} else if (cos(re) <= 0.94) {
tmp = t_0;
} else if (cos(re) <= 0.942) {
tmp = t_1;
} else if (cos(re) <= 0.96) {
tmp = t_0;
} else if (cos(re) <= 0.965) {
tmp = t_1;
} else if (cos(re) <= 0.97) {
tmp = t_0;
} else if (cos(re) <= 0.99) {
tmp = t_1;
} else if (cos(re) <= 0.999) {
tmp = t_0;
} else if (cos(re) <= 0.9995) {
tmp = t_1;
} else if (cos(re) <= 1.0) {
tmp = t_0;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 0.5d0 * (cos(re) * (im * (-2.0d0)))
t_1 = (im ** 5.0d0) * (-0.008333333333333333d0)
t_2 = 0.5d0 * (im * (((im ** 2.0d0) * (-0.3333333333333333d0)) - 2.0d0))
if (cos(re) <= 0.5d0) then
tmp = t_0
else if (cos(re) <= 0.65d0) then
tmp = t_2
else if (cos(re) <= 0.7d0) then
tmp = t_0
else if (cos(re) <= 0.73d0) then
tmp = t_1
else if (cos(re) <= 0.765d0) then
tmp = t_0
else if (cos(re) <= 0.82d0) then
tmp = t_1
else if (cos(re) <= 0.826d0) then
tmp = t_0
else if (cos(re) <= 0.85d0) then
tmp = t_1
else if (cos(re) <= 0.9d0) then
tmp = t_0
else if (cos(re) <= 0.91d0) then
tmp = t_1
else if (cos(re) <= 0.912d0) then
tmp = t_0
else if (cos(re) <= 0.92d0) then
tmp = t_1
else if (cos(re) <= 0.94d0) then
tmp = t_0
else if (cos(re) <= 0.942d0) then
tmp = t_1
else if (cos(re) <= 0.96d0) then
tmp = t_0
else if (cos(re) <= 0.965d0) then
tmp = t_1
else if (cos(re) <= 0.97d0) then
tmp = t_0
else if (cos(re) <= 0.99d0) then
tmp = t_1
else if (cos(re) <= 0.999d0) then
tmp = t_0
else if (cos(re) <= 0.9995d0) then
tmp = t_1
else if (cos(re) <= 1.0d0) then
tmp = t_0
else
tmp = t_2
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * (Math.cos(re) * (im * -2.0));
double t_1 = Math.pow(im, 5.0) * -0.008333333333333333;
double t_2 = 0.5 * (im * ((Math.pow(im, 2.0) * -0.3333333333333333) - 2.0));
double tmp;
if (Math.cos(re) <= 0.5) {
tmp = t_0;
} else if (Math.cos(re) <= 0.65) {
tmp = t_2;
} else if (Math.cos(re) <= 0.7) {
tmp = t_0;
} else if (Math.cos(re) <= 0.73) {
tmp = t_1;
} else if (Math.cos(re) <= 0.765) {
tmp = t_0;
} else if (Math.cos(re) <= 0.82) {
tmp = t_1;
} else if (Math.cos(re) <= 0.826) {
tmp = t_0;
} else if (Math.cos(re) <= 0.85) {
tmp = t_1;
} else if (Math.cos(re) <= 0.9) {
tmp = t_0;
} else if (Math.cos(re) <= 0.91) {
tmp = t_1;
} else if (Math.cos(re) <= 0.912) {
tmp = t_0;
} else if (Math.cos(re) <= 0.92) {
tmp = t_1;
} else if (Math.cos(re) <= 0.94) {
tmp = t_0;
} else if (Math.cos(re) <= 0.942) {
tmp = t_1;
} else if (Math.cos(re) <= 0.96) {
tmp = t_0;
} else if (Math.cos(re) <= 0.965) {
tmp = t_1;
} else if (Math.cos(re) <= 0.97) {
tmp = t_0;
} else if (Math.cos(re) <= 0.99) {
tmp = t_1;
} else if (Math.cos(re) <= 0.999) {
tmp = t_0;
} else if (Math.cos(re) <= 0.9995) {
tmp = t_1;
} else if (Math.cos(re) <= 1.0) {
tmp = t_0;
} else {
tmp = t_2;
}
return tmp;
}
def code(re, im): t_0 = 0.5 * (math.cos(re) * (im * -2.0)) t_1 = math.pow(im, 5.0) * -0.008333333333333333 t_2 = 0.5 * (im * ((math.pow(im, 2.0) * -0.3333333333333333) - 2.0)) tmp = 0 if math.cos(re) <= 0.5: tmp = t_0 elif math.cos(re) <= 0.65: tmp = t_2 elif math.cos(re) <= 0.7: tmp = t_0 elif math.cos(re) <= 0.73: tmp = t_1 elif math.cos(re) <= 0.765: tmp = t_0 elif math.cos(re) <= 0.82: tmp = t_1 elif math.cos(re) <= 0.826: tmp = t_0 elif math.cos(re) <= 0.85: tmp = t_1 elif math.cos(re) <= 0.9: tmp = t_0 elif math.cos(re) <= 0.91: tmp = t_1 elif math.cos(re) <= 0.912: tmp = t_0 elif math.cos(re) <= 0.92: tmp = t_1 elif math.cos(re) <= 0.94: tmp = t_0 elif math.cos(re) <= 0.942: tmp = t_1 elif math.cos(re) <= 0.96: tmp = t_0 elif math.cos(re) <= 0.965: tmp = t_1 elif math.cos(re) <= 0.97: tmp = t_0 elif math.cos(re) <= 0.99: tmp = t_1 elif math.cos(re) <= 0.999: tmp = t_0 elif math.cos(re) <= 0.9995: tmp = t_1 elif math.cos(re) <= 1.0: tmp = t_0 else: tmp = t_2 return tmp
function code(re, im) t_0 = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))) t_1 = Float64((im ^ 5.0) * -0.008333333333333333) t_2 = Float64(0.5 * Float64(im * Float64(Float64((im ^ 2.0) * -0.3333333333333333) - 2.0))) tmp = 0.0 if (cos(re) <= 0.5) tmp = t_0; elseif (cos(re) <= 0.65) tmp = t_2; elseif (cos(re) <= 0.7) tmp = t_0; elseif (cos(re) <= 0.73) tmp = t_1; elseif (cos(re) <= 0.765) tmp = t_0; elseif (cos(re) <= 0.82) tmp = t_1; elseif (cos(re) <= 0.826) tmp = t_0; elseif (cos(re) <= 0.85) tmp = t_1; elseif (cos(re) <= 0.9) tmp = t_0; elseif (cos(re) <= 0.91) tmp = t_1; elseif (cos(re) <= 0.912) tmp = t_0; elseif (cos(re) <= 0.92) tmp = t_1; elseif (cos(re) <= 0.94) tmp = t_0; elseif (cos(re) <= 0.942) tmp = t_1; elseif (cos(re) <= 0.96) tmp = t_0; elseif (cos(re) <= 0.965) tmp = t_1; elseif (cos(re) <= 0.97) tmp = t_0; elseif (cos(re) <= 0.99) tmp = t_1; elseif (cos(re) <= 0.999) tmp = t_0; elseif (cos(re) <= 0.9995) tmp = t_1; elseif (cos(re) <= 1.0) tmp = t_0; else tmp = t_2; end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * (cos(re) * (im * -2.0)); t_1 = (im ^ 5.0) * -0.008333333333333333; t_2 = 0.5 * (im * (((im ^ 2.0) * -0.3333333333333333) - 2.0)); tmp = 0.0; if (cos(re) <= 0.5) tmp = t_0; elseif (cos(re) <= 0.65) tmp = t_2; elseif (cos(re) <= 0.7) tmp = t_0; elseif (cos(re) <= 0.73) tmp = t_1; elseif (cos(re) <= 0.765) tmp = t_0; elseif (cos(re) <= 0.82) tmp = t_1; elseif (cos(re) <= 0.826) tmp = t_0; elseif (cos(re) <= 0.85) tmp = t_1; elseif (cos(re) <= 0.9) tmp = t_0; elseif (cos(re) <= 0.91) tmp = t_1; elseif (cos(re) <= 0.912) tmp = t_0; elseif (cos(re) <= 0.92) tmp = t_1; elseif (cos(re) <= 0.94) tmp = t_0; elseif (cos(re) <= 0.942) tmp = t_1; elseif (cos(re) <= 0.96) tmp = t_0; elseif (cos(re) <= 0.965) tmp = t_1; elseif (cos(re) <= 0.97) tmp = t_0; elseif (cos(re) <= 0.99) tmp = t_1; elseif (cos(re) <= 0.999) tmp = t_0; elseif (cos(re) <= 0.9995) tmp = t_1; elseif (cos(re) <= 1.0) tmp = t_0; else tmp = t_2; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[im, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision]}, Block[{t$95$2 = N[(0.5 * N[(im * N[(N[(N[Power[im, 2.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Cos[re], $MachinePrecision], 0.5], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.65], t$95$2, If[LessEqual[N[Cos[re], $MachinePrecision], 0.7], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.73], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.765], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.82], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.826], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.85], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.9], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.91], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.912], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.92], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.94], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.942], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.96], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.965], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.97], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.99], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 0.999], t$95$0, If[LessEqual[N[Cos[re], $MachinePrecision], 0.9995], t$95$1, If[LessEqual[N[Cos[re], $MachinePrecision], 1.0], t$95$0, t$95$2]]]]]]]]]]]]]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
t_1 := {im}^{5} \cdot -0.008333333333333333\\
t_2 := 0.5 \cdot \left(im \cdot \left({im}^{2} \cdot -0.3333333333333333 - 2\right)\right)\\
\mathbf{if}\;\cos re \leq 0.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.65:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;\cos re \leq 0.7:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.73:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.765:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.82:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.826:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.85:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.9:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.91:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.912:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.92:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.94:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.942:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.96:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.965:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.97:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.99:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 0.999:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;\cos re \leq 0.9995:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\cos re \leq 1:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (cos.f64 re) < 0.5 or 0.650000000000000022 < (cos.f64 re) < 0.69999999999999996 or 0.72999999999999998 < (cos.f64 re) < 0.765000000000000013 or 0.819999999999999951 < (cos.f64 re) < 0.825999999999999956 or 0.849999999999999978 < (cos.f64 re) < 0.900000000000000022 or 0.910000000000000031 < (cos.f64 re) < 0.912000000000000033 or 0.92000000000000004 < (cos.f64 re) < 0.93999999999999995 or 0.94199999999999995 < (cos.f64 re) < 0.95999999999999996 or 0.964999999999999969 < (cos.f64 re) < 0.96999999999999997 or 0.98999999999999999 < (cos.f64 re) < 0.998999999999999999 or 0.99950000000000006 < (cos.f64 re) < 1Initial program 49.8%
/-rgt-identity49.8%
exp-049.8%
associate-*l/49.8%
cos-neg49.8%
associate-*l*49.8%
associate-*r/49.8%
exp-049.8%
/-rgt-identity49.8%
*-commutative49.8%
neg-sub049.8%
cos-neg49.8%
Simplified49.8%
Taylor expanded in im around 0 56.8%
if 0.5 < (cos.f64 re) < 0.650000000000000022 or 1 < (cos.f64 re) Initial program 71.9%
/-rgt-identity71.9%
exp-071.9%
associate-*l/71.9%
cos-neg71.9%
associate-*l*71.9%
associate-*r/71.9%
exp-071.9%
/-rgt-identity71.9%
*-commutative71.9%
neg-sub071.9%
cos-neg71.9%
Simplified71.9%
Taylor expanded in im around 0 99.7%
Taylor expanded in re around 0 75.7%
if 0.69999999999999996 < (cos.f64 re) < 0.72999999999999998 or 0.765000000000000013 < (cos.f64 re) < 0.819999999999999951 or 0.825999999999999956 < (cos.f64 re) < 0.849999999999999978 or 0.900000000000000022 < (cos.f64 re) < 0.910000000000000031 or 0.912000000000000033 < (cos.f64 re) < 0.92000000000000004 or 0.93999999999999995 < (cos.f64 re) < 0.94199999999999995 or 0.95999999999999996 < (cos.f64 re) < 0.964999999999999969 or 0.96999999999999997 < (cos.f64 re) < 0.98999999999999999 or 0.998999999999999999 < (cos.f64 re) < 0.99950000000000006Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 76.0%
*-commutative76.0%
*-commutative76.0%
associate-*r*76.0%
distribute-rgt-out76.0%
+-commutative76.0%
metadata-eval76.0%
sub-neg76.0%
associate-*l*76.0%
*-commutative76.0%
distribute-lft-out76.0%
+-commutative76.0%
fma-define76.0%
Simplified76.0%
Taylor expanded in im around inf 76.0%
associate-*r*76.0%
Simplified76.0%
Taylor expanded in re around 0 76.0%
*-commutative76.0%
Simplified76.0%
Final simplification58.7%
(FPCore (re im) :precision binary64 (if (<= (cos re) 1.0) (* 0.5 (* im (* (cos re) (- (* (pow im 2.0) -0.3333333333333333) 2.0)))) (* 0.5 (log1p (expm1 (* im -2.0))))))
double code(double re, double im) {
double tmp;
if (cos(re) <= 1.0) {
tmp = 0.5 * (im * (cos(re) * ((pow(im, 2.0) * -0.3333333333333333) - 2.0)));
} else {
tmp = 0.5 * log1p(expm1((im * -2.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (Math.cos(re) <= 1.0) {
tmp = 0.5 * (im * (Math.cos(re) * ((Math.pow(im, 2.0) * -0.3333333333333333) - 2.0)));
} else {
tmp = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if math.cos(re) <= 1.0: tmp = 0.5 * (im * (math.cos(re) * ((math.pow(im, 2.0) * -0.3333333333333333) - 2.0))) else: tmp = 0.5 * math.log1p(math.expm1((im * -2.0))) return tmp
function code(re, im) tmp = 0.0 if (cos(re) <= 1.0) tmp = Float64(0.5 * Float64(im * Float64(cos(re) * Float64(Float64((im ^ 2.0) * -0.3333333333333333) - 2.0)))); else tmp = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))); end return tmp end
code[re_, im_] := If[LessEqual[N[Cos[re], $MachinePrecision], 1.0], N[(0.5 * N[(im * N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im, 2.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos re \leq 1:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(\cos re \cdot \left({im}^{2} \cdot -0.3333333333333333 - 2\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
\end{array}
\end{array}
if (cos.f64 re) < 1Initial program 53.8%
/-rgt-identity53.8%
exp-053.8%
associate-*l/53.8%
cos-neg53.8%
associate-*l*53.8%
associate-*r/53.8%
exp-053.8%
/-rgt-identity53.8%
*-commutative53.8%
neg-sub053.8%
cos-neg53.8%
Simplified53.8%
Taylor expanded in im around 0 92.1%
*-commutative92.1%
*-commutative92.1%
associate-*r*92.1%
distribute-rgt-out92.1%
+-commutative92.1%
metadata-eval92.1%
sub-neg92.1%
associate-*l*92.1%
*-commutative92.1%
distribute-lft-out92.1%
+-commutative92.1%
fma-define92.1%
Simplified92.1%
Taylor expanded in im around 0 85.2%
if 1 < (cos.f64 re) Initial program 53.8%
/-rgt-identity53.8%
exp-053.8%
associate-*l/53.8%
cos-neg53.8%
associate-*l*53.8%
associate-*r/53.8%
exp-053.8%
/-rgt-identity53.8%
*-commutative53.8%
neg-sub053.8%
cos-neg53.8%
Simplified53.8%
Taylor expanded in im around 0 52.7%
add-sqr-sqrt25.7%
pow225.7%
*-commutative25.7%
associate-*l*25.7%
Applied egg-rr25.7%
log1p-expm1-u49.0%
unpow249.0%
add-sqr-sqrt99.3%
*-commutative99.3%
*-commutative99.3%
associate-*l*99.3%
*-commutative99.3%
Applied egg-rr99.3%
Taylor expanded in re around 0 62.8%
Final simplification85.2%
(FPCore (re im) :precision binary64 (* 0.5 (log1p (expm1 (* im (* (cos re) -2.0))))))
double code(double re, double im) {
return 0.5 * log1p(expm1((im * (cos(re) * -2.0))));
}
public static double code(double re, double im) {
return 0.5 * Math.log1p(Math.expm1((im * (Math.cos(re) * -2.0))));
}
def code(re, im): return 0.5 * math.log1p(math.expm1((im * (math.cos(re) * -2.0))))
function code(re, im) return Float64(0.5 * log1p(expm1(Float64(im * Float64(cos(re) * -2.0))))) end
code[re_, im_] := N[(0.5 * N[Log[1 + N[(Exp[N[(im * N[(N[Cos[re], $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot \left(\cos re \cdot -2\right)\right)\right)
\end{array}
Initial program 53.8%
/-rgt-identity53.8%
exp-053.8%
associate-*l/53.8%
cos-neg53.8%
associate-*l*53.8%
associate-*r/53.8%
exp-053.8%
/-rgt-identity53.8%
*-commutative53.8%
neg-sub053.8%
cos-neg53.8%
Simplified53.8%
Taylor expanded in im around 0 52.7%
log1p-expm1-u99.3%
*-commutative99.3%
associate-*l*99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (log1p (expm1 (* im -2.0)))))
(t_1 (* 0.5 (* im (+ -2.0 (pow re 2.0))))))
(if (<= im 480.0)
(* 0.5 (* (cos re) (* im -2.0)))
(if (<= im 2.3e+18)
t_0
(if (<= im 7.8e+18)
t_1
(if (<= im 9.5e+34)
t_0
(if (<= im 1e+35)
t_1
(if (<= im 4.5e+61)
t_0
(* (cos re) (* (pow im 5.0) -0.008333333333333333))))))))))
double code(double re, double im) {
double t_0 = 0.5 * log1p(expm1((im * -2.0)));
double t_1 = 0.5 * (im * (-2.0 + pow(re, 2.0)));
double tmp;
if (im <= 480.0) {
tmp = 0.5 * (cos(re) * (im * -2.0));
} else if (im <= 2.3e+18) {
tmp = t_0;
} else if (im <= 7.8e+18) {
tmp = t_1;
} else if (im <= 9.5e+34) {
tmp = t_0;
} else if (im <= 1e+35) {
tmp = t_1;
} else if (im <= 4.5e+61) {
tmp = t_0;
} else {
tmp = cos(re) * (pow(im, 5.0) * -0.008333333333333333);
}
return tmp;
}
public static double code(double re, double im) {
double t_0 = 0.5 * Math.log1p(Math.expm1((im * -2.0)));
double t_1 = 0.5 * (im * (-2.0 + Math.pow(re, 2.0)));
double tmp;
if (im <= 480.0) {
tmp = 0.5 * (Math.cos(re) * (im * -2.0));
} else if (im <= 2.3e+18) {
tmp = t_0;
} else if (im <= 7.8e+18) {
tmp = t_1;
} else if (im <= 9.5e+34) {
tmp = t_0;
} else if (im <= 1e+35) {
tmp = t_1;
} else if (im <= 4.5e+61) {
tmp = t_0;
} else {
tmp = Math.cos(re) * (Math.pow(im, 5.0) * -0.008333333333333333);
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.log1p(math.expm1((im * -2.0))) t_1 = 0.5 * (im * (-2.0 + math.pow(re, 2.0))) tmp = 0 if im <= 480.0: tmp = 0.5 * (math.cos(re) * (im * -2.0)) elif im <= 2.3e+18: tmp = t_0 elif im <= 7.8e+18: tmp = t_1 elif im <= 9.5e+34: tmp = t_0 elif im <= 1e+35: tmp = t_1 elif im <= 4.5e+61: tmp = t_0 else: tmp = math.cos(re) * (math.pow(im, 5.0) * -0.008333333333333333) return tmp
function code(re, im) t_0 = Float64(0.5 * log1p(expm1(Float64(im * -2.0)))) t_1 = Float64(0.5 * Float64(im * Float64(-2.0 + (re ^ 2.0)))) tmp = 0.0 if (im <= 480.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))); elseif (im <= 2.3e+18) tmp = t_0; elseif (im <= 7.8e+18) tmp = t_1; elseif (im <= 9.5e+34) tmp = t_0; elseif (im <= 1e+35) tmp = t_1; elseif (im <= 4.5e+61) tmp = t_0; else tmp = Float64(cos(re) * Float64((im ^ 5.0) * -0.008333333333333333)); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Log[1 + N[(Exp[N[(im * -2.0), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[(im * N[(-2.0 + N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 480.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.3e+18], t$95$0, If[LessEqual[im, 7.8e+18], t$95$1, If[LessEqual[im, 9.5e+34], t$95$0, If[LessEqual[im, 1e+35], t$95$1, If[LessEqual[im, 4.5e+61], t$95$0, N[(N[Cos[re], $MachinePrecision] * N[(N[Power[im, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot -2\right)\right)\\
t_1 := 0.5 \cdot \left(im \cdot \left(-2 + {re}^{2}\right)\right)\\
\mathbf{if}\;im \leq 480:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)\\
\mathbf{elif}\;im \leq 2.3 \cdot 10^{+18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;im \leq 7.8 \cdot 10^{+18}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;im \leq 9.5 \cdot 10^{+34}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;im \leq 10^{+35}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;im \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left({im}^{5} \cdot -0.008333333333333333\right)\\
\end{array}
\end{array}
if im < 480Initial program 39.1%
/-rgt-identity39.1%
exp-039.1%
associate-*l/39.1%
cos-neg39.1%
associate-*l*39.1%
associate-*r/39.1%
exp-039.1%
/-rgt-identity39.1%
*-commutative39.1%
neg-sub039.1%
cos-neg39.1%
Simplified39.1%
Taylor expanded in im around 0 67.8%
if 480 < im < 2.3e18 or 7.8e18 < im < 9.4999999999999999e34 or 9.9999999999999997e34 < im < 4.5e61Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 3.3%
add-sqr-sqrt0.0%
pow20.0%
*-commutative0.0%
associate-*l*0.0%
Applied egg-rr0.0%
log1p-expm1-u0.0%
unpow20.0%
add-sqr-sqrt100.0%
*-commutative100.0%
*-commutative100.0%
associate-*l*100.0%
*-commutative100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 100.0%
if 2.3e18 < im < 7.8e18 or 9.4999999999999999e34 < im < 9.9999999999999997e34Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 3.3%
Taylor expanded in re around 0 68.1%
*-commutative68.1%
distribute-lft-out68.1%
Simplified68.1%
if 4.5e61 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
*-commutative100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
+-commutative100.0%
metadata-eval100.0%
sub-neg100.0%
associate-*l*100.0%
*-commutative100.0%
distribute-lft-out100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification75.2%
(FPCore (re im) :precision binary64 (* 0.5 (* (cos re) (* im -2.0))))
double code(double re, double im) {
return 0.5 * (cos(re) * (im * -2.0));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (cos(re) * (im * (-2.0d0)))
end function
public static double code(double re, double im) {
return 0.5 * (Math.cos(re) * (im * -2.0));
}
def code(re, im): return 0.5 * (math.cos(re) * (im * -2.0))
function code(re, im) return Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))) end
function tmp = code(re, im) tmp = 0.5 * (cos(re) * (im * -2.0)); end
code[re_, im_] := N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)
\end{array}
Initial program 53.8%
/-rgt-identity53.8%
exp-053.8%
associate-*l/53.8%
cos-neg53.8%
associate-*l*53.8%
associate-*r/53.8%
exp-053.8%
/-rgt-identity53.8%
*-commutative53.8%
neg-sub053.8%
cos-neg53.8%
Simplified53.8%
Taylor expanded in im around 0 52.7%
Final simplification52.7%
(FPCore (re im) :precision binary64 (* (pow im 5.0) -0.008333333333333333))
double code(double re, double im) {
return pow(im, 5.0) * -0.008333333333333333;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (im ** 5.0d0) * (-0.008333333333333333d0)
end function
public static double code(double re, double im) {
return Math.pow(im, 5.0) * -0.008333333333333333;
}
def code(re, im): return math.pow(im, 5.0) * -0.008333333333333333
function code(re, im) return Float64((im ^ 5.0) * -0.008333333333333333) end
function tmp = code(re, im) tmp = (im ^ 5.0) * -0.008333333333333333; end
code[re_, im_] := N[(N[Power[im, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision]
\begin{array}{l}
\\
{im}^{5} \cdot -0.008333333333333333
\end{array}
Initial program 53.8%
/-rgt-identity53.8%
exp-053.8%
associate-*l/53.8%
cos-neg53.8%
associate-*l*53.8%
associate-*r/53.8%
exp-053.8%
/-rgt-identity53.8%
*-commutative53.8%
neg-sub053.8%
cos-neg53.8%
Simplified53.8%
Taylor expanded in im around 0 92.1%
*-commutative92.1%
*-commutative92.1%
associate-*r*92.1%
distribute-rgt-out92.1%
+-commutative92.1%
metadata-eval92.1%
sub-neg92.1%
associate-*l*92.1%
*-commutative92.1%
distribute-lft-out92.1%
+-commutative92.1%
fma-define92.1%
Simplified92.1%
Taylor expanded in im around inf 44.8%
associate-*r*44.8%
Simplified44.8%
Taylor expanded in re around 0 34.1%
*-commutative34.1%
Simplified34.1%
(FPCore (re im) :precision binary64 (* 0.5 (* im -2.0)))
double code(double re, double im) {
return 0.5 * (im * -2.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (im * (-2.0d0))
end function
public static double code(double re, double im) {
return 0.5 * (im * -2.0);
}
def code(re, im): return 0.5 * (im * -2.0)
function code(re, im) return Float64(0.5 * Float64(im * -2.0)) end
function tmp = code(re, im) tmp = 0.5 * (im * -2.0); end
code[re_, im_] := N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(im \cdot -2\right)
\end{array}
Initial program 53.8%
/-rgt-identity53.8%
exp-053.8%
associate-*l/53.8%
cos-neg53.8%
associate-*l*53.8%
associate-*r/53.8%
exp-053.8%
/-rgt-identity53.8%
*-commutative53.8%
neg-sub053.8%
cos-neg53.8%
Simplified53.8%
Taylor expanded in im around 0 52.7%
Taylor expanded in re around 0 27.7%
*-commutative27.7%
Simplified27.7%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:alt
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))