
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.1e+107) (not (<= z 3.2e+37))) (- (- z) y) (- (* x (log y)) y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.1e+107) || !(z <= 3.2e+37)) {
tmp = -z - y;
} else {
tmp = (x * log(y)) - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.1d+107)) .or. (.not. (z <= 3.2d+37))) then
tmp = -z - y
else
tmp = (x * log(y)) - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.1e+107) || !(z <= 3.2e+37)) {
tmp = -z - y;
} else {
tmp = (x * Math.log(y)) - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.1e+107) or not (z <= 3.2e+37): tmp = -z - y else: tmp = (x * math.log(y)) - y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.1e+107) || !(z <= 3.2e+37)) tmp = Float64(Float64(-z) - y); else tmp = Float64(Float64(x * log(y)) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.1e+107) || ~((z <= 3.2e+37))) tmp = -z - y; else tmp = (x * log(y)) - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.1e+107], N[Not[LessEqual[z, 3.2e+37]], $MachinePrecision]], N[((-z) - y), $MachinePrecision], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.1 \cdot 10^{+107} \lor \neg \left(z \leq 3.2 \cdot 10^{+37}\right):\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log y - y\\
\end{array}
\end{array}
if z < -4.0999999999999999e107 or 3.20000000000000014e37 < z Initial program 100.0%
Taylor expanded in x around 0 87.4%
neg-mul-187.4%
Simplified87.4%
if -4.0999999999999999e107 < z < 3.20000000000000014e37Initial program 99.8%
Taylor expanded in z around 0 89.6%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= z -8.2e+106) (- (- z) y) (if (<= z 8.8e+48) (- t_0 y) (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (z <= -8.2e+106) {
tmp = -z - y;
} else if (z <= 8.8e+48) {
tmp = t_0 - y;
} else {
tmp = t_0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (z <= (-8.2d+106)) then
tmp = -z - y
else if (z <= 8.8d+48) then
tmp = t_0 - y
else
tmp = t_0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (z <= -8.2e+106) {
tmp = -z - y;
} else if (z <= 8.8e+48) {
tmp = t_0 - y;
} else {
tmp = t_0 - z;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if z <= -8.2e+106: tmp = -z - y elif z <= 8.8e+48: tmp = t_0 - y else: tmp = t_0 - z return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (z <= -8.2e+106) tmp = Float64(Float64(-z) - y); elseif (z <= 8.8e+48) tmp = Float64(t_0 - y); else tmp = Float64(t_0 - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (z <= -8.2e+106) tmp = -z - y; elseif (z <= 8.8e+48) tmp = t_0 - y; else tmp = t_0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8.2e+106], N[((-z) - y), $MachinePrecision], If[LessEqual[z, 8.8e+48], N[(t$95$0 - y), $MachinePrecision], N[(t$95$0 - z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;z \leq -8.2 \cdot 10^{+106}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{elif}\;z \leq 8.8 \cdot 10^{+48}:\\
\;\;\;\;t\_0 - y\\
\mathbf{else}:\\
\;\;\;\;t\_0 - z\\
\end{array}
\end{array}
if z < -8.2000000000000005e106Initial program 100.0%
Taylor expanded in x around 0 92.9%
neg-mul-192.9%
Simplified92.9%
if -8.2000000000000005e106 < z < 8.7999999999999997e48Initial program 99.8%
Taylor expanded in z around 0 88.6%
if 8.7999999999999997e48 < z Initial program 99.9%
Taylor expanded in y around 0 87.2%
Final simplification89.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -5e+55) (not (<= x 2e+128))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5e+55) || !(x <= 2e+128)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5d+55)) .or. (.not. (x <= 2d+128))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5e+55) || !(x <= 2e+128)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5e+55) or not (x <= 2e+128): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5e+55) || !(x <= 2e+128)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5e+55) || ~((x <= 2e+128))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5e+55], N[Not[LessEqual[x, 2e+128]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+55} \lor \neg \left(x \leq 2 \cdot 10^{+128}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -5.00000000000000046e55 or 2.0000000000000002e128 < x Initial program 99.7%
sub-neg99.7%
associate--l+99.7%
add-cube-cbrt99.0%
associate-*r*99.0%
fma-define99.0%
pow299.0%
Applied egg-rr99.0%
Taylor expanded in x around inf 68.7%
*-commutative68.7%
Simplified68.7%
if -5.00000000000000046e55 < x < 2.0000000000000002e128Initial program 99.9%
Taylor expanded in x around 0 86.1%
neg-mul-186.1%
Simplified86.1%
Final simplification80.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -8.2e+106) (not (<= z 3.1e-19))) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -8.2e+106) || !(z <= 3.1e-19)) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-8.2d+106)) .or. (.not. (z <= 3.1d-19))) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -8.2e+106) || !(z <= 3.1e-19)) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -8.2e+106) or not (z <= 3.1e-19): tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -8.2e+106) || !(z <= 3.1e-19)) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -8.2e+106) || ~((z <= 3.1e-19))) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -8.2e+106], N[Not[LessEqual[z, 3.1e-19]], $MachinePrecision]], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.2 \cdot 10^{+106} \lor \neg \left(z \leq 3.1 \cdot 10^{-19}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if z < -8.2000000000000005e106 or 3.0999999999999999e-19 < z Initial program 100.0%
sub-neg100.0%
associate--l+100.0%
add-cube-cbrt99.7%
associate-*r*99.8%
fma-define99.8%
pow299.8%
Applied egg-rr99.8%
Taylor expanded in z around inf 68.2%
mul-1-neg68.2%
Simplified68.2%
if -8.2000000000000005e106 < z < 3.0999999999999999e-19Initial program 99.8%
Taylor expanded in y around inf 45.5%
neg-mul-145.5%
Simplified45.5%
Final simplification56.7%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 68.7%
neg-mul-168.7%
Simplified68.7%
Final simplification68.7%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 30.9%
neg-mul-130.9%
Simplified30.9%
Final simplification30.9%
herbie shell --seed 2024096
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))