
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.2e+34) (not (<= x 1.25e+16))) (/ x (- 1.0 y)) (/ y (+ y -1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -1.2e+34) || !(x <= 1.25e+16)) {
tmp = x / (1.0 - y);
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.2d+34)) .or. (.not. (x <= 1.25d+16))) then
tmp = x / (1.0d0 - y)
else
tmp = y / (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.2e+34) || !(x <= 1.25e+16)) {
tmp = x / (1.0 - y);
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.2e+34) or not (x <= 1.25e+16): tmp = x / (1.0 - y) else: tmp = y / (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.2e+34) || !(x <= 1.25e+16)) tmp = Float64(x / Float64(1.0 - y)); else tmp = Float64(y / Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.2e+34) || ~((x <= 1.25e+16))) tmp = x / (1.0 - y); else tmp = y / (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.2e+34], N[Not[LessEqual[x, 1.25e+16]], $MachinePrecision]], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{+34} \lor \neg \left(x \leq 1.25 \cdot 10^{+16}\right):\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -1}\\
\end{array}
\end{array}
if x < -1.19999999999999993e34 or 1.25e16 < x Initial program 100.0%
Taylor expanded in x around inf 83.7%
if -1.19999999999999993e34 < x < 1.25e16Initial program 100.0%
Taylor expanded in x around 0 78.2%
neg-mul-178.2%
distribute-neg-frac278.2%
neg-sub078.2%
associate--r-78.2%
metadata-eval78.2%
Simplified78.2%
Final simplification80.8%
(FPCore (x y) :precision binary64 (if (<= y -2.5e+71) 1.0 (if (<= y 1.62e+22) (/ x (- 1.0 y)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -2.5e+71) {
tmp = 1.0;
} else if (y <= 1.62e+22) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.5d+71)) then
tmp = 1.0d0
else if (y <= 1.62d+22) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.5e+71) {
tmp = 1.0;
} else if (y <= 1.62e+22) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.5e+71: tmp = 1.0 elif y <= 1.62e+22: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.5e+71) tmp = 1.0; elseif (y <= 1.62e+22) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.5e+71) tmp = 1.0; elseif (y <= 1.62e+22) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.5e+71], 1.0, If[LessEqual[y, 1.62e+22], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{+71}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.62 \cdot 10^{+22}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -2.49999999999999986e71 or 1.62e22 < y Initial program 100.0%
Taylor expanded in y around inf 79.1%
if -2.49999999999999986e71 < y < 1.62e22Initial program 100.0%
Taylor expanded in x around inf 71.7%
Final simplification74.6%
(FPCore (x y) :precision binary64 (if (<= y -1750.0) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1750.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1750.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1750.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1750.0: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1750.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1750.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1750.0], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1750:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1750 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 71.5%
if -1750 < y < 1Initial program 100.0%
Taylor expanded in y around 0 70.7%
Final simplification71.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 36.2%
Final simplification36.2%
herbie shell --seed 2024096
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))