
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (<= t_1 1.5e+285) (/ x t_1) (/ (/ x (- t z)) (- y z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= 1.5e+285) {
tmp = x / t_1;
} else {
tmp = (x / (t - z)) / (y - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if (t_1 <= 1.5d+285) then
tmp = x / t_1
else
tmp = (x / (t - z)) / (y - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= 1.5e+285) {
tmp = x / t_1;
} else {
tmp = (x / (t - z)) / (y - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= 1.5e+285: tmp = x / t_1 else: tmp = (x / (t - z)) / (y - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= 1.5e+285) tmp = Float64(x / t_1); else tmp = Float64(Float64(x / Float64(t - z)) / Float64(y - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= 1.5e+285)
tmp = x / t_1;
else
tmp = (x / (t - z)) / (y - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1.5e+285], N[(x / t$95$1), $MachinePrecision], N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq 1.5 \cdot 10^{+285}:\\
\;\;\;\;\frac{x}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t - z}}{y - z}\\
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < 1.5000000000000001e285Initial program 95.9%
if 1.5000000000000001e285 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 68.2%
associate-/l/99.9%
Simplified99.9%
Final simplification97.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* (/ (sqrt x) (- y z)) (/ (sqrt x) (- t z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt(x) / (y - z)) * (sqrt(x) / (t - z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt(x) / (y - z)) * (sqrt(x) / (t - z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt(x) / (y - z)) * (Math.sqrt(x) / (t - z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt(x) / (y - z)) * (math.sqrt(x) / (t - z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(x) / Float64(y - z)) * Float64(sqrt(x) / Float64(t - z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt(x) / (y - z)) * (sqrt(x) / (t - z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[x], $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[x], $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\sqrt{x}}{y - z} \cdot \frac{\sqrt{x}}{t - z}
\end{array}
Initial program 86.2%
add-sqr-sqrt40.3%
times-frac43.3%
Applied egg-rr43.3%
Final simplification43.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= t -1.45e-138)
(/ (/ x y) t)
(if (<= t 1.26e-57)
(/ (- x) (* y z))
(if (<= t 5.2e+123) (/ x (* z (- t))) (/ (/ x t) y)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.45e-138) {
tmp = (x / y) / t;
} else if (t <= 1.26e-57) {
tmp = -x / (y * z);
} else if (t <= 5.2e+123) {
tmp = x / (z * -t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.45d-138)) then
tmp = (x / y) / t
else if (t <= 1.26d-57) then
tmp = -x / (y * z)
else if (t <= 5.2d+123) then
tmp = x / (z * -t)
else
tmp = (x / t) / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.45e-138) {
tmp = (x / y) / t;
} else if (t <= 1.26e-57) {
tmp = -x / (y * z);
} else if (t <= 5.2e+123) {
tmp = x / (z * -t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -1.45e-138: tmp = (x / y) / t elif t <= 1.26e-57: tmp = -x / (y * z) elif t <= 5.2e+123: tmp = x / (z * -t) else: tmp = (x / t) / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -1.45e-138) tmp = Float64(Float64(x / y) / t); elseif (t <= 1.26e-57) tmp = Float64(Float64(-x) / Float64(y * z)); elseif (t <= 5.2e+123) tmp = Float64(x / Float64(z * Float64(-t))); else tmp = Float64(Float64(x / t) / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -1.45e-138)
tmp = (x / y) / t;
elseif (t <= 1.26e-57)
tmp = -x / (y * z);
elseif (t <= 5.2e+123)
tmp = x / (z * -t);
else
tmp = (x / t) / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -1.45e-138], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, 1.26e-57], N[((-x) / N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.2e+123], N[(x / N[(z * (-t)), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.45 \cdot 10^{-138}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{elif}\;t \leq 1.26 \cdot 10^{-57}:\\
\;\;\;\;\frac{-x}{y \cdot z}\\
\mathbf{elif}\;t \leq 5.2 \cdot 10^{+123}:\\
\;\;\;\;\frac{x}{z \cdot \left(-t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\end{array}
\end{array}
if t < -1.44999999999999987e-138Initial program 87.3%
Taylor expanded in z around 0 52.9%
associate-/r*60.2%
div-inv60.2%
Applied egg-rr60.2%
associate-*l/52.8%
un-div-inv52.8%
Applied egg-rr52.8%
if -1.44999999999999987e-138 < t < 1.26e-57Initial program 77.3%
Taylor expanded in y around inf 49.9%
*-commutative49.9%
Simplified49.9%
Taylor expanded in t around 0 43.9%
associate-*r/43.9%
neg-mul-143.9%
*-commutative43.9%
Simplified43.9%
if 1.26e-57 < t < 5.19999999999999971e123Initial program 91.4%
Taylor expanded in y around 0 64.0%
mul-1-neg64.0%
distribute-neg-frac264.0%
distribute-rgt-neg-in64.0%
neg-sub064.0%
associate--r-64.0%
neg-sub064.0%
mul-1-neg64.0%
+-commutative64.0%
mul-1-neg64.0%
unsub-neg64.0%
Simplified64.0%
Taylor expanded in z around 0 39.2%
associate-*r/39.2%
neg-mul-139.2%
*-commutative39.2%
Simplified39.2%
if 5.19999999999999971e123 < t Initial program 95.4%
add-sqr-sqrt40.4%
times-frac38.7%
Applied egg-rr38.7%
frac-times40.4%
add-sqr-sqrt95.4%
clear-num95.4%
associate-*r/95.5%
associate-/r*95.5%
Applied egg-rr95.5%
Taylor expanded in z around 0 62.8%
associate-/r*72.8%
Simplified72.8%
Final simplification50.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= t -8.5e-137)
(/ (/ x y) t)
(if (<= t 4.4e-58)
(* (/ -1.0 z) (/ x y))
(if (<= t 6.2e+123) (/ x (* z (- t))) (/ (/ x t) y)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8.5e-137) {
tmp = (x / y) / t;
} else if (t <= 4.4e-58) {
tmp = (-1.0 / z) * (x / y);
} else if (t <= 6.2e+123) {
tmp = x / (z * -t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-8.5d-137)) then
tmp = (x / y) / t
else if (t <= 4.4d-58) then
tmp = ((-1.0d0) / z) * (x / y)
else if (t <= 6.2d+123) then
tmp = x / (z * -t)
else
tmp = (x / t) / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8.5e-137) {
tmp = (x / y) / t;
} else if (t <= 4.4e-58) {
tmp = (-1.0 / z) * (x / y);
} else if (t <= 6.2e+123) {
tmp = x / (z * -t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -8.5e-137: tmp = (x / y) / t elif t <= 4.4e-58: tmp = (-1.0 / z) * (x / y) elif t <= 6.2e+123: tmp = x / (z * -t) else: tmp = (x / t) / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -8.5e-137) tmp = Float64(Float64(x / y) / t); elseif (t <= 4.4e-58) tmp = Float64(Float64(-1.0 / z) * Float64(x / y)); elseif (t <= 6.2e+123) tmp = Float64(x / Float64(z * Float64(-t))); else tmp = Float64(Float64(x / t) / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -8.5e-137)
tmp = (x / y) / t;
elseif (t <= 4.4e-58)
tmp = (-1.0 / z) * (x / y);
elseif (t <= 6.2e+123)
tmp = x / (z * -t);
else
tmp = (x / t) / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -8.5e-137], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, 4.4e-58], N[(N[(-1.0 / z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 6.2e+123], N[(x / N[(z * (-t)), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8.5 \cdot 10^{-137}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{elif}\;t \leq 4.4 \cdot 10^{-58}:\\
\;\;\;\;\frac{-1}{z} \cdot \frac{x}{y}\\
\mathbf{elif}\;t \leq 6.2 \cdot 10^{+123}:\\
\;\;\;\;\frac{x}{z \cdot \left(-t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\end{array}
\end{array}
if t < -8.5000000000000001e-137Initial program 87.9%
Taylor expanded in z around 0 53.1%
associate-/r*59.8%
div-inv59.8%
Applied egg-rr59.8%
associate-*l/52.3%
un-div-inv52.3%
Applied egg-rr52.3%
if -8.5000000000000001e-137 < t < 4.40000000000000011e-58Initial program 76.8%
Taylor expanded in y around inf 49.7%
*-commutative49.7%
Simplified49.7%
Taylor expanded in t around 0 43.4%
associate-*r/43.4%
neg-mul-143.4%
*-commutative43.4%
Simplified43.4%
neg-mul-143.4%
times-frac45.7%
Applied egg-rr45.7%
if 4.40000000000000011e-58 < t < 6.20000000000000013e123Initial program 91.4%
Taylor expanded in y around 0 64.0%
mul-1-neg64.0%
distribute-neg-frac264.0%
distribute-rgt-neg-in64.0%
neg-sub064.0%
associate--r-64.0%
neg-sub064.0%
mul-1-neg64.0%
+-commutative64.0%
mul-1-neg64.0%
unsub-neg64.0%
Simplified64.0%
Taylor expanded in z around 0 39.2%
associate-*r/39.2%
neg-mul-139.2%
*-commutative39.2%
Simplified39.2%
if 6.20000000000000013e123 < t Initial program 95.4%
add-sqr-sqrt40.4%
times-frac38.7%
Applied egg-rr38.7%
frac-times40.4%
add-sqr-sqrt95.4%
clear-num95.4%
associate-*r/95.5%
associate-/r*95.5%
Applied egg-rr95.5%
Taylor expanded in z around 0 62.8%
associate-/r*72.8%
Simplified72.8%
Final simplification51.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z -2.6e+143) (/ (/ x (- z t)) z) (if (<= z 5e+146) (/ x (* (- y z) (- t z))) (/ (/ x z) (- z y)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.6e+143) {
tmp = (x / (z - t)) / z;
} else if (z <= 5e+146) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-2.6d+143)) then
tmp = (x / (z - t)) / z
else if (z <= 5d+146) then
tmp = x / ((y - z) * (t - z))
else
tmp = (x / z) / (z - y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.6e+143) {
tmp = (x / (z - t)) / z;
} else if (z <= 5e+146) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= -2.6e+143: tmp = (x / (z - t)) / z elif z <= 5e+146: tmp = x / ((y - z) * (t - z)) else: tmp = (x / z) / (z - y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= -2.6e+143) tmp = Float64(Float64(x / Float64(z - t)) / z); elseif (z <= 5e+146) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = Float64(Float64(x / z) / Float64(z - y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= -2.6e+143)
tmp = (x / (z - t)) / z;
elseif (z <= 5e+146)
tmp = x / ((y - z) * (t - z));
else
tmp = (x / z) / (z - y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, -2.6e+143], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[z, 5e+146], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+143}:\\
\;\;\;\;\frac{\frac{x}{z - t}}{z}\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+146}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - y}\\
\end{array}
\end{array}
if z < -2.5999999999999999e143Initial program 72.4%
clear-num72.4%
associate-/r/72.4%
Applied egg-rr72.4%
Taylor expanded in y around 0 72.3%
mul-1-neg72.3%
distribute-rgt-neg-in72.3%
neg-sub072.3%
associate--r-72.3%
neg-sub072.3%
mul-1-neg72.3%
+-commutative72.3%
mul-1-neg72.3%
unsub-neg72.3%
Simplified72.3%
associate-*l/72.3%
*-un-lft-identity72.3%
*-commutative72.3%
associate-/r*93.9%
Applied egg-rr93.9%
if -2.5999999999999999e143 < z < 4.9999999999999999e146Initial program 95.4%
if 4.9999999999999999e146 < z Initial program 61.9%
Taylor expanded in x around 0 61.9%
associate-/l/99.9%
Simplified99.9%
Taylor expanded in t around 0 61.9%
mul-1-neg61.9%
associate-/r*95.8%
distribute-neg-frac295.8%
neg-sub095.8%
associate--r-95.8%
neg-sub095.8%
Simplified95.8%
Final simplification95.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z -5e+129) (/ (/ -1.0 z) (/ (- t z) x)) (if (<= z 2.7e+149) (/ x (* (- y z) (- t z))) (/ (/ x z) (- z y)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5e+129) {
tmp = (-1.0 / z) / ((t - z) / x);
} else if (z <= 2.7e+149) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-5d+129)) then
tmp = ((-1.0d0) / z) / ((t - z) / x)
else if (z <= 2.7d+149) then
tmp = x / ((y - z) * (t - z))
else
tmp = (x / z) / (z - y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5e+129) {
tmp = (-1.0 / z) / ((t - z) / x);
} else if (z <= 2.7e+149) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= -5e+129: tmp = (-1.0 / z) / ((t - z) / x) elif z <= 2.7e+149: tmp = x / ((y - z) * (t - z)) else: tmp = (x / z) / (z - y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= -5e+129) tmp = Float64(Float64(-1.0 / z) / Float64(Float64(t - z) / x)); elseif (z <= 2.7e+149) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = Float64(Float64(x / z) / Float64(z - y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= -5e+129)
tmp = (-1.0 / z) / ((t - z) / x);
elseif (z <= 2.7e+149)
tmp = x / ((y - z) * (t - z));
else
tmp = (x / z) / (z - y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, -5e+129], N[(N[(-1.0 / z), $MachinePrecision] / N[(N[(t - z), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.7e+149], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{+129}:\\
\;\;\;\;\frac{\frac{-1}{z}}{\frac{t - z}{x}}\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+149}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - y}\\
\end{array}
\end{array}
if z < -5.0000000000000003e129Initial program 75.0%
add-sqr-sqrt28.5%
times-frac28.5%
Applied egg-rr28.5%
frac-times28.5%
add-sqr-sqrt75.0%
clear-num75.0%
associate-*r/97.0%
associate-/r*99.9%
Applied egg-rr99.9%
Taylor expanded in y around 0 94.6%
if -5.0000000000000003e129 < z < 2.7000000000000001e149Initial program 95.3%
if 2.7000000000000001e149 < z Initial program 61.9%
Taylor expanded in x around 0 61.9%
associate-/l/99.9%
Simplified99.9%
Taylor expanded in t around 0 61.9%
mul-1-neg61.9%
associate-/r*95.8%
distribute-neg-frac295.8%
neg-sub095.8%
associate--r-95.8%
neg-sub095.8%
Simplified95.8%
Final simplification95.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -2.6e+24) (not (<= z 520000000000.0))) (/ x (* z (- z t))) (/ x (* (- y z) t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.6e+24) || !(z <= 520000000000.0)) {
tmp = x / (z * (z - t));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.6d+24)) .or. (.not. (z <= 520000000000.0d0))) then
tmp = x / (z * (z - t))
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.6e+24) || !(z <= 520000000000.0)) {
tmp = x / (z * (z - t));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -2.6e+24) or not (z <= 520000000000.0): tmp = x / (z * (z - t)) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -2.6e+24) || !(z <= 520000000000.0)) tmp = Float64(x / Float64(z * Float64(z - t))); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -2.6e+24) || ~((z <= 520000000000.0)))
tmp = x / (z * (z - t));
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.6e+24], N[Not[LessEqual[z, 520000000000.0]], $MachinePrecision]], N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+24} \lor \neg \left(z \leq 520000000000\right):\\
\;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if z < -2.5999999999999998e24 or 5.2e11 < z Initial program 78.6%
Taylor expanded in y around 0 70.2%
mul-1-neg70.2%
distribute-neg-frac270.2%
distribute-rgt-neg-in70.2%
neg-sub070.2%
associate--r-70.2%
neg-sub070.2%
mul-1-neg70.2%
+-commutative70.2%
mul-1-neg70.2%
unsub-neg70.2%
Simplified70.2%
if -2.5999999999999998e24 < z < 5.2e11Initial program 94.5%
Taylor expanded in t around inf 74.1%
Final simplification72.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -4e-139) (/ (/ x y) t) (if (<= t 8e-61) (* (/ -1.0 z) (/ x y)) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4e-139) {
tmp = (x / y) / t;
} else if (t <= 8e-61) {
tmp = (-1.0 / z) * (x / y);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-4d-139)) then
tmp = (x / y) / t
else if (t <= 8d-61) then
tmp = ((-1.0d0) / z) * (x / y)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4e-139) {
tmp = (x / y) / t;
} else if (t <= 8e-61) {
tmp = (-1.0 / z) * (x / y);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -4e-139: tmp = (x / y) / t elif t <= 8e-61: tmp = (-1.0 / z) * (x / y) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -4e-139) tmp = Float64(Float64(x / y) / t); elseif (t <= 8e-61) tmp = Float64(Float64(-1.0 / z) * Float64(x / y)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -4e-139)
tmp = (x / y) / t;
elseif (t <= 8e-61)
tmp = (-1.0 / z) * (x / y);
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -4e-139], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, 8e-61], N[(N[(-1.0 / z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4 \cdot 10^{-139}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{elif}\;t \leq 8 \cdot 10^{-61}:\\
\;\;\;\;\frac{-1}{z} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -4.00000000000000012e-139Initial program 87.3%
Taylor expanded in z around 0 52.9%
associate-/r*60.2%
div-inv60.2%
Applied egg-rr60.2%
associate-*l/52.8%
un-div-inv52.8%
Applied egg-rr52.8%
if -4.00000000000000012e-139 < t < 8.0000000000000003e-61Initial program 77.3%
Taylor expanded in y around inf 49.9%
*-commutative49.9%
Simplified49.9%
Taylor expanded in t around 0 43.9%
associate-*r/43.9%
neg-mul-143.9%
*-commutative43.9%
Simplified43.9%
neg-mul-143.9%
times-frac46.3%
Applied egg-rr46.3%
if 8.0000000000000003e-61 < t Initial program 93.3%
Taylor expanded in t around inf 78.2%
Final simplification59.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -9.6e-61) (/ x (* y (- t z))) (if (<= y 3.7e-122) (/ x (* z (- z t))) (/ x (* (- y z) t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -9.6e-61) {
tmp = x / (y * (t - z));
} else if (y <= 3.7e-122) {
tmp = x / (z * (z - t));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-9.6d-61)) then
tmp = x / (y * (t - z))
else if (y <= 3.7d-122) then
tmp = x / (z * (z - t))
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -9.6e-61) {
tmp = x / (y * (t - z));
} else if (y <= 3.7e-122) {
tmp = x / (z * (z - t));
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -9.6e-61: tmp = x / (y * (t - z)) elif y <= 3.7e-122: tmp = x / (z * (z - t)) else: tmp = x / ((y - z) * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -9.6e-61) tmp = Float64(x / Float64(y * Float64(t - z))); elseif (y <= 3.7e-122) tmp = Float64(x / Float64(z * Float64(z - t))); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -9.6e-61)
tmp = x / (y * (t - z));
elseif (y <= 3.7e-122)
tmp = x / (z * (z - t));
else
tmp = x / ((y - z) * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -9.6e-61], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.7e-122], N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.6 \cdot 10^{-61}:\\
\;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{-122}:\\
\;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if y < -9.6000000000000004e-61Initial program 89.2%
Taylor expanded in y around inf 82.9%
*-commutative82.9%
Simplified82.9%
if -9.6000000000000004e-61 < y < 3.6999999999999997e-122Initial program 86.5%
Taylor expanded in y around 0 72.8%
mul-1-neg72.8%
distribute-neg-frac272.8%
distribute-rgt-neg-in72.8%
neg-sub072.8%
associate--r-72.8%
neg-sub072.8%
mul-1-neg72.8%
+-commutative72.8%
mul-1-neg72.8%
unsub-neg72.8%
Simplified72.8%
if 3.6999999999999997e-122 < y Initial program 82.9%
Taylor expanded in t around inf 53.7%
Final simplification70.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -5e-61) (/ x (* y (- t z))) (if (<= y 1.85e-115) (/ x (* z (- z t))) (/ (/ x t) (- y z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5e-61) {
tmp = x / (y * (t - z));
} else if (y <= 1.85e-115) {
tmp = x / (z * (z - t));
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5d-61)) then
tmp = x / (y * (t - z))
else if (y <= 1.85d-115) then
tmp = x / (z * (z - t))
else
tmp = (x / t) / (y - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5e-61) {
tmp = x / (y * (t - z));
} else if (y <= 1.85e-115) {
tmp = x / (z * (z - t));
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -5e-61: tmp = x / (y * (t - z)) elif y <= 1.85e-115: tmp = x / (z * (z - t)) else: tmp = (x / t) / (y - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -5e-61) tmp = Float64(x / Float64(y * Float64(t - z))); elseif (y <= 1.85e-115) tmp = Float64(x / Float64(z * Float64(z - t))); else tmp = Float64(Float64(x / t) / Float64(y - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -5e-61)
tmp = x / (y * (t - z));
elseif (y <= 1.85e-115)
tmp = x / (z * (z - t));
else
tmp = (x / t) / (y - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -5e-61], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.85e-115], N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-61}:\\
\;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
\mathbf{elif}\;y \leq 1.85 \cdot 10^{-115}:\\
\;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y - z}\\
\end{array}
\end{array}
if y < -4.9999999999999999e-61Initial program 89.2%
Taylor expanded in y around inf 82.9%
*-commutative82.9%
Simplified82.9%
if -4.9999999999999999e-61 < y < 1.85e-115Initial program 86.6%
Taylor expanded in y around 0 73.0%
mul-1-neg73.0%
distribute-neg-frac273.0%
distribute-rgt-neg-in73.0%
neg-sub073.0%
associate--r-73.0%
neg-sub073.0%
mul-1-neg73.0%
+-commutative73.0%
mul-1-neg73.0%
unsub-neg73.0%
Simplified73.0%
if 1.85e-115 < y Initial program 82.6%
add-sqr-sqrt44.2%
times-frac47.9%
Applied egg-rr47.9%
frac-times44.2%
add-sqr-sqrt82.6%
clear-num82.5%
associate-*r/97.5%
associate-/r*98.4%
Applied egg-rr98.4%
Taylor expanded in t around inf 53.1%
associate-/r*54.5%
Simplified54.5%
Final simplification70.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -1.3e-58) (/ (/ x y) (- t z)) (if (<= y 3.1e-115) (/ x (* z (- z t))) (/ (/ x t) (- y z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.3e-58) {
tmp = (x / y) / (t - z);
} else if (y <= 3.1e-115) {
tmp = x / (z * (z - t));
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.3d-58)) then
tmp = (x / y) / (t - z)
else if (y <= 3.1d-115) then
tmp = x / (z * (z - t))
else
tmp = (x / t) / (y - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.3e-58) {
tmp = (x / y) / (t - z);
} else if (y <= 3.1e-115) {
tmp = x / (z * (z - t));
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -1.3e-58: tmp = (x / y) / (t - z) elif y <= 3.1e-115: tmp = x / (z * (z - t)) else: tmp = (x / t) / (y - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -1.3e-58) tmp = Float64(Float64(x / y) / Float64(t - z)); elseif (y <= 3.1e-115) tmp = Float64(x / Float64(z * Float64(z - t))); else tmp = Float64(Float64(x / t) / Float64(y - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -1.3e-58)
tmp = (x / y) / (t - z);
elseif (y <= 3.1e-115)
tmp = x / (z * (z - t));
else
tmp = (x / t) / (y - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -1.3e-58], N[(N[(x / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.1e-115], N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{-58}:\\
\;\;\;\;\frac{\frac{x}{y}}{t - z}\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{-115}:\\
\;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y - z}\\
\end{array}
\end{array}
if y < -1.30000000000000003e-58Initial program 89.2%
add-sqr-sqrt44.6%
times-frac48.5%
Applied egg-rr48.5%
Taylor expanded in y around inf 82.9%
associate-/r*84.0%
Simplified84.0%
if -1.30000000000000003e-58 < y < 3.10000000000000007e-115Initial program 86.6%
Taylor expanded in y around 0 73.0%
mul-1-neg73.0%
distribute-neg-frac273.0%
distribute-rgt-neg-in73.0%
neg-sub073.0%
associate--r-73.0%
neg-sub073.0%
mul-1-neg73.0%
+-commutative73.0%
mul-1-neg73.0%
unsub-neg73.0%
Simplified73.0%
if 3.10000000000000007e-115 < y Initial program 82.6%
add-sqr-sqrt44.2%
times-frac47.9%
Applied egg-rr47.9%
frac-times44.2%
add-sqr-sqrt82.6%
clear-num82.5%
associate-*r/97.5%
associate-/r*98.4%
Applied egg-rr98.4%
Taylor expanded in t around inf 53.1%
associate-/r*54.5%
Simplified54.5%
Final simplification71.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -2.9e-35) (/ (/ x y) (- t z)) (if (<= y 2e-80) (/ (/ x z) (- z t)) (/ (/ x t) (- y z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.9e-35) {
tmp = (x / y) / (t - z);
} else if (y <= 2e-80) {
tmp = (x / z) / (z - t);
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.9d-35)) then
tmp = (x / y) / (t - z)
else if (y <= 2d-80) then
tmp = (x / z) / (z - t)
else
tmp = (x / t) / (y - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.9e-35) {
tmp = (x / y) / (t - z);
} else if (y <= 2e-80) {
tmp = (x / z) / (z - t);
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -2.9e-35: tmp = (x / y) / (t - z) elif y <= 2e-80: tmp = (x / z) / (z - t) else: tmp = (x / t) / (y - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -2.9e-35) tmp = Float64(Float64(x / y) / Float64(t - z)); elseif (y <= 2e-80) tmp = Float64(Float64(x / z) / Float64(z - t)); else tmp = Float64(Float64(x / t) / Float64(y - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -2.9e-35)
tmp = (x / y) / (t - z);
elseif (y <= 2e-80)
tmp = (x / z) / (z - t);
else
tmp = (x / t) / (y - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -2.9e-35], N[(N[(x / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2e-80], N[(N[(x / z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{-35}:\\
\;\;\;\;\frac{\frac{x}{y}}{t - z}\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-80}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y - z}\\
\end{array}
\end{array}
if y < -2.9000000000000002e-35Initial program 89.7%
add-sqr-sqrt44.2%
times-frac48.4%
Applied egg-rr48.4%
Taylor expanded in y around inf 84.2%
associate-/r*85.4%
Simplified85.4%
if -2.9000000000000002e-35 < y < 1.99999999999999992e-80Initial program 86.7%
add-sqr-sqrt36.3%
times-frac38.0%
Applied egg-rr38.0%
frac-times36.3%
add-sqr-sqrt86.7%
clear-num86.6%
associate-*r/96.5%
associate-/r*97.2%
Applied egg-rr97.2%
Taylor expanded in y around 0 69.8%
mul-1-neg69.8%
associate-/r*77.6%
distribute-neg-frac277.6%
sub-neg77.6%
neg-mul-177.6%
distribute-neg-in77.6%
neg-mul-177.6%
remove-double-neg77.6%
+-commutative77.6%
sub-neg77.6%
Simplified77.6%
if 1.99999999999999992e-80 < y Initial program 82.2%
add-sqr-sqrt42.7%
times-frac46.5%
Applied egg-rr46.5%
frac-times42.7%
add-sqr-sqrt82.2%
clear-num82.0%
associate-*r/97.4%
associate-/r*98.4%
Applied egg-rr98.4%
Taylor expanded in t around inf 51.8%
associate-/r*53.3%
Simplified53.3%
Final simplification72.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -2.25e-34) (/ (/ x y) (- t z)) (if (<= y 2.5e-80) (/ (/ x (- z t)) z) (/ (/ x t) (- y z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.25e-34) {
tmp = (x / y) / (t - z);
} else if (y <= 2.5e-80) {
tmp = (x / (z - t)) / z;
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.25d-34)) then
tmp = (x / y) / (t - z)
else if (y <= 2.5d-80) then
tmp = (x / (z - t)) / z
else
tmp = (x / t) / (y - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.25e-34) {
tmp = (x / y) / (t - z);
} else if (y <= 2.5e-80) {
tmp = (x / (z - t)) / z;
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -2.25e-34: tmp = (x / y) / (t - z) elif y <= 2.5e-80: tmp = (x / (z - t)) / z else: tmp = (x / t) / (y - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -2.25e-34) tmp = Float64(Float64(x / y) / Float64(t - z)); elseif (y <= 2.5e-80) tmp = Float64(Float64(x / Float64(z - t)) / z); else tmp = Float64(Float64(x / t) / Float64(y - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -2.25e-34)
tmp = (x / y) / (t - z);
elseif (y <= 2.5e-80)
tmp = (x / (z - t)) / z;
else
tmp = (x / t) / (y - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -2.25e-34], N[(N[(x / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.5e-80], N[(N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.25 \cdot 10^{-34}:\\
\;\;\;\;\frac{\frac{x}{y}}{t - z}\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{-80}:\\
\;\;\;\;\frac{\frac{x}{z - t}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y - z}\\
\end{array}
\end{array}
if y < -2.25000000000000021e-34Initial program 89.7%
add-sqr-sqrt44.2%
times-frac48.4%
Applied egg-rr48.4%
Taylor expanded in y around inf 84.2%
associate-/r*85.4%
Simplified85.4%
if -2.25000000000000021e-34 < y < 2.5e-80Initial program 86.7%
clear-num86.6%
associate-/r/86.4%
Applied egg-rr86.4%
Taylor expanded in y around 0 69.8%
mul-1-neg69.8%
distribute-rgt-neg-in69.8%
neg-sub069.8%
associate--r-69.8%
neg-sub069.8%
mul-1-neg69.8%
+-commutative69.8%
mul-1-neg69.8%
unsub-neg69.8%
Simplified69.8%
associate-*l/69.8%
*-un-lft-identity69.8%
*-commutative69.8%
associate-/r*79.0%
Applied egg-rr79.0%
if 2.5e-80 < y Initial program 82.2%
add-sqr-sqrt42.7%
times-frac46.5%
Applied egg-rr46.5%
frac-times42.7%
add-sqr-sqrt82.2%
clear-num82.0%
associate-*r/97.4%
associate-/r*98.4%
Applied egg-rr98.4%
Taylor expanded in t around inf 51.8%
associate-/r*53.3%
Simplified53.3%
Final simplification73.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -7.4e-141) (/ (/ x y) t) (if (<= y 3.9e-115) (/ x (* z (- t))) (/ (/ x t) y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -7.4e-141) {
tmp = (x / y) / t;
} else if (y <= 3.9e-115) {
tmp = x / (z * -t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-7.4d-141)) then
tmp = (x / y) / t
else if (y <= 3.9d-115) then
tmp = x / (z * -t)
else
tmp = (x / t) / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -7.4e-141) {
tmp = (x / y) / t;
} else if (y <= 3.9e-115) {
tmp = x / (z * -t);
} else {
tmp = (x / t) / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -7.4e-141: tmp = (x / y) / t elif y <= 3.9e-115: tmp = x / (z * -t) else: tmp = (x / t) / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -7.4e-141) tmp = Float64(Float64(x / y) / t); elseif (y <= 3.9e-115) tmp = Float64(x / Float64(z * Float64(-t))); else tmp = Float64(Float64(x / t) / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -7.4e-141)
tmp = (x / y) / t;
elseif (y <= 3.9e-115)
tmp = x / (z * -t);
else
tmp = (x / t) / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -7.4e-141], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[y, 3.9e-115], N[(x / N[(z * (-t)), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.4 \cdot 10^{-141}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\mathbf{elif}\;y \leq 3.9 \cdot 10^{-115}:\\
\;\;\;\;\frac{x}{z \cdot \left(-t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\end{array}
\end{array}
if y < -7.4e-141Initial program 85.9%
Taylor expanded in z around 0 48.2%
associate-/r*51.3%
div-inv51.3%
Applied egg-rr51.3%
associate-*l/51.1%
un-div-inv51.1%
Applied egg-rr51.1%
if -7.4e-141 < y < 3.8999999999999998e-115Initial program 90.0%
Taylor expanded in y around 0 81.2%
mul-1-neg81.2%
distribute-neg-frac281.2%
distribute-rgt-neg-in81.2%
neg-sub081.2%
associate--r-81.2%
neg-sub081.2%
mul-1-neg81.2%
+-commutative81.2%
mul-1-neg81.2%
unsub-neg81.2%
Simplified81.2%
Taylor expanded in z around 0 48.4%
associate-*r/48.4%
neg-mul-148.4%
*-commutative48.4%
Simplified48.4%
if 3.8999999999999998e-115 < y Initial program 82.6%
add-sqr-sqrt44.2%
times-frac47.9%
Applied egg-rr47.9%
frac-times44.2%
add-sqr-sqrt82.6%
clear-num82.5%
associate-*r/97.5%
associate-/r*98.4%
Applied egg-rr98.4%
Taylor expanded in z around 0 49.1%
associate-/r*48.0%
Simplified48.0%
Final simplification49.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -44000.0) (not (<= z 5.2e+92))) (/ x (* y z)) (/ x (* y t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -44000.0) || !(z <= 5.2e+92)) {
tmp = x / (y * z);
} else {
tmp = x / (y * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-44000.0d0)) .or. (.not. (z <= 5.2d+92))) then
tmp = x / (y * z)
else
tmp = x / (y * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -44000.0) || !(z <= 5.2e+92)) {
tmp = x / (y * z);
} else {
tmp = x / (y * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -44000.0) or not (z <= 5.2e+92): tmp = x / (y * z) else: tmp = x / (y * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -44000.0) || !(z <= 5.2e+92)) tmp = Float64(x / Float64(y * z)); else tmp = Float64(x / Float64(y * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -44000.0) || ~((z <= 5.2e+92)))
tmp = x / (y * z);
else
tmp = x / (y * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -44000.0], N[Not[LessEqual[z, 5.2e+92]], $MachinePrecision]], N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -44000 \lor \neg \left(z \leq 5.2 \cdot 10^{+92}\right):\\
\;\;\;\;\frac{x}{y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot t}\\
\end{array}
\end{array}
if z < -44000 or 5.1999999999999998e92 < z Initial program 76.7%
Taylor expanded in y around inf 44.2%
*-commutative44.2%
Simplified44.2%
Taylor expanded in t around 0 41.9%
associate-*r/41.9%
neg-mul-141.9%
*-commutative41.9%
Simplified41.9%
div-inv41.9%
add-sqr-sqrt20.8%
sqrt-unprod43.1%
sqr-neg43.1%
sqrt-unprod20.3%
add-sqr-sqrt39.5%
*-commutative39.5%
associate-/r*39.5%
Applied egg-rr39.5%
associate-*r/37.1%
associate-*l/42.6%
times-frac39.5%
*-rgt-identity39.5%
Simplified39.5%
if -44000 < z < 5.1999999999999998e92Initial program 95.0%
Taylor expanded in z around 0 52.2%
Final simplification46.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -1.62e+106) (not (<= z 1.05e+100))) (/ x (* y z)) (/ (/ x t) y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.62e+106) || !(z <= 1.05e+100)) {
tmp = x / (y * z);
} else {
tmp = (x / t) / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.62d+106)) .or. (.not. (z <= 1.05d+100))) then
tmp = x / (y * z)
else
tmp = (x / t) / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.62e+106) || !(z <= 1.05e+100)) {
tmp = x / (y * z);
} else {
tmp = (x / t) / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -1.62e+106) or not (z <= 1.05e+100): tmp = x / (y * z) else: tmp = (x / t) / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -1.62e+106) || !(z <= 1.05e+100)) tmp = Float64(x / Float64(y * z)); else tmp = Float64(Float64(x / t) / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -1.62e+106) || ~((z <= 1.05e+100)))
tmp = x / (y * z);
else
tmp = (x / t) / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.62e+106], N[Not[LessEqual[z, 1.05e+100]], $MachinePrecision]], N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.62 \cdot 10^{+106} \lor \neg \left(z \leq 1.05 \cdot 10^{+100}\right):\\
\;\;\;\;\frac{x}{y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\end{array}
\end{array}
if z < -1.62e106 or 1.0499999999999999e100 < z Initial program 71.8%
Taylor expanded in y around inf 42.4%
*-commutative42.4%
Simplified42.4%
Taylor expanded in t around 0 41.5%
associate-*r/41.5%
neg-mul-141.5%
*-commutative41.5%
Simplified41.5%
div-inv41.5%
add-sqr-sqrt21.1%
sqrt-unprod42.7%
sqr-neg42.7%
sqrt-unprod20.2%
add-sqr-sqrt41.3%
*-commutative41.3%
associate-/r*41.3%
Applied egg-rr41.3%
associate-*r/38.3%
associate-*l/45.0%
times-frac41.3%
*-rgt-identity41.3%
Simplified41.3%
if -1.62e106 < z < 1.0499999999999999e100Initial program 95.6%
add-sqr-sqrt45.8%
times-frac44.6%
Applied egg-rr44.6%
frac-times45.8%
add-sqr-sqrt95.6%
clear-num95.5%
associate-*r/95.4%
associate-/r*95.4%
Applied egg-rr95.4%
Taylor expanded in z around 0 47.4%
associate-/r*52.8%
Simplified52.8%
Final simplification48.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -1.5e+80) (not (<= z 1.75e+127))) (/ x (* y z)) (/ (/ x y) t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.5e+80) || !(z <= 1.75e+127)) {
tmp = x / (y * z);
} else {
tmp = (x / y) / t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.5d+80)) .or. (.not. (z <= 1.75d+127))) then
tmp = x / (y * z)
else
tmp = (x / y) / t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.5e+80) || !(z <= 1.75e+127)) {
tmp = x / (y * z);
} else {
tmp = (x / y) / t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -1.5e+80) or not (z <= 1.75e+127): tmp = x / (y * z) else: tmp = (x / y) / t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -1.5e+80) || !(z <= 1.75e+127)) tmp = Float64(x / Float64(y * z)); else tmp = Float64(Float64(x / y) / t); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -1.5e+80) || ~((z <= 1.75e+127)))
tmp = x / (y * z);
else
tmp = (x / y) / t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.5e+80], N[Not[LessEqual[z, 1.75e+127]], $MachinePrecision]], N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{+80} \lor \neg \left(z \leq 1.75 \cdot 10^{+127}\right):\\
\;\;\;\;\frac{x}{y \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\end{array}
\end{array}
if z < -1.49999999999999993e80 or 1.74999999999999989e127 < z Initial program 73.3%
Taylor expanded in y around inf 44.4%
*-commutative44.4%
Simplified44.4%
Taylor expanded in t around 0 43.3%
associate-*r/43.3%
neg-mul-143.3%
*-commutative43.3%
Simplified43.3%
div-inv43.3%
add-sqr-sqrt23.5%
sqrt-unprod43.8%
sqr-neg43.8%
sqrt-unprod19.8%
add-sqr-sqrt42.5%
*-commutative42.5%
associate-/r*42.5%
Applied egg-rr42.5%
associate-*r/39.6%
associate-*l/45.2%
times-frac42.5%
*-rgt-identity42.5%
Simplified42.5%
if -1.49999999999999993e80 < z < 1.74999999999999989e127Initial program 95.0%
Taylor expanded in z around 0 47.9%
associate-/r*53.4%
div-inv53.4%
Applied egg-rr53.4%
associate-*l/47.6%
un-div-inv47.6%
Applied egg-rr47.6%
Final simplification45.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -1.02e+80) (not (<= z 1.5e+62))) (/ (/ x z) y) (/ (/ x y) t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.02e+80) || !(z <= 1.5e+62)) {
tmp = (x / z) / y;
} else {
tmp = (x / y) / t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.02d+80)) .or. (.not. (z <= 1.5d+62))) then
tmp = (x / z) / y
else
tmp = (x / y) / t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.02e+80) || !(z <= 1.5e+62)) {
tmp = (x / z) / y;
} else {
tmp = (x / y) / t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z <= -1.02e+80) or not (z <= 1.5e+62): tmp = (x / z) / y else: tmp = (x / y) / t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -1.02e+80) || !(z <= 1.5e+62)) tmp = Float64(Float64(x / z) / y); else tmp = Float64(Float64(x / y) / t); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -1.02e+80) || ~((z <= 1.5e+62)))
tmp = (x / z) / y;
else
tmp = (x / y) / t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.02e+80], N[Not[LessEqual[z, 1.5e+62]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{+80} \lor \neg \left(z \leq 1.5 \cdot 10^{+62}\right):\\
\;\;\;\;\frac{\frac{x}{z}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{t}\\
\end{array}
\end{array}
if z < -1.02e80 or 1.5e62 < z Initial program 74.4%
Taylor expanded in y around inf 42.4%
*-commutative42.4%
Simplified42.4%
Taylor expanded in t around 0 41.4%
associate-*r/41.4%
neg-mul-141.4%
*-commutative41.4%
Simplified41.4%
div-inv41.4%
add-sqr-sqrt21.9%
sqrt-unprod42.6%
sqr-neg42.6%
sqrt-unprod18.5%
add-sqr-sqrt39.7%
*-commutative39.7%
associate-/r*39.7%
Applied egg-rr39.7%
associate-*r/37.0%
associate-*l/43.9%
times-frac39.7%
*-rgt-identity39.7%
Simplified39.7%
Taylor expanded in x around 0 39.7%
*-lft-identity39.7%
times-frac43.9%
associate-*l/43.9%
*-lft-identity43.9%
Simplified43.9%
if -1.02e80 < z < 1.5e62Initial program 95.3%
Taylor expanded in z around 0 50.3%
associate-/r*54.8%
div-inv54.8%
Applied egg-rr54.8%
associate-*l/50.0%
un-div-inv50.0%
Applied egg-rr50.0%
Final simplification47.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- y z)) (- t z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (y - z)) / (t - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (y - z)) / (t - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (y - z)) / (t - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (y - z)) / (t - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(y - z)) / Float64(t - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (y - z)) / (t - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{y - z}}{t - z}
\end{array}
Initial program 86.2%
Taylor expanded in x around 0 86.2%
associate-/l/94.3%
Simplified94.3%
Final simplification94.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* y t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (y * t);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y * t)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (y * t);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (y * t)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(y * t)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (y * t);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y \cdot t}
\end{array}
Initial program 86.2%
Taylor expanded in z around 0 38.3%
Final simplification38.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))