
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ (/ x (- z)) t) (if (<= (* z t) 1e+231) (/ x (- y (* z t))) (/ (/ x t) (- z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (x / -z) / t;
} else if ((z * t) <= 1e+231) {
tmp = x / (y - (z * t));
} else {
tmp = (x / t) / -z;
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = (x / -z) / t;
} else if ((z * t) <= 1e+231) {
tmp = x / (y - (z * t));
} else {
tmp = (x / t) / -z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = (x / -z) / t elif (z * t) <= 1e+231: tmp = x / (y - (z * t)) else: tmp = (x / t) / -z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(x / Float64(-z)) / t); elseif (Float64(z * t) <= 1e+231) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = (x / -z) / t;
elseif ((z * t) <= 1e+231)
tmp = x / (y - (z * t));
else
tmp = (x / t) / -z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+231], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 10^{+231}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 51.1%
clear-num51.1%
inv-pow51.1%
Applied egg-rr51.1%
Taylor expanded in y around 0 51.1%
associate-/l/99.6%
associate-*r/99.6%
associate-*r/99.6%
neg-mul-199.6%
Simplified99.6%
if -inf.0 < (*.f64 z t) < 1.0000000000000001e231Initial program 99.8%
if 1.0000000000000001e231 < (*.f64 z t) Initial program 68.3%
Taylor expanded in y around 0 64.2%
mul-1-neg64.2%
unsub-neg64.2%
associate-/r*88.3%
associate-*r/88.3%
associate-/r*88.3%
unpow288.3%
associate-/r*88.4%
associate-/r*88.3%
div-sub88.3%
unsub-neg88.3%
mul-1-neg88.3%
distribute-lft-out88.3%
mul-1-neg88.3%
distribute-neg-frac88.3%
Simplified99.8%
Taylor expanded in y around 0 99.8%
Final simplification99.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -0.01)
(/ (/ x (- z)) t)
(if (<= (* z t) 5e-84)
(/ x y)
(if (<= (* z t) 2e+14) (* x (/ -1.0 (* z t))) (/ (/ x t) (- z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -0.01) {
tmp = (x / -z) / t;
} else if ((z * t) <= 5e-84) {
tmp = x / y;
} else if ((z * t) <= 2e+14) {
tmp = x * (-1.0 / (z * t));
} else {
tmp = (x / t) / -z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-0.01d0)) then
tmp = (x / -z) / t
else if ((z * t) <= 5d-84) then
tmp = x / y
else if ((z * t) <= 2d+14) then
tmp = x * ((-1.0d0) / (z * t))
else
tmp = (x / t) / -z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -0.01) {
tmp = (x / -z) / t;
} else if ((z * t) <= 5e-84) {
tmp = x / y;
} else if ((z * t) <= 2e+14) {
tmp = x * (-1.0 / (z * t));
} else {
tmp = (x / t) / -z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -0.01: tmp = (x / -z) / t elif (z * t) <= 5e-84: tmp = x / y elif (z * t) <= 2e+14: tmp = x * (-1.0 / (z * t)) else: tmp = (x / t) / -z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -0.01) tmp = Float64(Float64(x / Float64(-z)) / t); elseif (Float64(z * t) <= 5e-84) tmp = Float64(x / y); elseif (Float64(z * t) <= 2e+14) tmp = Float64(x * Float64(-1.0 / Float64(z * t))); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -0.01)
tmp = (x / -z) / t;
elseif ((z * t) <= 5e-84)
tmp = x / y;
elseif ((z * t) <= 2e+14)
tmp = x * (-1.0 / (z * t));
else
tmp = (x / t) / -z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -0.01], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e-84], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+14], N[(x * N[(-1.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -0.01:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-84}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+14}:\\
\;\;\;\;x \cdot \frac{-1}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if (*.f64 z t) < -0.0100000000000000002Initial program 88.7%
clear-num86.1%
inv-pow86.1%
Applied egg-rr86.1%
Taylor expanded in y around 0 73.0%
associate-/l/81.1%
associate-*r/81.1%
associate-*r/81.1%
neg-mul-181.1%
Simplified81.1%
if -0.0100000000000000002 < (*.f64 z t) < 5.0000000000000002e-84Initial program 99.9%
Taylor expanded in y around inf 86.4%
if 5.0000000000000002e-84 < (*.f64 z t) < 2e14Initial program 99.7%
clear-num99.3%
associate-/r/99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 82.2%
if 2e14 < (*.f64 z t) Initial program 87.5%
Taylor expanded in y around 0 58.7%
mul-1-neg58.7%
unsub-neg58.7%
associate-/r*68.0%
associate-*r/68.0%
associate-/r*67.9%
unpow267.9%
associate-/r*71.4%
associate-/r*71.4%
div-sub71.4%
unsub-neg71.4%
mul-1-neg71.4%
distribute-lft-out71.4%
mul-1-neg71.4%
distribute-neg-frac71.4%
Simplified78.8%
Taylor expanded in y around 0 80.6%
Final simplification83.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x t) (- z))))
(if (<= (* z t) -1e+53)
t_1
(if (<= (* z t) 5e-84)
(/ x y)
(if (<= (* z t) 1e+231) (/ x (* t (- z))) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -1e+53) {
tmp = t_1;
} else if ((z * t) <= 5e-84) {
tmp = x / y;
} else if ((z * t) <= 1e+231) {
tmp = x / (t * -z);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / t) / -z
if ((z * t) <= (-1d+53)) then
tmp = t_1
else if ((z * t) <= 5d-84) then
tmp = x / y
else if ((z * t) <= 1d+231) then
tmp = x / (t * -z)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / t) / -z;
double tmp;
if ((z * t) <= -1e+53) {
tmp = t_1;
} else if ((z * t) <= 5e-84) {
tmp = x / y;
} else if ((z * t) <= 1e+231) {
tmp = x / (t * -z);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (x / t) / -z tmp = 0 if (z * t) <= -1e+53: tmp = t_1 elif (z * t) <= 5e-84: tmp = x / y elif (z * t) <= 1e+231: tmp = x / (t * -z) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / t) / Float64(-z)) tmp = 0.0 if (Float64(z * t) <= -1e+53) tmp = t_1; elseif (Float64(z * t) <= 5e-84) tmp = Float64(x / y); elseif (Float64(z * t) <= 1e+231) tmp = Float64(x / Float64(t * Float64(-z))); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / t) / -z;
tmp = 0.0;
if ((z * t) <= -1e+53)
tmp = t_1;
elseif ((z * t) <= 5e-84)
tmp = x / y;
elseif ((z * t) <= 1e+231)
tmp = x / (t * -z);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e+53], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 5e-84], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+231], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{t}}{-z}\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-84}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 10^{+231}:\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -9.9999999999999999e52 or 1.0000000000000001e231 < (*.f64 z t) Initial program 79.3%
Taylor expanded in y around 0 68.5%
mul-1-neg68.5%
unsub-neg68.5%
associate-/r*81.5%
associate-*r/81.5%
associate-/r*81.5%
unpow281.5%
associate-/r*83.0%
associate-/r*82.9%
div-sub82.9%
unsub-neg82.9%
mul-1-neg82.9%
distribute-lft-out82.9%
mul-1-neg82.9%
distribute-neg-frac82.9%
Simplified92.3%
Taylor expanded in y around 0 92.5%
if -9.9999999999999999e52 < (*.f64 z t) < 5.0000000000000002e-84Initial program 99.9%
Taylor expanded in y around inf 81.9%
if 5.0000000000000002e-84 < (*.f64 z t) < 1.0000000000000001e231Initial program 99.8%
Taylor expanded in y around 0 75.6%
associate-*r/75.6%
neg-mul-175.6%
Simplified75.6%
Final simplification83.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -0.01)
(/ (/ x (- z)) t)
(if (<= (* z t) 5e-84)
(/ x y)
(if (<= (* z t) 1e+231) (/ x (* t (- z))) (/ (/ x t) (- z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -0.01) {
tmp = (x / -z) / t;
} else if ((z * t) <= 5e-84) {
tmp = x / y;
} else if ((z * t) <= 1e+231) {
tmp = x / (t * -z);
} else {
tmp = (x / t) / -z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-0.01d0)) then
tmp = (x / -z) / t
else if ((z * t) <= 5d-84) then
tmp = x / y
else if ((z * t) <= 1d+231) then
tmp = x / (t * -z)
else
tmp = (x / t) / -z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -0.01) {
tmp = (x / -z) / t;
} else if ((z * t) <= 5e-84) {
tmp = x / y;
} else if ((z * t) <= 1e+231) {
tmp = x / (t * -z);
} else {
tmp = (x / t) / -z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -0.01: tmp = (x / -z) / t elif (z * t) <= 5e-84: tmp = x / y elif (z * t) <= 1e+231: tmp = x / (t * -z) else: tmp = (x / t) / -z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -0.01) tmp = Float64(Float64(x / Float64(-z)) / t); elseif (Float64(z * t) <= 5e-84) tmp = Float64(x / y); elseif (Float64(z * t) <= 1e+231) tmp = Float64(x / Float64(t * Float64(-z))); else tmp = Float64(Float64(x / t) / Float64(-z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -0.01)
tmp = (x / -z) / t;
elseif ((z * t) <= 5e-84)
tmp = x / y;
elseif ((z * t) <= 1e+231)
tmp = x / (t * -z);
else
tmp = (x / t) / -z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -0.01], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e-84], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+231], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / (-z)), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -0.01:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-84}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 10^{+231}:\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{-z}\\
\end{array}
\end{array}
if (*.f64 z t) < -0.0100000000000000002Initial program 88.7%
clear-num86.1%
inv-pow86.1%
Applied egg-rr86.1%
Taylor expanded in y around 0 73.0%
associate-/l/81.1%
associate-*r/81.1%
associate-*r/81.1%
neg-mul-181.1%
Simplified81.1%
if -0.0100000000000000002 < (*.f64 z t) < 5.0000000000000002e-84Initial program 99.9%
Taylor expanded in y around inf 86.4%
if 5.0000000000000002e-84 < (*.f64 z t) < 1.0000000000000001e231Initial program 99.8%
Taylor expanded in y around 0 75.6%
associate-*r/75.6%
neg-mul-175.6%
Simplified75.6%
if 1.0000000000000001e231 < (*.f64 z t) Initial program 68.3%
Taylor expanded in y around 0 64.2%
mul-1-neg64.2%
unsub-neg64.2%
associate-/r*88.3%
associate-*r/88.3%
associate-/r*88.3%
unpow288.3%
associate-/r*88.4%
associate-/r*88.3%
div-sub88.3%
unsub-neg88.3%
mul-1-neg88.3%
distribute-lft-out88.3%
mul-1-neg88.3%
distribute-neg-frac88.3%
Simplified99.8%
Taylor expanded in y around 0 99.8%
Final simplification84.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -6e-27) (not (<= (* z t) 5e-84))) (/ x (* t (- z))) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -6e-27) || !((z * t) <= 5e-84)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-6d-27)) .or. (.not. ((z * t) <= 5d-84))) then
tmp = x / (t * -z)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -6e-27) || !((z * t) <= 5e-84)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -6e-27) or not ((z * t) <= 5e-84): tmp = x / (t * -z) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -6e-27) || !(Float64(z * t) <= 5e-84)) tmp = Float64(x / Float64(t * Float64(-z))); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -6e-27) || ~(((z * t) <= 5e-84)))
tmp = x / (t * -z);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -6e-27], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e-84]], $MachinePrecision]], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -6 \cdot 10^{-27} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{-84}\right):\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -6.0000000000000002e-27 or 5.0000000000000002e-84 < (*.f64 z t) Initial program 89.8%
Taylor expanded in y around 0 72.3%
associate-*r/72.3%
neg-mul-172.3%
Simplified72.3%
if -6.0000000000000002e-27 < (*.f64 z t) < 5.0000000000000002e-84Initial program 99.9%
Taylor expanded in y around inf 89.1%
Final simplification78.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -2e+57) (not (<= (* z t) 5e+141))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+57) || !((z * t) <= 5e+141)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-2d+57)) .or. (.not. ((z * t) <= 5d+141))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+57) || !((z * t) <= 5e+141)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -2e+57) or not ((z * t) <= 5e+141): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -2e+57) || !(Float64(z * t) <= 5e+141)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -2e+57) || ~(((z * t) <= 5e+141)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+57], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+141]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+57} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+141}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.0000000000000001e57 or 5.00000000000000025e141 < (*.f64 z t) Initial program 83.4%
Taylor expanded in y around 0 71.2%
mul-1-neg71.2%
unsub-neg71.2%
associate-/r*81.5%
associate-*r/81.5%
associate-/r*81.5%
unpow281.5%
associate-/r*82.6%
associate-/r*82.6%
div-sub82.6%
unsub-neg82.6%
mul-1-neg82.6%
distribute-lft-out82.6%
mul-1-neg82.6%
distribute-neg-frac82.6%
Simplified92.2%
Taylor expanded in y around 0 92.4%
add-sqr-sqrt39.4%
sqrt-unprod47.9%
sqr-neg47.9%
sqrt-unprod18.2%
add-sqr-sqrt35.8%
div-inv35.8%
frac-2neg35.8%
metadata-eval35.8%
add-sqr-sqrt17.6%
sqrt-unprod51.8%
sqr-neg51.8%
sqrt-unprod52.7%
add-sqr-sqrt92.3%
Applied egg-rr92.3%
*-commutative92.3%
frac-times77.0%
neg-mul-177.0%
add-sqr-sqrt37.7%
sqrt-unprod45.4%
sqr-neg45.4%
sqrt-unprod16.0%
add-sqr-sqrt36.1%
Applied egg-rr36.1%
if -2.0000000000000001e57 < (*.f64 z t) < 5.00000000000000025e141Initial program 99.9%
Taylor expanded in y around inf 70.4%
Final simplification57.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 93.8%
Taylor expanded in y around inf 49.4%
Final simplification49.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))