
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (- y x) (/ z t) x))
double code(double x, double y, double z, double t) {
return fma((y - x), (z / t), x);
}
function code(x, y, z, t) return fma(Float64(y - x), Float64(z / t), x) end
code[x_, y_, z_, t_] := N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)
\end{array}
Initial program 99.2%
+-commutative99.2%
fma-define99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -2e+205) (* x (/ (- z) t)) (if (or (<= (/ z t) -5e-43) (not (<= (/ z t) 2e-10))) (* y (/ z t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -2e+205) {
tmp = x * (-z / t);
} else if (((z / t) <= -5e-43) || !((z / t) <= 2e-10)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-2d+205)) then
tmp = x * (-z / t)
else if (((z / t) <= (-5d-43)) .or. (.not. ((z / t) <= 2d-10))) then
tmp = y * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -2e+205) {
tmp = x * (-z / t);
} else if (((z / t) <= -5e-43) || !((z / t) <= 2e-10)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -2e+205: tmp = x * (-z / t) elif ((z / t) <= -5e-43) or not ((z / t) <= 2e-10): tmp = y * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -2e+205) tmp = Float64(x * Float64(Float64(-z) / t)); elseif ((Float64(z / t) <= -5e-43) || !(Float64(z / t) <= 2e-10)) tmp = Float64(y * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -2e+205) tmp = x * (-z / t); elseif (((z / t) <= -5e-43) || ~(((z / t) <= 2e-10))) tmp = y * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -2e+205], N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(z / t), $MachinePrecision], -5e-43], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e-10]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+205}:\\
\;\;\;\;x \cdot \frac{-z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq -5 \cdot 10^{-43} \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -2.00000000000000003e205Initial program 99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in z around inf 91.8%
Taylor expanded in y around 0 60.9%
associate-*r/68.5%
associate-*r*68.5%
neg-mul-168.5%
*-commutative68.5%
Simplified68.5%
if -2.00000000000000003e205 < (/.f64 z t) < -5.00000000000000019e-43 or 2.00000000000000007e-10 < (/.f64 z t) Initial program 99.0%
+-commutative99.0%
fma-define99.0%
Simplified99.0%
Taylor expanded in z around inf 87.4%
Taylor expanded in y around inf 50.5%
associate-*r/59.6%
Simplified59.6%
if -5.00000000000000019e-43 < (/.f64 z t) < 2.00000000000000007e-10Initial program 99.2%
+-commutative99.2%
fma-define99.2%
Simplified99.2%
Taylor expanded in z around 0 82.3%
Final simplification71.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -20000000.0) (not (<= (/ z t) 2e-10))) (/ (* (- y x) z) t) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -20000000.0) || !((z / t) <= 2e-10)) {
tmp = ((y - x) * z) / t;
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-20000000.0d0)) .or. (.not. ((z / t) <= 2d-10))) then
tmp = ((y - x) * z) / t
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -20000000.0) || !((z / t) <= 2e-10)) {
tmp = ((y - x) * z) / t;
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -20000000.0) or not ((z / t) <= 2e-10): tmp = ((y - x) * z) / t else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -20000000.0) || !(Float64(z / t) <= 2e-10)) tmp = Float64(Float64(Float64(y - x) * z) / t); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -20000000.0) || ~(((z / t) <= 2e-10))) tmp = ((y - x) * z) / t; else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -20000000.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e-10]], $MachinePrecision]], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -20000000 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-10}\right):\\
\;\;\;\;\frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -2e7 or 2.00000000000000007e-10 < (/.f64 z t) Initial program 99.1%
+-commutative99.1%
fma-define99.1%
Simplified99.1%
Taylor expanded in z around inf 89.8%
*-commutative89.8%
sub-div92.4%
associate-*l/92.7%
Applied egg-rr92.7%
if -2e7 < (/.f64 z t) < 2.00000000000000007e-10Initial program 99.3%
Taylor expanded in y around inf 95.1%
associate-*r/98.3%
Simplified98.3%
Final simplification95.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -5e-43) (not (<= (/ z t) 2e-10))) (* y (/ z t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -5e-43) || !((z / t) <= 2e-10)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-5d-43)) .or. (.not. ((z / t) <= 2d-10))) then
tmp = y * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -5e-43) || !((z / t) <= 2e-10)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -5e-43) or not ((z / t) <= 2e-10): tmp = y * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -5e-43) || !(Float64(z / t) <= 2e-10)) tmp = Float64(y * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -5e-43) || ~(((z / t) <= 2e-10))) tmp = y * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -5e-43], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e-10]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-43} \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -5.00000000000000019e-43 or 2.00000000000000007e-10 < (/.f64 z t) Initial program 99.1%
+-commutative99.1%
fma-define99.1%
Simplified99.1%
Taylor expanded in z around inf 88.3%
Taylor expanded in y around inf 49.7%
associate-*r/57.1%
Simplified57.1%
if -5.00000000000000019e-43 < (/.f64 z t) < 2.00000000000000007e-10Initial program 99.2%
+-commutative99.2%
fma-define99.2%
Simplified99.2%
Taylor expanded in z around 0 82.3%
Final simplification69.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.7e+23) (not (<= x 5.5e+64))) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.7e+23) || !(x <= 5.5e+64)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.7d+23)) .or. (.not. (x <= 5.5d+64))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.7e+23) || !(x <= 5.5e+64)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.7e+23) or not (x <= 5.5e+64): tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.7e+23) || !(x <= 5.5e+64)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.7e+23) || ~((x <= 5.5e+64))) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.7e+23], N[Not[LessEqual[x, 5.5e+64]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{+23} \lor \neg \left(x \leq 5.5 \cdot 10^{+64}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -2.6999999999999999e23 or 5.4999999999999996e64 < x Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around 0 85.4%
mul-1-neg85.4%
unsub-neg85.4%
associate-/l*93.0%
*-rgt-identity93.0%
distribute-lft-out--93.0%
Simplified93.0%
if -2.6999999999999999e23 < x < 5.4999999999999996e64Initial program 98.5%
Taylor expanded in y around inf 83.8%
associate-*r/89.1%
Simplified89.1%
Final simplification90.9%
(FPCore (x y z t) :precision binary64 (if (<= y -3.7e+132) (* y (/ z t)) (if (<= y 1.4e+68) (* x (- 1.0 (/ z t))) (* z (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.7e+132) {
tmp = y * (z / t);
} else if (y <= 1.4e+68) {
tmp = x * (1.0 - (z / t));
} else {
tmp = z * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-3.7d+132)) then
tmp = y * (z / t)
else if (y <= 1.4d+68) then
tmp = x * (1.0d0 - (z / t))
else
tmp = z * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -3.7e+132) {
tmp = y * (z / t);
} else if (y <= 1.4e+68) {
tmp = x * (1.0 - (z / t));
} else {
tmp = z * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -3.7e+132: tmp = y * (z / t) elif y <= 1.4e+68: tmp = x * (1.0 - (z / t)) else: tmp = z * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -3.7e+132) tmp = Float64(y * Float64(z / t)); elseif (y <= 1.4e+68) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(z * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -3.7e+132) tmp = y * (z / t); elseif (y <= 1.4e+68) tmp = x * (1.0 - (z / t)); else tmp = z * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -3.7e+132], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.4e+68], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{+132}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{+68}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < -3.70000000000000011e132Initial program 99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in z around inf 71.6%
Taylor expanded in y around inf 62.6%
associate-*r/75.7%
Simplified75.7%
if -3.70000000000000011e132 < y < 1.4e68Initial program 99.4%
+-commutative99.4%
fma-define99.4%
Simplified99.4%
Taylor expanded in y around 0 79.0%
mul-1-neg79.0%
unsub-neg79.0%
associate-/l*83.3%
*-rgt-identity83.3%
distribute-lft-out--83.3%
Simplified83.3%
if 1.4e68 < y Initial program 98.1%
+-commutative98.1%
fma-define98.1%
Simplified98.1%
Taylor expanded in z around inf 71.2%
Taylor expanded in y around inf 60.1%
associate-*l/67.4%
*-commutative67.4%
Simplified67.4%
Final simplification79.0%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.2%
+-commutative99.2%
fma-define99.2%
Simplified99.2%
Taylor expanded in z around 0 43.0%
Final simplification43.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))