
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 84.5%
+-commutative84.5%
associate--l+84.5%
fma-define84.5%
sub-neg84.5%
log1p-define99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.7e+172) (not (<= z 6.8e+132))) (- (* z (log1p (- y))) t) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.7e+172) || !(z <= 6.8e+132)) {
tmp = (z * log1p(-y)) - t;
} else {
tmp = (x * log(y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.7e+172) || !(z <= 6.8e+132)) {
tmp = (z * Math.log1p(-y)) - t;
} else {
tmp = (x * Math.log(y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.7e+172) or not (z <= 6.8e+132): tmp = (z * math.log1p(-y)) - t else: tmp = (x * math.log(y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.7e+172) || !(z <= 6.8e+132)) tmp = Float64(Float64(z * log1p(Float64(-y))) - t); else tmp = Float64(Float64(x * log(y)) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.7e+172], N[Not[LessEqual[z, 6.8e+132]], $MachinePrecision]], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+172} \lor \neg \left(z \leq 6.8 \cdot 10^{+132}\right):\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log y - t\\
\end{array}
\end{array}
if z < -1.6999999999999999e172 or 6.80000000000000051e132 < z Initial program 49.3%
Taylor expanded in x around 0 38.8%
sub-neg38.8%
log1p-undefine88.8%
Simplified88.8%
if -1.6999999999999999e172 < z < 6.80000000000000051e132Initial program 95.0%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
Taylor expanded in x around inf 95.0%
Final simplification93.6%
(FPCore (x y z t)
:precision binary64
(if (<= z -1.55e+171)
(-
(* y (* z (+ (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)) -1.0)))
t)
(if (<= z 1.55e+133)
(- (* x (log y)) t)
(- (* y (- (* (* z y) -0.5) z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.55e+171) {
tmp = (y * (z * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
} else if (z <= 1.55e+133) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * (((z * y) * -0.5) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.55d+171)) then
tmp = (y * (z * ((y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0)) + (-1.0d0)))) - t
else if (z <= 1.55d+133) then
tmp = (x * log(y)) - t
else
tmp = (y * (((z * y) * (-0.5d0)) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.55e+171) {
tmp = (y * (z * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
} else if (z <= 1.55e+133) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * (((z * y) * -0.5) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.55e+171: tmp = (y * (z * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t elif z <= 1.55e+133: tmp = (x * math.log(y)) - t else: tmp = (y * (((z * y) * -0.5) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.55e+171) tmp = Float64(Float64(y * Float64(z * Float64(Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t); elseif (z <= 1.55e+133) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(Float64(Float64(z * y) * -0.5) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.55e+171) tmp = (y * (z * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t; elseif (z <= 1.55e+133) tmp = (x * log(y)) - t; else tmp = (y * (((z * y) * -0.5) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.55e+171], N[(N[(y * N[(z * N[(N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], If[LessEqual[z, 1.55e+133], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * N[(N[(N[(z * y), $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{+171}:\\
\;\;\;\;y \cdot \left(z \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right) + -1\right)\right) - t\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{+133}:\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(\left(z \cdot y\right) \cdot -0.5 - z\right) - t\\
\end{array}
\end{array}
if z < -1.5499999999999999e171Initial program 50.4%
Taylor expanded in x around 0 44.1%
sub-neg44.1%
log1p-undefine93.9%
Simplified93.9%
Taylor expanded in y around 0 92.3%
Taylor expanded in z around 0 92.3%
if -1.5499999999999999e171 < z < 1.55e133Initial program 95.0%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
Simplified99.8%
Taylor expanded in x around inf 95.0%
if 1.55e133 < z Initial program 48.2%
Taylor expanded in x around 0 33.0%
sub-neg33.0%
log1p-undefine83.2%
Simplified83.2%
Taylor expanded in y around 0 83.2%
Final simplification93.4%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 84.5%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
mul-1-neg99.2%
unsub-neg99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5)) -1.0))) t))
double code(double x, double y, double z, double t) {
return (y * (z * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0)) + (-1.0d0)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t;
}
def code(x, y, z, t): return (y * (z * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * ((y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)) + -1.0))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right) + -1\right)\right) - t
\end{array}
Initial program 84.5%
Taylor expanded in x around 0 46.3%
sub-neg46.3%
log1p-undefine61.6%
Simplified61.6%
Taylor expanded in y around 0 61.4%
Taylor expanded in z around 0 61.4%
Final simplification61.4%
(FPCore (x y z t) :precision binary64 (- (* y (- (* (* z y) -0.5) z)) t))
double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (((z * y) * (-0.5d0)) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (((z * y) * -0.5) - z)) - t;
}
def code(x, y, z, t): return (y * (((z * y) * -0.5) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(Float64(z * y) * -0.5) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * (((z * y) * -0.5) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(N[(z * y), $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(\left(z \cdot y\right) \cdot -0.5 - z\right) - t
\end{array}
Initial program 84.5%
Taylor expanded in x around 0 46.3%
sub-neg46.3%
log1p-undefine61.6%
Simplified61.6%
Taylor expanded in y around 0 61.3%
Final simplification61.3%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 84.5%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
mul-1-neg99.2%
unsub-neg99.2%
Simplified99.2%
Taylor expanded in x around 0 60.9%
associate-*r*60.9%
mul-1-neg60.9%
Simplified60.9%
Final simplification60.9%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024096
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))