
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- y (* (log y) (+ y 0.5)))) (t_1 (+ x (* y (- 1.0 (log y))))))
(if (<= z -6.6e+107)
(- x z)
(if (<= z -1.35e-133)
t_1
(if (<= z -2.65e-240)
t_0
(if (<= z -9.5e-302)
t_1
(if (<= z 6e-137) t_0 (if (<= z 2.7e+48) t_1 (- x z)))))))))
double code(double x, double y, double z) {
double t_0 = y - (log(y) * (y + 0.5));
double t_1 = x + (y * (1.0 - log(y)));
double tmp;
if (z <= -6.6e+107) {
tmp = x - z;
} else if (z <= -1.35e-133) {
tmp = t_1;
} else if (z <= -2.65e-240) {
tmp = t_0;
} else if (z <= -9.5e-302) {
tmp = t_1;
} else if (z <= 6e-137) {
tmp = t_0;
} else if (z <= 2.7e+48) {
tmp = t_1;
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y - (log(y) * (y + 0.5d0))
t_1 = x + (y * (1.0d0 - log(y)))
if (z <= (-6.6d+107)) then
tmp = x - z
else if (z <= (-1.35d-133)) then
tmp = t_1
else if (z <= (-2.65d-240)) then
tmp = t_0
else if (z <= (-9.5d-302)) then
tmp = t_1
else if (z <= 6d-137) then
tmp = t_0
else if (z <= 2.7d+48) then
tmp = t_1
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y - (Math.log(y) * (y + 0.5));
double t_1 = x + (y * (1.0 - Math.log(y)));
double tmp;
if (z <= -6.6e+107) {
tmp = x - z;
} else if (z <= -1.35e-133) {
tmp = t_1;
} else if (z <= -2.65e-240) {
tmp = t_0;
} else if (z <= -9.5e-302) {
tmp = t_1;
} else if (z <= 6e-137) {
tmp = t_0;
} else if (z <= 2.7e+48) {
tmp = t_1;
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): t_0 = y - (math.log(y) * (y + 0.5)) t_1 = x + (y * (1.0 - math.log(y))) tmp = 0 if z <= -6.6e+107: tmp = x - z elif z <= -1.35e-133: tmp = t_1 elif z <= -2.65e-240: tmp = t_0 elif z <= -9.5e-302: tmp = t_1 elif z <= 6e-137: tmp = t_0 elif z <= 2.7e+48: tmp = t_1 else: tmp = x - z return tmp
function code(x, y, z) t_0 = Float64(y - Float64(log(y) * Float64(y + 0.5))) t_1 = Float64(x + Float64(y * Float64(1.0 - log(y)))) tmp = 0.0 if (z <= -6.6e+107) tmp = Float64(x - z); elseif (z <= -1.35e-133) tmp = t_1; elseif (z <= -2.65e-240) tmp = t_0; elseif (z <= -9.5e-302) tmp = t_1; elseif (z <= 6e-137) tmp = t_0; elseif (z <= 2.7e+48) tmp = t_1; else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y - (log(y) * (y + 0.5)); t_1 = x + (y * (1.0 - log(y))); tmp = 0.0; if (z <= -6.6e+107) tmp = x - z; elseif (z <= -1.35e-133) tmp = t_1; elseif (z <= -2.65e-240) tmp = t_0; elseif (z <= -9.5e-302) tmp = t_1; elseif (z <= 6e-137) tmp = t_0; elseif (z <= 2.7e+48) tmp = t_1; else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6.6e+107], N[(x - z), $MachinePrecision], If[LessEqual[z, -1.35e-133], t$95$1, If[LessEqual[z, -2.65e-240], t$95$0, If[LessEqual[z, -9.5e-302], t$95$1, If[LessEqual[z, 6e-137], t$95$0, If[LessEqual[z, 2.7e+48], t$95$1, N[(x - z), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y - \log y \cdot \left(y + 0.5\right)\\
t_1 := x + y \cdot \left(1 - \log y\right)\\
\mathbf{if}\;z \leq -6.6 \cdot 10^{+107}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;z \leq -1.35 \cdot 10^{-133}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -2.65 \cdot 10^{-240}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -9.5 \cdot 10^{-302}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-137}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+48}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -6.60000000000000064e107 or 2.70000000000000004e48 < z Initial program 99.9%
add-cube-cbrt99.8%
pow399.8%
*-commutative99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 87.0%
if -6.60000000000000064e107 < z < -1.3499999999999999e-133 or -2.6500000000000001e-240 < z < -9.49999999999999991e-302 or 5.9999999999999996e-137 < z < 2.70000000000000004e48Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in z around 0 95.4%
associate--l+95.4%
+-commutative95.4%
Applied egg-rr95.4%
Taylor expanded in y around inf 82.2%
mul-1-neg82.2%
log-rec82.2%
remove-double-neg82.2%
Simplified82.2%
if -1.3499999999999999e-133 < z < -2.6500000000000001e-240 or -9.49999999999999991e-302 < z < 5.9999999999999996e-137Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in z around inf 62.0%
+-commutative62.0%
associate-/l*61.9%
+-commutative61.9%
Simplified61.9%
Taylor expanded in y around inf 54.1%
Taylor expanded in z around 0 80.8%
+-commutative80.8%
Simplified80.8%
Final simplification83.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- y (* (log y) (+ y 0.5))))
(t_1 (* y (- 1.0 (log y))))
(t_2 (+ x t_1)))
(if (<= z -2.4e+107)
(- t_1 z)
(if (<= z -3.4e-137)
t_2
(if (<= z -1.1e-242)
t_0
(if (<= z -1.32e-298)
t_2
(if (<= z 7.5e-136) t_0 (if (<= z 1.15e+48) t_2 (- x z)))))))))
double code(double x, double y, double z) {
double t_0 = y - (log(y) * (y + 0.5));
double t_1 = y * (1.0 - log(y));
double t_2 = x + t_1;
double tmp;
if (z <= -2.4e+107) {
tmp = t_1 - z;
} else if (z <= -3.4e-137) {
tmp = t_2;
} else if (z <= -1.1e-242) {
tmp = t_0;
} else if (z <= -1.32e-298) {
tmp = t_2;
} else if (z <= 7.5e-136) {
tmp = t_0;
} else if (z <= 1.15e+48) {
tmp = t_2;
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = y - (log(y) * (y + 0.5d0))
t_1 = y * (1.0d0 - log(y))
t_2 = x + t_1
if (z <= (-2.4d+107)) then
tmp = t_1 - z
else if (z <= (-3.4d-137)) then
tmp = t_2
else if (z <= (-1.1d-242)) then
tmp = t_0
else if (z <= (-1.32d-298)) then
tmp = t_2
else if (z <= 7.5d-136) then
tmp = t_0
else if (z <= 1.15d+48) then
tmp = t_2
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y - (Math.log(y) * (y + 0.5));
double t_1 = y * (1.0 - Math.log(y));
double t_2 = x + t_1;
double tmp;
if (z <= -2.4e+107) {
tmp = t_1 - z;
} else if (z <= -3.4e-137) {
tmp = t_2;
} else if (z <= -1.1e-242) {
tmp = t_0;
} else if (z <= -1.32e-298) {
tmp = t_2;
} else if (z <= 7.5e-136) {
tmp = t_0;
} else if (z <= 1.15e+48) {
tmp = t_2;
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): t_0 = y - (math.log(y) * (y + 0.5)) t_1 = y * (1.0 - math.log(y)) t_2 = x + t_1 tmp = 0 if z <= -2.4e+107: tmp = t_1 - z elif z <= -3.4e-137: tmp = t_2 elif z <= -1.1e-242: tmp = t_0 elif z <= -1.32e-298: tmp = t_2 elif z <= 7.5e-136: tmp = t_0 elif z <= 1.15e+48: tmp = t_2 else: tmp = x - z return tmp
function code(x, y, z) t_0 = Float64(y - Float64(log(y) * Float64(y + 0.5))) t_1 = Float64(y * Float64(1.0 - log(y))) t_2 = Float64(x + t_1) tmp = 0.0 if (z <= -2.4e+107) tmp = Float64(t_1 - z); elseif (z <= -3.4e-137) tmp = t_2; elseif (z <= -1.1e-242) tmp = t_0; elseif (z <= -1.32e-298) tmp = t_2; elseif (z <= 7.5e-136) tmp = t_0; elseif (z <= 1.15e+48) tmp = t_2; else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y - (log(y) * (y + 0.5)); t_1 = y * (1.0 - log(y)); t_2 = x + t_1; tmp = 0.0; if (z <= -2.4e+107) tmp = t_1 - z; elseif (z <= -3.4e-137) tmp = t_2; elseif (z <= -1.1e-242) tmp = t_0; elseif (z <= -1.32e-298) tmp = t_2; elseif (z <= 7.5e-136) tmp = t_0; elseif (z <= 1.15e+48) tmp = t_2; else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + t$95$1), $MachinePrecision]}, If[LessEqual[z, -2.4e+107], N[(t$95$1 - z), $MachinePrecision], If[LessEqual[z, -3.4e-137], t$95$2, If[LessEqual[z, -1.1e-242], t$95$0, If[LessEqual[z, -1.32e-298], t$95$2, If[LessEqual[z, 7.5e-136], t$95$0, If[LessEqual[z, 1.15e+48], t$95$2, N[(x - z), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y - \log y \cdot \left(y + 0.5\right)\\
t_1 := y \cdot \left(1 - \log y\right)\\
t_2 := x + t\_1\\
\mathbf{if}\;z \leq -2.4 \cdot 10^{+107}:\\
\;\;\;\;t\_1 - z\\
\mathbf{elif}\;z \leq -3.4 \cdot 10^{-137}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -1.1 \cdot 10^{-242}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1.32 \cdot 10^{-298}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{-136}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{+48}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -2.4000000000000001e107Initial program 99.9%
add-cube-cbrt99.8%
pow399.8%
*-commutative99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 92.9%
mul-1-neg92.9%
log-rec92.9%
remove-double-neg92.9%
Simplified92.9%
if -2.4000000000000001e107 < z < -3.40000000000000014e-137 or -1.10000000000000001e-242 < z < -1.3200000000000001e-298 or 7.5000000000000003e-136 < z < 1.15e48Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in z around 0 95.4%
associate--l+95.4%
+-commutative95.4%
Applied egg-rr95.4%
Taylor expanded in y around inf 82.2%
mul-1-neg82.2%
log-rec82.2%
remove-double-neg82.2%
Simplified82.2%
if -3.40000000000000014e-137 < z < -1.10000000000000001e-242 or -1.3200000000000001e-298 < z < 7.5000000000000003e-136Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in z around inf 62.0%
+-commutative62.0%
associate-/l*61.9%
+-commutative61.9%
Simplified61.9%
Taylor expanded in y around inf 54.1%
Taylor expanded in z around 0 80.8%
+-commutative80.8%
Simplified80.8%
if 1.15e48 < z Initial program 99.9%
add-cube-cbrt99.8%
pow399.8%
*-commutative99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 87.1%
Final simplification85.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- 1.0 (log y))))
(t_1 (- t_0 z))
(t_2 (- (- x (* (log y) 0.5)) z)))
(if (<= y 6.8e+43)
t_2
(if (<= y 1.05e+81)
t_1
(if (<= y 4.6e+115) t_2 (if (<= y 1.4e+151) (+ x t_0) t_1))))))
double code(double x, double y, double z) {
double t_0 = y * (1.0 - log(y));
double t_1 = t_0 - z;
double t_2 = (x - (log(y) * 0.5)) - z;
double tmp;
if (y <= 6.8e+43) {
tmp = t_2;
} else if (y <= 1.05e+81) {
tmp = t_1;
} else if (y <= 4.6e+115) {
tmp = t_2;
} else if (y <= 1.4e+151) {
tmp = x + t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = y * (1.0d0 - log(y))
t_1 = t_0 - z
t_2 = (x - (log(y) * 0.5d0)) - z
if (y <= 6.8d+43) then
tmp = t_2
else if (y <= 1.05d+81) then
tmp = t_1
else if (y <= 4.6d+115) then
tmp = t_2
else if (y <= 1.4d+151) then
tmp = x + t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (1.0 - Math.log(y));
double t_1 = t_0 - z;
double t_2 = (x - (Math.log(y) * 0.5)) - z;
double tmp;
if (y <= 6.8e+43) {
tmp = t_2;
} else if (y <= 1.05e+81) {
tmp = t_1;
} else if (y <= 4.6e+115) {
tmp = t_2;
} else if (y <= 1.4e+151) {
tmp = x + t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y * (1.0 - math.log(y)) t_1 = t_0 - z t_2 = (x - (math.log(y) * 0.5)) - z tmp = 0 if y <= 6.8e+43: tmp = t_2 elif y <= 1.05e+81: tmp = t_1 elif y <= 4.6e+115: tmp = t_2 elif y <= 1.4e+151: tmp = x + t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(1.0 - log(y))) t_1 = Float64(t_0 - z) t_2 = Float64(Float64(x - Float64(log(y) * 0.5)) - z) tmp = 0.0 if (y <= 6.8e+43) tmp = t_2; elseif (y <= 1.05e+81) tmp = t_1; elseif (y <= 4.6e+115) tmp = t_2; elseif (y <= 1.4e+151) tmp = Float64(x + t_0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (1.0 - log(y)); t_1 = t_0 - z; t_2 = (x - (log(y) * 0.5)) - z; tmp = 0.0; if (y <= 6.8e+43) tmp = t_2; elseif (y <= 1.05e+81) tmp = t_1; elseif (y <= 4.6e+115) tmp = t_2; elseif (y <= 1.4e+151) tmp = x + t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 - z), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[y, 6.8e+43], t$95$2, If[LessEqual[y, 1.05e+81], t$95$1, If[LessEqual[y, 4.6e+115], t$95$2, If[LessEqual[y, 1.4e+151], N[(x + t$95$0), $MachinePrecision], t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \log y\right)\\
t_1 := t\_0 - z\\
t_2 := \left(x - \log y \cdot 0.5\right) - z\\
\mathbf{if}\;y \leq 6.8 \cdot 10^{+43}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{+81}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{+115}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{+151}:\\
\;\;\;\;x + t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < 6.80000000000000024e43 or 1.0499999999999999e81 < y < 4.60000000000000007e115Initial program 100.0%
Taylor expanded in y around 0 95.5%
*-commutative95.5%
Simplified95.5%
if 6.80000000000000024e43 < y < 1.0499999999999999e81 or 1.39999999999999994e151 < y Initial program 99.6%
add-cube-cbrt98.6%
pow398.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in y around inf 88.1%
mul-1-neg88.1%
log-rec88.1%
remove-double-neg88.1%
Simplified88.1%
if 4.60000000000000007e115 < y < 1.39999999999999994e151Initial program 99.5%
associate--l+99.6%
Simplified99.6%
Taylor expanded in z around 0 87.6%
associate--l+87.7%
+-commutative87.7%
Applied egg-rr87.7%
Taylor expanded in y around inf 87.6%
mul-1-neg87.6%
log-rec87.6%
remove-double-neg87.6%
Simplified87.6%
Final simplification92.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (log y) -0.5)))
(if (<= z -1.6e-135)
(- x z)
(if (<= z -3.7e-240)
t_0
(if (<= z -1.36e-292) x (if (<= z 4.05e-137) t_0 (- x z)))))))
double code(double x, double y, double z) {
double t_0 = log(y) * -0.5;
double tmp;
if (z <= -1.6e-135) {
tmp = x - z;
} else if (z <= -3.7e-240) {
tmp = t_0;
} else if (z <= -1.36e-292) {
tmp = x;
} else if (z <= 4.05e-137) {
tmp = t_0;
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * (-0.5d0)
if (z <= (-1.6d-135)) then
tmp = x - z
else if (z <= (-3.7d-240)) then
tmp = t_0
else if (z <= (-1.36d-292)) then
tmp = x
else if (z <= 4.05d-137) then
tmp = t_0
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * -0.5;
double tmp;
if (z <= -1.6e-135) {
tmp = x - z;
} else if (z <= -3.7e-240) {
tmp = t_0;
} else if (z <= -1.36e-292) {
tmp = x;
} else if (z <= 4.05e-137) {
tmp = t_0;
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * -0.5 tmp = 0 if z <= -1.6e-135: tmp = x - z elif z <= -3.7e-240: tmp = t_0 elif z <= -1.36e-292: tmp = x elif z <= 4.05e-137: tmp = t_0 else: tmp = x - z return tmp
function code(x, y, z) t_0 = Float64(log(y) * -0.5) tmp = 0.0 if (z <= -1.6e-135) tmp = Float64(x - z); elseif (z <= -3.7e-240) tmp = t_0; elseif (z <= -1.36e-292) tmp = x; elseif (z <= 4.05e-137) tmp = t_0; else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * -0.5; tmp = 0.0; if (z <= -1.6e-135) tmp = x - z; elseif (z <= -3.7e-240) tmp = t_0; elseif (z <= -1.36e-292) tmp = x; elseif (z <= 4.05e-137) tmp = t_0; else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]}, If[LessEqual[z, -1.6e-135], N[(x - z), $MachinePrecision], If[LessEqual[z, -3.7e-240], t$95$0, If[LessEqual[z, -1.36e-292], x, If[LessEqual[z, 4.05e-137], t$95$0, N[(x - z), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot -0.5\\
\mathbf{if}\;z \leq -1.6 \cdot 10^{-135}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;z \leq -3.7 \cdot 10^{-240}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -1.36 \cdot 10^{-292}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 4.05 \cdot 10^{-137}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if z < -1.6e-135 or 4.0500000000000001e-137 < z Initial program 99.8%
add-cube-cbrt99.4%
pow399.4%
*-commutative99.4%
Applied egg-rr99.4%
Taylor expanded in x around inf 70.7%
if -1.6e-135 < z < -3.7000000000000002e-240 or -1.36e-292 < z < 4.0500000000000001e-137Initial program 99.8%
Taylor expanded in y around 0 66.9%
*-commutative66.9%
Simplified66.9%
Taylor expanded in x around 0 48.1%
*-commutative48.1%
Simplified48.1%
Taylor expanded in z around 0 48.1%
*-commutative48.1%
Simplified48.1%
if -3.7000000000000002e-240 < z < -1.36e-292Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in x around inf 58.4%
Final simplification64.9%
(FPCore (x y z)
:precision binary64
(if (<= z -6.8e+98)
(- (* y (- 1.0 (log y))) z)
(if (<= z 3.2e+47)
(+ x (- y (* (log y) (+ y 0.5))))
(- (- x (* (log y) 0.5)) z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+98) {
tmp = (y * (1.0 - log(y))) - z;
} else if (z <= 3.2e+47) {
tmp = x + (y - (log(y) * (y + 0.5)));
} else {
tmp = (x - (log(y) * 0.5)) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6.8d+98)) then
tmp = (y * (1.0d0 - log(y))) - z
else if (z <= 3.2d+47) then
tmp = x + (y - (log(y) * (y + 0.5d0)))
else
tmp = (x - (log(y) * 0.5d0)) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+98) {
tmp = (y * (1.0 - Math.log(y))) - z;
} else if (z <= 3.2e+47) {
tmp = x + (y - (Math.log(y) * (y + 0.5)));
} else {
tmp = (x - (Math.log(y) * 0.5)) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6.8e+98: tmp = (y * (1.0 - math.log(y))) - z elif z <= 3.2e+47: tmp = x + (y - (math.log(y) * (y + 0.5))) else: tmp = (x - (math.log(y) * 0.5)) - z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6.8e+98) tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); elseif (z <= 3.2e+47) tmp = Float64(x + Float64(y - Float64(log(y) * Float64(y + 0.5)))); else tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6.8e+98) tmp = (y * (1.0 - log(y))) - z; elseif (z <= 3.2e+47) tmp = x + (y - (log(y) * (y + 0.5))); else tmp = (x - (log(y) * 0.5)) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6.8e+98], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[z, 3.2e+47], N[(x + N[(y - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+98}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+47}:\\
\;\;\;\;x + \left(y - \log y \cdot \left(y + 0.5\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\end{array}
\end{array}
if z < -6.79999999999999944e98Initial program 99.9%
add-cube-cbrt99.7%
pow399.8%
*-commutative99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 93.0%
mul-1-neg93.0%
log-rec93.0%
remove-double-neg93.0%
Simplified93.0%
if -6.79999999999999944e98 < z < 3.2e47Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in z around 0 97.2%
associate--l+97.2%
+-commutative97.2%
Applied egg-rr97.2%
if 3.2e47 < z Initial program 99.9%
Taylor expanded in y around 0 87.1%
*-commutative87.1%
Simplified87.1%
Final simplification94.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.25e+107) (not (<= z 1.38e+51))) (- x z) (+ x (* y (- 1.0 (log y))))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.25e+107) || !(z <= 1.38e+51)) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.25d+107)) .or. (.not. (z <= 1.38d+51))) then
tmp = x - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.25e+107) || !(z <= 1.38e+51)) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.25e+107) or not (z <= 1.38e+51): tmp = x - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.25e+107) || !(z <= 1.38e+51)) tmp = Float64(x - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.25e+107) || ~((z <= 1.38e+51))) tmp = x - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.25e+107], N[Not[LessEqual[z, 1.38e+51]], $MachinePrecision]], N[(x - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{+107} \lor \neg \left(z \leq 1.38 \cdot 10^{+51}\right):\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if z < -1.25e107 or 1.38000000000000006e51 < z Initial program 99.9%
add-cube-cbrt99.8%
pow399.8%
*-commutative99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 87.0%
if -1.25e107 < z < 1.38000000000000006e51Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in z around 0 97.2%
associate--l+97.2%
+-commutative97.2%
Applied egg-rr97.2%
Taylor expanded in y around inf 70.2%
mul-1-neg70.2%
log-rec70.2%
remove-double-neg70.2%
Simplified70.2%
Final simplification77.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -49.0) (not (<= x 920.0))) (- x z) (- (* (log y) -0.5) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -49.0) || !(x <= 920.0)) {
tmp = x - z;
} else {
tmp = (log(y) * -0.5) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-49.0d0)) .or. (.not. (x <= 920.0d0))) then
tmp = x - z
else
tmp = (log(y) * (-0.5d0)) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -49.0) || !(x <= 920.0)) {
tmp = x - z;
} else {
tmp = (Math.log(y) * -0.5) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -49.0) or not (x <= 920.0): tmp = x - z else: tmp = (math.log(y) * -0.5) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -49.0) || !(x <= 920.0)) tmp = Float64(x - z); else tmp = Float64(Float64(log(y) * -0.5) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -49.0) || ~((x <= 920.0))) tmp = x - z; else tmp = (log(y) * -0.5) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -49.0], N[Not[LessEqual[x, 920.0]], $MachinePrecision]], N[(x - z), $MachinePrecision], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -49 \lor \neg \left(x \leq 920\right):\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\end{array}
\end{array}
if x < -49 or 920 < x Initial program 99.9%
add-cube-cbrt99.5%
pow399.5%
*-commutative99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 75.3%
if -49 < x < 920Initial program 99.8%
Taylor expanded in y around 0 72.7%
*-commutative72.7%
Simplified72.7%
Taylor expanded in x around 0 72.0%
*-commutative72.0%
Simplified72.0%
Final simplification73.4%
(FPCore (x y z) :precision binary64 (if (<= y 0.28) (- (- x (* (log y) 0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.28d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.28: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.28) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.28) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.28], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.28:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 0.28000000000000003Initial program 100.0%
Taylor expanded in y around 0 99.4%
*-commutative99.4%
Simplified99.4%
if 0.28000000000000003 < y Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 99.4%
log-rec99.4%
sub-neg99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (+ (- x (* (log y) (+ y 0.5))) (- y z)))
double code(double x, double y, double z) {
return (x - (log(y) * (y + 0.5))) + (y - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x - (log(y) * (y + 0.5d0))) + (y - z)
end function
public static double code(double x, double y, double z) {
return (x - (Math.log(y) * (y + 0.5))) + (y - z);
}
def code(x, y, z): return (x - (math.log(y) * (y + 0.5))) + (y - z)
function code(x, y, z) return Float64(Float64(x - Float64(log(y) * Float64(y + 0.5))) + Float64(y - z)) end
function tmp = code(x, y, z) tmp = (x - (log(y) * (y + 0.5))) + (y - z); end
code[x_, y_, z_] := N[(N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \log y \cdot \left(y + 0.5\right)\right) + \left(y - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -8.2e+106) (not (<= z 2.75e+35))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -8.2e+106) || !(z <= 2.75e+35)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-8.2d+106)) .or. (.not. (z <= 2.75d+35))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -8.2e+106) || !(z <= 2.75e+35)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -8.2e+106) or not (z <= 2.75e+35): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -8.2e+106) || !(z <= 2.75e+35)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -8.2e+106) || ~((z <= 2.75e+35))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -8.2e+106], N[Not[LessEqual[z, 2.75e+35]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.2 \cdot 10^{+106} \lor \neg \left(z \leq 2.75 \cdot 10^{+35}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -8.2000000000000005e106 or 2.75000000000000001e35 < z Initial program 99.9%
Taylor expanded in y around 0 85.8%
*-commutative85.8%
Simplified85.8%
Taylor expanded in z around inf 73.2%
neg-mul-173.2%
Simplified73.2%
if -8.2000000000000005e106 < z < 2.75000000000000001e35Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in x around inf 36.0%
Final simplification52.5%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
add-cube-cbrt99.2%
pow399.2%
*-commutative99.2%
Applied egg-rr99.2%
Taylor expanded in x around inf 58.6%
Final simplification58.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
Simplified99.8%
Taylor expanded in x around inf 26.4%
Final simplification26.4%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024096
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))