
(FPCore (x y z t) :precision binary64 (- x (/ (log (+ (- 1.0 y) (* y (exp z)))) t)))
double code(double x, double y, double z, double t) {
return x - (log(((1.0 - y) + (y * exp(z)))) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (log(((1.0d0 - y) + (y * exp(z)))) / t)
end function
public static double code(double x, double y, double z, double t) {
return x - (Math.log(((1.0 - y) + (y * Math.exp(z)))) / t);
}
def code(x, y, z, t): return x - (math.log(((1.0 - y) + (y * math.exp(z)))) / t)
function code(x, y, z, t) return Float64(x - Float64(log(Float64(Float64(1.0 - y) + Float64(y * exp(z)))) / t)) end
function tmp = code(x, y, z, t) tmp = x - (log(((1.0 - y) + (y * exp(z)))) / t); end
code[x_, y_, z_, t_] := N[(x - N[(N[Log[N[(N[(1.0 - y), $MachinePrecision] + N[(y * N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\log \left(\left(1 - y\right) + y \cdot e^{z}\right)}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (log (+ (- 1.0 y) (* y (exp z)))) t)))
double code(double x, double y, double z, double t) {
return x - (log(((1.0 - y) + (y * exp(z)))) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (log(((1.0d0 - y) + (y * exp(z)))) / t)
end function
public static double code(double x, double y, double z, double t) {
return x - (Math.log(((1.0 - y) + (y * Math.exp(z)))) / t);
}
def code(x, y, z, t): return x - (math.log(((1.0 - y) + (y * math.exp(z)))) / t)
function code(x, y, z, t) return Float64(x - Float64(log(Float64(Float64(1.0 - y) + Float64(y * exp(z)))) / t)) end
function tmp = code(x, y, z, t) tmp = x - (log(((1.0 - y) + (y * exp(z)))) / t); end
code[x_, y_, z_, t_] := N[(x - N[(N[Log[N[(N[(1.0 - y), $MachinePrecision] + N[(y * N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\log \left(\left(1 - y\right) + y \cdot e^{z}\right)}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (- x (/ (log1p (* y (expm1 z))) t)))
double code(double x, double y, double z, double t) {
return x - (log1p((y * expm1(z))) / t);
}
public static double code(double x, double y, double z, double t) {
return x - (Math.log1p((y * Math.expm1(z))) / t);
}
def code(x, y, z, t): return x - (math.log1p((y * math.expm1(z))) / t)
function code(x, y, z, t) return Float64(x - Float64(log1p(Float64(y * expm1(z))) / t)) end
code[x_, y_, z_, t_] := N[(x - N[(N[Log[1 + N[(y * N[(Exp[z] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\mathsf{log1p}\left(y \cdot \mathsf{expm1}\left(z\right)\right)}{t}
\end{array}
Initial program 64.9%
associate-+l-80.1%
sub-neg80.1%
log1p-define84.8%
neg-sub084.8%
associate-+l-84.8%
neg-sub084.8%
+-commutative84.8%
unsub-neg84.8%
*-rgt-identity84.8%
distribute-lft-out--84.8%
expm1-define99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (x y z t)
:precision binary64
(if (<= (exp z) 0.0)
(* x (+ 1.0 (/ 1.0 (* t (/ (- (/ x (- 1.0 (exp z))) (* 0.5 (* x y))) y)))))
(-
x
(/
(log1p
(*
z
(+
y
(*
z
(+
(* y 0.5)
(*
z
(+ (* 0.041666666666666664 (* y z)) (* y 0.16666666666666666))))))))
t))))
double code(double x, double y, double z, double t) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x * (1.0 + (1.0 / (t * (((x / (1.0 - exp(z))) - (0.5 * (x * y))) / y))));
} else {
tmp = x - (log1p((z * (y + (z * ((y * 0.5) + (z * ((0.041666666666666664 * (y * z)) + (y * 0.16666666666666666)))))))) / t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x * (1.0 + (1.0 / (t * (((x / (1.0 - Math.exp(z))) - (0.5 * (x * y))) / y))));
} else {
tmp = x - (Math.log1p((z * (y + (z * ((y * 0.5) + (z * ((0.041666666666666664 * (y * z)) + (y * 0.16666666666666666)))))))) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if math.exp(z) <= 0.0: tmp = x * (1.0 + (1.0 / (t * (((x / (1.0 - math.exp(z))) - (0.5 * (x * y))) / y)))) else: tmp = x - (math.log1p((z * (y + (z * ((y * 0.5) + (z * ((0.041666666666666664 * (y * z)) + (y * 0.16666666666666666)))))))) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x * Float64(1.0 + Float64(1.0 / Float64(t * Float64(Float64(Float64(x / Float64(1.0 - exp(z))) - Float64(0.5 * Float64(x * y))) / y))))); else tmp = Float64(x - Float64(log1p(Float64(z * Float64(y + Float64(z * Float64(Float64(y * 0.5) + Float64(z * Float64(Float64(0.041666666666666664 * Float64(y * z)) + Float64(y * 0.16666666666666666)))))))) / t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x * N[(1.0 + N[(1.0 / N[(t * N[(N[(N[(x / N[(1.0 - N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[1 + N[(z * N[(y + N[(z * N[(N[(y * 0.5), $MachinePrecision] + N[(z * N[(N[(0.041666666666666664 * N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x \cdot \left(1 + \frac{1}{t \cdot \frac{\frac{x}{1 - e^{z}} - 0.5 \cdot \left(x \cdot y\right)}{y}}\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\mathsf{log1p}\left(z \cdot \left(y + z \cdot \left(y \cdot 0.5 + z \cdot \left(0.041666666666666664 \cdot \left(y \cdot z\right) + y \cdot 0.16666666666666666\right)\right)\right)\right)}{t}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 84.8%
associate-+l-84.8%
sub-neg84.8%
log1p-define99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
*-rgt-identity99.9%
distribute-lft-out--99.9%
expm1-define99.9%
Simplified99.9%
Taylor expanded in x around inf 82.0%
mul-1-neg82.0%
unsub-neg82.0%
log1p-define92.1%
expm1-define92.1%
Simplified92.1%
clear-num92.0%
inv-pow92.0%
associate-/l*96.3%
Applied egg-rr96.3%
unpow-196.3%
Simplified96.3%
Taylor expanded in y around 0 84.0%
if 0.0 < (exp.f64 z) Initial program 55.7%
associate-+l-77.9%
sub-neg77.9%
log1p-define77.9%
neg-sub077.9%
associate-+l-77.9%
neg-sub077.9%
+-commutative77.9%
unsub-neg77.9%
*-rgt-identity77.9%
distribute-lft-out--77.9%
expm1-define98.6%
Simplified98.6%
Taylor expanded in z around 0 98.5%
Final simplification93.9%
(FPCore (x y z t)
:precision binary64
(if (<= (exp z) 0.0)
(* x (+ 1.0 (/ 1.0 (* t (/ (- (/ x (- 1.0 (exp z))) (* 0.5 (* x y))) y)))))
(-
x
(/
(log1p (* z (+ y (* z (+ (* y 0.5) (* (* y z) 0.16666666666666666))))))
t))))
double code(double x, double y, double z, double t) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x * (1.0 + (1.0 / (t * (((x / (1.0 - exp(z))) - (0.5 * (x * y))) / y))));
} else {
tmp = x - (log1p((z * (y + (z * ((y * 0.5) + ((y * z) * 0.16666666666666666)))))) / t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x * (1.0 + (1.0 / (t * (((x / (1.0 - Math.exp(z))) - (0.5 * (x * y))) / y))));
} else {
tmp = x - (Math.log1p((z * (y + (z * ((y * 0.5) + ((y * z) * 0.16666666666666666)))))) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if math.exp(z) <= 0.0: tmp = x * (1.0 + (1.0 / (t * (((x / (1.0 - math.exp(z))) - (0.5 * (x * y))) / y)))) else: tmp = x - (math.log1p((z * (y + (z * ((y * 0.5) + ((y * z) * 0.16666666666666666)))))) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x * Float64(1.0 + Float64(1.0 / Float64(t * Float64(Float64(Float64(x / Float64(1.0 - exp(z))) - Float64(0.5 * Float64(x * y))) / y))))); else tmp = Float64(x - Float64(log1p(Float64(z * Float64(y + Float64(z * Float64(Float64(y * 0.5) + Float64(Float64(y * z) * 0.16666666666666666)))))) / t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x * N[(1.0 + N[(1.0 / N[(t * N[(N[(N[(x / N[(1.0 - N[Exp[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[1 + N[(z * N[(y + N[(z * N[(N[(y * 0.5), $MachinePrecision] + N[(N[(y * z), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x \cdot \left(1 + \frac{1}{t \cdot \frac{\frac{x}{1 - e^{z}} - 0.5 \cdot \left(x \cdot y\right)}{y}}\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\mathsf{log1p}\left(z \cdot \left(y + z \cdot \left(y \cdot 0.5 + \left(y \cdot z\right) \cdot 0.16666666666666666\right)\right)\right)}{t}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 84.8%
associate-+l-84.8%
sub-neg84.8%
log1p-define99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
*-rgt-identity99.9%
distribute-lft-out--99.9%
expm1-define99.9%
Simplified99.9%
Taylor expanded in x around inf 82.0%
mul-1-neg82.0%
unsub-neg82.0%
log1p-define92.1%
expm1-define92.1%
Simplified92.1%
clear-num92.0%
inv-pow92.0%
associate-/l*96.3%
Applied egg-rr96.3%
unpow-196.3%
Simplified96.3%
Taylor expanded in y around 0 84.0%
if 0.0 < (exp.f64 z) Initial program 55.7%
associate-+l-77.9%
sub-neg77.9%
log1p-define77.9%
neg-sub077.9%
associate-+l-77.9%
neg-sub077.9%
+-commutative77.9%
unsub-neg77.9%
*-rgt-identity77.9%
distribute-lft-out--77.9%
expm1-define98.6%
Simplified98.6%
Taylor expanded in z around 0 98.4%
Final simplification93.8%
(FPCore (x y z t)
:precision binary64
(if (<= (exp z) 0.0)
(- x (/ (* y (expm1 z)) t))
(-
x
(/
(log1p (* z (+ y (* z (+ (* y 0.5) (* (* y z) 0.16666666666666666))))))
t))))
double code(double x, double y, double z, double t) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x - ((y * expm1(z)) / t);
} else {
tmp = x - (log1p((z * (y + (z * ((y * 0.5) + ((y * z) * 0.16666666666666666)))))) / t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x - ((y * Math.expm1(z)) / t);
} else {
tmp = x - (Math.log1p((z * (y + (z * ((y * 0.5) + ((y * z) * 0.16666666666666666)))))) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if math.exp(z) <= 0.0: tmp = x - ((y * math.expm1(z)) / t) else: tmp = x - (math.log1p((z * (y + (z * ((y * 0.5) + ((y * z) * 0.16666666666666666)))))) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x - Float64(Float64(y * expm1(z)) / t)); else tmp = Float64(x - Float64(log1p(Float64(z * Float64(y + Float64(z * Float64(Float64(y * 0.5) + Float64(Float64(y * z) * 0.16666666666666666)))))) / t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x - N[(N[(y * N[(Exp[z] - 1), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[1 + N[(z * N[(y + N[(z * N[(N[(y * 0.5), $MachinePrecision] + N[(N[(y * z), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x - \frac{y \cdot \mathsf{expm1}\left(z\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\mathsf{log1p}\left(z \cdot \left(y + z \cdot \left(y \cdot 0.5 + \left(y \cdot z\right) \cdot 0.16666666666666666\right)\right)\right)}{t}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 84.8%
associate-+l-84.8%
sub-neg84.8%
log1p-define99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
*-rgt-identity99.9%
distribute-lft-out--99.9%
expm1-define99.9%
Simplified99.9%
Taylor expanded in y around 0 80.0%
associate-/l*79.9%
expm1-define79.9%
Simplified79.9%
associate-*r/80.0%
Applied egg-rr80.0%
if 0.0 < (exp.f64 z) Initial program 55.7%
associate-+l-77.9%
sub-neg77.9%
log1p-define77.9%
neg-sub077.9%
associate-+l-77.9%
neg-sub077.9%
+-commutative77.9%
unsub-neg77.9%
*-rgt-identity77.9%
distribute-lft-out--77.9%
expm1-define98.6%
Simplified98.6%
Taylor expanded in z around 0 98.4%
Final simplification92.6%
(FPCore (x y z t) :precision binary64 (if (<= (exp z) 0.0) (- x (/ (* y (expm1 z)) t)) (- x (/ (log1p (* z (+ y (* 0.5 (* y z))))) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x - ((y * expm1(z)) / t);
} else {
tmp = x - (log1p((z * (y + (0.5 * (y * z))))) / t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x - ((y * Math.expm1(z)) / t);
} else {
tmp = x - (Math.log1p((z * (y + (0.5 * (y * z))))) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if math.exp(z) <= 0.0: tmp = x - ((y * math.expm1(z)) / t) else: tmp = x - (math.log1p((z * (y + (0.5 * (y * z))))) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x - Float64(Float64(y * expm1(z)) / t)); else tmp = Float64(x - Float64(log1p(Float64(z * Float64(y + Float64(0.5 * Float64(y * z))))) / t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x - N[(N[(y * N[(Exp[z] - 1), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[1 + N[(z * N[(y + N[(0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x - \frac{y \cdot \mathsf{expm1}\left(z\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\mathsf{log1p}\left(z \cdot \left(y + 0.5 \cdot \left(y \cdot z\right)\right)\right)}{t}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 84.8%
associate-+l-84.8%
sub-neg84.8%
log1p-define99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
*-rgt-identity99.9%
distribute-lft-out--99.9%
expm1-define99.9%
Simplified99.9%
Taylor expanded in y around 0 80.0%
associate-/l*79.9%
expm1-define79.9%
Simplified79.9%
associate-*r/80.0%
Applied egg-rr80.0%
if 0.0 < (exp.f64 z) Initial program 55.7%
associate-+l-77.9%
sub-neg77.9%
log1p-define77.9%
neg-sub077.9%
associate-+l-77.9%
neg-sub077.9%
+-commutative77.9%
unsub-neg77.9%
*-rgt-identity77.9%
distribute-lft-out--77.9%
expm1-define98.6%
Simplified98.6%
Taylor expanded in z around 0 98.3%
Final simplification92.5%
(FPCore (x y z t) :precision binary64 (if (<= (exp z) 0.0) (- x (/ (* y (expm1 z)) t)) (- x (/ (log1p (* y z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x - ((y * expm1(z)) / t);
} else {
tmp = x - (log1p((y * z)) / t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x - ((y * Math.expm1(z)) / t);
} else {
tmp = x - (Math.log1p((y * z)) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if math.exp(z) <= 0.0: tmp = x - ((y * math.expm1(z)) / t) else: tmp = x - (math.log1p((y * z)) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x - Float64(Float64(y * expm1(z)) / t)); else tmp = Float64(x - Float64(log1p(Float64(y * z)) / t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x - N[(N[(y * N[(Exp[z] - 1), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[1 + N[(y * z), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x - \frac{y \cdot \mathsf{expm1}\left(z\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\mathsf{log1p}\left(y \cdot z\right)}{t}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 84.8%
associate-+l-84.8%
sub-neg84.8%
log1p-define99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
*-rgt-identity99.9%
distribute-lft-out--99.9%
expm1-define99.9%
Simplified99.9%
Taylor expanded in y around 0 80.0%
associate-/l*79.9%
expm1-define79.9%
Simplified79.9%
associate-*r/80.0%
Applied egg-rr80.0%
if 0.0 < (exp.f64 z) Initial program 55.7%
associate-+l-77.9%
sub-neg77.9%
log1p-define77.9%
neg-sub077.9%
associate-+l-77.9%
neg-sub077.9%
+-commutative77.9%
unsub-neg77.9%
*-rgt-identity77.9%
distribute-lft-out--77.9%
expm1-define98.6%
Simplified98.6%
Taylor expanded in z around 0 97.9%
Final simplification92.2%
(FPCore (x y z t) :precision binary64 (if (<= z -7200000.0) (- x (* y (/ (expm1 z) t))) (- x (/ (log1p (* y z)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -7200000.0) {
tmp = x - (y * (expm1(z) / t));
} else {
tmp = x - (log1p((y * z)) / t);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -7200000.0) {
tmp = x - (y * (Math.expm1(z) / t));
} else {
tmp = x - (Math.log1p((y * z)) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -7200000.0: tmp = x - (y * (math.expm1(z) / t)) else: tmp = x - (math.log1p((y * z)) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -7200000.0) tmp = Float64(x - Float64(y * Float64(expm1(z) / t))); else tmp = Float64(x - Float64(log1p(Float64(y * z)) / t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[z, -7200000.0], N[(x - N[(y * N[(N[(Exp[z] - 1), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[1 + N[(y * z), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7200000:\\
\;\;\;\;x - y \cdot \frac{\mathsf{expm1}\left(z\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\mathsf{log1p}\left(y \cdot z\right)}{t}\\
\end{array}
\end{array}
if z < -7.2e6Initial program 84.4%
associate-+l-84.4%
sub-neg84.4%
log1p-define99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
*-rgt-identity99.9%
distribute-lft-out--99.9%
expm1-define99.9%
Simplified99.9%
Taylor expanded in y around 0 79.5%
associate-/l*79.4%
expm1-define79.4%
Simplified79.4%
if -7.2e6 < z Initial program 56.2%
associate-+l-78.1%
sub-neg78.1%
log1p-define78.1%
neg-sub078.1%
associate-+l-78.1%
neg-sub078.1%
+-commutative78.1%
unsub-neg78.1%
*-rgt-identity78.1%
distribute-lft-out--78.1%
expm1-define98.6%
Simplified98.6%
Taylor expanded in z around 0 97.9%
Final simplification92.2%
(FPCore (x y z t) :precision binary64 (- x (* y (/ (expm1 z) t))))
double code(double x, double y, double z, double t) {
return x - (y * (expm1(z) / t));
}
public static double code(double x, double y, double z, double t) {
return x - (y * (Math.expm1(z) / t));
}
def code(x, y, z, t): return x - (y * (math.expm1(z) / t))
function code(x, y, z, t) return Float64(x - Float64(y * Float64(expm1(z) / t))) end
code[x_, y_, z_, t_] := N[(x - N[(y * N[(N[(Exp[z] - 1), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - y \cdot \frac{\mathsf{expm1}\left(z\right)}{t}
\end{array}
Initial program 64.9%
associate-+l-80.1%
sub-neg80.1%
log1p-define84.8%
neg-sub084.8%
associate-+l-84.8%
neg-sub084.8%
+-commutative84.8%
unsub-neg84.8%
*-rgt-identity84.8%
distribute-lft-out--84.8%
expm1-define99.0%
Simplified99.0%
Taylor expanded in y around 0 77.6%
associate-/l*77.6%
expm1-define87.6%
Simplified87.6%
Final simplification87.6%
(FPCore (x y z t) :precision binary64 (if (<= z -11200000.0) x (- x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -11200000.0) {
tmp = x;
} else {
tmp = x - (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-11200000.0d0)) then
tmp = x
else
tmp = x - (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -11200000.0) {
tmp = x;
} else {
tmp = x - (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -11200000.0: tmp = x else: tmp = x - (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -11200000.0) tmp = x; else tmp = Float64(x - Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -11200000.0) tmp = x; else tmp = x - (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -11200000.0], x, N[(x - N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -11200000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if z < -1.12e7Initial program 84.4%
associate-+l-84.4%
sub-neg84.4%
log1p-define99.9%
neg-sub099.9%
associate-+l-99.9%
neg-sub099.9%
+-commutative99.9%
unsub-neg99.9%
*-rgt-identity99.9%
distribute-lft-out--99.9%
expm1-define99.9%
Simplified99.9%
Taylor expanded in x around inf 67.1%
if -1.12e7 < z Initial program 56.2%
associate-+l-78.1%
sub-neg78.1%
log1p-define78.1%
neg-sub078.1%
associate-+l-78.1%
neg-sub078.1%
+-commutative78.1%
unsub-neg78.1%
*-rgt-identity78.1%
distribute-lft-out--78.1%
expm1-define98.6%
Simplified98.6%
Taylor expanded in z around 0 90.6%
associate-/l*91.3%
Simplified91.3%
Final simplification83.8%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 64.9%
associate-+l-80.1%
sub-neg80.1%
log1p-define84.8%
neg-sub084.8%
associate-+l-84.8%
neg-sub084.8%
+-commutative84.8%
unsub-neg84.8%
*-rgt-identity84.8%
distribute-lft-out--84.8%
expm1-define99.0%
Simplified99.0%
Taylor expanded in x around inf 73.7%
Final simplification73.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- 0.5) (* y t))))
(if (< z -2.8874623088207947e+119)
(- (- x (/ t_1 (* z z))) (* t_1 (/ (/ 2.0 z) (* z z))))
(- x (/ (log (+ 1.0 (* z y))) t)))))
double code(double x, double y, double z, double t) {
double t_1 = -0.5 / (y * t);
double tmp;
if (z < -2.8874623088207947e+119) {
tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0 / z) / (z * z)));
} else {
tmp = x - (log((1.0 + (z * y))) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = -0.5d0 / (y * t)
if (z < (-2.8874623088207947d+119)) then
tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0d0 / z) / (z * z)))
else
tmp = x - (log((1.0d0 + (z * y))) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = -0.5 / (y * t);
double tmp;
if (z < -2.8874623088207947e+119) {
tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0 / z) / (z * z)));
} else {
tmp = x - (Math.log((1.0 + (z * y))) / t);
}
return tmp;
}
def code(x, y, z, t): t_1 = -0.5 / (y * t) tmp = 0 if z < -2.8874623088207947e+119: tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0 / z) / (z * z))) else: tmp = x - (math.log((1.0 + (z * y))) / t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(-0.5) / Float64(y * t)) tmp = 0.0 if (z < -2.8874623088207947e+119) tmp = Float64(Float64(x - Float64(t_1 / Float64(z * z))) - Float64(t_1 * Float64(Float64(2.0 / z) / Float64(z * z)))); else tmp = Float64(x - Float64(log(Float64(1.0 + Float64(z * y))) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = -0.5 / (y * t); tmp = 0.0; if (z < -2.8874623088207947e+119) tmp = (x - (t_1 / (z * z))) - (t_1 * ((2.0 / z) / (z * z))); else tmp = x - (log((1.0 + (z * y))) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-0.5) / N[(y * t), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -2.8874623088207947e+119], N[(N[(x - N[(t$95$1 / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t$95$1 * N[(N[(2.0 / z), $MachinePrecision] / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[Log[N[(1.0 + N[(z * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-0.5}{y \cdot t}\\
\mathbf{if}\;z < -2.8874623088207947 \cdot 10^{+119}:\\
\;\;\;\;\left(x - \frac{t\_1}{z \cdot z}\right) - t\_1 \cdot \frac{\frac{2}{z}}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\log \left(1 + z \cdot y\right)}{t}\\
\end{array}
\end{array}
herbie shell --seed 2024096
(FPCore (x y z t)
:name "System.Random.MWC.Distributions:truncatedExp from mwc-random-0.13.3.2"
:precision binary64
:alt
(if (< z -2.8874623088207947e+119) (- (- x (/ (/ (- 0.5) (* y t)) (* z z))) (* (/ (- 0.5) (* y t)) (/ (/ 2.0 z) (* z z)))) (- x (/ (log (+ 1.0 (* z y))) t)))
(- x (/ (log (+ (- 1.0 y) (* y (exp z)))) t)))