
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (pow (hypot t_0 t_1) 2.0))
(t_3 (pow (hypot (* dX.u (floor w)) (* dX.v (floor h))) 2.0)))
(if (>= t_3 t_2)
(*
(floor w)
(/
dX.u
(pow
(fmax t_3 (fma (floor w) (* (floor w) (pow dY.u 2.0)) (pow t_1 2.0)))
0.5)))
(/ t_0 (sqrt (fmax t_3 t_2))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(hypotf(t_0, t_1), 2.0f);
float t_3 = powf(hypotf((dX_46_u * floorf(w)), (dX_46_v * floorf(h))), 2.0f);
float tmp;
if (t_3 >= t_2) {
tmp = floorf(w) * (dX_46_u / powf(fmaxf(t_3, fmaf(floorf(w), (floorf(w) * powf(dY_46_u, 2.0f)), powf(t_1, 2.0f))), 0.5f));
} else {
tmp = t_0 / sqrtf(fmaxf(t_3, t_2));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = hypot(t_0, t_1) ^ Float32(2.0) t_3 = hypot(Float32(dX_46_u * floor(w)), Float32(dX_46_v * floor(h))) ^ Float32(2.0) tmp = Float32(0.0) if (t_3 >= t_2) tmp = Float32(floor(w) * Float32(dX_46_u / (((t_3 != t_3) ? fma(floor(w), Float32(floor(w) * (dY_46_u ^ Float32(2.0))), (t_1 ^ Float32(2.0))) : ((fma(floor(w), Float32(floor(w) * (dY_46_u ^ Float32(2.0))), (t_1 ^ Float32(2.0))) != fma(floor(w), Float32(floor(w) * (dY_46_u ^ Float32(2.0))), (t_1 ^ Float32(2.0)))) ? t_3 : max(t_3, fma(floor(w), Float32(floor(w) * (dY_46_u ^ Float32(2.0))), (t_1 ^ Float32(2.0)))))) ^ Float32(0.5)))); else tmp = Float32(t_0 / sqrt(((t_3 != t_3) ? t_2 : ((t_2 != t_2) ? t_3 : max(t_3, t_2))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := {\left(\mathsf{hypot}\left(t\_0, t\_1\right)\right)}^{2}\\
t_3 := {\left(\mathsf{hypot}\left(dX.u \cdot \left\lfloorw\right\rfloor, dX.v \cdot \left\lfloorh\right\rfloor\right)\right)}^{2}\\
\mathbf{if}\;t\_3 \geq t\_2:\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \frac{dX.u}{{\left(\mathsf{max}\left(t\_3, \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot {dY.u}^{2}, {t\_1}^{2}\right)\right)\right)}^{0.5}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_3, t\_2\right)}}\\
\end{array}
\end{array}
Initial program 73.5%
Simplified73.4%
Applied egg-rr58.3%
Simplified73.7%
Taylor expanded in dX.v around 0 73.7%
unpow273.7%
unpow273.7%
swap-sqr73.7%
unpow273.7%
unpow273.7%
swap-sqr73.7%
rem-square-sqrt73.7%
hypot-undefine73.7%
hypot-undefine73.7%
unpow273.7%
Simplified73.7%
pow1/273.7%
Applied egg-rr73.7%
Final simplification73.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* (floor w) dY.u))
(t_2 (* dX.u (floor w)))
(t_3 (pow t_2 2.0))
(t_4 (* (floor h) dY.v))
(t_5 (pow (hypot t_1 t_4) 2.0)))
(if (>= (+ t_3 (* t_0 t_0)) (+ (* t_1 t_1) (* t_4 t_4)))
(* t_2 (/ 1.0 (pow (fmax (+ t_3 (pow t_0 2.0)) t_5) 0.5)))
(* t_1 (/ 1.0 (pow (fmax (pow (hypot t_2 t_0) 2.0) t_5) 0.5))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = floorf(w) * dY_46_u;
float t_2 = dX_46_u * floorf(w);
float t_3 = powf(t_2, 2.0f);
float t_4 = floorf(h) * dY_46_v;
float t_5 = powf(hypotf(t_1, t_4), 2.0f);
float tmp;
if ((t_3 + (t_0 * t_0)) >= ((t_1 * t_1) + (t_4 * t_4))) {
tmp = t_2 * (1.0f / powf(fmaxf((t_3 + powf(t_0, 2.0f)), t_5), 0.5f));
} else {
tmp = t_1 * (1.0f / powf(fmaxf(powf(hypotf(t_2, t_0), 2.0f), t_5), 0.5f));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(dX_46_u * floor(w)) t_3 = t_2 ^ Float32(2.0) t_4 = Float32(floor(h) * dY_46_v) t_5 = hypot(t_1, t_4) ^ Float32(2.0) tmp = Float32(0.0) if (Float32(t_3 + Float32(t_0 * t_0)) >= Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4))) tmp = Float32(t_2 * Float32(Float32(1.0) / (((Float32(t_3 + (t_0 ^ Float32(2.0))) != Float32(t_3 + (t_0 ^ Float32(2.0)))) ? t_5 : ((t_5 != t_5) ? Float32(t_3 + (t_0 ^ Float32(2.0))) : max(Float32(t_3 + (t_0 ^ Float32(2.0))), t_5))) ^ Float32(0.5)))); else tmp = Float32(t_1 * Float32(Float32(1.0) / ((((hypot(t_2, t_0) ^ Float32(2.0)) != (hypot(t_2, t_0) ^ Float32(2.0))) ? t_5 : ((t_5 != t_5) ? (hypot(t_2, t_0) ^ Float32(2.0)) : max((hypot(t_2, t_0) ^ Float32(2.0)), t_5))) ^ Float32(0.5)))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = floor(w) * dY_46_u; t_2 = dX_46_u * floor(w); t_3 = t_2 ^ single(2.0); t_4 = floor(h) * dY_46_v; t_5 = hypot(t_1, t_4) ^ single(2.0); tmp = single(0.0); if ((t_3 + (t_0 * t_0)) >= ((t_1 * t_1) + (t_4 * t_4))) tmp = t_2 * (single(1.0) / (max((t_3 + (t_0 ^ single(2.0))), t_5) ^ single(0.5))); else tmp = t_1 * (single(1.0) / (max((hypot(t_2, t_0) ^ single(2.0)), t_5) ^ single(0.5))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_3 := {t\_2}^{2}\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := {\left(\mathsf{hypot}\left(t\_1, t\_4\right)\right)}^{2}\\
\mathbf{if}\;t\_3 + t\_0 \cdot t\_0 \geq t\_1 \cdot t\_1 + t\_4 \cdot t\_4:\\
\;\;\;\;t\_2 \cdot \frac{1}{{\left(\mathsf{max}\left(t\_3 + {t\_0}^{2}, t\_5\right)\right)}^{0.5}}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \frac{1}{{\left(\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_2, t\_0\right)\right)}^{2}, t\_5\right)\right)}^{0.5}}\\
\end{array}
\end{array}
Initial program 73.5%
pow273.5%
Applied egg-rr73.5%
pow1/273.5%
Applied egg-rr73.5%
pow1/273.5%
Applied egg-rr73.5%
unpow273.5%
hypot-undefine73.5%
hypot-undefine73.5%
add-sqr-sqrt73.5%
pow273.5%
pow273.5%
Applied egg-rr73.5%
Final simplification73.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* (floor w) dY.u))
(t_2 (pow (hypot t_1 (* (floor h) dY.v)) 2.0))
(t_3 (* dX.u (floor w)))
(t_4
(*
(floor w)
(/
dX.u
(sqrt
(fmax
(fma
(* dX.v dX.v)
(* (floor h) (floor h))
(* (floor w) (* (floor w) (* dX.u dX.u))))
(fma
(floor w)
(* (floor w) (* dY.u dY.u))
(* (floor h) (* (floor h) (* dY.v dY.v)))))))))
(t_5 (/ t_1 (sqrt (fmax (pow (hypot t_3 t_0) 2.0) t_2)))))
(if (<= dX.v 4000000.0)
(if (>= (pow t_3 2.0) t_2) t_4 t_5)
(if (>= (pow t_0 2.0) t_2) t_4 t_5))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf(hypotf(t_1, (floorf(h) * dY_46_v)), 2.0f);
float t_3 = dX_46_u * floorf(w);
float t_4 = floorf(w) * (dX_46_u / sqrtf(fmaxf(fmaf((dX_46_v * dX_46_v), (floorf(h) * floorf(h)), (floorf(w) * (floorf(w) * (dX_46_u * dX_46_u)))), fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), (floorf(h) * (floorf(h) * (dY_46_v * dY_46_v)))))));
float t_5 = t_1 / sqrtf(fmaxf(powf(hypotf(t_3, t_0), 2.0f), t_2));
float tmp_1;
if (dX_46_v <= 4000000.0f) {
float tmp_2;
if (powf(t_3, 2.0f) >= t_2) {
tmp_2 = t_4;
} else {
tmp_2 = t_5;
}
tmp_1 = tmp_2;
} else if (powf(t_0, 2.0f) >= t_2) {
tmp_1 = t_4;
} else {
tmp_1 = t_5;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(floor(w) * dY_46_u) t_2 = hypot(t_1, Float32(floor(h) * dY_46_v)) ^ Float32(2.0) t_3 = Float32(dX_46_u * floor(w)) t_4 = Float32(floor(w) * Float32(dX_46_u / sqrt(((fma(Float32(dX_46_v * dX_46_v), Float32(floor(h) * floor(h)), Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u)))) != fma(Float32(dX_46_v * dX_46_v), Float32(floor(h) * floor(h)), Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u))))) ? fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) : ((fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) != fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v))))) ? fma(Float32(dX_46_v * dX_46_v), Float32(floor(h) * floor(h)), Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u)))) : max(fma(Float32(dX_46_v * dX_46_v), Float32(floor(h) * floor(h)), Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u)))), fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))))))))) t_5 = Float32(t_1 / sqrt((((hypot(t_3, t_0) ^ Float32(2.0)) != (hypot(t_3, t_0) ^ Float32(2.0))) ? t_2 : ((t_2 != t_2) ? (hypot(t_3, t_0) ^ Float32(2.0)) : max((hypot(t_3, t_0) ^ Float32(2.0)), t_2))))) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(4000000.0)) tmp_2 = Float32(0.0) if ((t_3 ^ Float32(2.0)) >= t_2) tmp_2 = t_4; else tmp_2 = t_5; end tmp_1 = tmp_2; elseif ((t_0 ^ Float32(2.0)) >= t_2) tmp_1 = t_4; else tmp_1 = t_5; end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := {\left(\mathsf{hypot}\left(t\_1, \left\lfloorh\right\rfloor \cdot dY.v\right)\right)}^{2}\\
t_3 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_4 := \left\lfloorw\right\rfloor \cdot \frac{dX.u}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(dX.v \cdot dX.v, \left\lfloorh\right\rfloor \cdot \left\lfloorh\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(\left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right)\right)\right), \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\right)\right)}}\\
t_5 := \frac{t\_1}{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_3, t\_0\right)\right)}^{2}, t\_2\right)}}\\
\mathbf{if}\;dX.v \leq 4000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{t\_3}^{2} \geq t\_2:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_5\\
\end{array}\\
\mathbf{elif}\;{t\_0}^{2} \geq t\_2:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_5\\
\end{array}
\end{array}
if dX.v < 4e6Initial program 77.1%
Simplified76.9%
Applied egg-rr61.2%
Simplified77.2%
Taylor expanded in dX.v around 0 77.2%
unpow277.2%
unpow277.2%
swap-sqr77.2%
unpow277.2%
unpow277.2%
swap-sqr77.2%
rem-square-sqrt77.2%
hypot-undefine77.2%
hypot-undefine77.2%
unpow277.2%
Simplified77.2%
Taylor expanded in dX.u around inf 70.2%
unpow270.2%
unpow270.2%
swap-sqr70.2%
unpow270.2%
Simplified70.2%
if 4e6 < dX.v Initial program 53.7%
Simplified53.8%
Applied egg-rr42.5%
Simplified53.9%
Taylor expanded in dX.v around 0 53.9%
unpow253.9%
unpow253.9%
swap-sqr53.9%
unpow253.9%
unpow253.9%
swap-sqr53.9%
rem-square-sqrt53.9%
hypot-undefine53.9%
hypot-undefine53.9%
unpow253.9%
Simplified53.9%
Taylor expanded in dX.u around 0 53.9%
unpow253.9%
unpow253.9%
swap-sqr53.9%
unpow253.9%
Simplified53.9%
Final simplification67.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* dX.u (floor w)))
(t_4
(/
1.0
(pow
(fmax (pow (hypot t_3 t_0) 2.0) (pow (hypot t_1 t_2) 2.0))
0.5))))
(if (>= (+ (pow t_3 2.0) (pow t_0 2.0)) (+ (* t_1 t_1) (* t_2 t_2)))
(* t_3 t_4)
(* t_1 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = dX_46_u * floorf(w);
float t_4 = 1.0f / powf(fmaxf(powf(hypotf(t_3, t_0), 2.0f), powf(hypotf(t_1, t_2), 2.0f)), 0.5f);
float tmp;
if ((powf(t_3, 2.0f) + powf(t_0, 2.0f)) >= ((t_1 * t_1) + (t_2 * t_2))) {
tmp = t_3 * t_4;
} else {
tmp = t_1 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(dX_46_u * floor(w)) t_4 = Float32(Float32(1.0) / ((((hypot(t_3, t_0) ^ Float32(2.0)) != (hypot(t_3, t_0) ^ Float32(2.0))) ? (hypot(t_1, t_2) ^ Float32(2.0)) : (((hypot(t_1, t_2) ^ Float32(2.0)) != (hypot(t_1, t_2) ^ Float32(2.0))) ? (hypot(t_3, t_0) ^ Float32(2.0)) : max((hypot(t_3, t_0) ^ Float32(2.0)), (hypot(t_1, t_2) ^ Float32(2.0))))) ^ Float32(0.5))) tmp = Float32(0.0) if (Float32((t_3 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) >= Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2))) tmp = Float32(t_3 * t_4); else tmp = Float32(t_1 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = dX_46_u * floor(w); t_4 = single(1.0) / (max((hypot(t_3, t_0) ^ single(2.0)), (hypot(t_1, t_2) ^ single(2.0))) ^ single(0.5)); tmp = single(0.0); if (((t_3 ^ single(2.0)) + (t_0 ^ single(2.0))) >= ((t_1 * t_1) + (t_2 * t_2))) tmp = t_3 * t_4; else tmp = t_1 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_4 := \frac{1}{{\left(\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_3, t\_0\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\right)\right)}^{0.5}}\\
\mathbf{if}\;{t\_3}^{2} + {t\_0}^{2} \geq t\_1 \cdot t\_1 + t\_2 \cdot t\_2:\\
\;\;\;\;t\_3 \cdot t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot t\_4\\
\end{array}
\end{array}
Initial program 73.5%
pow273.5%
Applied egg-rr73.5%
pow1/273.5%
Applied egg-rr73.5%
pow1/273.5%
Applied egg-rr73.5%
pow273.5%
Applied egg-rr73.5%
Final simplification73.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* dX.u (floor w)))
(t_2 (pow (hypot t_0 (* (floor h) dY.v)) 2.0)))
(if (>= (pow t_1 2.0) t_2)
(*
(floor w)
(/
dX.u
(sqrt
(fmax
(fma
(* dX.v dX.v)
(* (floor h) (floor h))
(* (floor w) (* (floor w) (* dX.u dX.u))))
(fma
(floor w)
(* (floor w) (* dY.u dY.u))
(* (floor h) (* (floor h) (* dY.v dY.v))))))))
(/ t_0 (sqrt (fmax (pow (hypot t_1 (* dX.v (floor h))) 2.0) t_2))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = dX_46_u * floorf(w);
float t_2 = powf(hypotf(t_0, (floorf(h) * dY_46_v)), 2.0f);
float tmp;
if (powf(t_1, 2.0f) >= t_2) {
tmp = floorf(w) * (dX_46_u / sqrtf(fmaxf(fmaf((dX_46_v * dX_46_v), (floorf(h) * floorf(h)), (floorf(w) * (floorf(w) * (dX_46_u * dX_46_u)))), fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), (floorf(h) * (floorf(h) * (dY_46_v * dY_46_v)))))));
} else {
tmp = t_0 / sqrtf(fmaxf(powf(hypotf(t_1, (dX_46_v * floorf(h))), 2.0f), t_2));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(dX_46_u * floor(w)) t_2 = hypot(t_0, Float32(floor(h) * dY_46_v)) ^ Float32(2.0) tmp = Float32(0.0) if ((t_1 ^ Float32(2.0)) >= t_2) tmp = Float32(floor(w) * Float32(dX_46_u / sqrt(((fma(Float32(dX_46_v * dX_46_v), Float32(floor(h) * floor(h)), Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u)))) != fma(Float32(dX_46_v * dX_46_v), Float32(floor(h) * floor(h)), Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u))))) ? fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) : ((fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) != fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v))))) ? fma(Float32(dX_46_v * dX_46_v), Float32(floor(h) * floor(h)), Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u)))) : max(fma(Float32(dX_46_v * dX_46_v), Float32(floor(h) * floor(h)), Float32(floor(w) * Float32(floor(w) * Float32(dX_46_u * dX_46_u)))), fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))))))))); else tmp = Float32(t_0 / sqrt((((hypot(t_1, Float32(dX_46_v * floor(h))) ^ Float32(2.0)) != (hypot(t_1, Float32(dX_46_v * floor(h))) ^ Float32(2.0))) ? t_2 : ((t_2 != t_2) ? (hypot(t_1, Float32(dX_46_v * floor(h))) ^ Float32(2.0)) : max((hypot(t_1, Float32(dX_46_v * floor(h))) ^ Float32(2.0)), t_2))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_2 := {\left(\mathsf{hypot}\left(t\_0, \left\lfloorh\right\rfloor \cdot dY.v\right)\right)}^{2}\\
\mathbf{if}\;{t\_1}^{2} \geq t\_2:\\
\;\;\;\;\left\lfloorw\right\rfloor \cdot \frac{dX.u}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(dX.v \cdot dX.v, \left\lfloorh\right\rfloor \cdot \left\lfloorh\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(\left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right)\right)\right), \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_1, dX.v \cdot \left\lfloorh\right\rfloor\right)\right)}^{2}, t\_2\right)}}\\
\end{array}
\end{array}
Initial program 73.5%
Simplified73.4%
Applied egg-rr58.3%
Simplified73.7%
Taylor expanded in dX.v around 0 73.7%
unpow273.7%
unpow273.7%
swap-sqr73.7%
unpow273.7%
unpow273.7%
swap-sqr73.7%
rem-square-sqrt73.7%
hypot-undefine73.7%
hypot-undefine73.7%
unpow273.7%
Simplified73.7%
Taylor expanded in dX.u around inf 65.6%
unpow265.6%
unpow265.6%
swap-sqr65.6%
unpow265.6%
Simplified65.6%
Final simplification65.6%
herbie shell --seed 2024096
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))