
(FPCore (x) :precision binary64 (sqrt (/ (- (exp (* 2.0 x)) 1.0) (- (exp x) 1.0))))
double code(double x) {
return sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((exp((2.0d0 * x)) - 1.0d0) / (exp(x) - 1.0d0)))
end function
public static double code(double x) {
return Math.sqrt(((Math.exp((2.0 * x)) - 1.0) / (Math.exp(x) - 1.0)));
}
def code(x): return math.sqrt(((math.exp((2.0 * x)) - 1.0) / (math.exp(x) - 1.0)))
function code(x) return sqrt(Float64(Float64(exp(Float64(2.0 * x)) - 1.0) / Float64(exp(x) - 1.0))) end
function tmp = code(x) tmp = sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0))); end
code[x_] := N[Sqrt[N[(N[(N[Exp[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{e^{2 \cdot x} - 1}{e^{x} - 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (/ (- (exp (* 2.0 x)) 1.0) (- (exp x) 1.0))))
double code(double x) {
return sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((exp((2.0d0 * x)) - 1.0d0) / (exp(x) - 1.0d0)))
end function
public static double code(double x) {
return Math.sqrt(((Math.exp((2.0 * x)) - 1.0) / (Math.exp(x) - 1.0)));
}
def code(x): return math.sqrt(((math.exp((2.0 * x)) - 1.0) / (math.exp(x) - 1.0)))
function code(x) return sqrt(Float64(Float64(exp(Float64(2.0 * x)) - 1.0) / Float64(exp(x) - 1.0))) end
function tmp = code(x) tmp = sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0))); end
code[x_] := N[Sqrt[N[(N[(N[Exp[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{e^{2 \cdot x} - 1}{e^{x} - 1}}
\end{array}
(FPCore (x) :precision binary64 (sqrt (+ 1.0 (exp x))))
double code(double x) {
return sqrt((1.0 + exp(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 + exp(x)))
end function
public static double code(double x) {
return Math.sqrt((1.0 + Math.exp(x)));
}
def code(x): return math.sqrt((1.0 + math.exp(x)))
function code(x) return sqrt(Float64(1.0 + exp(x))) end
function tmp = code(x) tmp = sqrt((1.0 + exp(x))); end
code[x_] := N[Sqrt[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 + e^{x}}
\end{array}
Initial program 38.9%
*-commutative38.9%
exp-lft-sqr39.7%
difference-of-sqr-141.0%
associate-*r/41.0%
*-inverses100.0%
*-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x -1.9) (sqrt 2.0) (sqrt (+ 2.0 (* x (+ 1.0 (* x (+ 0.5 (* x 0.16666666666666666)))))))))
double code(double x) {
double tmp;
if (x <= -1.9) {
tmp = sqrt(2.0);
} else {
tmp = sqrt((2.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.9d0)) then
tmp = sqrt(2.0d0)
else
tmp = sqrt((2.0d0 + (x * (1.0d0 + (x * (0.5d0 + (x * 0.16666666666666666d0)))))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.9) {
tmp = Math.sqrt(2.0);
} else {
tmp = Math.sqrt((2.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))))));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.9: tmp = math.sqrt(2.0) else: tmp = math.sqrt((2.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))))) return tmp
function code(x) tmp = 0.0 if (x <= -1.9) tmp = sqrt(2.0); else tmp = sqrt(Float64(2.0 + Float64(x * Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.9) tmp = sqrt(2.0); else tmp = sqrt((2.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.9], N[Sqrt[2.0], $MachinePrecision], N[Sqrt[N[(2.0 + N[(x * N[(1.0 + N[(x * N[(0.5 + N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9:\\
\;\;\;\;\sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2 + x \cdot \left(1 + x \cdot \left(0.5 + x \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if x < -1.8999999999999999Initial program 100.0%
*-commutative100.0%
exp-lft-sqr100.0%
difference-of-sqr-1100.0%
associate-*r/100.0%
*-inverses100.0%
*-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 20.7%
if -1.8999999999999999 < x Initial program 8.5%
*-commutative8.5%
exp-lft-sqr9.7%
difference-of-sqr-111.7%
associate-*r/11.7%
*-inverses100.0%
*-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 99.0%
*-commutative99.0%
Simplified99.0%
Final simplification73.0%
(FPCore (x) :precision binary64 (if (<= x -2.0) (sqrt 2.0) (sqrt (+ 2.0 (* x (+ 1.0 (* x 0.5)))))))
double code(double x) {
double tmp;
if (x <= -2.0) {
tmp = sqrt(2.0);
} else {
tmp = sqrt((2.0 + (x * (1.0 + (x * 0.5)))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2.0d0)) then
tmp = sqrt(2.0d0)
else
tmp = sqrt((2.0d0 + (x * (1.0d0 + (x * 0.5d0)))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2.0) {
tmp = Math.sqrt(2.0);
} else {
tmp = Math.sqrt((2.0 + (x * (1.0 + (x * 0.5)))));
}
return tmp;
}
def code(x): tmp = 0 if x <= -2.0: tmp = math.sqrt(2.0) else: tmp = math.sqrt((2.0 + (x * (1.0 + (x * 0.5))))) return tmp
function code(x) tmp = 0.0 if (x <= -2.0) tmp = sqrt(2.0); else tmp = sqrt(Float64(2.0 + Float64(x * Float64(1.0 + Float64(x * 0.5))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2.0) tmp = sqrt(2.0); else tmp = sqrt((2.0 + (x * (1.0 + (x * 0.5))))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2.0], N[Sqrt[2.0], $MachinePrecision], N[Sqrt[N[(2.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2:\\
\;\;\;\;\sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2 + x \cdot \left(1 + x \cdot 0.5\right)}\\
\end{array}
\end{array}
if x < -2Initial program 100.0%
*-commutative100.0%
exp-lft-sqr100.0%
difference-of-sqr-1100.0%
associate-*r/100.0%
*-inverses100.0%
*-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 20.7%
if -2 < x Initial program 8.5%
*-commutative8.5%
exp-lft-sqr9.7%
difference-of-sqr-111.7%
associate-*r/11.7%
*-inverses100.0%
*-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 98.6%
*-commutative98.6%
Simplified98.6%
Final simplification72.7%
(FPCore (x) :precision binary64 (if (<= x -1.1) (sqrt 2.0) (sqrt (+ x 2.0))))
double code(double x) {
double tmp;
if (x <= -1.1) {
tmp = sqrt(2.0);
} else {
tmp = sqrt((x + 2.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.1d0)) then
tmp = sqrt(2.0d0)
else
tmp = sqrt((x + 2.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.1) {
tmp = Math.sqrt(2.0);
} else {
tmp = Math.sqrt((x + 2.0));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.1: tmp = math.sqrt(2.0) else: tmp = math.sqrt((x + 2.0)) return tmp
function code(x) tmp = 0.0 if (x <= -1.1) tmp = sqrt(2.0); else tmp = sqrt(Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.1) tmp = sqrt(2.0); else tmp = sqrt((x + 2.0)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.1], N[Sqrt[2.0], $MachinePrecision], N[Sqrt[N[(x + 2.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1:\\
\;\;\;\;\sqrt{2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x + 2}\\
\end{array}
\end{array}
if x < -1.1000000000000001Initial program 100.0%
*-commutative100.0%
exp-lft-sqr100.0%
difference-of-sqr-1100.0%
associate-*r/100.0%
*-inverses100.0%
*-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 20.7%
if -1.1000000000000001 < x Initial program 8.5%
*-commutative8.5%
exp-lft-sqr9.7%
difference-of-sqr-111.7%
associate-*r/11.7%
*-inverses100.0%
*-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 97.6%
Final simplification72.1%
(FPCore (x) :precision binary64 (sqrt 2.0))
double code(double x) {
return sqrt(2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0)
end function
public static double code(double x) {
return Math.sqrt(2.0);
}
def code(x): return math.sqrt(2.0)
function code(x) return sqrt(2.0) end
function tmp = code(x) tmp = sqrt(2.0); end
code[x_] := N[Sqrt[2.0], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2}
\end{array}
Initial program 38.9%
*-commutative38.9%
exp-lft-sqr39.7%
difference-of-sqr-141.0%
associate-*r/41.0%
*-inverses100.0%
*-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 70.4%
Final simplification70.4%
herbie shell --seed 2024096
(FPCore (x)
:name "sqrtexp (problem 3.4.4)"
:precision binary64
(sqrt (/ (- (exp (* 2.0 x)) 1.0) (- (exp x) 1.0))))