
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+ (* a (* a (+ 4.0 (* a (+ a 4.0))))) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(a * Float64(a * Float64(4.0 + Float64(a * Float64(a + 4.0))))) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(a * N[(a * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(a \cdot \left(4 + a \cdot \left(a + 4\right)\right)\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
Taylor expanded in b around 0 33.9%
Taylor expanded in a around 0 93.0%
*-commutative93.0%
unpow293.0%
associate-*r*93.0%
+-commutative93.0%
fma-define93.0%
+-commutative93.0%
Applied egg-rr93.0%
Taylor expanded in a around 0 93.0%
Final simplification98.1%
(FPCore (a b) :precision binary64 (if (<= b 1.45e+15) (+ (* a (* a (+ 4.0 (* a (+ a 4.0))))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 1.45e+15) {
tmp = (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.45d+15) then
tmp = (a * (a * (4.0d0 + (a * (a + 4.0d0))))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.45e+15) {
tmp = (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.45e+15: tmp = (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 1.45e+15) tmp = Float64(Float64(a * Float64(a * Float64(4.0 + Float64(a * Float64(a + 4.0))))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.45e+15) tmp = (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.45e+15], N[(N[(a * N[(a * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.45 \cdot 10^{+15}:\\
\;\;\;\;a \cdot \left(a \cdot \left(4 + a \cdot \left(a + 4\right)\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 1.45e15Initial program 76.9%
Taylor expanded in b around 0 62.1%
Taylor expanded in a around 0 77.8%
*-commutative77.8%
unpow277.8%
associate-*r*77.8%
+-commutative77.8%
fma-define77.8%
+-commutative77.8%
Applied egg-rr77.8%
Taylor expanded in a around 0 77.8%
if 1.45e15 < b Initial program 64.9%
associate--l+64.9%
+-commutative64.9%
fma-define64.9%
fma-neg64.9%
Simplified66.6%
Taylor expanded in b around inf 93.8%
Final simplification81.5%
(FPCore (a b) :precision binary64 (if (or (<= a -1.95) (not (<= a 1.95))) (* a (* a (* a (+ a 4.0)))) (+ (* a (* a (+ 4.0 (* a 4.0)))) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -1.95) || !(a <= 1.95)) {
tmp = a * (a * (a * (a + 4.0)));
} else {
tmp = (a * (a * (4.0 + (a * 4.0)))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.95d0)) .or. (.not. (a <= 1.95d0))) then
tmp = a * (a * (a * (a + 4.0d0)))
else
tmp = (a * (a * (4.0d0 + (a * 4.0d0)))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -1.95) || !(a <= 1.95)) {
tmp = a * (a * (a * (a + 4.0)));
} else {
tmp = (a * (a * (4.0 + (a * 4.0)))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -1.95) or not (a <= 1.95): tmp = a * (a * (a * (a + 4.0))) else: tmp = (a * (a * (4.0 + (a * 4.0)))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -1.95) || !(a <= 1.95)) tmp = Float64(a * Float64(a * Float64(a * Float64(a + 4.0)))); else tmp = Float64(Float64(a * Float64(a * Float64(4.0 + Float64(a * 4.0)))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -1.95) || ~((a <= 1.95))) tmp = a * (a * (a * (a + 4.0))); else tmp = (a * (a * (4.0 + (a * 4.0)))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -1.95], N[Not[LessEqual[a, 1.95]], $MachinePrecision]], N[(a * N[(a * N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(a * N[(4.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.95 \lor \neg \left(a \leq 1.95\right):\\
\;\;\;\;a \cdot \left(a \cdot \left(a \cdot \left(a + 4\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(a \cdot \left(4 + a \cdot 4\right)\right) + -1\\
\end{array}
\end{array}
if a < -1.94999999999999996 or 1.94999999999999996 < a Initial program 48.3%
associate--l+48.3%
+-commutative48.3%
fma-define48.3%
fma-neg48.3%
Simplified49.9%
Taylor expanded in a around inf 87.1%
associate-*r/87.1%
metadata-eval87.1%
Simplified87.1%
Taylor expanded in a around 0 87.0%
unpow387.0%
unpow287.0%
associate-*r*86.9%
*-commutative86.9%
unpow286.9%
associate-*r*87.0%
+-commutative87.0%
Applied egg-rr87.0%
if -1.94999999999999996 < a < 1.94999999999999996Initial program 99.9%
Taylor expanded in b around 0 47.2%
Taylor expanded in a around 0 47.2%
*-commutative47.2%
unpow247.2%
associate-*r*47.2%
+-commutative47.2%
fma-define47.2%
+-commutative47.2%
Applied egg-rr47.2%
Taylor expanded in a around 0 45.9%
Final simplification66.5%
(FPCore (a b) :precision binary64 (if (or (<= a -4.8) (not (<= a 0.41))) (* a (* a (* a (+ a 4.0)))) (+ (* a (* a 4.0)) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -4.8) || !(a <= 0.41)) {
tmp = a * (a * (a * (a + 4.0)));
} else {
tmp = (a * (a * 4.0)) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-4.8d0)) .or. (.not. (a <= 0.41d0))) then
tmp = a * (a * (a * (a + 4.0d0)))
else
tmp = (a * (a * 4.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -4.8) || !(a <= 0.41)) {
tmp = a * (a * (a * (a + 4.0)));
} else {
tmp = (a * (a * 4.0)) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -4.8) or not (a <= 0.41): tmp = a * (a * (a * (a + 4.0))) else: tmp = (a * (a * 4.0)) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -4.8) || !(a <= 0.41)) tmp = Float64(a * Float64(a * Float64(a * Float64(a + 4.0)))); else tmp = Float64(Float64(a * Float64(a * 4.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -4.8) || ~((a <= 0.41))) tmp = a * (a * (a * (a + 4.0))); else tmp = (a * (a * 4.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -4.8], N[Not[LessEqual[a, 0.41]], $MachinePrecision]], N[(a * N[(a * N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * N[(a * 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.8 \lor \neg \left(a \leq 0.41\right):\\
\;\;\;\;a \cdot \left(a \cdot \left(a \cdot \left(a + 4\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(a \cdot 4\right) + -1\\
\end{array}
\end{array}
if a < -4.79999999999999982 or 0.409999999999999976 < a Initial program 47.9%
associate--l+47.9%
+-commutative47.9%
fma-define47.9%
fma-neg47.9%
Simplified49.5%
Taylor expanded in a around inf 87.7%
associate-*r/87.7%
metadata-eval87.7%
Simplified87.7%
Taylor expanded in a around 0 87.7%
unpow387.6%
unpow287.6%
associate-*r*87.6%
*-commutative87.6%
unpow287.6%
associate-*r*87.6%
+-commutative87.6%
Applied egg-rr87.6%
if -4.79999999999999982 < a < 0.409999999999999976Initial program 99.9%
Taylor expanded in b around 0 46.9%
Taylor expanded in a around 0 46.9%
Taylor expanded in a around 0 45.4%
*-commutative45.4%
unpow245.4%
associate-*r*45.4%
*-commutative45.4%
Applied egg-rr45.4%
Final simplification66.3%
(FPCore (a b) :precision binary64 (+ (* a (* a (+ 4.0 (* a (+ a 4.0))))) -1.0))
double code(double a, double b) {
return (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * (a * (4.0d0 + (a * (a + 4.0d0))))) + (-1.0d0)
end function
public static double code(double a, double b) {
return (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0;
}
def code(a, b): return (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0
function code(a, b) return Float64(Float64(a * Float64(a * Float64(4.0 + Float64(a * Float64(a + 4.0))))) + -1.0) end
function tmp = code(a, b) tmp = (a * (a * (4.0 + (a * (a + 4.0))))) + -1.0; end
code[a_, b_] := N[(N[(a * N[(a * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(4 + a \cdot \left(a + 4\right)\right)\right) + -1
\end{array}
Initial program 74.1%
Taylor expanded in b around 0 52.4%
Taylor expanded in a around 0 67.6%
*-commutative67.6%
unpow267.6%
associate-*r*67.6%
+-commutative67.6%
fma-define67.6%
+-commutative67.6%
Applied egg-rr67.6%
Taylor expanded in a around 0 67.6%
Final simplification67.6%
(FPCore (a b) :precision binary64 (+ (* a (* a 4.0)) -1.0))
double code(double a, double b) {
return (a * (a * 4.0)) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * (a * 4.0d0)) + (-1.0d0)
end function
public static double code(double a, double b) {
return (a * (a * 4.0)) + -1.0;
}
def code(a, b): return (a * (a * 4.0)) + -1.0
function code(a, b) return Float64(Float64(a * Float64(a * 4.0)) + -1.0) end
function tmp = code(a, b) tmp = (a * (a * 4.0)) + -1.0; end
code[a_, b_] := N[(N[(a * N[(a * 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot 4\right) + -1
\end{array}
Initial program 74.1%
Taylor expanded in b around 0 52.4%
Taylor expanded in a around 0 67.6%
Taylor expanded in a around 0 47.3%
*-commutative47.3%
unpow247.3%
associate-*r*47.3%
*-commutative47.3%
Applied egg-rr47.3%
Final simplification47.3%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.1%
Taylor expanded in b around 0 52.4%
Taylor expanded in a around 0 23.1%
herbie shell --seed 2024096
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))