
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
(FPCore (v w r)
:precision binary64
(let* ((t_0 (/ 2.0 (* r r))))
(if (<= (* w w) 1e+64)
(+
t_0
(+
-1.5
(* (fma v -2.0 3.0) (/ (* 0.125 (* r (* w (* r w)))) (+ v -1.0)))))
(+
t_0
(+
-1.5
(* (fma v -2.0 3.0) (/ (* 0.125 (* w (* r (* r w)))) (+ v -1.0))))))))
double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double tmp;
if ((w * w) <= 1e+64) {
tmp = t_0 + (-1.5 + (fma(v, -2.0, 3.0) * ((0.125 * (r * (w * (r * w)))) / (v + -1.0))));
} else {
tmp = t_0 + (-1.5 + (fma(v, -2.0, 3.0) * ((0.125 * (w * (r * (r * w)))) / (v + -1.0))));
}
return tmp;
}
function code(v, w, r) t_0 = Float64(2.0 / Float64(r * r)) tmp = 0.0 if (Float64(w * w) <= 1e+64) tmp = Float64(t_0 + Float64(-1.5 + Float64(fma(v, -2.0, 3.0) * Float64(Float64(0.125 * Float64(r * Float64(w * Float64(r * w)))) / Float64(v + -1.0))))); else tmp = Float64(t_0 + Float64(-1.5 + Float64(fma(v, -2.0, 3.0) * Float64(Float64(0.125 * Float64(w * Float64(r * Float64(r * w)))) / Float64(v + -1.0))))); end return tmp end
code[v_, w_, r_] := Block[{t$95$0 = N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(w * w), $MachinePrecision], 1e+64], N[(t$95$0 + N[(-1.5 + N[(N[(v * -2.0 + 3.0), $MachinePrecision] * N[(N[(0.125 * N[(r * N[(w * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(v + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + N[(-1.5 + N[(N[(v * -2.0 + 3.0), $MachinePrecision] * N[(N[(0.125 * N[(w * N[(r * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(v + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{r \cdot r}\\
\mathbf{if}\;w \cdot w \leq 10^{+64}:\\
\;\;\;\;t\_0 + \left(-1.5 + \mathsf{fma}\left(v, -2, 3\right) \cdot \frac{0.125 \cdot \left(r \cdot \left(w \cdot \left(r \cdot w\right)\right)\right)}{v + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 + \left(-1.5 + \mathsf{fma}\left(v, -2, 3\right) \cdot \frac{0.125 \cdot \left(w \cdot \left(r \cdot \left(r \cdot w\right)\right)\right)}{v + -1}\right)\\
\end{array}
\end{array}
if (*.f64 w w) < 1.00000000000000002e64Initial program 92.2%
Simplified95.3%
associate-*r*99.8%
Applied egg-rr99.8%
if 1.00000000000000002e64 < (*.f64 w w) Initial program 81.7%
Simplified81.7%
associate-*r*94.9%
associate-*r*99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (v w r)
:precision binary64
(let* ((t_0 (* (* r w) (sqrt 0.125))))
(+
(/ 2.0 (* r r))
(- -1.5 (* (fma v -2.0 3.0) (* t_0 (/ t_0 (- 1.0 v))))))))
double code(double v, double w, double r) {
double t_0 = (r * w) * sqrt(0.125);
return (2.0 / (r * r)) + (-1.5 - (fma(v, -2.0, 3.0) * (t_0 * (t_0 / (1.0 - v)))));
}
function code(v, w, r) t_0 = Float64(Float64(r * w) * sqrt(0.125)) return Float64(Float64(2.0 / Float64(r * r)) + Float64(-1.5 - Float64(fma(v, -2.0, 3.0) * Float64(t_0 * Float64(t_0 / Float64(1.0 - v)))))) end
code[v_, w_, r_] := Block[{t$95$0 = N[(N[(r * w), $MachinePrecision] * N[Sqrt[0.125], $MachinePrecision]), $MachinePrecision]}, N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-1.5 - N[(N[(v * -2.0 + 3.0), $MachinePrecision] * N[(t$95$0 * N[(t$95$0 / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(r \cdot w\right) \cdot \sqrt{0.125}\\
\frac{2}{r \cdot r} + \left(-1.5 - \mathsf{fma}\left(v, -2, 3\right) \cdot \left(t\_0 \cdot \frac{t\_0}{1 - v}\right)\right)
\end{array}
\end{array}
Initial program 87.6%
Simplified89.3%
add-sqr-sqrt89.3%
associate-/l*89.3%
*-commutative89.3%
*-commutative89.3%
*-commutative89.3%
sqrt-prod89.3%
associate-*l*83.4%
sqrt-prod83.5%
sqrt-prod43.0%
add-sqr-sqrt65.5%
sqrt-unprod38.0%
add-sqr-sqrt72.2%
*-commutative72.2%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (v w r) :precision binary64 (+ (/ 2.0 (* r r)) (+ -1.5 (/ (fma v -2.0 3.0) (/ (+ v -1.0) (* 0.125 (pow (* r w) 2.0)))))))
double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + (fma(v, -2.0, 3.0) / ((v + -1.0) / (0.125 * pow((r * w), 2.0)))));
}
function code(v, w, r) return Float64(Float64(2.0 / Float64(r * r)) + Float64(-1.5 + Float64(fma(v, -2.0, 3.0) / Float64(Float64(v + -1.0) / Float64(0.125 * (Float64(r * w) ^ 2.0)))))) end
code[v_, w_, r_] := N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-1.5 + N[(N[(v * -2.0 + 3.0), $MachinePrecision] / N[(N[(v + -1.0), $MachinePrecision] / N[(0.125 * N[Power[N[(r * w), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{r \cdot r} + \left(-1.5 + \frac{\mathsf{fma}\left(v, -2, 3\right)}{\frac{v + -1}{0.125 \cdot {\left(r \cdot w\right)}^{2}}}\right)
\end{array}
Initial program 87.6%
Simplified89.3%
clear-num89.3%
un-div-inv89.3%
*-commutative89.3%
*-commutative89.3%
add-sqr-sqrt89.2%
pow289.2%
associate-*l*83.4%
sqrt-prod83.4%
sqrt-prod47.0%
add-sqr-sqrt91.7%
sqrt-unprod53.0%
add-sqr-sqrt99.6%
*-commutative99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (v w r)
:precision binary64
(let* ((t_0 (/ 2.0 (* r r))))
(if (<= w 1e+186)
(+
t_0
(+
-1.5
(* (fma v -2.0 3.0) (/ (* 0.125 (* r (* w (* r w)))) (+ v -1.0)))))
(+ t_0 (+ -1.5 (* (pow (* r w) 2.0) -0.25))))))
double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double tmp;
if (w <= 1e+186) {
tmp = t_0 + (-1.5 + (fma(v, -2.0, 3.0) * ((0.125 * (r * (w * (r * w)))) / (v + -1.0))));
} else {
tmp = t_0 + (-1.5 + (pow((r * w), 2.0) * -0.25));
}
return tmp;
}
function code(v, w, r) t_0 = Float64(2.0 / Float64(r * r)) tmp = 0.0 if (w <= 1e+186) tmp = Float64(t_0 + Float64(-1.5 + Float64(fma(v, -2.0, 3.0) * Float64(Float64(0.125 * Float64(r * Float64(w * Float64(r * w)))) / Float64(v + -1.0))))); else tmp = Float64(t_0 + Float64(-1.5 + Float64((Float64(r * w) ^ 2.0) * -0.25))); end return tmp end
code[v_, w_, r_] := Block[{t$95$0 = N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[w, 1e+186], N[(t$95$0 + N[(-1.5 + N[(N[(v * -2.0 + 3.0), $MachinePrecision] * N[(N[(0.125 * N[(r * N[(w * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(v + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + N[(-1.5 + N[(N[Power[N[(r * w), $MachinePrecision], 2.0], $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{r \cdot r}\\
\mathbf{if}\;w \leq 10^{+186}:\\
\;\;\;\;t\_0 + \left(-1.5 + \mathsf{fma}\left(v, -2, 3\right) \cdot \frac{0.125 \cdot \left(r \cdot \left(w \cdot \left(r \cdot w\right)\right)\right)}{v + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 + \left(-1.5 + {\left(r \cdot w\right)}^{2} \cdot -0.25\right)\\
\end{array}
\end{array}
if w < 9.9999999999999998e185Initial program 89.6%
Simplified91.5%
associate-*r*98.7%
Applied egg-rr98.7%
if 9.9999999999999998e185 < w Initial program 69.6%
Simplified69.6%
Taylor expanded in v around inf 69.6%
unpow269.6%
unpow269.6%
swap-sqr99.9%
unpow299.9%
Simplified99.9%
Final simplification98.8%
(FPCore (v w r)
:precision binary64
(let* ((t_0 (/ 2.0 (* r r))))
(if (or (<= v -1e+110) (not (<= v 1e-56)))
(+ t_0 (+ -1.5 (* (pow (* r w) 2.0) -0.25)))
(-
(+
(+ t_0 3.0)
(/ (* (* r w) (* 0.125 (* r (* w (+ 3.0 (* v -2.0)))))) (+ v -1.0)))
4.5))))
double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double tmp;
if ((v <= -1e+110) || !(v <= 1e-56)) {
tmp = t_0 + (-1.5 + (pow((r * w), 2.0) * -0.25));
} else {
tmp = ((t_0 + 3.0) + (((r * w) * (0.125 * (r * (w * (3.0 + (v * -2.0)))))) / (v + -1.0))) - 4.5;
}
return tmp;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 / (r * r)
if ((v <= (-1d+110)) .or. (.not. (v <= 1d-56))) then
tmp = t_0 + ((-1.5d0) + (((r * w) ** 2.0d0) * (-0.25d0)))
else
tmp = ((t_0 + 3.0d0) + (((r * w) * (0.125d0 * (r * (w * (3.0d0 + (v * (-2.0d0))))))) / (v + (-1.0d0)))) - 4.5d0
end if
code = tmp
end function
public static double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double tmp;
if ((v <= -1e+110) || !(v <= 1e-56)) {
tmp = t_0 + (-1.5 + (Math.pow((r * w), 2.0) * -0.25));
} else {
tmp = ((t_0 + 3.0) + (((r * w) * (0.125 * (r * (w * (3.0 + (v * -2.0)))))) / (v + -1.0))) - 4.5;
}
return tmp;
}
def code(v, w, r): t_0 = 2.0 / (r * r) tmp = 0 if (v <= -1e+110) or not (v <= 1e-56): tmp = t_0 + (-1.5 + (math.pow((r * w), 2.0) * -0.25)) else: tmp = ((t_0 + 3.0) + (((r * w) * (0.125 * (r * (w * (3.0 + (v * -2.0)))))) / (v + -1.0))) - 4.5 return tmp
function code(v, w, r) t_0 = Float64(2.0 / Float64(r * r)) tmp = 0.0 if ((v <= -1e+110) || !(v <= 1e-56)) tmp = Float64(t_0 + Float64(-1.5 + Float64((Float64(r * w) ^ 2.0) * -0.25))); else tmp = Float64(Float64(Float64(t_0 + 3.0) + Float64(Float64(Float64(r * w) * Float64(0.125 * Float64(r * Float64(w * Float64(3.0 + Float64(v * -2.0)))))) / Float64(v + -1.0))) - 4.5); end return tmp end
function tmp_2 = code(v, w, r) t_0 = 2.0 / (r * r); tmp = 0.0; if ((v <= -1e+110) || ~((v <= 1e-56))) tmp = t_0 + (-1.5 + (((r * w) ^ 2.0) * -0.25)); else tmp = ((t_0 + 3.0) + (((r * w) * (0.125 * (r * (w * (3.0 + (v * -2.0)))))) / (v + -1.0))) - 4.5; end tmp_2 = tmp; end
code[v_, w_, r_] := Block[{t$95$0 = N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[v, -1e+110], N[Not[LessEqual[v, 1e-56]], $MachinePrecision]], N[(t$95$0 + N[(-1.5 + N[(N[Power[N[(r * w), $MachinePrecision], 2.0], $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t$95$0 + 3.0), $MachinePrecision] + N[(N[(N[(r * w), $MachinePrecision] * N[(0.125 * N[(r * N[(w * N[(3.0 + N[(v * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(v + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{r \cdot r}\\
\mathbf{if}\;v \leq -1 \cdot 10^{+110} \lor \neg \left(v \leq 10^{-56}\right):\\
\;\;\;\;t\_0 + \left(-1.5 + {\left(r \cdot w\right)}^{2} \cdot -0.25\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_0 + 3\right) + \frac{\left(r \cdot w\right) \cdot \left(0.125 \cdot \left(r \cdot \left(w \cdot \left(3 + v \cdot -2\right)\right)\right)\right)}{v + -1}\right) - 4.5\\
\end{array}
\end{array}
if v < -1e110 or 1e-56 < v Initial program 84.4%
Simplified88.4%
Taylor expanded in v around inf 80.3%
unpow280.3%
unpow280.3%
swap-sqr99.9%
unpow299.9%
Simplified99.9%
if -1e110 < v < 1e-56Initial program 90.0%
add-sqr-sqrt89.9%
associate-*r*89.9%
associate-*l*85.8%
sqrt-prod85.8%
sqrt-prod48.2%
add-sqr-sqrt69.6%
sqrt-unprod37.6%
add-sqr-sqrt71.0%
*-commutative71.0%
sub-neg71.0%
+-commutative71.0%
*-commutative71.0%
distribute-rgt-neg-in71.0%
metadata-eval71.0%
fma-undefine71.0%
associate-*l*66.0%
Applied egg-rr99.8%
Taylor expanded in r around 0 99.9%
Final simplification99.9%
(FPCore (v w r)
:precision binary64
(let* ((t_0 (/ 2.0 (* r r))))
(if (<= r 1e-42)
(+ t_0 (+ -1.5 (* (* r w) (* r (* w -0.375)))))
(-
(+
(+ t_0 3.0)
(/ (* (* r w) (* 0.125 (* r (* w (+ 3.0 (* v -2.0)))))) (+ v -1.0)))
4.5))))
double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double tmp;
if (r <= 1e-42) {
tmp = t_0 + (-1.5 + ((r * w) * (r * (w * -0.375))));
} else {
tmp = ((t_0 + 3.0) + (((r * w) * (0.125 * (r * (w * (3.0 + (v * -2.0)))))) / (v + -1.0))) - 4.5;
}
return tmp;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 / (r * r)
if (r <= 1d-42) then
tmp = t_0 + ((-1.5d0) + ((r * w) * (r * (w * (-0.375d0)))))
else
tmp = ((t_0 + 3.0d0) + (((r * w) * (0.125d0 * (r * (w * (3.0d0 + (v * (-2.0d0))))))) / (v + (-1.0d0)))) - 4.5d0
end if
code = tmp
end function
public static double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double tmp;
if (r <= 1e-42) {
tmp = t_0 + (-1.5 + ((r * w) * (r * (w * -0.375))));
} else {
tmp = ((t_0 + 3.0) + (((r * w) * (0.125 * (r * (w * (3.0 + (v * -2.0)))))) / (v + -1.0))) - 4.5;
}
return tmp;
}
def code(v, w, r): t_0 = 2.0 / (r * r) tmp = 0 if r <= 1e-42: tmp = t_0 + (-1.5 + ((r * w) * (r * (w * -0.375)))) else: tmp = ((t_0 + 3.0) + (((r * w) * (0.125 * (r * (w * (3.0 + (v * -2.0)))))) / (v + -1.0))) - 4.5 return tmp
function code(v, w, r) t_0 = Float64(2.0 / Float64(r * r)) tmp = 0.0 if (r <= 1e-42) tmp = Float64(t_0 + Float64(-1.5 + Float64(Float64(r * w) * Float64(r * Float64(w * -0.375))))); else tmp = Float64(Float64(Float64(t_0 + 3.0) + Float64(Float64(Float64(r * w) * Float64(0.125 * Float64(r * Float64(w * Float64(3.0 + Float64(v * -2.0)))))) / Float64(v + -1.0))) - 4.5); end return tmp end
function tmp_2 = code(v, w, r) t_0 = 2.0 / (r * r); tmp = 0.0; if (r <= 1e-42) tmp = t_0 + (-1.5 + ((r * w) * (r * (w * -0.375)))); else tmp = ((t_0 + 3.0) + (((r * w) * (0.125 * (r * (w * (3.0 + (v * -2.0)))))) / (v + -1.0))) - 4.5; end tmp_2 = tmp; end
code[v_, w_, r_] := Block[{t$95$0 = N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[r, 1e-42], N[(t$95$0 + N[(-1.5 + N[(N[(r * w), $MachinePrecision] * N[(r * N[(w * -0.375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t$95$0 + 3.0), $MachinePrecision] + N[(N[(N[(r * w), $MachinePrecision] * N[(0.125 * N[(r * N[(w * N[(3.0 + N[(v * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(v + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{r \cdot r}\\
\mathbf{if}\;r \leq 10^{-42}:\\
\;\;\;\;t\_0 + \left(-1.5 + \left(r \cdot w\right) \cdot \left(r \cdot \left(w \cdot -0.375\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_0 + 3\right) + \frac{\left(r \cdot w\right) \cdot \left(0.125 \cdot \left(r \cdot \left(w \cdot \left(3 + v \cdot -2\right)\right)\right)\right)}{v + -1}\right) - 4.5\\
\end{array}
\end{array}
if r < 1.00000000000000004e-42Initial program 85.8%
Simplified86.6%
Taylor expanded in v around 0 83.4%
unpow283.4%
unpow283.4%
swap-sqr95.0%
unpow295.0%
Simplified95.0%
unpow295.0%
Applied egg-rr95.0%
associate-*r*95.0%
Applied egg-rr95.0%
*-commutative95.0%
Applied egg-rr95.0%
associate-*l*95.0%
Simplified95.0%
if 1.00000000000000004e-42 < r Initial program 91.7%
add-sqr-sqrt91.6%
associate-*r*91.6%
associate-*l*80.1%
sqrt-prod80.1%
sqrt-prod48.2%
add-sqr-sqrt50.8%
sqrt-unprod60.1%
add-sqr-sqrt60.1%
*-commutative60.1%
sub-neg60.1%
+-commutative60.1%
*-commutative60.1%
distribute-rgt-neg-in60.1%
metadata-eval60.1%
fma-undefine60.1%
associate-*l*50.8%
Applied egg-rr96.2%
Taylor expanded in r around 0 96.3%
Final simplification95.4%
(FPCore (v w r) :precision binary64 (+ (/ 2.0 (* r r)) (+ -1.5 (* (* r w) (* r (* w -0.375))))))
double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + ((r * w) * (r * (w * -0.375))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (2.0d0 / (r * r)) + ((-1.5d0) + ((r * w) * (r * (w * (-0.375d0)))))
end function
public static double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + ((r * w) * (r * (w * -0.375))));
}
def code(v, w, r): return (2.0 / (r * r)) + (-1.5 + ((r * w) * (r * (w * -0.375))))
function code(v, w, r) return Float64(Float64(2.0 / Float64(r * r)) + Float64(-1.5 + Float64(Float64(r * w) * Float64(r * Float64(w * -0.375))))) end
function tmp = code(v, w, r) tmp = (2.0 / (r * r)) + (-1.5 + ((r * w) * (r * (w * -0.375)))); end
code[v_, w_, r_] := N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-1.5 + N[(N[(r * w), $MachinePrecision] * N[(r * N[(w * -0.375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{r \cdot r} + \left(-1.5 + \left(r \cdot w\right) \cdot \left(r \cdot \left(w \cdot -0.375\right)\right)\right)
\end{array}
Initial program 87.6%
Simplified89.3%
Taylor expanded in v around 0 82.0%
unpow282.0%
unpow282.0%
swap-sqr94.7%
unpow294.7%
Simplified94.7%
unpow294.7%
Applied egg-rr94.7%
associate-*r*94.7%
Applied egg-rr94.7%
*-commutative94.7%
Applied egg-rr94.7%
associate-*l*94.7%
Simplified94.7%
Final simplification94.7%
(FPCore (v w r) :precision binary64 (+ (/ 2.0 (* r r)) (+ -1.5 (* -0.375 (* (* r w) (* r w))))))
double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + (-0.375 * ((r * w) * (r * w))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (2.0d0 / (r * r)) + ((-1.5d0) + ((-0.375d0) * ((r * w) * (r * w))))
end function
public static double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + (-0.375 * ((r * w) * (r * w))));
}
def code(v, w, r): return (2.0 / (r * r)) + (-1.5 + (-0.375 * ((r * w) * (r * w))))
function code(v, w, r) return Float64(Float64(2.0 / Float64(r * r)) + Float64(-1.5 + Float64(-0.375 * Float64(Float64(r * w) * Float64(r * w))))) end
function tmp = code(v, w, r) tmp = (2.0 / (r * r)) + (-1.5 + (-0.375 * ((r * w) * (r * w)))); end
code[v_, w_, r_] := N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-1.5 + N[(-0.375 * N[(N[(r * w), $MachinePrecision] * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{r \cdot r} + \left(-1.5 + -0.375 \cdot \left(\left(r \cdot w\right) \cdot \left(r \cdot w\right)\right)\right)
\end{array}
Initial program 87.6%
Simplified89.3%
Taylor expanded in v around 0 82.0%
unpow282.0%
unpow282.0%
swap-sqr94.7%
unpow294.7%
Simplified94.7%
unpow294.7%
Applied egg-rr94.7%
Final simplification94.7%
herbie shell --seed 2024096
(FPCore (v w r)
:name "Rosa's TurbineBenchmark"
:precision binary64
(- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))