
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (* a (- b)) (* a b)))
double code(double a, double b) {
return (a * -b) * (a * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * -b) * (a * b)
end function
public static double code(double a, double b) {
return (a * -b) * (a * b);
}
def code(a, b): return (a * -b) * (a * b)
function code(a, b) return Float64(Float64(a * Float64(-b)) * Float64(a * b)) end
function tmp = code(a, b) tmp = (a * -b) * (a * b); end
code[a_, b_] := N[(N[(a * (-b)), $MachinePrecision] * N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot \left(-b\right)\right) \cdot \left(a \cdot b\right)
\end{array}
Initial program 79.7%
associate-*l*72.8%
unswap-sqr99.7%
distribute-lft-neg-in99.7%
distribute-rgt-neg-out99.7%
Simplified99.7%
(FPCore (a b) :precision binary64 (if (<= a 5.9e-201) (* a (* b (* a (- b)))) (* b (* (* a b) (- a)))))
double code(double a, double b) {
double tmp;
if (a <= 5.9e-201) {
tmp = a * (b * (a * -b));
} else {
tmp = b * ((a * b) * -a);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= 5.9d-201) then
tmp = a * (b * (a * -b))
else
tmp = b * ((a * b) * -a)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= 5.9e-201) {
tmp = a * (b * (a * -b));
} else {
tmp = b * ((a * b) * -a);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= 5.9e-201: tmp = a * (b * (a * -b)) else: tmp = b * ((a * b) * -a) return tmp
function code(a, b) tmp = 0.0 if (a <= 5.9e-201) tmp = Float64(a * Float64(b * Float64(a * Float64(-b)))); else tmp = Float64(b * Float64(Float64(a * b) * Float64(-a))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= 5.9e-201) tmp = a * (b * (a * -b)); else tmp = b * ((a * b) * -a); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, 5.9e-201], N[(a * N[(b * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(a * b), $MachinePrecision] * (-a)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq 5.9 \cdot 10^{-201}:\\
\;\;\;\;a \cdot \left(b \cdot \left(a \cdot \left(-b\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\left(a \cdot b\right) \cdot \left(-a\right)\right)\\
\end{array}
\end{array}
if a < 5.89999999999999981e-201Initial program 74.6%
associate-*l*67.8%
swap-sqr99.6%
pow299.6%
*-commutative99.6%
add-sqr-sqrt14.7%
associate-*r*14.7%
unpow-prod-down14.8%
pow214.8%
add-sqr-sqrt14.8%
Applied egg-rr14.8%
unpow214.8%
*-commutative14.8%
associate-*r*14.8%
associate-*r*14.8%
add-sqr-sqrt96.7%
*-commutative96.7%
Applied egg-rr96.7%
if 5.89999999999999981e-201 < a Initial program 86.8%
associate-*l*94.6%
*-commutative94.6%
Applied egg-rr94.6%
Final simplification95.8%
(FPCore (a b) :precision binary64 (* b (* (* a b) (- a))))
double code(double a, double b) {
return b * ((a * b) * -a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * ((a * b) * -a)
end function
public static double code(double a, double b) {
return b * ((a * b) * -a);
}
def code(a, b): return b * ((a * b) * -a)
function code(a, b) return Float64(b * Float64(Float64(a * b) * Float64(-a))) end
function tmp = code(a, b) tmp = b * ((a * b) * -a); end
code[a_, b_] := N[(b * N[(N[(a * b), $MachinePrecision] * (-a)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(\left(a \cdot b\right) \cdot \left(-a\right)\right)
\end{array}
Initial program 79.7%
associate-*l*91.6%
*-commutative91.6%
Applied egg-rr91.6%
Final simplification91.6%
(FPCore (a b) :precision binary64 (* b (* (- b) (* a a))))
double code(double a, double b) {
return b * (-b * (a * a));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (-b * (a * a))
end function
public static double code(double a, double b) {
return b * (-b * (a * a));
}
def code(a, b): return b * (-b * (a * a))
function code(a, b) return Float64(b * Float64(Float64(-b) * Float64(a * a))) end
function tmp = code(a, b) tmp = b * (-b * (a * a)); end
code[a_, b_] := N[(b * N[((-b) * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(\left(-b\right) \cdot \left(a \cdot a\right)\right)
\end{array}
Initial program 79.7%
Final simplification79.7%
herbie shell --seed 2024096
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))